/external/icu/icu4c/source/i18n/ |
utf16collationiterator.h | 31 * Handles normalized UTF-16 text inline, with length or NUL-terminated. 168 // or the current segment had to be normalized so that 169 // [segmentStart..segmentLimit[ turned into the normalized string, 170 // corresponding to normalized.getBuffer()==start<=pos<=limit==start+normalized.length(). 178 UnicodeString normalized; member in class:FCDUTF16CollationIterator
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utf8collationiterator.cpp | 211 } else if(state == IN_NORMALIZED && pos != normalized.length()) { 212 c = normalized[pos++]; 248 U_ASSERT(pos < normalized.length()); 250 if(U16_IS_TRAIL(trail = normalized[pos])) { ++pos; } 292 } else if(state == IN_NORMALIZED && pos != normalized.length()) { 293 c = normalized.char32At(pos); 331 c = normalized.char32At(pos - 1); 362 (state == IN_NORMALIZED && pos == normalized.length())); 376 // The input text segment needed to be normalized. 390 // Collect the characters being checked, in case they need to be normalized [all...] |
/external/vulkan-validation-layers/libs/glm/detail/ |
type_half.inl | 123 // Normalized number 168 // less than half_MIN (f may be a small normalized 178 // E is between -10 and 0. F is a normalized float, 190 // our number normalized. Because of the way a half's bits 234 // E is greater than zero. F is a normalized float. 235 // We try to convert f to a normalized half.
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/frameworks/native/libs/vr/libdvrcommon/include/private/dvr/ |
numeric.h | 43 // @param x the angle to be normalized 45 // @return the value of x, normalized to the range [centre - 180, centre + 180] 53 // @param x the angle to be normalized 55 // @return the value of x, normalized to the range 84 vec2 normalized((pt - vec2(from.p1)).array() / vec2(from.GetSize()).array()); 85 return (normalized * vec2(to.GetSize())) + vec2(to.p1);
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/prebuilts/ndk/r16/sources/third_party/vulkan/src/libs/glm/detail/ |
type_half.inl | 123 // Normalized number 168 // less than half_MIN (f may be a small normalized 178 // E is between -10 and 0. F is a normalized float, 190 // our number normalized. Because of the way a half's bits 234 // E is greater than zero. F is a normalized float. 235 // We try to convert f to a normalized half.
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/common/ |
formats.cpp | 86 { false, false, false, false }, // Is normalized? 106 { false, false, false, false }, // Is normalized? 126 { false, false, false, false }, // Is normalized? 166 { false, false, false, false }, // Is normalized? 186 { false, false, false, false }, // Is normalized? 206 { false, false, false, false }, // Is normalized? 226 { false, false, false, false }, // Is normalized? 476 { false, false, false, false }, // Is normalized? 806 { false, false, false, false }, // Is normalized? 826 { false, false, false, false }, // Is normalized [all...] |
/external/apache-commons-math/src/main/java/org/apache/commons/math/random/ |
CorrelatedRandomVectorGenerator.java | 41 * {@link NormalizedRandomGenerator normalized values} like {@link 72 /** Storage for the normalized vector. */ 73 private final double[] normalized; field in class:CorrelatedRandomVectorGenerator 88 * @param generator underlying generator for uncorrelated normalized 111 normalized = new double[rank]; 121 * @param generator underlying generator for uncorrelated normalized 139 normalized = new double[rank]; 143 /** Get the underlying normalized components generator. 288 normalized[i] = generator.nextNormalizedDouble(); 296 correlated[i] += root.getEntry(i, j) * normalized[j] [all...] |
/external/deqp/framework/delibs/debase/ |
deFloat16Test.c | 110 /* Normalized -> zero */ 111 /* Absolute value: minimal 32-bit normalized */ 129 /* Normalized -> denormalized */ 149 /* Normalized -> normalized */ 150 /* Absolute value: 2^-14, minimal 16-bit normalized */ 153 /* Absolute value: 65504 - 2^-23, extremely near maximal 16-bit normalized */ 158 /* Absolute value: 65504, maximal 16-bit normalized */ 173 /* Normalized -> minimal/maximal normalized */ [all...] |
/packages/apps/Camera2/src/com/android/camera/one/v2/ |
AutoFocusHelper.java | 119 * @param nx x coordinate of the touch point, in normalized portrait coordinates. 120 * @param ny y coordinate of the touch point, in normalized portrait coordinates. 134 // nx, ny is normalized to the screen. 137 // Normalized coordinates, now rotated into sensor space. 162 * Normalized coordinates are referenced to portrait preview window with 178 * Normalized coordinates are referenced to portrait preview window with 194 * Normalized coordinates are referenced to portrait preview window with
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/external/freetype/include/freetype/ |
ftlcdfil.h | 67 * 1) It should be normalized, meaning the sum of the 5~components 91 * normalized. 94 * normalized. 96 * - [0x19 0x33 0x66 0x4c 0x19] is beveled and normalized but not 99 * - [0x00 0x4c 0x66 0x4c 0x00] is boxily beveled and normalized but not 102 * - [0x00 0x55 0x56 0x55 0x00] is boxy, normalized, and almost 105 * - [0x08 0x4D 0x56 0x4D 0x08] is beveled, normalized and, almost 151 * It is a beveled, normalized, and color-balanced five-tap filter 162 * It is a boxy, normalized, and color-balanced three-tap filter that
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/external/icu/icu4c/source/common/unicode/ |
unorm2.h | 70 * equivalent text, without having to be fully normalized. 228 * @param filterSet USet which determines the characters to be normalized 268 * Writes the normalized form of the source string to the destination string 274 * @param dest destination string; its contents is replaced with normalized src 289 * Appends the normalized form of the second string to the first string 291 * The result is normalized if the first string was normalized. 294 * @param first string, should be normalized 297 * @param second string, will be normalized 314 * The result is normalized if both the strings were normalized [all...] |
/frameworks/compile/slang/ |
slang_rs_export_element.cpp | 37 bool normalized; member in struct:slang::DataElementInfo 61 EI->normalized = DataElementInfoTable[i].normalized; 97 EI->normalized); 112 EI->normalized);
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/packages/apps/Camera2/src/com/android/camera/one/v2/autofocus/ |
PointMeteringParameters.java | 45 * normalized portrait coordinates such that (0, 0) is top left 48 * normalized portrait coordinates such that (0, 0) is top left 99 // point is normalized to the screen. 103 // Normalized coordinates, now rotated into sensor space. 128 * returns normalized sensor coordinates \in [0, 1]^2 depending on how the
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/external/mesa3d/src/mesa/vbo/ |
vbo_attrib_tmp.h | 133 * normalized fixed-point data to floating-point data. In the OpenGL 3.2 139 * used for signed normalized fixed-point parameters in GL commands, such 145 * used for signed normalized fixed-point texture or floating point values." 206 #define ATTR_UI(ctx, val, type, normalized, attr, arg) do { \ 208 if (normalized) { \ 214 if (normalized) { \ 228 #define ATTR_UI_INDEX(ctx, val, type, normalized, index, arg) do { \ 230 ATTR_UI(ctx, val, (type), normalized, 0, (arg)); \ 232 ATTR_UI(ctx, val, (type), normalized, VBO_ATTRIB_GENERIC0 + (index), (arg)); \ 1136 TAG(VertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, [all...] |
/external/vulkan-validation-layers/libs/glm/gtc/ |
packing.hpp | 54 /// First, converts the normalized floating-point value v into a 8-bit integer value. 67 /// Convert a single 8-bit integer to a normalized floating-point value. 79 /// First, converts each component of the normalized floating-point value v into 8-bit integer values. 96 /// Then, each component is converted to a normalized floating-point value to generate the returned two-component vector. 111 /// First, converts the normalized floating-point value v into 8-bit integer value. 125 /// Then, the value is converted to a normalized floating-point value to generate the returned scalar. 137 /// First, converts each component of the normalized floating-point value v into 8-bit integer values. 154 /// Then, each component is converted to a normalized floating-point value to generate the returned two-component vector. 169 /// First, converts the normalized floating-point value v into a 16-bit integer value. 183 /// Then, the value is converted to a normalized floating-point value to generate the returned scalar [all...] |
/prebuilts/ndk/r16/sources/third_party/vulkan/src/libs/glm/gtc/ |
packing.hpp | 54 /// First, converts the normalized floating-point value v into a 8-bit integer value. 67 /// Convert a single 8-bit integer to a normalized floating-point value. 79 /// First, converts each component of the normalized floating-point value v into 8-bit integer values. 96 /// Then, each component is converted to a normalized floating-point value to generate the returned two-component vector. 111 /// First, converts the normalized floating-point value v into 8-bit integer value. 125 /// Then, the value is converted to a normalized floating-point value to generate the returned scalar. 137 /// First, converts each component of the normalized floating-point value v into 8-bit integer values. 154 /// Then, each component is converted to a normalized floating-point value to generate the returned two-component vector. 169 /// First, converts the normalized floating-point value v into a 16-bit integer value. 183 /// Then, the value is converted to a normalized floating-point value to generate the returned scalar [all...] |
/external/icu/android_icu4j/src/main/java/android/icu/text/ |
Normalizer.java | 88 * It allows to work on strings that are not necessarily normalized 104 * normalized (NFD) for such a process. The FCD quick check will return YES for 114 * string search, normalized strings may be useful for string equivalence 120 * character encodings the Unicode text needs to be normalized to NFC. 126 * iterate through characters in the normalized output. 360 * requires raw text at some times and normalized text at others, you can 486 * Indicates that string is not in the normalized format 491 * Indicates that string is in the normalized format 496 * Indicates it cannot be determined if string is in the normalized 558 * normalized form of a given string [all...] |
/external/icu/icu4j/main/classes/core/src/com/ibm/icu/text/ |
Normalizer.java | 87 * It allows to work on strings that are not necessarily normalized 103 * normalized (NFD) for such a process. The FCD quick check will return YES for 113 * string search, normalized strings may be useful for string equivalence 119 * character encodings the Unicode text needs to be normalized to NFC. 125 * iterate through characters in the normalized output. 349 * requires raw text at some times and normalized text at others, you can 470 * Indicates that string is not in the normalized format 476 * Indicates that string is in the normalized format 482 * Indicates it cannot be determined if string is in the normalized 549 * normalized form of a given string [all...] |
/external/icu/android_icu4j/src/main/java/android/icu/impl/coll/ |
FCDUTF16CollationIterator.java | 241 // The input text segment needed to be normalized. 321 // The input text segment needed to be normalized. 378 if(normalized == null) { 379 normalized = new StringBuilder(); 382 nfcImpl.decompose(rawSeq, from, to, normalized, to - from); 387 seq = normalized; 389 limit = start + normalized.length(); 414 // or the current segment had to be normalized so that 415 // rawSeq[segmentStart..segmentLimit[ turned into the normalized string, 416 // corresponding to seq==normalized && 0==start<=pos<=limit==start+normalized.length() 424 private StringBuilder normalized; external variable declarations [all...] |
/external/icu/icu4j/main/classes/collate/src/com/ibm/icu/impl/coll/ |
FCDUTF16CollationIterator.java | 239 // The input text segment needed to be normalized. 319 // The input text segment needed to be normalized. 376 if(normalized == null) { 377 normalized = new StringBuilder(); 380 nfcImpl.decompose(rawSeq, from, to, normalized, to - from); 385 seq = normalized; 387 limit = start + normalized.length(); 412 // or the current segment had to be normalized so that 413 // rawSeq[segmentStart..segmentLimit[ turned into the normalized string, 414 // corresponding to seq==normalized && 0==start<=pos<=limit==start+normalized.length() 422 private StringBuilder normalized; external variable declarations [all...] |
/external/mesa3d/src/gallium/docs/source/ |
format.rst | 21 - ``SNORM``: N bit signed integer normalized to [-1 ... 1] 25 - ``NORM``: Normalized integers, signed or unsigned per channel 27 - ``UNORM``: N bit unsigned integer normalized to [0 ... 1]
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/external/vulkan-validation-layers/libs/glm/gtx/ |
matrix_query.hpp | 76 /// Return whether a matrix is a normalized matrix. 81 /// Return whether a matrix is a normalized matrix. 86 /// Return whether a matrix is a normalized matrix.
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vector_angle.hpp | 59 //! Parameters need to be normalized. 67 //! Parameters need to be normalized. 75 //! Parameters need to be normalized.
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/frameworks/av/media/libstagefright/codecs/amrwbenc/inc/ |
math_op.h | 32 Word32 * frac, /* (i/o) Q31: normalized value (1.0 < frac <= 0.5) */ 41 Word32 Dot_product12( /* (o) Q31: normalized result (1 < val <= -1) */ 48 Word32 Dot_product12_asm( /* (o) Q31: normalized result (1 < val <= -1) */
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/prebuilts/ndk/r16/sources/third_party/vulkan/src/libs/glm/gtx/ |
matrix_query.hpp | 76 /// Return whether a matrix is a normalized matrix. 81 /// Return whether a matrix is a normalized matrix. 86 /// Return whether a matrix is a normalized matrix.
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