/external/deqp/external/openglcts/docs/specs/ |
CTS_ARB_sparse_texture_clamp.txt | 38 lookups where level of detail is computed automatically.
|
/external/google-breakpad/src/google_breakpad/processor/ |
stack_frame_symbolizer.h | 102 // repeated lookups for the missing symbols within one minidump.
|
/external/guice/core/src/com/google/inject/internal/ |
MembersInjectorStore.java | 101 EncounterImpl<T> encounter = new EncounterImpl<T>(errors, injector.lookups);
|
/external/guice/core/src/com/google/inject/spi/ |
MembersInjectorLookup.java | 27 * A lookup of the members injector for a type. Lookups are created explicitly in a module using
|
ProviderLookup.java | 31 * A lookup of the provider for a type. Lookups are created explicitly in a module using
|
/external/iproute2/man/man8/ |
tc-fq.8 | 72 The size of the hash table used for flow lookups. Each bucket is assigned a
|
/external/llvm/lib/DebugInfo/DWARF/ |
DWARFDebugAbbrev.cpp | 37 // Codes are not consecutive, can't do O(1) lookups.
|
/external/mesa3d/src/gallium/drivers/freedreno/a3xx/ |
fd3_emit.h | 57 /* cached to avoid repeated lookups of same variants: */
|
/external/mesa3d/src/gallium/drivers/freedreno/a4xx/ |
fd4_emit.h | 58 /* cached to avoid repeated lookups of same variants: */
|
/external/mesa3d/src/gallium/drivers/svga/ |
svga_screen_cache.h | 110 /* Unused buffers are put in buckets to speed up lookups */
|
/external/mesa3d/src/gallium/drivers/vc4/ |
vc4_qir_validate.c | 103 "direct texture lookups use an ADD");
|
/external/mesa3d/src/gallium/state_trackers/xa/ |
README | 72 lookups and test minor for compatibility before using such a function.
|
/external/perfetto/protos/perfetto/config/ |
data_source_config.proto | 42 // without expensive lookups on its fastpath.
|
/external/python/cpython2/Modules/zlib/ |
algorithm.txt | 108 will be two lookups. If you had a compression method with really long 109 symbols, you could have as many levels of lookups as is efficient. For 185 the symbols, it takes on the average 1.25 lookups per symbol. That's compared 186 to one lookup for the single table, or 1.66 lookups per symbol for the
|
/external/python/cpython3/Modules/zlib/ |
algorithm.txt | 108 will be two lookups. If you had a compression method with really long 109 symbols, you could have as many levels of lookups as is efficient. For 185 the symbols, it takes on the average 1.25 lookups per symbol. That's compared 186 to one lookup for the single table, or 1.66 lookups per symbol for the
|
/external/skia/src/sksl/ir/ |
SkSLProgram.h | 81 // if true, add -0.5 bias to LOD of all texture lookups
|
/external/swiftshader/third_party/LLVM/lib/DebugInfo/ |
DWARFDebugAbbrev.cpp | 28 IdxOffset = UINT32_MAX;// Out of order indexes, we can't do O(1) lookups
|
/external/syslinux/com32/lib/zlib/ |
algorithm.txt | 108 will be two lookups. If you had a compression method with really long 109 symbols, you could have as many levels of lookups as is efficient. For 185 the symbols, it takes on the average 1.25 lookups per symbol. That's compared 186 to one lookup for the single table, or 1.66 lookups per symbol for the
|
/external/tensorflow/tensorflow/contrib/lite/kernels/ |
embedding_lookup.cc | 25 // Output.dim[0] == Tensor[0].dim[0], num of lookups
|
/external/tensorflow/tensorflow/core/distributed_runtime/ |
recent_request_ids.h | 41 // circular buffer. The set is used for efficient lookups, and the circular
|
/external/tensorflow/tensorflow/core/lib/random/ |
distribution_sampler.h | 22 // takes O(1) time (2 random number generation, 2 lookups) for each sample.
|
/external/zlib/src/doc/ |
algorithm.txt | 108 will be two lookups. If you had a compression method with really long 109 symbols, you could have as many levels of lookups as is efficient. For 185 the symbols, it takes on the average 1.25 lookups per symbol. That's compared 186 to one lookup for the single table, or 1.66 lookups per symbol for the
|
/frameworks/base/services/core/java/com/android/server/am/ |
CoreSettingsObserver.java | 32 * propagates to application processes to avoid multiple lookups and potentially
|
/frameworks/compile/mclinker/include/mcld/ADT/ |
HashTable.h | 76 // ----- lookups ----- //
|
/packages/apps/Dialer/java/com/android/dialer/database/ |
FilteredNumberContract.java | 61 * lookups.
|