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full:layer
(Results
726 - 750
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) sorted by null
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/hardware/qcom/display/msm8998/sdm/libs/core/
strategy.cpp
143
layer_stack->layers.at(i)->request.flags.request_flags = 0; // Reset
layer
request
150
Layer
*gpu_target_layer = layer_stack->layers.at(hw_layers_info_->gpu_target_index);
158
Layer
layer
= *gpu_target_layer;
local
160
MapRect(src_domain, dst_domain,
layer
.dst_rect, &
layer
.dst_rect);
162
hw_layers_info_->hw_layers.push_back(
layer
);
display_hdmi.cpp
257
// 1.
Layer
stack containing only one s3d
layer
which is not skip
258
// 2.
Layer
stack containing only one secure
layer
along with one s3d
layer
260
Layer
*
layer
= layer_stack->layers.at(i);
local
261
LayerBuffer &layer_buffer =
layer
->input_buffer;
265
if (s3d_layer_count > 1 ||
layer
->flags.skip) {
/prebuilts/clang/host/darwin-x86/clang-4053586/prebuilt_include/llvm/include/llvm/ExecutionEngine/Orc/
IRCompileLayer.h
10
// Contains the definition for a basic, eagerly compiling
layer
of the JIT.
25
/// @brief Eager IR compiling
layer
.
27
/// This
layer
accepts sets of LLVM IR Modules (via addModuleSet). It
30
/// the
layer
below, which must implement the object
layer
concept.
52
/// set of objects to the base
layer
along with the memory manager and
101
/// forwarded to the base
layer
's implementation.
/prebuilts/clang/host/darwin-x86/clang-4393122/include/llvm/ExecutionEngine/Orc/
IRCompileLayer.h
10
// Contains the definition for a basic, eagerly compiling
layer
of the JIT.
25
/// @brief Eager IR compiling
layer
.
27
/// This
layer
accepts sets of LLVM IR Modules (via addModuleSet). It
30
/// the
layer
below, which must implement the object
layer
concept.
52
/// set of objects to the base
layer
along with the memory manager and
101
/// forwarded to the base
layer
's implementation.
/prebuilts/clang/host/darwin-x86/clang-4479392/include/llvm/ExecutionEngine/Orc/
IRCompileLayer.h
10
// Contains the definition for a basic, eagerly compiling
layer
of the JIT.
25
/// @brief Eager IR compiling
layer
.
27
/// This
layer
accepts sets of LLVM IR Modules (via addModuleSet). It
30
/// the
layer
below, which must implement the object
layer
concept.
52
/// set of objects to the base
layer
along with the memory manager and
101
/// forwarded to the base
layer
's implementation.
/prebuilts/clang/host/darwin-x86/clang-4579689/include/llvm/ExecutionEngine/Orc/
IRCompileLayer.h
10
// Contains the definition for a basic, eagerly compiling
layer
of the JIT.
29
/// @brief Eager IR compiling
layer
.
31
/// This
layer
immediately compiles each IR module added via addModule to an
32
/// object file and adds this module file to the
layer
below, which must
33
/// implement the object
layer
concept.
49
/// @brief Compile the module, and add the resulting object to the base
layer
75
/// by the handle H. This call is forwarded to the base
layer
's
/prebuilts/clang/host/darwin-x86/clang-4630689/include/llvm/ExecutionEngine/Orc/
IRCompileLayer.h
10
// Contains the definition for a basic, eagerly compiling
layer
of the JIT.
29
/// @brief Eager IR compiling
layer
.
31
/// This
layer
immediately compiles each IR module added via addModule to an
32
/// object file and adds this module file to the
layer
below, which must
33
/// implement the object
layer
concept.
49
/// @brief Compile the module, and add the resulting object to the base
layer
75
/// by the handle H. This call is forwarded to the base
layer
's
/prebuilts/clang/host/darwin-x86/clang-4639204/include/llvm/ExecutionEngine/Orc/
IRCompileLayer.h
10
// Contains the definition for a basic, eagerly compiling
layer
of the JIT.
29
/// @brief Eager IR compiling
layer
.
31
/// This
layer
immediately compiles each IR module added via addModule to an
32
/// object file and adds this module file to the
layer
below, which must
33
/// implement the object
layer
concept.
49
/// @brief Compile the module, and add the resulting object to the base
layer
75
/// by the handle H. This call is forwarded to the base
layer
's
/prebuilts/clang/host/darwin-x86/clang-4691093/include/llvm/ExecutionEngine/Orc/
IRCompileLayer.h
10
// Contains the definition for a basic, eagerly compiling
layer
of the JIT.
29
/// @brief Eager IR compiling
layer
.
31
/// This
layer
immediately compiles each IR module added via addModule to an
32
/// object file and adds this module file to the
layer
below, which must
33
/// implement the object
layer
concept.
49
/// @brief Compile the module, and add the resulting object to the base
layer
75
/// by the handle H. This call is forwarded to the base
layer
's
/prebuilts/clang/host/linux-x86/clang-4053586/prebuilt_include/llvm/include/llvm/ExecutionEngine/Orc/
IRCompileLayer.h
10
// Contains the definition for a basic, eagerly compiling
layer
of the JIT.
25
/// @brief Eager IR compiling
layer
.
27
/// This
layer
accepts sets of LLVM IR Modules (via addModuleSet). It
30
/// the
layer
below, which must implement the object
layer
concept.
52
/// set of objects to the base
layer
along with the memory manager and
101
/// forwarded to the base
layer
's implementation.
/prebuilts/clang/host/linux-x86/clang-4393122/include/llvm/ExecutionEngine/Orc/
IRCompileLayer.h
10
// Contains the definition for a basic, eagerly compiling
layer
of the JIT.
25
/// @brief Eager IR compiling
layer
.
27
/// This
layer
accepts sets of LLVM IR Modules (via addModuleSet). It
30
/// the
layer
below, which must implement the object
layer
concept.
52
/// set of objects to the base
layer
along with the memory manager and
101
/// forwarded to the base
layer
's implementation.
/prebuilts/clang/host/linux-x86/clang-4479392/include/llvm/ExecutionEngine/Orc/
IRCompileLayer.h
10
// Contains the definition for a basic, eagerly compiling
layer
of the JIT.
25
/// @brief Eager IR compiling
layer
.
27
/// This
layer
accepts sets of LLVM IR Modules (via addModuleSet). It
30
/// the
layer
below, which must implement the object
layer
concept.
52
/// set of objects to the base
layer
along with the memory manager and
101
/// forwarded to the base
layer
's implementation.
/prebuilts/clang/host/linux-x86/clang-4579689/include/llvm/ExecutionEngine/Orc/
IRCompileLayer.h
10
// Contains the definition for a basic, eagerly compiling
layer
of the JIT.
29
/// @brief Eager IR compiling
layer
.
31
/// This
layer
immediately compiles each IR module added via addModule to an
32
/// object file and adds this module file to the
layer
below, which must
33
/// implement the object
layer
concept.
49
/// @brief Compile the module, and add the resulting object to the base
layer
75
/// by the handle H. This call is forwarded to the base
layer
's
/prebuilts/clang/host/linux-x86/clang-4630689/include/llvm/ExecutionEngine/Orc/
IRCompileLayer.h
10
// Contains the definition for a basic, eagerly compiling
layer
of the JIT.
29
/// @brief Eager IR compiling
layer
.
31
/// This
layer
immediately compiles each IR module added via addModule to an
32
/// object file and adds this module file to the
layer
below, which must
33
/// implement the object
layer
concept.
49
/// @brief Compile the module, and add the resulting object to the base
layer
75
/// by the handle H. This call is forwarded to the base
layer
's
/prebuilts/clang/host/linux-x86/clang-4639204/include/llvm/ExecutionEngine/Orc/
IRCompileLayer.h
10
// Contains the definition for a basic, eagerly compiling
layer
of the JIT.
29
/// @brief Eager IR compiling
layer
.
31
/// This
layer
immediately compiles each IR module added via addModule to an
32
/// object file and adds this module file to the
layer
below, which must
33
/// implement the object
layer
concept.
49
/// @brief Compile the module, and add the resulting object to the base
layer
75
/// by the handle H. This call is forwarded to the base
layer
's
/prebuilts/clang/host/linux-x86/clang-4691093/include/llvm/ExecutionEngine/Orc/
IRCompileLayer.h
10
// Contains the definition for a basic, eagerly compiling
layer
of the JIT.
29
/// @brief Eager IR compiling
layer
.
31
/// This
layer
immediately compiles each IR module added via addModule to an
32
/// object file and adds this module file to the
layer
below, which must
33
/// implement the object
layer
concept.
49
/// @brief Compile the module, and add the resulting object to the base
layer
75
/// by the handle H. This call is forwarded to the base
layer
's
/cts/tests/tests/renderscript/src/android/renderscript/cts/refocus/
layered_filter_f32_helper.rsh
20
// may not be in the depth range of the target
layer
.
30
// this
layer
.
57
// If sharp->matte > 0, depth must be within the depth range of this
layer
.
61
// Filters target
layer
when processing layers in pass one from the back-most to
76
// Gets the visibility probability lookup table for the target
layer
depth.
89
// Filters only using pixels on or behind this
layer
to avoid color
90
// bleeding from layers in front of this
layer
. Doing visibility test in a
114
// Filters target
layer
when processing layers in pass one from the back-most to
150
// Filters the target
layer
when processing layers in pass two from the
/frameworks/native/services/surfaceflinger/DisplayHardware/
HWComposer.h
84
// Attempts to create a new
layer
on this display
85
HWC2::
Layer
* createLayer(int32_t displayId);
86
// Destroy a previously created
layer
87
void destroyLayer(int32_t displayId, HWC2::
Layer
*
layer
);
123
// Get last release fence for the given
layer
125
HWC2::
Layer
*
layer
) const;
203
std::unordered_map<HWC2::
Layer
*, sp<Fence>> releaseFences;
/frameworks/rs/tests/java_api/Refocus/src/com/android/rs/test/
layered_filter_f32_helper.rsh
20
// may not be in the depth range of the target
layer
.
30
// this
layer
.
57
// If sharp->matte > 0, depth must be within the depth range of this
layer
.
61
// Filters target
layer
when processing layers in pass one from the back-most to
76
// Gets the visibility probability lookup table for the target
layer
depth.
89
// Filters only using pixels on or behind this
layer
to avoid color
90
// bleeding from layers in front of this
layer
. Doing visibility test in a
114
// Filters target
layer
when processing layers in pass one from the back-most to
150
// Filters the target
layer
when processing layers in pass two from the
/hardware/libhardware/include/hardware/
hwcomposer.h
42
* compositionType is used to specify this
layer
's type and is set by either
52
* indicates this is a special "background"
layer
. The only valid field
60
* indicates this
layer
is the framebuffer surface used as the target of
63
* this
layer
should be ignored during set().
65
* This flag (and the framebuffer surface
layer
) will only be used if the
78
* that the
layer
will be drawn into the framebuffer using OpenGL ES.
80
* handle the
layer
.
85
* that the
layer
will be handled by the HWC (ie: it must not be
91
* the contents of this
layer
come from a sideband video stream.
99
* sideband
layer
such as position or size change
[
all
...]
hwcomposer2.h
55
/* Blend modes, settable per
layer
*/
87
* external implementation-defined mechanism. Only changes to
layer
state
120
/* Possible composition types for a given
layer
*/
124
/* The client will composite this
layer
into the client target buffer
131
/* The device will handle the composition of this
layer
through a hardware
138
/* The device will render this
layer
using the color set through
139
* setLayerColor. If this functionality is not supported on a
layer
that the
141
* the composition type of that
layer
is changed to HWC2_COMPOSITION_CLIENT
148
/* Similar to DEVICE, but the position of this
layer
may also be set
150
* supported on a
layer
that the client sets to HWC2_COMPOSITION_CURSOR, th
[
all
...]
/hardware/qcom/display/msm8909/sdm/libs/core/
display_hdmi.cpp
258
// 1.
Layer
stack containing only one s3d
layer
which is not skip
259
// 2.
Layer
stack containing only one secure
layer
along with one s3d
layer
261
Layer
*
layer
= layer_stack->layers.at(i);
local
262
LayerBuffer &layer_buffer =
layer
->input_buffer;
266
if (s3d_layer_count > 1 ||
layer
->flags.skip) {
/hardware/qcom/display/msm8909w_3100/sdm/libs/core/
display_hdmi.cpp
258
// 1.
Layer
stack containing only one s3d
layer
which is not skip
259
// 2.
Layer
stack containing only one secure
layer
along with one s3d
layer
261
Layer
*
layer
= layer_stack->layers.at(i);
local
262
LayerBuffer &layer_buffer =
layer
->input_buffer;
266
if (s3d_layer_count > 1 ||
layer
->flags.skip) {
/hardware/qcom/display/msm8996/sdm/libs/core/
display_hdmi.cpp
265
// 1.
Layer
stack containing only one s3d
layer
which is not skip
266
// 2.
Layer
stack containing only one secure
layer
along with one s3d
layer
268
Layer
*
layer
= layer_stack->layers.at(i);
local
269
LayerBuffer *layer_buffer =
layer
->input_buffer;
273
if (s3d_layer_count > 1 ||
layer
->flags.skip) {
/device/google/marlin/camera/QCamera2/stack/common/
mm_camera_shim.h
36
* MCT shim
layer
APIs
59
* Command types to process in shim
layer
75
* Structure to communicate command with shim
layer
Completed in 1075 milliseconds
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