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  /cts/suite/audio_quality/test_description/processing/
check_spectrum_playback.py 34 # output: min value in negative side, normalized to 1.0
58 print "Normalized spectrum", spectrum
  /device/linaro/bootloader/edk2/AppPkg/Applications/Python/Python-2.7.10/Include/
longobject.h 64 v must not be NULL, and must be a normalized long.
73 v must not be NULL, and must be a normalized long.
  /device/linaro/bootloader/edk2/AppPkg/Applications/Python/Python-2.7.2/Include/
longobject.h 63 v must not be NULL, and must be a normalized long.
72 v must not be NULL, and must be a normalized long.
  /external/adhd/cras/src/dsp/
drc.h 75 * normalized frequency (in [0, 1], relative to half of the sample rate).
76 * PARAM_CROSSOVER_LOWER_FREQ - The lower frequency of the band, in normalized
  /external/chromium-trace/catapult/common/py_vulcanize/third_party/rcssmin/_setup/py2/
data.py 151 normalized = _os.path.normpath(manpage)
152 _, ext = _os.path.splitext(normalized)
  /external/chromium-trace/catapult/common/py_vulcanize/third_party/rcssmin/_setup/py3/
data.py 151 normalized = _os.path.normpath(manpage)
152 _, ext = _os.path.splitext(normalized)
  /external/chromium-trace/catapult/common/py_vulcanize/third_party/rjsmin/_setup/py2/
data.py 151 normalized = _os.path.normpath(manpage)
152 _, ext = _os.path.splitext(normalized)
  /external/chromium-trace/catapult/common/py_vulcanize/third_party/rjsmin/_setup/py3/
data.py 151 normalized = _os.path.normpath(manpage)
152 _, ext = _os.path.splitext(normalized)
  /external/eigen/test/
umeyama.cpp 46 Q.col(col) = colVec.normalized();
59 Q.row(row) = rowVec.normalized();
  /external/eigen/unsupported/test/
EulerAngles.cpp 165 q1 = AngleAxisType(a, Vector3::Random().normalized());
175 q1.coeffs() = Quaternionx::Coefficients::Random().normalized();
  /external/freetype/src/gzip/
zutil.c 77 * to large buffers (64K). Such pointers are normalized with a zero offset.
89 * will return a usable pointer which doesn't have to be normalized.
  /external/icu/icu4c/source/tools/gennorm2/
norms.h 116 /** Has a one-way mapping which is comp-normalized. */
118 /** Has a one-way mapping which is not comp-normalized but has a comp boundary before. */
  /external/iproute2/
README.distribution 63 for the ("normalized") inverse of size TABLESIZE, covering its domain 0
90 4. The tables produced are all normalized for mean 0 and standard
  /external/iproute2/netem/
README.distribution 65 for the ("normalized") inverse of size TABLESIZE, covering its domain 0
92 4. The tables produced are all normalized for mean 0 and standard
  /external/libopus/silk/
NLSF2A.c 65 /* compute whitening filter coefficients from normalized line spectral frequencies */
68 const opus_int16 *NLSF, /* I normalized line spectral frequencies in Q15, [ d ] */
  /external/mesa3d/src/gallium/auxiliary/gallivm/
lp_bld_arit.h 118 * Set when the weights for normalized are prescaled, that is, in range
124 * Used internally when using wide intermediates for normalized lerps.
  /external/mesa3d/src/mesa/main/
format_utils.h 221 uint8_t swizzle[4], bool *normalized);
230 const uint8_t swizzle[4], bool normalized, int count);
  /external/python/cpython2/Include/
longobject.h 64 v must not be NULL, and must be a normalized long.
73 v must not be NULL, and must be a normalized long.
  /external/skia/src/gpu/
GrTextureProducer.h 50 * be in texel units (rather than normalized) with
77 * a subrect of the copy. 'scaleAdjust' must be applied to the normalized texture coordinates
  /external/skia/src/gpu/effects/
GrEllipseEffect.fp 70 // that is normalized by the larger radius. The scale uniform will be scale, 1/scale. The
71 // inverse squared radii uniform values are already in this normalized space. The center is
  /external/skia/src/gpu/gl/
GrGLProgram.h 55 * We use the RT's size and origin to adjust from Skia device space to OpenGL normalized device
71 * Gets a float4 that adjusts the position from Skia device coords to GL's normalized device
  /external/skia/src/gpu/glsl/
GrGLSLGeometryProcessor.cpp 22 // Emit the vertex position to the hardware in the normalized window coordinates it expects.
33 // normalized hardware window coordinates under the hood, once everything else has finished.
  /external/skia/src/gpu/vk/
GrVkPipelineState.h 119 * We use the RT's size and origin to adjust from Skia device space to vulkan normalized device
135 * Gets a float4 that adjusts the position from Skia device coords to Vulkans normalized device
  /external/skia/src/pathops/
SkLineParameters.h 21 // When a^2 + b^2 == 1, the line is normalized.
24 // Note that the distances below are not necessarily normalized. To get the true
  /external/skqp/src/gpu/effects/
GrEllipseEffect.fp 70 // that is normalized by the larger radius. The scale uniform will be scale, 1/scale. The
71 // inverse squared radii uniform values are already in this normalized space. The center is

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