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  /hardware/qcom/display/msm8998/sdm/libs/core/
strategy.cpp 143 layer_stack->layers.at(i)->request.flags.request_flags = 0; // Reset layer request
150 Layer *gpu_target_layer = layer_stack->layers.at(hw_layers_info_->gpu_target_index);
158 Layer layer = *gpu_target_layer; local
160 MapRect(src_domain, dst_domain, layer.dst_rect, &layer.dst_rect);
162 hw_layers_info_->hw_layers.push_back(layer);
display_hdmi.cpp 257 // 1. Layer stack containing only one s3d layer which is not skip
258 // 2. Layer stack containing only one secure layer along with one s3d layer
260 Layer *layer = layer_stack->layers.at(i); local
261 LayerBuffer &layer_buffer = layer->input_buffer;
265 if (s3d_layer_count > 1 || layer->flags.skip) {
  /prebuilts/clang/host/darwin-x86/clang-4053586/prebuilt_include/llvm/include/llvm/ExecutionEngine/Orc/
IRCompileLayer.h 10 // Contains the definition for a basic, eagerly compiling layer of the JIT.
25 /// @brief Eager IR compiling layer.
27 /// This layer accepts sets of LLVM IR Modules (via addModuleSet). It
30 /// the layer below, which must implement the object layer concept.
52 /// set of objects to the base layer along with the memory manager and
101 /// forwarded to the base layer's implementation.
  /prebuilts/clang/host/darwin-x86/clang-4393122/include/llvm/ExecutionEngine/Orc/
IRCompileLayer.h 10 // Contains the definition for a basic, eagerly compiling layer of the JIT.
25 /// @brief Eager IR compiling layer.
27 /// This layer accepts sets of LLVM IR Modules (via addModuleSet). It
30 /// the layer below, which must implement the object layer concept.
52 /// set of objects to the base layer along with the memory manager and
101 /// forwarded to the base layer's implementation.
  /prebuilts/clang/host/darwin-x86/clang-4479392/include/llvm/ExecutionEngine/Orc/
IRCompileLayer.h 10 // Contains the definition for a basic, eagerly compiling layer of the JIT.
25 /// @brief Eager IR compiling layer.
27 /// This layer accepts sets of LLVM IR Modules (via addModuleSet). It
30 /// the layer below, which must implement the object layer concept.
52 /// set of objects to the base layer along with the memory manager and
101 /// forwarded to the base layer's implementation.
  /prebuilts/clang/host/darwin-x86/clang-4579689/include/llvm/ExecutionEngine/Orc/
IRCompileLayer.h 10 // Contains the definition for a basic, eagerly compiling layer of the JIT.
29 /// @brief Eager IR compiling layer.
31 /// This layer immediately compiles each IR module added via addModule to an
32 /// object file and adds this module file to the layer below, which must
33 /// implement the object layer concept.
49 /// @brief Compile the module, and add the resulting object to the base layer
75 /// by the handle H. This call is forwarded to the base layer's
  /prebuilts/clang/host/darwin-x86/clang-4630689/include/llvm/ExecutionEngine/Orc/
IRCompileLayer.h 10 // Contains the definition for a basic, eagerly compiling layer of the JIT.
29 /// @brief Eager IR compiling layer.
31 /// This layer immediately compiles each IR module added via addModule to an
32 /// object file and adds this module file to the layer below, which must
33 /// implement the object layer concept.
49 /// @brief Compile the module, and add the resulting object to the base layer
75 /// by the handle H. This call is forwarded to the base layer's
  /prebuilts/clang/host/darwin-x86/clang-4639204/include/llvm/ExecutionEngine/Orc/
IRCompileLayer.h 10 // Contains the definition for a basic, eagerly compiling layer of the JIT.
29 /// @brief Eager IR compiling layer.
31 /// This layer immediately compiles each IR module added via addModule to an
32 /// object file and adds this module file to the layer below, which must
33 /// implement the object layer concept.
49 /// @brief Compile the module, and add the resulting object to the base layer
75 /// by the handle H. This call is forwarded to the base layer's
  /prebuilts/clang/host/darwin-x86/clang-4691093/include/llvm/ExecutionEngine/Orc/
IRCompileLayer.h 10 // Contains the definition for a basic, eagerly compiling layer of the JIT.
29 /// @brief Eager IR compiling layer.
31 /// This layer immediately compiles each IR module added via addModule to an
32 /// object file and adds this module file to the layer below, which must
33 /// implement the object layer concept.
49 /// @brief Compile the module, and add the resulting object to the base layer
75 /// by the handle H. This call is forwarded to the base layer's
  /prebuilts/clang/host/linux-x86/clang-4053586/prebuilt_include/llvm/include/llvm/ExecutionEngine/Orc/
IRCompileLayer.h 10 // Contains the definition for a basic, eagerly compiling layer of the JIT.
25 /// @brief Eager IR compiling layer.
27 /// This layer accepts sets of LLVM IR Modules (via addModuleSet). It
30 /// the layer below, which must implement the object layer concept.
52 /// set of objects to the base layer along with the memory manager and
101 /// forwarded to the base layer's implementation.
  /prebuilts/clang/host/linux-x86/clang-4393122/include/llvm/ExecutionEngine/Orc/
IRCompileLayer.h 10 // Contains the definition for a basic, eagerly compiling layer of the JIT.
25 /// @brief Eager IR compiling layer.
27 /// This layer accepts sets of LLVM IR Modules (via addModuleSet). It
30 /// the layer below, which must implement the object layer concept.
52 /// set of objects to the base layer along with the memory manager and
101 /// forwarded to the base layer's implementation.
  /prebuilts/clang/host/linux-x86/clang-4479392/include/llvm/ExecutionEngine/Orc/
IRCompileLayer.h 10 // Contains the definition for a basic, eagerly compiling layer of the JIT.
25 /// @brief Eager IR compiling layer.
27 /// This layer accepts sets of LLVM IR Modules (via addModuleSet). It
30 /// the layer below, which must implement the object layer concept.
52 /// set of objects to the base layer along with the memory manager and
101 /// forwarded to the base layer's implementation.
  /prebuilts/clang/host/linux-x86/clang-4579689/include/llvm/ExecutionEngine/Orc/
IRCompileLayer.h 10 // Contains the definition for a basic, eagerly compiling layer of the JIT.
29 /// @brief Eager IR compiling layer.
31 /// This layer immediately compiles each IR module added via addModule to an
32 /// object file and adds this module file to the layer below, which must
33 /// implement the object layer concept.
49 /// @brief Compile the module, and add the resulting object to the base layer
75 /// by the handle H. This call is forwarded to the base layer's
  /prebuilts/clang/host/linux-x86/clang-4630689/include/llvm/ExecutionEngine/Orc/
IRCompileLayer.h 10 // Contains the definition for a basic, eagerly compiling layer of the JIT.
29 /// @brief Eager IR compiling layer.
31 /// This layer immediately compiles each IR module added via addModule to an
32 /// object file and adds this module file to the layer below, which must
33 /// implement the object layer concept.
49 /// @brief Compile the module, and add the resulting object to the base layer
75 /// by the handle H. This call is forwarded to the base layer's
  /prebuilts/clang/host/linux-x86/clang-4639204/include/llvm/ExecutionEngine/Orc/
IRCompileLayer.h 10 // Contains the definition for a basic, eagerly compiling layer of the JIT.
29 /// @brief Eager IR compiling layer.
31 /// This layer immediately compiles each IR module added via addModule to an
32 /// object file and adds this module file to the layer below, which must
33 /// implement the object layer concept.
49 /// @brief Compile the module, and add the resulting object to the base layer
75 /// by the handle H. This call is forwarded to the base layer's
  /prebuilts/clang/host/linux-x86/clang-4691093/include/llvm/ExecutionEngine/Orc/
IRCompileLayer.h 10 // Contains the definition for a basic, eagerly compiling layer of the JIT.
29 /// @brief Eager IR compiling layer.
31 /// This layer immediately compiles each IR module added via addModule to an
32 /// object file and adds this module file to the layer below, which must
33 /// implement the object layer concept.
49 /// @brief Compile the module, and add the resulting object to the base layer
75 /// by the handle H. This call is forwarded to the base layer's
  /cts/tests/tests/renderscript/src/android/renderscript/cts/refocus/
layered_filter_f32_helper.rsh 20 // may not be in the depth range of the target layer.
30 // this layer.
57 // If sharp->matte > 0, depth must be within the depth range of this layer.
61 // Filters target layer when processing layers in pass one from the back-most to
76 // Gets the visibility probability lookup table for the target layer depth.
89 // Filters only using pixels on or behind this layer to avoid color
90 // bleeding from layers in front of this layer. Doing visibility test in a
114 // Filters target layer when processing layers in pass one from the back-most to
150 // Filters the target layer when processing layers in pass two from the
  /frameworks/native/services/surfaceflinger/DisplayHardware/
HWComposer.h 84 // Attempts to create a new layer on this display
85 HWC2::Layer* createLayer(int32_t displayId);
86 // Destroy a previously created layer
87 void destroyLayer(int32_t displayId, HWC2::Layer* layer);
123 // Get last release fence for the given layer
125 HWC2::Layer* layer) const;
203 std::unordered_map<HWC2::Layer*, sp<Fence>> releaseFences;
  /frameworks/rs/tests/java_api/Refocus/src/com/android/rs/test/
layered_filter_f32_helper.rsh 20 // may not be in the depth range of the target layer.
30 // this layer.
57 // If sharp->matte > 0, depth must be within the depth range of this layer.
61 // Filters target layer when processing layers in pass one from the back-most to
76 // Gets the visibility probability lookup table for the target layer depth.
89 // Filters only using pixels on or behind this layer to avoid color
90 // bleeding from layers in front of this layer. Doing visibility test in a
114 // Filters target layer when processing layers in pass one from the back-most to
150 // Filters the target layer when processing layers in pass two from the
  /hardware/libhardware/include/hardware/
hwcomposer.h 42 * compositionType is used to specify this layer's type and is set by either
52 * indicates this is a special "background" layer. The only valid field
60 * indicates this layer is the framebuffer surface used as the target of
63 * this layer should be ignored during set().
65 * This flag (and the framebuffer surface layer) will only be used if the
78 * that the layer will be drawn into the framebuffer using OpenGL ES.
80 * handle the layer.
85 * that the layer will be handled by the HWC (ie: it must not be
91 * the contents of this layer come from a sideband video stream.
99 * sideband layer such as position or size change
    [all...]
hwcomposer2.h 55 /* Blend modes, settable per layer */
87 * external implementation-defined mechanism. Only changes to layer state
120 /* Possible composition types for a given layer */
124 /* The client will composite this layer into the client target buffer
131 /* The device will handle the composition of this layer through a hardware
138 /* The device will render this layer using the color set through
139 * setLayerColor. If this functionality is not supported on a layer that the
141 * the composition type of that layer is changed to HWC2_COMPOSITION_CLIENT
148 /* Similar to DEVICE, but the position of this layer may also be set
150 * supported on a layer that the client sets to HWC2_COMPOSITION_CURSOR, th
    [all...]
  /hardware/qcom/display/msm8909/sdm/libs/core/
display_hdmi.cpp 258 // 1. Layer stack containing only one s3d layer which is not skip
259 // 2. Layer stack containing only one secure layer along with one s3d layer
261 Layer *layer = layer_stack->layers.at(i); local
262 LayerBuffer &layer_buffer = layer->input_buffer;
266 if (s3d_layer_count > 1 || layer->flags.skip) {
  /hardware/qcom/display/msm8909w_3100/sdm/libs/core/
display_hdmi.cpp 258 // 1. Layer stack containing only one s3d layer which is not skip
259 // 2. Layer stack containing only one secure layer along with one s3d layer
261 Layer *layer = layer_stack->layers.at(i); local
262 LayerBuffer &layer_buffer = layer->input_buffer;
266 if (s3d_layer_count > 1 || layer->flags.skip) {
  /hardware/qcom/display/msm8996/sdm/libs/core/
display_hdmi.cpp 265 // 1. Layer stack containing only one s3d layer which is not skip
266 // 2. Layer stack containing only one secure layer along with one s3d layer
268 Layer *layer = layer_stack->layers.at(i); local
269 LayerBuffer *layer_buffer = layer->input_buffer;
273 if (s3d_layer_count > 1 || layer->flags.skip) {
  /device/google/marlin/camera/QCamera2/stack/common/
mm_camera_shim.h 36 * MCT shim layer APIs
59 * Command types to process in shim layer
75 * Structure to communicate command with shim layer

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