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  /external/ImageMagick/MagickCore/
accelerate-kernels-private.h 1030 HueSaturationBrightness.x = 0.0f; // Hue
1058 float hue = HueSaturationBrightness.x;
1071 float h=6.0f*(hue-floor(hue));
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  /external/pdfium/third_party/lcms/src/
cmsvirt.c 680 cmsFloat64Number Hue;
706 LChOut.h = LChIn.h + bchsw -> Hue;
732 cmsFloat64Number Hue,
747 bchsw.Hue = Hue;
817 cmsFloat64Number Hue,
822 return cmsCreateBCHSWabstractProfileTHR(NULL, nLUTPoints, Bright, Contrast, Hue, Saturation, TempSrc, TempDest);
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  /external/golang-protobuf/protoc-gen-go/testdata/my_test/
test.pb.go 183 Hue *Request_Color `protobuf:"varint,3,opt,name=hue,enum=my.test.Request_Color" json:"hue,omitempty"`
214 if m != nil && m.Hue != nil {
215 return *m.Hue
test.pb.go.golden 183 Hue *Request_Color `protobuf:"varint,3,opt,name=hue,enum=my.test.Request_Color" json:"hue,omitempty"`
214 if m != nil && m.Hue != nil {
215 return *m.Hue
test.proto 64 optional Color hue = 3; // no default
  /external/libpng/contrib/gregbook/
rpng2-x.c 1230 double red=0.0, green=0.0, blue=0.0, hue, s, v, f, p, q, t; local
2002 double red=0.0, green=0.0, blue=0.0, hue, s, v, f, p, q, t; local
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  /packages/apps/Gallery2/res/values/
filtershow_strings.xml 149 <!-- Label for the image Hue filter (color, shade, tinge, tone) button [CHAR LIMIT=10] -->
150 <string name="hue">Hue</string>
236 <!-- Label for the Hue to draw in [CHAR LIMIT=14] -->
237 <string name="draw_hue">Hue</string>
  /external/ImageMagick/ImageMagick/api/
enhance.html 612 <p>ModulateImage() lets you control the brightness, saturation, and hue of an image. Modulate represents the brightness, saturation, and hue as one parameter (e.g. 90,150,100). If the image colorspace is HSL, the modulation is lightness, saturation, and hue. For HWB, use blackness, whiteness, and hue. And for HCL, use chrome, luma, and hue.</p>
633 <dd>Define the percent change in brightness, saturation, and hue. </dd>
  /external/ImageMagick/www/api/
enhance.html 616 <p>ModulateImage() lets you control the brightness, saturation, and hue of an image. Modulate represents the brightness, saturation, and hue as one parameter (e.g. 90,150,100). If the image colorspace is HSL, the modulation is lightness, saturation, and hue. For HWB, use blackness, whiteness, and hue. And for HCL, use chrome, luma, and hue.</p>
637 <dd>Define the percent change in brightness, saturation, and hue. </dd>
enhance.php 612 <p>ModulateImage() lets you control the brightness, saturation, and hue of an image. Modulate represents the brightness, saturation, and hue as one parameter (e.g. 90,150,100). If the image colorspace is HSL, the modulation is lightness, saturation, and hue. For HWB, use blackness, whiteness, and hue. And for HCL, use chrome, luma, and hue.</p>
633 <dd>Define the percent change in brightness, saturation, and hue. </dd>
  /hardware/intel/img/psb_video/src/
psb_texture.c 234 texture_priv->hue.Value = OV_HUE_DEFAULT_VALUE;
235 texture_priv->hue.Fraction = 0;
738 * - Hue is a rotation of the U and V parameters.
744 /* Apply hue and saturation correction to transfer matrix */
747 pPriv->hue.Value * Degree,
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  /packages/apps/Launcher3/src_ui_overrides/com/android/launcher3/uioverrides/dynamicui/
ColorExtractionAlgorithm.java 102 // The Android HSL definition requires the hue to go from 0 to 360 but
214 * @param h hue
240 // This avoids hue shifts.
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  /developers/build/prebuilts/gradle/RenderScriptIntrinsic/Application/src/main/java/com/example/android/renderscriptintrinsic/
MainActivity.java 199 // Set HUE rotation matrix
201 // RGB->HSV transform * HUE rotation * HSV->RGB transform
  /developers/samples/android/renderScript/RenderScriptIntrinsic/Application/src/main/java/com/example/android/renderscriptintrinsic/
MainActivity.java 199 // Set HUE rotation matrix
201 // RGB->HSV transform * HUE rotation * HSV->RGB transform
  /development/samples/browseable/RenderScriptIntrinsic/src/com.example.android.renderscriptintrinsic/
MainActivity.java 213 * Set HUE rotation matrix
215 * RGB->HSV transform * HUE rotation * HSV->RGB transform
  /external/python/cpython2/Tools/pynche/
PyncheWidget.py 1 """Main Pynche (Pythonically Natural Color and Hue Editor) widget.
158 Color and Hue Editor
  /external/python/cpython3/Tools/pynche/
PyncheWidget.py 1 """Main Pynche (Pythonically Natural Color and Hue Editor) widget.
157 Color and Hue Editor
  /packages/apps/Gallery2/res/values-tl/
filtershow_strings.xml 74 <string name="hue" msgid="6231252147971086030">"Hue"</string>
  /packages/apps/Gallery2/res/values-tr/
filtershow_strings.xml 74 <string name="hue" msgid="6231252147971086030">"Hue"</string>
  /external/ImageMagick/PerlMagick/t/
setattribute.t 133 testSetAttribute('input.miff','preview','Hue');
  /external/dng_sdk/source/
dng_hue_sat_map.cpp 105 DNG_ASSERT (hueDivisions >= 1, "Must have at least 1 hue division.");
  /external/libxcam/xcore/
handler_interface.h 261 return _params.hue;
  /external/skia/src/core/
SkRasterPipeline.h 69 M(hue) M(saturation) M(color) M(luminosity) \
  /external/skia/src/pdf/
SkPDFGraphicState.cpp 29 case SkBlendMode::kHue: return "Hue";
  /external/skqp/src/core/
SkRasterPipeline.h 69 M(hue) M(saturation) M(color) M(luminosity) \

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