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/cts/suite/audio_quality/test_description/processing/ |
check_spectrum_playback.py | 34 # output: min value in negative side, normalized to 1.0 58 print "Normalized spectrum", spectrum
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/device/linaro/bootloader/edk2/AppPkg/Applications/Python/Python-2.7.10/Include/ |
longobject.h | 64 v must not be NULL, and must be a normalized long.
73 v must not be NULL, and must be a normalized long.
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/device/linaro/bootloader/edk2/AppPkg/Applications/Python/Python-2.7.2/Include/ |
longobject.h | 63 v must not be NULL, and must be a normalized long.
72 v must not be NULL, and must be a normalized long.
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/external/adhd/cras/src/dsp/ |
drc.h | 75 * normalized frequency (in [0, 1], relative to half of the sample rate). 76 * PARAM_CROSSOVER_LOWER_FREQ - The lower frequency of the band, in normalized
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/external/chromium-trace/catapult/common/py_vulcanize/third_party/rcssmin/_setup/py2/ |
data.py | 151 normalized = _os.path.normpath(manpage) 152 _, ext = _os.path.splitext(normalized)
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/external/chromium-trace/catapult/common/py_vulcanize/third_party/rcssmin/_setup/py3/ |
data.py | 151 normalized = _os.path.normpath(manpage) 152 _, ext = _os.path.splitext(normalized)
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/external/chromium-trace/catapult/common/py_vulcanize/third_party/rjsmin/_setup/py2/ |
data.py | 151 normalized = _os.path.normpath(manpage) 152 _, ext = _os.path.splitext(normalized)
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/external/chromium-trace/catapult/common/py_vulcanize/third_party/rjsmin/_setup/py3/ |
data.py | 151 normalized = _os.path.normpath(manpage) 152 _, ext = _os.path.splitext(normalized)
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/external/eigen/test/ |
umeyama.cpp | 46 Q.col(col) = colVec.normalized(); 59 Q.row(row) = rowVec.normalized();
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/external/eigen/unsupported/test/ |
EulerAngles.cpp | 165 q1 = AngleAxisType(a, Vector3::Random().normalized()); 175 q1.coeffs() = Quaternionx::Coefficients::Random().normalized();
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/external/freetype/src/gzip/ |
zutil.c | 77 * to large buffers (64K). Such pointers are normalized with a zero offset. 89 * will return a usable pointer which doesn't have to be normalized.
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/external/icu/icu4c/source/tools/gennorm2/ |
norms.h | 116 /** Has a one-way mapping which is comp-normalized. */ 118 /** Has a one-way mapping which is not comp-normalized but has a comp boundary before. */
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/external/iproute2/ |
README.distribution | 63 for the ("normalized") inverse of size TABLESIZE, covering its domain 0 90 4. The tables produced are all normalized for mean 0 and standard
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/external/iproute2/netem/ |
README.distribution | 65 for the ("normalized") inverse of size TABLESIZE, covering its domain 0 92 4. The tables produced are all normalized for mean 0 and standard
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/external/libopus/silk/ |
NLSF2A.c | 65 /* compute whitening filter coefficients from normalized line spectral frequencies */ 68 const opus_int16 *NLSF, /* I normalized line spectral frequencies in Q15, [ d ] */
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/external/mesa3d/src/gallium/auxiliary/gallivm/ |
lp_bld_arit.h | 118 * Set when the weights for normalized are prescaled, that is, in range 124 * Used internally when using wide intermediates for normalized lerps.
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/external/mesa3d/src/mesa/main/ |
format_utils.h | 221 uint8_t swizzle[4], bool *normalized); 230 const uint8_t swizzle[4], bool normalized, int count);
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/external/python/cpython2/Include/ |
longobject.h | 64 v must not be NULL, and must be a normalized long. 73 v must not be NULL, and must be a normalized long.
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/external/skia/src/gpu/ |
GrTextureProducer.h | 50 * be in texel units (rather than normalized) with 77 * a subrect of the copy. 'scaleAdjust' must be applied to the normalized texture coordinates
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/external/skia/src/gpu/effects/ |
GrEllipseEffect.fp | 70 // that is normalized by the larger radius. The scale uniform will be scale, 1/scale. The 71 // inverse squared radii uniform values are already in this normalized space. The center is
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/external/skia/src/gpu/gl/ |
GrGLProgram.h | 55 * We use the RT's size and origin to adjust from Skia device space to OpenGL normalized device 71 * Gets a float4 that adjusts the position from Skia device coords to GL's normalized device
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/external/skia/src/gpu/glsl/ |
GrGLSLGeometryProcessor.cpp | 22 // Emit the vertex position to the hardware in the normalized window coordinates it expects. 33 // normalized hardware window coordinates under the hood, once everything else has finished.
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/external/skia/src/gpu/vk/ |
GrVkPipelineState.h | 119 * We use the RT's size and origin to adjust from Skia device space to vulkan normalized device 135 * Gets a float4 that adjusts the position from Skia device coords to Vulkans normalized device
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/external/skia/src/pathops/ |
SkLineParameters.h | 21 // When a^2 + b^2 == 1, the line is normalized. 24 // Note that the distances below are not necessarily normalized. To get the true
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/external/skqp/src/gpu/effects/ |
GrEllipseEffect.fp | 70 // that is normalized by the larger radius. The scale uniform will be scale, 1/scale. The 71 // inverse squared radii uniform values are already in this normalized space. The center is
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