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  /external/mesa3d/src/mesa/swrast/
s_stencil.c 167 /* replace stencil buf values with inverted value */
  /external/neven/FaceRecEm/common/src/b_FDSDK/
DCR.c 224 bbs_Error_create( bbs_ERR_ERROR, 0, NULL, "%s:\nAssigned ROI rectangle is inverted (max<min) or zero", fNameL ) );
  /external/pdfium/xfa/fxfa/parser/
cxfa_node_statics.cpp     [all...]
  /external/python/cpython3/Lib/idlelib/
NEWS.txt 189 It is more or less IDLE Classic inverted, with a cobalt blue background.
  /external/skia/src/core/
SkRecordDraw.cpp 204 // Inverted rectangles really confuse our BBHs.
  /external/skia/src/effects/
SkBlurMask.cpp 216 all the time, we actually fill in the profile pre-inverted
  /external/skqp/src/core/
SkRecordDraw.cpp 204 // Inverted rectangles really confuse our BBHs.
  /external/skqp/src/effects/
SkBlurMask.cpp 215 all the time, we actually fill in the profile pre-inverted
  /external/syslinux/com32/lua/src/
lcode.c 120 ** (or produce an inverted value)
  /external/tensorflow/tensorflow/contrib/image/python/ops/
image_ops.py 228 where `k = c0 x + c1 y + 1`. The transforms are *inverted* compared to
  /external/tensorflow/tensorflow/core/lib/strings/
ordered_code.cc 121 // F(x)) and one for inverted encoding (giving us G(x) = I(F(x))).
  /external/tensorflow/tensorflow/docs_src/tutorials/
word2vec.md 136 direction is simply inverted.
  /external/vulkan-validation-layers/demos/smoke/
Smoke.cpp 610 // Vulkan clip space has inverted Y and half Z.
  /external/webrtc/talk/media/base/
videocapturer.cc 475 // inverted, but output will be positive.
  /external/zlib/src/contrib/blast/
blast.c 126 * this ordering, the bits pulled during decoding are inverted to apply the
  /frameworks/base/core/jni/
android_view_RenderNode.cpp 415 // return it inverted
  /frameworks/base/libs/hwui/
FontRenderer.cpp 602 // NOTE: bounds.isEmpty() can't be used here, since vertical coordinates are inverted
  /frameworks/base/tools/aapt2/format/binary/
TableFlattener.cpp 500 // We store them inverted, where a resource entry lists the values for
  /frameworks/support/car/res/values/
styles.xml 316 <!-- A styling for the PagedListView that has inverted colors for day/night. -->
  /frameworks/support/media/src/main/java/androidx/media/subtitle/
Cea608CCParser.java 741 "\u00A1", // inverted exclamation mark
  /hardware/qcom/display/msm8084/libcopybit/
c2d2.h 93 * is inverted: 0 - opaque, 1 - transparent, if applicable.
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  /hardware/qcom/display/msm8226/libcopybit/
c2d2.h 93 * is inverted: 0 - opaque, 1 - transparent, if applicable.
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  /hardware/qcom/display/msm8909/libcopybit/
c2d2.h 94 * is inverted: 0 - opaque, 1 - transparent, if applicable.
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  /hardware/qcom/display/msm8909w_3100/libcopybit/
c2d2.h 94 * is inverted: 0 - opaque, 1 - transparent, if applicable.
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  /hardware/qcom/display/msm8960/libcopybit/
c2d2.h 93 * is inverted: 0 - opaque, 1 - transparent, if applicable.
    [all...]

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