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/external/swiftshader/third_party/LLVM/lib/ExecutionEngine/Interpreter/
LLVMInterpreter.vcxproj
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Platform
>Win32</
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>x64</
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/external/swiftshader/third_party/LLVM/lib/ExecutionEngine/JIT/
LLVMJIT.vcxproj
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Platform
>Win32</
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>x64</
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/external/swiftshader/third_party/LLVM/lib/ExecutionEngine/
LLVMExecutionEngine.vcxproj
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Platform
>Win32</
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>x64</
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/external/swiftshader/third_party/LLVM/lib/ExecutionEngine/RuntimeDyld/
LLVMRuntimeDyld.vcxproj
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Platform
>Win32</
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Platform
>x64</
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/external/swiftshader/third_party/LLVM/lib/MC/
LLVMMC.vcxproj
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Platform
>Win32</
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>x64</
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>Win32</
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>x64</
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/external/swiftshader/third_party/LLVM/lib/MC/MCDisassembler/
LLVMMCDisassembler.vcxproj
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Platform
>Win32</
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>x64</
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>x64</
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/external/swiftshader/third_party/LLVM/lib/MC/MCParser/
LLVMMCParser.vcxproj
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Platform
>Win32</
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Platform
>x64</
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>Win32</
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Platform
>x64</
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/external/swiftshader/third_party/LLVM/lib/Object/
LLVMObject.vcxproj
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>Win32</
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>x64</
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>x64</
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/external/swiftshader/third_party/LLVM/lib/TableGen/
LLVMTableGen.vcxproj
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>Win32</
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/external/swiftshader/third_party/LLVM/lib/Target/
LLVMTarget.vcxproj
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>Win32</
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/external/swiftshader/third_party/LLVM/lib/Target/X86/AsmParser/
LLVMX86AsmParser.vcxproj
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Platform
>Win32</
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>x64</
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>Win32</
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/external/swiftshader/third_party/LLVM/lib/Target/X86/InstPrinter/
LLVMX86AsmPrinter.vcxproj
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>Win32</
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>x64</
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>x64</
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/external/swiftshader/third_party/LLVM/lib/Target/X86/TargetInfo/
LLVMX86Info.vcxproj
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Platform
>Win32</
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>x64</
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/external/swiftshader/third_party/LLVM/lib/Target/X86/Utils/
LLVMX86Utils.vcxproj
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Platform
>Win32</
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/external/swiftshader/third_party/LLVM/lib/Transforms/IPO/
LLVMipo.vcxproj
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Platform
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Platform
>x64</
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/external/swiftshader/third_party/LLVM/lib/Transforms/InstCombine/
LLVMInstCombine.vcxproj
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Platform
>Win32</
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Platform
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/external/swiftshader/third_party/LLVM/lib/Transforms/Instrumentation/
LLVMInstrumentation.vcxproj
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Platform
>Win32</
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Platform
>x64</
Platform
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/external/swiftshader/third_party/LLVM/lib/Transforms/Scalar/
LLVMScalarOpts.vcxproj
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Platform
>Win32</
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Platform
>x64</
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Platform
>x64</
Platform
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/external/swiftshader/third_party/LLVM/lib/Transforms/Utils/
LLVMTransformUtils.vcxproj
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Platform
>Win32</
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Platform
>x64</
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/external/swiftshader/third_party/LLVM/lib/VMCore/
LLVMCore.vcxproj
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Platform
>Win32</
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Platform
>x64</
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Platform
>x64</
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/DisplacementMap/OGLES2/Build/WindowsVC2010/
OGLES2DisplacementMap.vcxproj
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Platform
>Win32</
Platform
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>x64</
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>Win32</
Platform
>
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<
Platform
>x64</
Platform
>
27
<PropertyGroup Condition="'$(Configuration)|$(
Platform
)'=='Debug|Win32'" Label="Configuration">
33
<PropertyGroup Condition="'$(Configuration)|$(
Platform
)'=='Debug|x64'" Label="Configuration">
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/external/tensorflow/tensorflow/compiler/xla/service/
device_memory_allocator.h
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#include "tensorflow/core/
platform
/stream_executor_no_cuda.h"
25
#include "tensorflow/core/
platform
/types.h"
31
//
platform
.
34
// Parameter
platform
indicates which
platform
the allocator allocates memory
36
explicit DeviceMemoryAllocator(const perftools::gputools::
Platform
*
platform
)
37
: platform_(
platform
) {}
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// Return the
platform
that the allocator allocates memory on.
52
const perftools::gputools::
Platform
* platform() const { return platform_;
function in class:xla::DeviceMemoryAllocator
[
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/external/tpm2/
PowerPlat.c
2
// Trusted
Platform
Module Library
9
#include "
Platform
.h"
16
// Signal
platform
power on
70
// Signal
platform
power off
/external/v8/src/profiler/
tracing-cpu-profiler.h
8
#include "include/v8-
platform
.h"
12
#include "src/base/
platform
/mutex.h"
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private v8::
Platform
::TraceStateObserver {
26
// v8::
Platform
::TraceStateObserver
/external/webrtc/
Android.mk
4
# uses Android.mk files too, but they're not compatible with the
Platform
Completed in 1680 milliseconds
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>>