/external/libvncserver/rfb/ |
rfb.h | 158 * else find the window underneath x and y and set the framebuffer to the dimensions 230 * Per-screen (framebuffer) structure. There can be as many as you wish, 324 * the frameBuffer has to be supplied by the serving process. 327 char* frameBuffer; 524 framebuffer from its present state to the current state of our 525 framebuffer. 552 in a subrectangle of the whole framebuffer. This is stored in the 554 framebuffer if the client is ready, empty if it's not. */ 559 - when the framebuffer is modified and the client is ready, in most 561 milliseconds so that several changes to the framebuffer can be combine [all...] |
/device/generic/goldfish/camera/ |
EmulatedCameraDevice.cpp | 239 ALOGE("%s: No framebuffer", __FUNCTION__); 267 ALOGE("%s: No framebuffer", __FUNCTION__); 275 /* In emulation the framebuffer is never RGB. */ 344 /* Validate pixel format, and calculate framebuffer size at the same time. */ 372 /* Cache framebuffer info. */ 378 /* Allocate framebuffer. */
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/external/libdrm/include/drm/ |
drm_mode.h | 158 __u32 fb_id; /**< Id of framebuffer */ 160 __u32 x; /**< x Position on the framebuffer */ 161 __u32 y; /**< y Position on the framebuffer */ 423 * Mark a region of a framebuffer as dirty. 426 * as a hardware or software draw to a framebuffer. This ioctl 428 * regions of the framebuffer have changed.
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/external/libvncserver/examples/android/jni/ |
fbvncserver.c | 196 vncscr->frameBuffer = (char *)vncbuf; 393 f = (unsigned int *)fbmmap; /* -> framebuffer */ 394 c = (unsigned int *)fbbuf; /* -> compare framebuffer */ 395 r = (unsigned int *)vncbuf; /* -> remote framebuffer */ 494 printf("Initializing framebuffer device " FB_DEVICE "...\n"); 508 /* Implement our own event loop to detect changes in the framebuffer. */
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/external/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
nvc0_context.c | 146 util_unreference_framebuffer_state(&nvc0->framebuffer); 237 for (i = 0; i < nvc0->framebuffer.nr_cbufs; ++i) { 238 if (nvc0->framebuffer.cbufs[i] && 239 nvc0->framebuffer.cbufs[i]->texture == res) { 248 if (nvc0->framebuffer.zsbuf && 249 nvc0->framebuffer.zsbuf->texture == res) {
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/external/mesa3d/src/gallium/state_trackers/wgl/ |
stw_framebuffer.c | 45 * Search the framebuffer with the matching HWND while holding the 112 * Query the size of the given framebuffer's on-screen window and update 287 * a non-zero framebuffer size at all times. 303 * stw_dev::fb_mutex, since no other thread can know about this framebuffer 318 * Update the framebuffer's size if necessary. 440 * pbuffers, for which the framebuffer object is created first.
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/external/swiftshader/src/OpenGL/libGLESv2/ |
libGLESv2.hpp | 26 class FrameBuffer; 49 void (*glBindFramebuffer)(GLenum target, GLuint framebuffer); 149 GLboolean (*glIsFramebuffer)(GLuint framebuffer); 235 GLboolean (*glIsFramebufferOES)(GLuint framebuffer); 236 void (*glBindFramebufferOES)(GLenum target, GLuint framebuffer); 251 sw::FrameBuffer *(*createFrameBuffer)(void *nativeDisplay, EGLNativeWindowType window, int width, int height);
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/external/deqp/framework/opengl/wrapper/ |
glwImpl.inl | 127 void glwBindFramebuffer (GLenum target, GLuint framebuffer) 132 gl->bindFramebuffer(target, framebuffer); 383 GLenum glwCheckNamedFramebufferStatus (GLuint framebuffer, GLenum target) 388 return gl->checkNamedFramebufferStatus(framebuffer, target); 391 GLenum glwCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target) 396 return gl->checkNamedFramebufferStatusEXT(framebuffer, target); 519 void glwClearNamedFramebufferfi (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) 524 gl->clearNamedFramebufferfi(framebuffer, buffer, drawbuffer, depth, stencil); 527 void glwClearNamedFramebufferfv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value) 532 gl->clearNamedFramebufferfv(framebuffer, buffer, drawbuffer, value) [all...] |
/device/linaro/hikey/gralloc960/ |
gralloc_module.cpp | 75 AINF("Register framebuffer 0x%p is no-op", handle); 107 AERR( "Can't unregister buffer %p as it is a framebuffer", handle ); 308 framebuffer = NULL;
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/external/deqp/doc/testspecs/GLES2/ |
functional.lifetime.txt | 93 framebuffer or a program) and attach another object (a texture, 104 (by reading a framebuffer's pixel contents or using a program for 111 (by drawing to a framebuffer) after deleting the attachment and creating
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/external/deqp/doc/testspecs/GLES3/ |
functional.lifetime.txt | 106 framebuffer, vertex array, transform feedback, or program) and attach 116 (by reading a framebuffer's pixel contents or using a program or vertex 123 (by drawing to a framebuffer or by using a transform feedback) first
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functional.texture.swizzle.txt | 35 yield a 1:1 mapping from texels to framebuffer pixels. Thus filtering
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/external/deqp/external/openglcts/modules/gles31/ |
es31cTextureStorageMultisampleFunctionalTests.hpp | 37 /** Test case: Verify that blitting from a multi-sampled framebuffer object 38 * to a single-sampled framebuffer object. 109 /** Test case: Verify that blitting to a multisampled framebuffer object results
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/external/deqp/framework/opengl/simplereference/ |
sglrGLContext.cpp | 60 // Setup base viewport. This offset is active when default framebuffer is active. 194 void GLContext::bindFramebuffer (deUint32 target, deUint32 framebuffer) 198 TCU_CHECK(framebuffer == 0 || framebuffer != defaultFbo); 202 if (isValidTarget && framebuffer != 0) 203 m_allocatedFbos.insert(framebuffer); 207 m_readFramebufferBinding = framebuffer; 210 m_drawFramebufferBinding = framebuffer; 212 if (framebuffer == 0) // Redirect 0 to platform-defined default framebuffer [all...] |
/external/deqp/modules/gles3/functional/ |
es3fScissorTests.cpp | 115 addChild(createFramebufferBlitTest(tc, rc, "framebuffer_blit_center", "Blit to default framebuffer, scissor away edges", Vec4(0.1f, 0.1f, 0.8f, 0.8f))); 116 addChild(createFramebufferBlitTest(tc, rc, "framebuffer_blit_corner", "Blit to default framebuffer, scissor all but a corner", Vec4(0.6f, 0.6f, 0.5f, 0.5f))); 117 addChild(createFramebufferBlitTest(tc, rc, "framebuffer_blit_none", "Blit to default framebuffer, scissor area outside screen", Vec4(1.6f, 0.6f, 0.5f, 0.5f)));
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/external/deqp/modules/gles31/functional/ |
es31fFramebufferDefaultStateQueryTests.cpp | 21 * \brief Framebuffer Default State Query tests. 75 glu::Framebuffer fbo (m_context.getRenderContext()); 197 : TestCaseGroup(context, "framebuffer_default", "Framebuffer Default State Query tests")
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/external/kernel-headers/original/uapi/linux/ |
nubus.h | 54 * Jet framebuffer (DuoDock Plus): <3,1,1,41> 121 NUBUS_DRHW_APPLE_VSC = 0x0020, /* Duo MiniDock ViSC framebuffer */ 123 NUBUS_DRHW_APPLE_JET = 0x0029, /* Jet framebuffer (DuoDock) */
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/external/libvncserver/libvncserver/ |
font.c | 29 memcpy(rfbScreen->frameBuffer+(y+j)*rowstride+(x+i)*bpp,colour,bpp); 89 memcpy(rfbScreen->frameBuffer+(y+j)*rowstride+(x+i)*bpp, 92 memcpy(rfbScreen->frameBuffer+(y+j)*rowstride+(x+i)*bpp,
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/external/libvncserver/test/ |
cursortest.c | 330 rfbScreen->frameBuffer = (char*)malloc(maxx*maxy*bpp); 333 initBuffer((unsigned char*)rfbScreen->frameBuffer); 348 free(rfbScreen->frameBuffer);
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/external/mesa3d/src/gallium/state_trackers/hgl/ |
hgl.c | 146 * Called by the st manager to validate the framebuffer (allocate 220 * Create new framebuffer 228 // Our requires before creating a framebuffer
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/device/generic/goldfish/gralloc/ |
gralloc_priv.h | 40 private_handle_t* framebuffer; member in struct:private_module_t
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/device/google/cuttlefish_common/guest/commands/vsoc_input_service/ |
vsoc_input_service.cpp | 69 SLOGE("Failed to open framebuffer broadcast region");
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/device/google/cuttlefish_common/guest/hals/camera/ |
EmulatedQemuCameraDevice.h | 111 /* Current preview framebuffer. */
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/device/linaro/bootloader/edk2/IntelFrameworkModulePkg/Include/Protocol/ |
VgaMiniPort.h | 60 /// MMIO base address of the VGA text mode framebuffer. Typically set to 0xB8000.
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/external/deqp/external/openglcts/docs/specs/ |
CTS_ARB_shader_draw_parameters.txt | 84 framebuffer. Make sure that each triangle is drawn with correct offset
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