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  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.2.x/src/
gles31-pixelformat.txt 3 dEQP-GLES31.info.*
4 dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
5 dEQP-GLES31.functional.sample_shading.*.default_framebuffer_*
gles31-rotation.txt 3 dEQP-GLES31.info.*
4 dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
5 dEQP-GLES31.functional.shaders.multisample_interpolation.*.default_framebuffer
6 dEQP-GLES31.functional.primitive_bounding_box.*.default_framebuffer_*
7 dEQP-GLES31.functional.primitive_bounding_box.blit_fbo.*default*
8 dEQP-GLES31.functional.primitive_bounding_box.clear.*
gles31-multisample.txt 3 dEQP-GLES31.info.*
4 dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
5 dEQP-GLES31.functional.shaders.multisample_interpolation.*.default_framebuffer
6 dEQP-GLES31.functional.image_load_store.early_fragment_tests.no_early_fragment_tests_depth
7 dEQP-GLES31.functional.image_load_store.early_fragment_tests.no_early_fragment_tests_stencil
8 dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_depth
9 dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_stencil
10 dEQP-GLES31.functional.multisample.*
11 dEQP-GLES31.functional.sample_shading.*.default_framebuffer_*
12 dEQP-GLES31.functional.blend_equation_advanced.basic.
    [all...]
  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/src/
gles31-pixelformat.txt 3 dEQP-GLES31.info.*
4 dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
5 dEQP-GLES31.functional.sample_shading.*.default_framebuffer_*
gles31-rotation.txt 3 dEQP-GLES31.info.*
4 dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
5 dEQP-GLES31.functional.shaders.multisample_interpolation.*.default_framebuffer
6 dEQP-GLES31.functional.primitive_bounding_box.*.default_framebuffer_*
7 dEQP-GLES31.functional.primitive_bounding_box.blit_fbo.*default*
8 dEQP-GLES31.functional.primitive_bounding_box.clear.*
gles2-test-issues.txt 2 dEQP-GLES2.functional.texture.size.cube.256x256_rgba4444
3 dEQP-GLES2.functional.texture.size.cube.512x512_rgba4444
6 dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb16f
7 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb16f
10 dEQP-GLES2.functional.texture.units.2_units.only_cube.9
13 dEQP-GLES2.functional.texture.wrap.clamp_clamp_nearest_pot_etc1
14 dEQP-GLES2.functional.texture.wrap.clamp_clamp_nearest_pot_rgba4444
15 dEQP-GLES2.functional.texture.wrap.clamp_mirror_nearest_pot_etc1
16 dEQP-GLES2.functional.texture.wrap.clamp_repeat_nearest_pot_etc1
17 dEQP-GLES2.functional.texture.wrap.mirror_clamp_nearest_pot_etc
    [all...]
gles3-multisample-hw-issues.txt 2 dEQP-GLES3.functional.polygon_offset.default_result_depth_clamp
3 dEQP-GLES3.functional.polygon_offset.default_factor_1_slope
  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.4.x/src/
gles31-pixelformat.txt 3 dEQP-GLES31.info.*
4 dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
5 dEQP-GLES31.functional.sample_shading.*.default_framebuffer_*
gles31-rotation.txt 3 dEQP-GLES31.info.*
4 dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
5 dEQP-GLES31.functional.shaders.multisample_interpolation.*.default_framebuffer
6 dEQP-GLES31.functional.primitive_bounding_box.*.default_framebuffer_*
7 dEQP-GLES31.functional.primitive_bounding_box.blit_fbo.*default*
8 dEQP-GLES31.functional.primitive_bounding_box.clear.*
gles2-test-issues.txt 2 dEQP-GLES2.functional.texture.size.cube.256x256_rgba4444
3 dEQP-GLES2.functional.texture.size.cube.512x512_rgba4444
6 dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb16f
7 dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb16f
10 dEQP-GLES2.functional.texture.units.2_units.only_cube.9
13 dEQP-GLES2.functional.texture.wrap.clamp_clamp_nearest_pot_etc1
14 dEQP-GLES2.functional.texture.wrap.clamp_clamp_nearest_pot_rgba4444
15 dEQP-GLES2.functional.texture.wrap.clamp_mirror_nearest_pot_etc1
16 dEQP-GLES2.functional.texture.wrap.clamp_repeat_nearest_pot_etc1
17 dEQP-GLES2.functional.texture.wrap.mirror_clamp_nearest_pot_etc
    [all...]
gles3-multisample-hw-issues.txt 2 dEQP-GLES3.functional.polygon_offset.default_result_depth_clamp
3 dEQP-GLES3.functional.polygon_offset.default_factor_1_slope
  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/master/src/
gles31-pixelformat.txt 3 dEQP-GLES31.info.*
4 dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
5 dEQP-GLES31.functional.sample_shading.*.default_framebuffer_*
gles31-rotation.txt 3 dEQP-GLES31.info.*
4 dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
5 dEQP-GLES31.functional.shaders.multisample_interpolation.*.default_framebuffer
6 dEQP-GLES31.functional.primitive_bounding_box.*.default_framebuffer_*
7 dEQP-GLES31.functional.primitive_bounding_box.blit_fbo.*default*
8 dEQP-GLES31.functional.primitive_bounding_box.clear.*
  /external/deqp/external/vulkancts/modules/vulkan/clipping/
CMakeLists.txt 9 deqp-vk-package
14 add_library(deqp-vk-clipping STATIC ${DEQP_VK_CLIPPING_SRCS})
15 target_link_libraries(deqp-vk-clipping ${DEQP_VK_CLIPPING_LIBS})
  /external/deqp/android/cts/mnc/
gles31-multisample.txt 0 dEQP-GLES31.info.vendor
2 dEQP-GLES31.info.renderer
3 dEQP-GLES31.info.version
4 dEQP-GLES31.info.shading_language_version
5 dEQP-GLES31.info.extensions
6 dEQP-GLES31.info.render_target
7 dEQP-GLES31.functional.shaders.sample_variables.num_samples.default_framebuffer
8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
9 dEQP-GLES31.functional.shaders.sample_variables.sample_id.default_framebuffer
10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffe
    [all...]
  /external/deqp/android/cts/nyc/
gles31-multisample.txt 0 dEQP-GLES31.info.vendor
2 dEQP-GLES31.info.renderer
3 dEQP-GLES31.info.version
4 dEQP-GLES31.info.shading_language_version
5 dEQP-GLES31.info.extensions
6 dEQP-GLES31.info.render_target
7 dEQP-GLES31.functional.shaders.sample_variables.num_samples.default_framebuffer
8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
9 dEQP-GLES31.functional.shaders.sample_variables.sample_id.default_framebuffer
10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffe
    [all...]
  /external/deqp/android/cts/nyc/src/
gles31-multisample.txt 0 dEQP-GLES31.info.vendor
2 dEQP-GLES31.info.renderer
3 dEQP-GLES31.info.version
4 dEQP-GLES31.info.shading_language_version
5 dEQP-GLES31.info.extensions
6 dEQP-GLES31.info.render_target
7 dEQP-GLES31.functional.shaders.sample_variables.num_samples.default_framebuffer
8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
9 dEQP-GLES31.functional.shaders.sample_variables.sample_id.default_framebuffer
10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffe
    [all...]
  /external/deqp/android/cts/master/src/
gles31-rotation.txt 3 dEQP-GLES31.info.*
4 dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
5 dEQP-GLES31.functional.shaders.multisample_interpolation.*.default_framebuffer
6 dEQP-GLES31.functional.primitive_bounding_box.*.default_framebuffer_*
7 dEQP-GLES31.functional.primitive_bounding_box.blit_fbo.*default*
8 dEQP-GLES31.functional.primitive_bounding_box.clear.*
gles2-failures.txt 0 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_float
2 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_mat2
3 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_mat2_offset_1
4 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_mat3
5 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_mat3_offset_1
6 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_mat4
7 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_mat4_offset_1
8 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_vec2
9 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_vec3
10 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_vec
    [all...]
gles31-multisample.txt 3 dEQP-GLES31.info.*
4 dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
5 dEQP-GLES31.functional.shaders.multisample_interpolation.*.default_framebuffer
6 dEQP-GLES31.functional.image_load_store.early_fragment_tests.no_early_fragment_tests_depth
7 dEQP-GLES31.functional.image_load_store.early_fragment_tests.no_early_fragment_tests_stencil
8 dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_depth
9 dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_stencil
10 dEQP-GLES31.functional.multisample.*
11 dEQP-GLES31.functional.sample_shading.*.default_framebuffer_*
12 dEQP-GLES31.functional.blend_equation_advanced.basic.
    [all...]
  /external/deqp/android/cts/mnc/src/
gles31-rotation.txt 3 dEQP-GLES31.info.*
4 dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
5 dEQP-GLES31.functional.shaders.multisample_interpolation.*.default_framebuffer
6 dEQP-GLES31.functional.primitive_bounding_box.*.default_framebuffer_*
7 dEQP-GLES31.functional.primitive_bounding_box.blit_fbo.*default*
8 dEQP-GLES31.functional.primitive_bounding_box.clear.*
gles31-multisample.txt 3 dEQP-GLES31.info.*
4 dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
5 dEQP-GLES31.functional.shaders.multisample_interpolation.*.default_framebuffer
6 dEQP-GLES31.functional.image_load_store.early_fragment_tests.no_early_fragment_tests_depth
7 dEQP-GLES31.functional.image_load_store.early_fragment_tests.no_early_fragment_tests_stencil
8 dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_depth
9 dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_stencil
10 dEQP-GLES31.functional.multisample.*
11 dEQP-GLES31.functional.sample_shading.*.default_framebuffer_*
12 dEQP-GLES31.functional.blend_equation_advanced.basic.
    [all...]
  /external/deqp/external/openglcts/data/mustpass/gl/khronos_mustpass/4.6.0.x/
mustpass.xml 21 <Configuration caseListFile="gl46-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
22 <Configuration caseListFile="gl46-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/
    [all...]
  /external/deqp/doc/
gles3-test-case-resolutions.txt 0 dEQP-GLES3.info.* 1x1 1x1
2 dEQP-GLES3.functional.prerequisite.* 2x2 32x32
3 dEQP-GLES3.functional.implementation_limits.* 1x1 1x1
4 dEQP-GLES3.functional.color_clear.* 1x1 128x128
5 dEQP-GLES3.functional.depth_stencil_clear.* 1x1 128x128
6 dEQP-GLES3.functional.buffer.* 64x64 128x128
7 dEQP-GLES3.functional.shaders.preprocessor.* 2x2 32x32
8 dEQP-GLES3.functional.shaders.constants.* 2x2 32x32
9 dEQP-GLES3.functional.shaders.linkage.* 2x2 32x32
10 dEQP-GLES3.functional.shaders.conversions.* 2x2 32x3
    [all...]
  /external/deqp/android/cts/master/
gles3-master-risky.txt 0 dEQP-GLES3.functional.fbo.msaa.renderbuffer_resize.ms_to_nonms
2 dEQP-GLES3.functional.fbo.msaa.renderbuffer_resize.ms_to_ms

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