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  /frameworks/rs/driver/
rsdSampler.cpp 28 #include <GLES/gl.h>
29 #include <GLES/glext.h>
rsdType.cpp 27 #include <GLES/gl.h>
28 #include <GLES/glext.h>
  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_opengles.h 32 #include <GLES/gl.h>
33 #include <GLES/glext.h>
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_opengles.h 32 #include <GLES/gl.h>
33 #include <GLES/glext.h>
  /prebuilts/misc/windows/sdl2/include/
SDL_opengles.h 32 #include <GLES/gl.h>
33 #include <GLES/glext.h>
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_opengles.h 32 #include <GLES/gl.h>
33 #include <GLES/glext.h>
  /development/apps/OBJViewer/com/android/objviewer/
OBJViewer.java 272 objectFiles.add("world.gles");
273 objectFiles.add("al.gles");
274 objectFiles.add("apple.gles");
275 objectFiles.add("dolphins.gles");
276 objectFiles.add("f16.gles");
277 objectFiles.add("flowers.gles");
278 objectFiles.add("porsche.gles");
279 objectFiles.add("rosevase.gles");
280 objectFiles.add("shuttle.gles");
281 objectFiles.add("soccerball.gles");
    [all...]
  /frameworks/native/services/surfaceflinger/DisplayHardware/
VirtualDisplaySurface.h 33 /* This DisplaySurface implementation supports virtual displays, where GLES
40 * case, the GLES driver works directly with the output buffer queue, and
45 * configurations: GLES-only, HWC-only, and MIXED composition. In all of these,
48 * In GLES-only composition, the GLES driver is given a buffer from the sink to
49 * render into. When the GLES driver queues the buffer to the
64 * an internal BufferQueue that it uses as a scratch buffer pool. The GLES
99 // IGraphicBufferProducer interface, used by the GLES driver.
144 // set of slots used by the GLES producer ("producer slots" or "pslot") and
166 // the composition type changes or the GLES driver starts requestin
    [all...]
  /external/deqp/targets/x11_egl/
x11_egl.cmake 44 # path (GLES/gl.h) exists beside library directory
46 if (EXISTS ${GLES1_INCLUDE}/GLES/gl.h)
50 endif (EXISTS ${GLES1_INCLUDE}/GLES/gl.h)
  /device/generic/goldfish-opengl/shared/OpenglCodecCommon/
TextureSharedData.h 19 #include <GLES/gl.h>
  /device/generic/goldfish-opengl/system/OpenglSystemCommon/
EGLImage.h 21 #include <GLES/gl.h>
  /external/deqp/android/cts/master/src/
gles3-pixelformat.txt 0 # GLES 3.0 -- pixel format sensitive tests
  /external/deqp/android/cts/mnc/src/
gles3-pixelformat.txt 0 # GLES 3.0 -- pixel format sensitive tests
  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.2.x/src/
gles3-pixelformat.txt 0 # GLES 3.0 -- pixel format sensitive tests
  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/src/
gles3-pixelformat.txt 0 # GLES 3.0 -- pixel format sensitive tests
  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.4.x/src/
gles3-pixelformat.txt 0 # GLES 3.0 -- pixel format sensitive tests
  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/master/src/
gles3-pixelformat.txt 0 # GLES 3.0 -- pixel format sensitive tests
  /external/mesa3d/src/mesa/drivers/osmesa/
SConscript 29 if not env['gles']:
  /external/swiftshader/src/OpenGL/libGLES_CM/
libGLES_CM.vcxproj.filters 106 <ClInclude Include="..\include\GLES\egl.h">
109 <ClInclude Include="..\include\GLES\gl.h">
112 <ClInclude Include="..\include\GLES\glext.h">
115 <ClInclude Include="..\include\GLES\glplatform.h">
  /frameworks/native/libs/gui/tests/
TextureRenderer.h 20 #include <GLES/gl.h>
  /frameworks/native/opengl/libagl/
dxt.h 23 #include <GLES/gl.h>
texture.h 27 #include <GLES/gl.h>
  /frameworks/native/opengl/libs/EGL/
Loader.cpp 67 * /{vendor|system}/lib/egl/lib{GLES | [EGL|GLESv1_CM|GLESv2]}_*.so
77 * and if this is the case whether GLES GPU emulation is supported.
93 * android.qemu.gles=<number> -> tells us the GLES GPU emulation status
107 property_get("qemu.gles",prop,"0");
128 Loader::driver_t::driver_t(void* gles)
130 dso[0] = gles;
192 property_get("ro.kernel.qemu.gles",prop,"0");
194 ALOGD("Emulator has host GPU support, qemu.gles is set to 1.");
195 property_set("qemu.gles", "1")
    [all...]
  /external/mesa3d/src/gallium/targets/libgl-xlib/
SConscript 21 # when GLES is enabled, gl* and _glapi_* belong to bridge_glapi and
23 if env['gles']:
  /frameworks/native/opengl/
Android.bp 27 srcs: ["include/GLES/**/*.h"],
28 license: "include/GLES/NOTICE",

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