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  /system/sepolicy/prebuilts/api/28.0/private/
untrusted_app_25.te 40 # https://github.com/strazzere/anti-emulator/blob/master/AntiEmulator/src/diff/strazzere/anti/emulator/FindEmulator.java
  /system/sepolicy/private/
untrusted_app_25.te 40 # https://github.com/strazzere/anti-emulator/blob/master/AntiEmulator/src/diff/strazzere/anti/emulator/FindEmulator.java
  /tools/tradefederation/core/prod-tests/src/com/android/sdk/tests/
EmulatorGpsPreparer.java 29 /** Injects specific gps location into emulator. */
43 Assert.assertTrue("device is not a emulator", device.getIDevice().isEmulator());
  /tools/tradefederation/core/tests/src/com/android/tradefed/targetprep/
SdkAvdPreparerTest.java 45 private static final String EMULATOR_TOOL = "emulator";
115 EasyMock.expect(mMockDevice.getSerialNumber()).andReturn("emulator-5554").anyTimes();
119 // expect the commands to test emulator-adb connectivity
133 * Test {@link SdkAvdPreparer#setUp(ITestDevice, IBuildInfo)} when emulator launches with unknown avd name
142 EasyMock.expect(mMockDevice.getSerialNumber()).andReturn("emulator-5554").anyTimes();
147 // expect the commands to test emulator-adb connectivity
168 * Test {@link SdkAvdPreparer#setUp(ITestDevice, IBuildInfo)} when emulator fails to boot
177 EasyMock.expect(mMockDevice.getSerialNumber()).andReturn("emulator-5554").anyTimes();
  /external/honggfuzz/examples/terminal-emulators/
README.md 14 feedback accumulation) will not be closed by the fuzzed binary (terminal emulator)
17 The *terminal-test* program will feed the terminal emulator with data from the
21 ## Step 2: Instrument your terminal emulator ##
23 Add compiler-time instrumentation to your fuzzed terminal emulator. Typically it
87 terminal emulator's input buffer. It will typically contains responses to ESC
93 executed) with whatever runs under said emulator (e.g. _/bin/bash_)
  /external/opencv/
README.rdoc 13 For those of you running on the emulator, I built a very simple Socket-based Camera server that will send images over a socket connection. This uses the QuickTime libraries which are present by default on Mac OS X, but I haven't tested on other OSes. If it doesn't work for you, you can always try the original WebcamBroadcaster I derived mine from which uses the JMF (which doesn't work with Mac OS X, hence the QTWebcamBroadcaster):
44 Before attempting to run the VideoEmulator application, you must first copy this XML file into the emulator in the following location:
51 In order to use the VideoEmulator, you have to use the emulator (hence the name.) If you have a Dev Phone, you can play around with the old 'OpenCVSample' test or modify the VideoEmulator to support a real camera. This is something we will work on resolving in the future.
53 Using the emulator there are two slightly different 'flavors' of running. Both are socket based cameras, but one is written in C++ and emulates a real OpenCV Capture while the other (loosely) emulates a camera implementation in Java. The C++ version is the default as it is slightly faster and takes a little less memory. Also, the ultimate goal is to hook up with a real camera in C++ so that we don't have to pass huge amounts of data (images) back and forth through the JNI interface.
55 <b>NOTE:</b> For all of these examples you cannot use localhost or 127.0.0.1 as your address for the socket camera. The reason is because when the client is running on the Android emulator, both of these map to Android's localhost, not the machine you are running the emulator on. This means you have to be connected to a network in order to use the socket camera, a limitation.
  /frameworks/rs/tests/lldb/
run_tests.py 107 help='Spawn an emulator and run the test suite on that.'
108 ' Specify the emulator command line in the config'
354 ''' Kill the emulator process. '''
362 log.debug('Trying to kill an emulator but it is already dead.')
366 ''' Throw an exception if the emulator process has ended.
369 TestSuiteException: If the emulator process has ended.
375 raise TestSuiteException('The emulator terminated with output:'
381 '''Launch the emulator and wait for it to boot.
384 emu_cmd: The command line to run the emulator.
387 TestSuiteException: If an emulator already exists or the emulato
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config.py 113 '''The command line for the emulator (if using -run-emu).'''
115 'prebuilts', 'android-emulator', 'linux-x86_64',
116 'emulator')
  /system/core/adb/
OVERVIEW.TXT 20 as well as when emulator instances start/stop.
40 meaning that the ADB server detected a new device/emulator, but could not
114 where '<serialnumber>' is used to identify a given device/emulator; after
124 or emulator. There are currently two kinds of transports:
132 a connection between an ADB server and a device/emulator connected to/
136 and the device/emulator they point to. The ADB server must handle
transport_local.cpp 59 // We keep a map from emulator port to transport.
147 // Try to connect to any number of running emulator instances.
182 // the emulator just kicked, the adbd on the emulator may not have time to remove the
245 /* This is relevant only for ADB daemon running inside the emulator. */
266 * condition that adbd daemon runs inside the emulator, and emulator uses QEMUD
275 * implements the emulator's side of the protocol. Another advantage of using
280 * is opened, and it becomes clear whether or not emulator supports that
288 * Note that the guest will ignore messages sent down from the emulator befor
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  /external/valgrind/
README.android 15 Android 4.0.3 running on android arm emulator.
16 Android 4.1 running on android emulator.
20 Android 4.0.3 running on android x86 emulator.
23 Android 4.1.2 running on android mips emulator.
24 Android 4.2.2 running on android mips emulator.
25 Android 4.3 running on android mips emulator.
42 For the android emulator, the versions needed and how to install
109 # note: on android emulator, android-14 platform was also tested and works.
173 # (1) if you are running on the Android emulator, Valgrind may crash
174 # at startup. This is because the emulator (for ARM) may not b
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  /sdk/docs/
howto_use_cupcake_sdk.txt 11 5- Targets, AVDs, Emulator changes
146 Please see step 5 "Emulator changes" below for important details on how to run
147 the emulator.
194 Please see paragraph 5 below for important details on how to run the emulator
200 5- Targets, AVDs, Emulator changes
205 One major change with the emulator is that now you must pre-create an "Android
206 Virtual Device" (a.k.a "AVD") before you run the emulator.
215 $ SDK/tools/emulator -help-virtual-device
221 There is a lot more explanation given by the emulator. Please run the help
224 The bottom line is that you can create many emulator configurations, or "AVDs"
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  /frameworks/native/opengl/libs/EGL/
Loader.cpp 58 * The software renderer for the emulator must be provided as a single
76 /* This function is called to check whether we run inside the emulator,
80 * -1 -> not running inside the emulator
81 * 0 -> running inside the emulator, but GPU emulation not supported
82 * 1 -> running inside the emulator, GPU emulation is supported
84 * 2 -> running inside the emulator, GPU emulation is supported
92 * qemu=1 -> tells us that we run inside the emulator
106 /* We are in the emulator, get GPU status value */
194 ALOGD("Emulator has host GPU support, qemu.gles is set to 1.");
200 // directory is good enough for emulator system image
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  /device/generic/goldfish/camera/
EmulatedCameraFactory.h 43 * emulator's 'camera' service. For every camera found out there it creates an
45 * cameras. In addition to the cameras reported by the emulator, a fake camera
46 * emulator is always created, so there is always at least one camera that is
219 * 'camera' service in the emulator. For each such camera, one of the
254 // Connection to the camera service in the emulator.
  /build/make/target/board/generic_x86_64/
BoardConfig.mk 21 # The IA emulator (qemu) uses the Goldfish devices
42 # Build and enable the OpenGL ES View renderer. When running on the emulator,
89 BOARD_WLAN_DEVICE := emulator
  /device/generic/goldfish/include/
qemu_pipe.h 59 * emulator.
63 * 'pipeName' is the name of the emulator service you want to connect to.
73 * misconfigured emulator.
  /device/generic/goldfish-opengl/system/OpenglSystemCommon/
qemu_pipe.h 47 * emulator.
51 * 'pipeName' is the name of the emulator service you want to connect to.
61 * misconfigured emulator.
  /external/autotest/client/cros/cellular/
base_station_interface.py 15 """A generic base station emulator."""
56 """Set the DNS values provided to the UE. Emulator must be stopped.
61 """Set the IP addresses provided to the UE. Emulator must be stopped.
  /cts/hostsidetests/theme/
generate_images.py 176 emu_path = os.path.join(os.path.join(sdk_path, 'tools'), 'emulator')
178 print("Failed to find emulator within ANDROID_SDK_ROOT: %s" % sdk_path)
190 # Start emulator for 560dpi, normal screen size.
221 emulator = start_emulator(argv[1], density)
222 result = do_capture(setup=(theme_apk, out_path), device_serial=emulator.get_serial())
223 emulator.stop()
  /build/make/target/board/generic_mips64/
BoardConfig.mk 48 # The emulator (qemu) uses the Goldfish devices
71 # Build and enable the OpenGL ES View renderer. When running on the emulator,
  /cts/tests/tests/util/src/android/util/cts/
DisplayMetricsTest.java 51 // according to Android emulator doc UI -scale confine density should between 0.1 to 4
63 // according to Android emulator doc UI -scale confine density should between 0.1 to 4
  /development/scripts/
combine_sdks.sh 32 echo " emulator and other runtime files will be copied from IMAGES and"
67 # replace tools/emulator # at this time we do not want the exe from SDK1.x
  /device/generic/goldfish/
init.goldfish.sh 21 # device by the emulator.
66 # set up the second interface (for inter-emulator connections)
  /device/generic/mini-emulator-arm64/
mini_emulator_common.mk 40 device/generic/mini-emulator-armv7-a-neon/init.mini-emulator.rc:root/init.goldfish.rc \
  /device/generic/mini-emulator-armv7-a-neon/
mini_emulator_common.mk 40 device/generic/mini-emulator-armv7-a-neon/init.mini-emulator.rc:root/init.goldfish.rc \

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