/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nv20_state_tnl.c | 294 float *c_light = (USE_COLOR_MATERIAL(DIFFUSE, side) ? 295 l->Diffuse :
|
nv10_state_tnl.c | 376 float *c_light = (USE_COLOR_MATERIAL(DIFFUSE) ? 377 l->Diffuse :
|
/external/swiftshader/src/D3D8/ |
Direct3DDevice8.hpp | 195 Diffuse = light.Diffuse;
|
Direct3DDevice8.cpp | 98 material.Diffuse.r = 1.0f; 99 material.Diffuse.g = 1.0f; 100 material.Diffuse.b = 1.0f; 101 material.Diffuse.a = 0.0f; [all...] |
/external/aac/libSACdec/src/ |
sac_stp.cpp | 149 /* Scale factor calculation for the diffuse signal needs adapted thresholds 445 /* normalise the 'diffuse' signals */ 474 /* compute scale factor for the 'diffuse' signals */ 505 /* combine 'direct' and scaled 'diffuse' signal */
|
/external/mesa3d/src/gallium/drivers/svga/ |
svga_tgsi_emit.h | 75 int internal_color_idx[2]; /* diffuse, specular */
|
/external/mesa3d/src/gallium/drivers/svga/svgadump/ |
svga_dump.c | 466 _debug_printf("\t\t.material.diffuse[0] = %f\n", (*cmd).material.diffuse[0]); 467 _debug_printf("\t\t.material.diffuse[1] = %f\n", (*cmd).material.diffuse[1]); 468 _debug_printf("\t\t.material.diffuse[2] = %f\n", (*cmd).material.diffuse[2]); 469 _debug_printf("\t\t.material.diffuse[3] = %f\n", (*cmd).material.diffuse[3]); 514 _debug_printf("\t\t.data.diffuse[0] = %f\n", (*cmd).data.diffuse[0]) [all...] |
/external/mesa3d/src/mesa/x86/ |
gen_matypes.c | 213 OFFSET( "LIGHT_DIFFUSE ", struct gl_light, Diffuse );
|
/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/04_BasicTnL/OGLES/ |
OGLESBasicTnL.cpp | 140 This function allows you to set also the ambiant, diffuse,
|
/external/swiftshader/include/Direct3D/ |
d3d8types.h | 153 D3DCOLORVALUE Diffuse; /* Diffuse color RGBA */
169 D3DCOLORVALUE Diffuse; /* Diffuse color of light */
410 D3DMCS_COLOR1 = 1, // Diffuse vertex color is used
528 // This can do either diffuse or specular bump mapping with correct input.
547 #define D3DTA_DIFFUSE 0x00000000 // select diffuse color (read only)
[all...] |
/external/mesa3d/src/gallium/state_trackers/nine/ |
nine_ff.c | 211 * CONST[20] MATERIAL.Diffuse 233 * CONST[33] LIGHT[0].Diffuse 773 * diffuse += light.diffuse * atten * nDotHit; [all...] |
/external/mesa3d/src/mesa/main/ |
ffvertex_prog.c | 1175 struct ureg diffuse = get_lightprod(p, i, 0, STATE_DIFFUSE); local 1230 struct ureg diffuse = get_lightprod(p, i, 1, STATE_DIFFUSE); local [all...] |
/external/mesa3d/src/mesa/program/ |
program_lexer.l | 244 {dot}diffuse { return DIFFUSE; }
|
prog_statevars.c | 109 COPY_4V(value, ctx->Light.Light[ln].Diffuse); 192 value[i] = ctx->Light.Light[ln].Diffuse[i] * 827 append(dst, ".diffuse"); [all...] |
/external/swiftshader/src/D3D9/ |
Direct3DDevice9.hpp | 229 Diffuse = light.Diffuse;
|
Direct3DDevice9.cpp | 110 material.Diffuse.r = 1.0f; 111 material.Diffuse.g = 1.0f; 112 material.Diffuse.b = 1.0f; 113 material.Diffuse.a = 0.0f; [all...] |
/external/v8/benchmarks/ |
navier-stokes.js | 157 function diffuse(b, x, x0, dt) function in function:FluidField 280 diffuse(0, x0, x, dt );
|
/external/python/cpython2/Lib/plat-irix5/ |
GL.py | 315 DIFFUSE = 3
|
/external/python/cpython2/Lib/plat-irix6/ |
GL.py | 315 DIFFUSE = 3
|
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3dtypes.h | 494 D3DCOLORVALUE diffuse; member in union:_D3DMATERIAL::__anon63806 519 D3DCOLORVALUE diffuse; member in union:_D3DMATERIAL7::__anon63811 1288 D3DDP_PTRSTRIDE diffuse; member in struct:_D3DDRAWPRIMITIVESTRIDEDDATA [all...] |
/external/mesa3d/src/compiler/glsl/ |
builtin_variables.cpp | 68 {"diffuse", {STATE_MATERIAL, 0, STATE_DIFFUSE}, SWIZZLE_XYZW}, 76 {"diffuse", {STATE_MATERIAL, 1, STATE_DIFFUSE}, SWIZZLE_XYZW}, 83 {"diffuse", {STATE_LIGHT, 0, STATE_DIFFUSE}, SWIZZLE_XYZW}, 114 {"diffuse", {STATE_LIGHTPROD, 0, 0, STATE_DIFFUSE}, SWIZZLE_XYZW}, 120 {"diffuse", {STATE_LIGHTPROD, 0, 1, STATE_DIFFUSE}, SWIZZLE_XYZW}, [all...] |
/frameworks/base/rs/java/android/renderscript/ |
Program.java | 127 * tex0, diffuse, spec
|
/external/mesa3d/src/gallium/drivers/i915/ |
i915_reg.h | 507 * 8: diffuse spec, 687 /* I915 Errata: Do not allow (xz), (xw), (xzw) combinations for diffuse [all...] |
/external/mesa3d/src/mesa/drivers/dri/i915/ |
i915_reg.h | 379 * 8: diffuse spec, 559 /* I915 Errata: Do not allow (xz), (xw), (xzw) combinations for diffuse
|
/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
PVRTModelPOD.h | 231 PVRTint32 nIdxTexDiffuse; /*!< Idx into pTexture for the diffuse texture */ 243 VERTTYPE pfMatDiffuse[3]; /*!< Diffuse RGB value */ [all...] |