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  /external/deqp/modules/gles2/functional/
es2fColorClearTest.cpp 48 namespace gles2 namespace in namespace:deqp
330 } // gles2
es2fNegativeVertexArrayApiTests.cpp 37 namespace gles2 namespace in namespace:deqp
309 } // gles2
es2fRandomShaderTests.cpp 30 namespace gles2 namespace in namespace:deqp
372 } // gles2
es2fReadPixelsTests.cpp 48 namespace gles2 namespace in namespace:deqp
275 } // gles2
es2fShaderAlgorithmTests.cpp 42 namespace gles2 namespace in namespace:deqp
275 } // gles2
es2fShaderDiscardTests.cpp 47 namespace gles2 namespace in namespace:deqp
375 } // gles2
es2fTextureStateQueryTests.cpp 40 namespace gles2 namespace in namespace:deqp
413 } // gles2
es2fTextureWrapTests.cpp 38 namespace gles2 namespace in namespace:deqp
343 } // gles2
  /external/deqp/modules/gles2/stress/
es2sVertexArrayTests.cpp 33 namespace gles2 namespace in namespace:deqp
350 } // gles2
  /external/mesa3d/docs/relnotes/
9.1.1.html 48 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32429">Bug 32429</a> - [gles2] Ironlake: gl_PointCoord takes no effect for point sprites</li>
137 <li>mesa: Fix setup of ctx-&gt;Point.PointSprite for GLES2.</li>
  /frameworks/av/cmds/screenrecord/
Overlay.cpp 30 #include <GLES2/gl2.h>
31 #include <GLES2/gl2ext.h>
  /frameworks/base/core/jni/android/graphics/
SurfaceTexture.cpp 23 #include <GLES2/gl2.h>
24 #include <GLES2/gl2ext.h>
  /frameworks/base/libs/hwui/
Android.bp 104 include_dirs: ["frameworks/native/opengl/libs/GLES2"],
111 include_dirs: ["frameworks/native/opengl/libs/GLES2"],
Program.h 22 #include <GLES2/gl2.h>
23 #include <GLES2/gl2ext.h>
  /frameworks/native/cmds/flatland/
GLHelper.cpp 17 #include <GLES2/gl2.h>
18 #include <GLES2/gl2ext.h>
  /frameworks/native/opengl/tests/gl2_basic/
gl2_basic.cpp 24 #include <GLES2/gl2.h>
25 #include <GLES2/gl2ext.h>
  /frameworks/native/opengl/tests/gl2_copyTexImage/
gl2_copyTexImage.cpp 24 #include <GLES2/gl2.h>
25 #include <GLES2/gl2ext.h>
  /frameworks/native/opengl/tests/gl2_yuvtex/
gl2_yuvtex.cpp 25 #include <GLES2/gl2.h>
26 #include <GLES2/gl2ext.h>
  /cts/tools/utils/
buildCts.py 295 plan.IncludeTests('com.drawelements.deqp.gles2', ReadDeqpTestList(self.test_root, 'mnc/gles2-master.txt'))
304 plan.ExcludeTests('com.drawelements.deqp.gles2', ReadDeqpTestList(self.test_root, 'mnc/gles2-master.txt'))
  /device/generic/goldfish-opengl/system/renderControl_enc/
README 59 or GLES2 context respectively.
  /external/autotest/client/site_tests/graphics_SanAngeles/src/
importgl.h 33 #include <GLES2/gl2.h>
  /external/deqp/doc/testspecs/GLES2/
functional.vertex_arrays.single_attribute.txt 22 + dEQP-GLES2.functional.vertex_arrays.single_attribute.*
performance.compiler.txt 22 + dEQP-GLES2.performance.compiler.*
performance.shaders.operator.txt 22 + dEQP-GLES2.performance.shaders.operator.*
stress.long.txt 22 + dEQP-GLES2.stress.long.*

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