| /frameworks/rs/driver/ |
| rsdSampler.cpp | 28 #include <GLES/gl.h> 29 #include <GLES/glext.h>
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| rsdType.cpp | 27 #include <GLES/gl.h> 28 #include <GLES/glext.h>
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| /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/ |
| SDL_opengles.h | 32 #include <GLES/gl.h> 33 #include <GLES/glext.h>
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| /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/ |
| SDL_opengles.h | 32 #include <GLES/gl.h> 33 #include <GLES/glext.h>
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| /prebuilts/misc/windows/sdl2/include/ |
| SDL_opengles.h | 32 #include <GLES/gl.h> 33 #include <GLES/glext.h>
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| /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/ |
| SDL_opengles.h | 32 #include <GLES/gl.h> 33 #include <GLES/glext.h>
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| /development/apps/OBJViewer/com/android/objviewer/ |
| OBJViewer.java | 272 objectFiles.add("world.gles"); 273 objectFiles.add("al.gles"); 274 objectFiles.add("apple.gles"); 275 objectFiles.add("dolphins.gles"); 276 objectFiles.add("f16.gles"); 277 objectFiles.add("flowers.gles"); 278 objectFiles.add("porsche.gles"); 279 objectFiles.add("rosevase.gles"); 280 objectFiles.add("shuttle.gles"); 281 objectFiles.add("soccerball.gles"); [all...] |
| /frameworks/native/services/surfaceflinger/DisplayHardware/ |
| VirtualDisplaySurface.h | 33 /* This DisplaySurface implementation supports virtual displays, where GLES 40 * case, the GLES driver works directly with the output buffer queue, and 45 * configurations: GLES-only, HWC-only, and MIXED composition. In all of these, 48 * In GLES-only composition, the GLES driver is given a buffer from the sink to 49 * render into. When the GLES driver queues the buffer to the 64 * an internal BufferQueue that it uses as a scratch buffer pool. The GLES 99 // IGraphicBufferProducer interface, used by the GLES driver. 144 // set of slots used by the GLES producer ("producer slots" or "pslot") and 166 // the composition type changes or the GLES driver starts requestin [all...] |
| /external/deqp/targets/x11_egl/ |
| x11_egl.cmake | 44 # path (GLES/gl.h) exists beside library directory 46 if (EXISTS ${GLES1_INCLUDE}/GLES/gl.h) 50 endif (EXISTS ${GLES1_INCLUDE}/GLES/gl.h)
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| /device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
| TextureSharedData.h | 19 #include <GLES/gl.h>
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| /device/generic/goldfish-opengl/system/OpenglSystemCommon/ |
| EGLImage.h | 21 #include <GLES/gl.h>
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| /external/deqp/android/cts/master/src/ |
| gles3-pixelformat.txt | 0 # GLES 3.0 -- pixel format sensitive tests
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| /external/deqp/android/cts/mnc/src/ |
| gles3-pixelformat.txt | 0 # GLES 3.0 -- pixel format sensitive tests
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| /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.2.x/src/ |
| gles3-pixelformat.txt | 0 # GLES 3.0 -- pixel format sensitive tests
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| /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/src/ |
| gles3-pixelformat.txt | 0 # GLES 3.0 -- pixel format sensitive tests
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| /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.4.x/src/ |
| gles3-pixelformat.txt | 0 # GLES 3.0 -- pixel format sensitive tests
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| /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/master/src/ |
| gles3-pixelformat.txt | 0 # GLES 3.0 -- pixel format sensitive tests
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| /external/mesa3d/src/mesa/drivers/osmesa/ |
| SConscript | 29 if not env['gles']:
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| /external/swiftshader/src/OpenGL/libGLES_CM/ |
| libGLES_CM.vcxproj.filters | 106 <ClInclude Include="..\include\GLES\egl.h">
109 <ClInclude Include="..\include\GLES\gl.h">
112 <ClInclude Include="..\include\GLES\glext.h">
115 <ClInclude Include="..\include\GLES\glplatform.h">
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| /frameworks/native/libs/gui/tests/ |
| TextureRenderer.h | 20 #include <GLES/gl.h>
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| /frameworks/native/opengl/libagl/ |
| dxt.h | 23 #include <GLES/gl.h>
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| texture.h | 27 #include <GLES/gl.h>
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| /frameworks/native/opengl/libs/EGL/ |
| Loader.cpp | 67 * /{vendor|system}/lib/egl/lib{GLES | [EGL|GLESv1_CM|GLESv2]}_*.so 77 * and if this is the case whether GLES GPU emulation is supported. 93 * android.qemu.gles=<number> -> tells us the GLES GPU emulation status 107 property_get("qemu.gles",prop,"0"); 128 Loader::driver_t::driver_t(void* gles) 130 dso[0] = gles; 192 property_get("ro.kernel.qemu.gles",prop,"0"); 194 ALOGD("Emulator has host GPU support, qemu.gles is set to 1."); 195 property_set("qemu.gles", "1") [all...] |
| /external/mesa3d/src/gallium/targets/libgl-xlib/ |
| SConscript | 21 # when GLES is enabled, gl* and _glapi_* belong to bridge_glapi and 23 if env['gles']:
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| /frameworks/native/opengl/ |
| Android.bp | 27 srcs: ["include/GLES/**/*.h"], 28 license: "include/GLES/NOTICE",
|