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  /external/libvncserver/rfb/
rfb.h 158 * else find the window underneath x and y and set the framebuffer to the dimensions
230 * Per-screen (framebuffer) structure. There can be as many as you wish,
324 * the frameBuffer has to be supplied by the serving process.
327 char* frameBuffer;
524 framebuffer from its present state to the current state of our
525 framebuffer.
552 in a subrectangle of the whole framebuffer. This is stored in the
554 framebuffer if the client is ready, empty if it's not. */
559 - when the framebuffer is modified and the client is ready, in most
561 milliseconds so that several changes to the framebuffer can be combine
    [all...]
  /device/generic/goldfish/camera/
EmulatedCameraDevice.cpp 239 ALOGE("%s: No framebuffer", __FUNCTION__);
267 ALOGE("%s: No framebuffer", __FUNCTION__);
275 /* In emulation the framebuffer is never RGB. */
344 /* Validate pixel format, and calculate framebuffer size at the same time. */
372 /* Cache framebuffer info. */
378 /* Allocate framebuffer. */
  /external/libdrm/include/drm/
drm_mode.h 158 __u32 fb_id; /**< Id of framebuffer */
160 __u32 x; /**< x Position on the framebuffer */
161 __u32 y; /**< y Position on the framebuffer */
423 * Mark a region of a framebuffer as dirty.
426 * as a hardware or software draw to a framebuffer. This ioctl
428 * regions of the framebuffer have changed.
  /external/libvncserver/examples/android/jni/
fbvncserver.c 196 vncscr->frameBuffer = (char *)vncbuf;
393 f = (unsigned int *)fbmmap; /* -> framebuffer */
394 c = (unsigned int *)fbbuf; /* -> compare framebuffer */
395 r = (unsigned int *)vncbuf; /* -> remote framebuffer */
494 printf("Initializing framebuffer device " FB_DEVICE "...\n");
508 /* Implement our own event loop to detect changes in the framebuffer. */
  /external/mesa3d/src/gallium/drivers/nouveau/nvc0/
nvc0_context.c 146 util_unreference_framebuffer_state(&nvc0->framebuffer);
237 for (i = 0; i < nvc0->framebuffer.nr_cbufs; ++i) {
238 if (nvc0->framebuffer.cbufs[i] &&
239 nvc0->framebuffer.cbufs[i]->texture == res) {
248 if (nvc0->framebuffer.zsbuf &&
249 nvc0->framebuffer.zsbuf->texture == res) {
  /external/mesa3d/src/gallium/state_trackers/wgl/
stw_framebuffer.c 45 * Search the framebuffer with the matching HWND while holding the
112 * Query the size of the given framebuffer's on-screen window and update
287 * a non-zero framebuffer size at all times.
303 * stw_dev::fb_mutex, since no other thread can know about this framebuffer
318 * Update the framebuffer's size if necessary.
440 * pbuffers, for which the framebuffer object is created first.
  /external/swiftshader/src/OpenGL/libGLESv2/
libGLESv2.hpp 26 class FrameBuffer;
49 void (*glBindFramebuffer)(GLenum target, GLuint framebuffer);
149 GLboolean (*glIsFramebuffer)(GLuint framebuffer);
235 GLboolean (*glIsFramebufferOES)(GLuint framebuffer);
236 void (*glBindFramebufferOES)(GLenum target, GLuint framebuffer);
251 sw::FrameBuffer *(*createFrameBuffer)(void *nativeDisplay, EGLNativeWindowType window, int width, int height);
  /external/deqp/framework/opengl/wrapper/
glwImpl.inl 127 void glwBindFramebuffer (GLenum target, GLuint framebuffer)
132 gl->bindFramebuffer(target, framebuffer);
383 GLenum glwCheckNamedFramebufferStatus (GLuint framebuffer, GLenum target)
388 return gl->checkNamedFramebufferStatus(framebuffer, target);
391 GLenum glwCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target)
396 return gl->checkNamedFramebufferStatusEXT(framebuffer, target);
519 void glwClearNamedFramebufferfi (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
524 gl->clearNamedFramebufferfi(framebuffer, buffer, drawbuffer, depth, stencil);
527 void glwClearNamedFramebufferfv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value)
532 gl->clearNamedFramebufferfv(framebuffer, buffer, drawbuffer, value)
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  /device/linaro/hikey/gralloc960/
gralloc_module.cpp 75 AINF("Register framebuffer 0x%p is no-op", handle);
107 AERR( "Can't unregister buffer %p as it is a framebuffer", handle );
308 framebuffer = NULL;
  /external/deqp/doc/testspecs/GLES2/
functional.lifetime.txt 93 framebuffer or a program) and attach another object (a texture,
104 (by reading a framebuffer's pixel contents or using a program for
111 (by drawing to a framebuffer) after deleting the attachment and creating
  /external/deqp/doc/testspecs/GLES3/
functional.lifetime.txt 106 framebuffer, vertex array, transform feedback, or program) and attach
116 (by reading a framebuffer's pixel contents or using a program or vertex
123 (by drawing to a framebuffer or by using a transform feedback) first
functional.texture.swizzle.txt 35 yield a 1:1 mapping from texels to framebuffer pixels. Thus filtering
  /external/deqp/external/openglcts/modules/gles31/
es31cTextureStorageMultisampleFunctionalTests.hpp 37 /** Test case: Verify that blitting from a multi-sampled framebuffer object
38 * to a single-sampled framebuffer object.
109 /** Test case: Verify that blitting to a multisampled framebuffer object results
  /external/deqp/framework/opengl/simplereference/
sglrGLContext.cpp 60 // Setup base viewport. This offset is active when default framebuffer is active.
194 void GLContext::bindFramebuffer (deUint32 target, deUint32 framebuffer)
198 TCU_CHECK(framebuffer == 0 || framebuffer != defaultFbo);
202 if (isValidTarget && framebuffer != 0)
203 m_allocatedFbos.insert(framebuffer);
207 m_readFramebufferBinding = framebuffer;
210 m_drawFramebufferBinding = framebuffer;
212 if (framebuffer == 0) // Redirect 0 to platform-defined default framebuffer
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  /external/deqp/modules/gles3/functional/
es3fScissorTests.cpp 115 addChild(createFramebufferBlitTest(tc, rc, "framebuffer_blit_center", "Blit to default framebuffer, scissor away edges", Vec4(0.1f, 0.1f, 0.8f, 0.8f)));
116 addChild(createFramebufferBlitTest(tc, rc, "framebuffer_blit_corner", "Blit to default framebuffer, scissor all but a corner", Vec4(0.6f, 0.6f, 0.5f, 0.5f)));
117 addChild(createFramebufferBlitTest(tc, rc, "framebuffer_blit_none", "Blit to default framebuffer, scissor area outside screen", Vec4(1.6f, 0.6f, 0.5f, 0.5f)));
  /external/deqp/modules/gles31/functional/
es31fFramebufferDefaultStateQueryTests.cpp 21 * \brief Framebuffer Default State Query tests.
75 glu::Framebuffer fbo (m_context.getRenderContext());
197 : TestCaseGroup(context, "framebuffer_default", "Framebuffer Default State Query tests")
  /external/kernel-headers/original/uapi/linux/
nubus.h 54 * Jet framebuffer (DuoDock Plus): <3,1,1,41>
121 NUBUS_DRHW_APPLE_VSC = 0x0020, /* Duo MiniDock ViSC framebuffer */
123 NUBUS_DRHW_APPLE_JET = 0x0029, /* Jet framebuffer (DuoDock) */
  /external/libvncserver/libvncserver/
font.c 29 memcpy(rfbScreen->frameBuffer+(y+j)*rowstride+(x+i)*bpp,colour,bpp);
89 memcpy(rfbScreen->frameBuffer+(y+j)*rowstride+(x+i)*bpp,
92 memcpy(rfbScreen->frameBuffer+(y+j)*rowstride+(x+i)*bpp,
  /external/libvncserver/test/
cursortest.c 330 rfbScreen->frameBuffer = (char*)malloc(maxx*maxy*bpp);
333 initBuffer((unsigned char*)rfbScreen->frameBuffer);
348 free(rfbScreen->frameBuffer);
  /external/mesa3d/src/gallium/state_trackers/hgl/
hgl.c 146 * Called by the st manager to validate the framebuffer (allocate
220 * Create new framebuffer
228 // Our requires before creating a framebuffer
  /device/generic/goldfish/gralloc/
gralloc_priv.h 40 private_handle_t* framebuffer; member in struct:private_module_t
  /device/google/cuttlefish_common/guest/commands/vsoc_input_service/
vsoc_input_service.cpp 69 SLOGE("Failed to open framebuffer broadcast region");
  /device/google/cuttlefish_common/guest/hals/camera/
EmulatedQemuCameraDevice.h 111 /* Current preview framebuffer. */
  /device/linaro/bootloader/edk2/IntelFrameworkModulePkg/Include/Protocol/
VgaMiniPort.h 60 /// MMIO base address of the VGA text mode framebuffer. Typically set to 0xB8000.
  /external/deqp/external/openglcts/docs/specs/
CTS_ARB_shader_draw_parameters.txt 84 framebuffer. Make sure that each triangle is drawn with correct offset

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