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  /external/mesa3d/src/gallium/drivers/freedreno/
freedreno_resource.c 1080 ctx->batch ? &ctx->batch->framebuffer : NULL);
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  /external/mesa3d/src/gallium/drivers/i915/
i915_debug.c 951 {I915_NEW_FRAMEBUFFER, "framebuffer"},
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_setup_tri.c 264 * framebuffer tiles are touched. Put the triangle in the scene's
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  /external/mesa3d/src/gallium/drivers/nouveau/nv50/
nv50_state.c 969 util_copy_framebuffer_state(&nv50->framebuffer, fb);
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  /external/mesa3d/src/gallium/drivers/r300/
r300_texture.c     [all...]
  /external/mesa3d/src/glx/
dri2_glx.c 543 * been drawn to a window system framebuffer, for example).
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  /external/mesa3d/src/loader/
loader_dri3_helper.c 447 * been drawn to a window system framebuffer, for example).
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  /external/mesa3d/src/mesa/drivers/common/
meta_blit.c 726 * for the framebuffer attachment corresponding to the read buffer
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  /external/mesa3d/src/mesa/drivers/dri/i915/
intel_screen.c 33 #include "main/framebuffer.h"
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  /external/mesa3d/src/mesa/main/
dd.h     [all...]
get_hash_params.py 434 # GL_EXT_shader_framebuffer_fetch. Should be true if the MESA framebuffer
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teximage.c 38 #include "framebuffer.h"
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  /external/mesa3d/src/mesa/program/
prog_statevars.c 43 #include "main/framebuffer.h"
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  /external/mesa3d/src/mesa/swrast/
s_blend.c 66 * No-op means the framebuffer values remain unchanged.
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  /external/swiftshader/src/D3D9/
Direct3DDevice9Ex.cpp 34 #include "FrameBuffer.hpp"
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  /external/syslinux/doc/
SubmittingPatches.txt 183 USB, framebuffer devices, the VFS, the SCSI subsystem, etc. See the
  /external/vulkan-validation-layers/include/vulkan/
vulkan.h 2406 VkFramebuffer framebuffer; member in struct:VkCommandBufferInheritanceInfo
2528 VkFramebuffer framebuffer; member in struct:VkRenderPassBeginInfo
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  /external/vulkan-validation-layers/layers/
object_tracker_utils.cpp 553 skip |= ValidateObject(command_buffer, begin_info->pInheritanceInfo->framebuffer, kVulkanObjectTypeFramebuffer,
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  /frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
GLES20Canvas.java 252 // Buffer for framebuffer IDs -- we keep track so we can switch the attached
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  /frameworks/base/tests/HwAccelerationTest/
AndroidManifest.xml     [all...]
  /frameworks/native/vulkan/include/vulkan/
vulkan_core.h 2558 VkFramebuffer framebuffer; member in struct:VkCommandBufferInheritanceInfo
2680 VkFramebuffer framebuffer; member in struct:VkRenderPassBeginInfo
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  /frameworks/rs/script_api/include/
rs_graphics.rsh 664 * the framebuffer
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  /frameworks/rs/script_api/
rs_graphics.spec 388 the framebuffer
  /hardware/qcom/display/msm8960/libhwcomposer/
hwc_mdpcomp.cpp 166 * Framebuffer is always updated using PLAY ioctl.
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  /hardware/qcom/display/msm8996/sdm/libs/core/
display_base.cpp     [all...]

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