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Searched
full:effects
(Results
1201 - 1225
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/external/mesa3d/src/gallium/drivers/svga/include/
svga_overlay.h
129
* Side
effects
:
/external/mockito/src/main/java/org/mockito/
Spy.java
76
* you won't see any
effects
on the real instance.</li>
/external/protobuf/gtest/samples/
sample7_unittest.cc
50
// side
effects
. Thus you should create and destroy them for each test.
/external/python/cpython2/Lib/encodings/
__init__.py
98
# module with side-
effects
that is not in the 'encodings' package.
/external/python/cpython3/Include/
pyatomic.h
126
/* Tell the race checker about this operation's
effects
. */
/external/python/cpython3/Lib/concurrent/futures/
thread.py
22
# be bad if the callable being evaluated has external side-
effects
e.g.
/external/python/cpython3/Lib/encodings/
__init__.py
98
# module with side-
effects
that is not in the 'encodings' package.
/external/python/futures/concurrent/futures/
thread.py
30
# be bad if the callable being evaluated has external side-
effects
e.g.
/external/replicaisland/src/com/replica/replicaisland/
LaunchProjectileComponent.java
23
* specific intervals. Can be used to launch projectiles, particle
effects
, or any other type
/external/skia/gm/
beziereffects.cpp
23
#include "
effects
/GrBezierEffect.h"
108
* This GM directly exercises
effects
that draw Bezier curves in the GPU backend.
291
* This GM directly exercises
effects
that draw Bezier curves in the GPU backend.
501
* This GM directly exercises
effects
that draw Bezier quad curves in the GPU backend.
constcolorprocessor.cpp
19
#include "
effects
/GrConstColorProcessor.h"
texturedomaineffect.cpp
21
#include "
effects
/GrTextureDomain.h"
/external/skia/include/gpu/
GrContext.h
428
* These functions create premul <-> unpremul
effects
. If the second argument is 'true', they
429
* use the specialized round-trip
effects
from GrConfigConversionEffect, otherwise they
430
* create
effects
that do naive multiply or divide.
439
* configs. In other words, did we find a pair of round-trip preserving conversion
effects
?
/external/skia/include/utils/
SkRandom.h
19
its own state, so that multiple instances can be used with no side-
effects
.
/external/skia/samplecode/
SampleTiling.cpp
23
//
effects
/external/skia/src/effects/
SkMagnifierImageFilter.cpp
26
#include "
effects
/GrMagnifierEffect.h"
/external/skia/src/gpu/
GrPaint.h
109
* Helpers for adding color or coverage
effects
that sample a texture. The matrix is applied
GrStyle.cpp
85
// Dashing will not insert joins but other path
effects
may.
/external/skia/src/gpu/effects/
GrCoverageSetOpXP.cpp
8
#include "
effects
/GrCoverageSetOpXP.h"
GrRectBlurEffect.fp
10
#include "../
effects
/SkBlurMask.h"
/external/skia/src/gpu/vk/
GrVkPipelineStateBuilder.cpp
26
// create a builder. This will be handed off to
effects
so they can use it to add
/external/skia/src/sksl/
SkSLMain.cpp
12
// Given the path to a file (e.g. src/gpu/
effects
/GrFooFragmentProcessor.fp) and the expected
/external/skia/tests/
DefaultPathRendererTest.cpp
17
#include "
effects
/GrConstColorProcessor.h"
PathRendererCacheTests.cpp
18
#include "
effects
/GrPorterDuffXferProcessor.h"
/external/skqp/gm/
beziereffects.cpp
23
#include "
effects
/GrBezierEffect.h"
108
* This GM directly exercises
effects
that draw Bezier curves in the GPU backend.
291
* This GM directly exercises
effects
that draw Bezier curves in the GPU backend.
501
* This GM directly exercises
effects
that draw Bezier quad curves in the GPU backend.
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