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  /frameworks/native/opengl/tools/glgen2/registry/
genheaders.py 224 gles2PlatformStrings = [ '#include <GLES2/gl2platform.h>', '' ]
345 # GLES 2.0 API - GLES2/gl2.h (now with function pointers)
347 filename = 'GLES2/gl2.h',
348 apiname = 'gles2',
364 # GLES 3.1 / 3.0 / 2.0 extensions - GLES2/gl2ext.h
366 filename = 'GLES2/gl2ext.h',
367 apiname = 'gles2',
371 defaultExtensions = 'gles2', # Default extensions for GLES 2
386 apiname = 'gles2',
405 apiname = 'gles2',
    [all...]
  /external/deqp/modules/egl/
teglColorClearCase.cpp 115 case EGL_OPENGL_ES2_BIT: gles2::clear(func.gl, clear.x, clear.y, clear.width, clear.height, clear.color.toVec()); break;
116 case EGL_OPENGL_ES3_BIT_KHR: gles2::clear(func.gl, clear.x, clear.y, clear.width, clear.height, clear.color.toVec()); break;
128 case EGL_OPENGL_ES2_BIT: gles2::finish(func.gl); break;
129 case EGL_OPENGL_ES3_BIT_KHR: gles2::finish(func.gl); break;
141 case EGL_OPENGL_ES2_BIT: gles2::readPixels (func.gl, dst, 0, 0, dst.getWidth(), dst.getHeight()); break;
142 case EGL_OPENGL_ES3_BIT_KHR: gles2::readPixels (func.gl, dst, 0, 0, dst.getWidth(), dst.getHeight()); break;
  /external/deqp/android/cts/master/
mustpass.xml 24 <TestPackage name="dEQP-GLES2">
25 <Configuration caseListFile="gles2-master.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=unspecified --deqp-surface-type=window --deqp-watchdog=enable" name="master"/>
26 <Configuration caseListFile="gles2-master-risky.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=unspecified --deqp-surface-type=window --deqp-watchdog=enable" name="master-risky"/>
  /external/deqp/doc/testspecs/GLES2/
functional.color_clear.txt 22 + dEQP-GLES2.functional.color.clear.*
functional.shaders.discard.txt 22 + dEQP-GLES2.functional.shaders.discard.*
functional.texture.incomplete.txt 22 + dEQP-GLES2.functional.texture.incomplete.*
functional.texture.units.txt 22 + dEQP-GLES2.functional.texture.units.*
  /external/deqp/doc/testspecs/GLES3/
functional.texture.sampler.txt 22 + dEQP-GLES2.functional.texture.sampler.*
functional.texture.specification.txt 22 + dEQP-GLES2.functional.texture.sampler.*
  /external/deqp/framework/egl/
egluStaticESLibrary.cpp 42 # include <GLES2/gl2.h>
  /external/deqp/framework/opengl/wrapper/
glwInitES20Direct.cpp 32 # include <GLES2/gl2.h>
  /external/deqp/modules/gles2/functional/
es2fPrerequisiteTests.hpp 31 namespace gles2 namespace in namespace:deqp
  /external/deqp/modules/gles3/functional/
es3fColorClearTest.hpp 52 } // gles2
es3fShaderApiTests.hpp 50 } // gles2
  /external/deqp/modules/gles3/performance/
es3pShaderOperatorTests.hpp 50 } // gles2
es3pStateChangeCallTests.hpp 50 } // gles2
  /external/deqp/scripts/
make_release.py 425 GLES2 = Module("GLES2", [
426 makeFileCopyGroup ("modules/gles2", "src/modules/gles2", SRC_FILE_PATTERNS),
427 makeFileCopyGroup ("data/gles2", "src/data/gles2", ["*.*"]),
428 makeFileCopyGroup ("doc/testspecs/GLES2", "doc/testspecs/GLES2", ["*.txt"])
492 GLES2,
run_nightly.py 367 binaryName = "modules/gles2/deqp-gles2",
369 testset = ["dEQP-GLES2.info.*", "dEQP-GLES2.functional.*", "dEQP-GLES2.usecases.*"],
371 "dEQP-GLES2.functional.shaders.loops.*while*unconditional_continue*",
372 "dEQP-GLES2.functional.shaders.loops.*while*only_continue*",
373 "dEQP-GLES2.functional.shaders.loops.*while*double_continue*",
443 "dEQP-EGL.functional.sharing.gles2.multithread.*",
  /external/deqp/scripts/opengl/
gen_es_direct_init.py 37 check = lambda api, _: api == 'gles2',
gen_es_static_library.py 32 check = lambda api, version: api == 'gles2' and version in GEN_VERSIONS,
gen_func_init.py 35 return api == 'gles2'
  /external/deqp/targets/default/
default.cmake 30 find_path(GLES2_INCLUDE_PATH GLES2/gl2.h)
  /external/mesa3d/
Makefile.am 33 --enable-gles2 \
  /external/swiftshader/src/OpenGL/libGLESv2/
Buffer.h 25 #include <GLES2/gl2.h>
Framebuffer.h 25 #include <GLES2/gl2.h>

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