/developers/samples/android/wearable/wear/WearAccessibilityApp/Wearable/src/main/res/drawable/ |
open_in_phone_circle.xml | 17 <layer-list xmlns:android="http://schemas.android.com/apk/res/android"> 43 </layer-list
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/device/linaro/bootloader/edk2/StdLib/BsdSocketLib/ |
bind.c | 32 for the port causes the network layer to assign a port
34 port number causes the network layer to use that port.
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/device/linaro/bootloader/edk2/StdLib/EfiSocketLib/ |
Init.c | 36 @retval EFI_SUCCESS The socket layer initialization was successful
87 @retval EFI_SUCCESS The socket layer shutdown was successful
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/external/apache-http/src/org/apache/http/io/ |
package.html | 37 The transport layer abstraction of the HTTP components. 39 This layer is used to transfer messages over connections.
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/external/blktrace/doc/ |
bno_plot.1 | 22 bno_plot is a visualization tool for the block layer IO tracing tool called 24 is a block layer IO tracing mechanism which provides detailed
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
esextcGeometryShaderBlitting.cpp | 133 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 0 /* layer */, TEXTURE_WIDTH, 135 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 1 /* layer */, TEXTURE_WIDTH, 137 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 2 /* layer */, TEXTURE_WIDTH, 139 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 3 /* layer */, TEXTURE_WIDTH, 143 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 0 /* layer */, TEXTURE_WIDTH, 145 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 1 /* layer */, TEXTURE_WIDTH, 147 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 2 /* layer */, TEXTURE_WIDTH, 149 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 3 /* layer */, TEXTURE_WIDTH,
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/external/deqp/framework/platform/ios/ |
tcuEAGLView.m | 32 // Override default layer. 54 return (CAEAGLLayer*)self.layer;
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/external/drm_hwcomposer/ |
platformnv.h | 77 // to limitations such as downscaling. If the layer is unprotected it will be 86 bool CheckLayer(size_t zorder, DrmHwcLayer *layer);
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/external/guice/extensions/persist/src/com/google/inject/persist/ |
UnitOfWork.java | 41 * Starts a Unit Of Work. Underneath, causes a session to the data layer to be opened. If there 51 * layer to close. If there is no Unit of work open, then the call returns silently. You can
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/external/libogg/doc/libogg/ |
ogg_packet.html | 22 and is used to transfer data between the ogg framing layer and the handling codec. 47 <dd>Pointer to the packet's data. This is treated as an opaque type by the ogg layer.</dd>
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ogg_stream_pagein.html | 22 <p>Internally, this function breaks the page into packet segments in preparation for outputting a valid packet to the codec decoding layer. 40 <dd>Pointer to a page of data. The data inside this page is being submitted to the streaming layer in order to be allocated into packets.
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/external/libpcap/ |
ppp.h | 25 #define PPP_OSI 0x0023 /* OSI Network Layer */ 44 #define PPP_OSICP 0x8023 /* OSI Network Layer Control Protocol */
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/external/llvm/docs/tutorial/ |
BuildingAJIT3.rst | 17 CompileOnDemand layer the JIT from `Chapter 2 <BuildingAJIT2.html>`_. 33 layer added to enable lazy function-at-a-time compilation. To build this example, use:
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/external/mesa3d/src/gallium/auxiliary/tgsi/ |
tgsi_util.c | 371 * Return the dimension of the texture coordinates (layer included for array 387 * (s, layer, X, X, X), for 1D_ARRAY 388 * (s, t, layer, X, X), for 2D_ARRAY 389 * (s, t, r, layer, X), for CUBE_ARRAY 395 * (s, layer, shadow, X, X), for SHADOW1D_ARRAY 396 * (s, t, layer, shadow, X), for SHADOW2D_ARRAY 397 * (s, t, r, layer, shadow), for SHADOWCUBE_ARRAY 400 * (s, t, layer, sample, X), for 2D_ARRAY_MSAA
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_blorp.h | 68 unsigned level, unsigned layer); 72 unsigned int level, unsigned int layer, enum blorp_hiz_op op);
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/external/scapy/scapy/contrib/ |
pnio.py | 17 # scapy.contrib.description = ProfinetIO base layer 21 A simple and non exhaustive Profinet IO layer for scapy
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/external/scapy/scapy/layers/ |
vxlan.py | 3 # A Framework for Overlaying Virtualized Layer 2 Networks over Layer 3 Networks
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/external/skia/experimental/skottie/ |
Skottie.cpp | 746 LOG("!! Comp layer missing refId\n"); 784 LogFail(jlayer, "Could not parse solid layer"); 815 sk_sp<sksg::RenderNode> AttachImageLayer(const Json::Value& layer, AttachContext* ctx, 817 SkASSERT(layer.isObject()); 820 if (!Parse(layer["refId"], &refId) || refId.isEmpty()) { 821 LOG("!! Image layer missing refId\n"); 834 sk_sp<sksg::RenderNode> AttachNullLayer(const Json::Value& layer, AttachContext*, float*, float*) { 835 SkASSERT(layer.isObject()); 842 sk_sp<sksg::RenderNode> AttachShapeLayer(const Json::Value& layer, AttachContext* ctx, 844 SkASSERT(layer.isObject()) 1015 auto layer = gLayerAttachers[type](jlayer, &local_ctx, &time_bias, &time_scale); local [all...] |
/external/skia/src/utils/ |
SkCanvasStateUtils.cpp | 196 for (SkCanvas::LayerIter layer(canvas); !layer.done(); layer.next()) { 200 if (!layer.device()->accessPixels(&pmap) || 0 == pmap.width() || 0 == pmap.height()) { 207 layerState->x = layer.x(); 208 layerState->y = layer.y(); 226 layer.clip(&rgn); 227 setup_MC_state(&layerState->mcState, layer.matrix(), rgn);
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/external/skqp/experimental/skottie/ |
Skottie.cpp | 685 LOG("!! Comp layer missing refId\n"); 719 LogFail(jlayer, "Could not parse solid layer"); 750 sk_sp<sksg::RenderNode> AttachImageLayer(const Json::Value& layer, AttachContext* ctx, 752 SkASSERT(layer.isObject()); 755 if (!Parse(layer["refId"], &refId) || refId.isEmpty()) { 756 LOG("!! Image layer missing refId\n"); 769 sk_sp<sksg::RenderNode> AttachNullLayer(const Json::Value& layer, AttachContext*, float*, float*) { 770 SkASSERT(layer.isObject()); 777 sk_sp<sksg::RenderNode> AttachShapeLayer(const Json::Value& layer, AttachContext* ctx, 779 SkASSERT(layer.isObject()) 948 auto layer = gLayerAttachers[type](jlayer, &local_ctx, &time_bias, &time_scale); local [all...] |
/external/skqp/src/utils/ |
SkCanvasStateUtils.cpp | 196 for (SkCanvas::LayerIter layer(canvas); !layer.done(); layer.next()) { 200 if (!layer.device()->accessPixels(&pmap) || 0 == pmap.width() || 0 == pmap.height()) { 207 layerState->x = layer.x(); 208 layerState->y = layer.y(); 226 layer.clip(&rgn); 227 setup_MC_state(&layerState->mcState, layer.matrix(), rgn);
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/external/sl4a/ |
README.md | 1 Scripting Layer For Android 5 Originally authored by Damon Kohler, Scripting Layer for Android, SL4A, is an automation toolset
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/external/tcpdump/ |
ppp.h | 27 #define PPP_OSI 0x0023 /* OSI Network Layer */ 48 #define PPP_OSICP 0x8023 /* OSI Network Layer Control Protocol */
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/external/tensorflow/tensorflow/tools/docs/ |
generate.py | 47 del tf.layers.Layer.inbound_nodes 48 del tf.layers.Layer.outbound_nodes
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/external/webrtc/webrtc/modules/video_coding/codecs/interface/ |
video_codec_interface.h | 53 bool inter_pic_predicted; // This layer frame is dependent on previously 63 // layer frame.
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