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Searched
full:precision
(Results
1426 - 1450
of
7852
) sorted by null
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/hardware/intel/img/psb_video/src/android/
psb_output_android.h
20
* IN NO EVENT SHALL
PRECISION
INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
/hardware/intel/img/psb_video/src/hwdefs/
dxva_fw_flags.h
20
* IN NO EVENT SHALL
PRECISION
INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
msvdx_defs.h
20
* IN NO EVENT SHALL
PRECISION
INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
msvdx_offsets.h
20
* IN NO EVENT SHALL
PRECISION
INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
topazhp_multicore_regs_old.h
20
* IN NO EVENT SHALL
PRECISION
INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
/hardware/intel/img/psb_video/src/
psb_ws_driver.h
20
* IN NO EVENT SHALL
PRECISION
INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
tng_trace.h
20
* IN NO EVENT SHALL
PRECISION
INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
tng_yuv_processor.h
20
* IN NO EVENT SHALL
PRECISION
INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
/packages/services/Car/evs/app/
shader_projectedTex.h
37
"
precision
mediump float; \n"
/prebuilts/clang/host/darwin-x86/clang-4053586/prebuilt_include/llvm/include/llvm/Support/
NativeFormatting.h
45
Optional<size_t>
Precision
= None);
ScaledNumber.h
278
/// losing
precision
only when necessary.
329
/// Get the sum of two scaled numbers with as much
precision
as possible.
369
/// Get LHS minus RHS with as much
precision
as possible.
426
unsigned
Precision
);
428
unsigned
Precision
);
474
/// ScaledNumber implements most arithmetic operations.
Precision
is kept
583
/// \c
Precision
indicates the number of decimal digits of
precision
to use;
587
/// to convert without scientific notation and has more than \c
Precision
589
/// digit past zero. E.g., assuming 10 digits of
precision
[
all
...]
/prebuilts/clang/host/darwin-x86/clang-4393122/include/llvm/Support/
NativeFormatting.h
45
Optional<size_t>
Precision
= None);
ScaledNumber.h
278
/// losing
precision
only when necessary.
329
/// Get the sum of two scaled numbers with as much
precision
as possible.
369
/// Get LHS minus RHS with as much
precision
as possible.
426
unsigned
Precision
);
428
unsigned
Precision
);
474
/// ScaledNumber implements most arithmetic operations.
Precision
is kept
583
/// \c
Precision
indicates the number of decimal digits of
precision
to use;
587
/// to convert without scientific notation and has more than \c
Precision
589
/// digit past zero. E.g., assuming 10 digits of
precision
[
all
...]
/prebuilts/clang/host/darwin-x86/clang-4479392/include/llvm/Support/
NativeFormatting.h
45
Optional<size_t>
Precision
= None);
ScaledNumber.h
278
/// losing
precision
only when necessary.
329
/// Get the sum of two scaled numbers with as much
precision
as possible.
369
/// Get LHS minus RHS with as much
precision
as possible.
426
unsigned
Precision
);
428
unsigned
Precision
);
474
/// ScaledNumber implements most arithmetic operations.
Precision
is kept
583
/// \c
Precision
indicates the number of decimal digits of
precision
to use;
587
/// to convert without scientific notation and has more than \c
Precision
589
/// digit past zero. E.g., assuming 10 digits of
precision
[
all
...]
/prebuilts/clang/host/darwin-x86/clang-4579689/include/llvm/Support/
NativeFormatting.h
45
Optional<size_t>
Precision
= None);
ScaledNumber.h
278
/// losing
precision
only when necessary.
329
/// Get the sum of two scaled numbers with as much
precision
as possible.
369
/// Get LHS minus RHS with as much
precision
as possible.
426
unsigned
Precision
);
428
unsigned
Precision
);
474
/// ScaledNumber implements most arithmetic operations.
Precision
is kept
583
/// \c
Precision
indicates the number of decimal digits of
precision
to use;
587
/// to convert without scientific notation and has more than \c
Precision
589
/// digit past zero. E.g., assuming 10 digits of
precision
[
all
...]
/prebuilts/clang/host/darwin-x86/clang-4630689/include/llvm/Support/
NativeFormatting.h
45
Optional<size_t>
Precision
= None);
ScaledNumber.h
278
/// losing
precision
only when necessary.
329
/// Get the sum of two scaled numbers with as much
precision
as possible.
369
/// Get LHS minus RHS with as much
precision
as possible.
426
unsigned
Precision
);
428
unsigned
Precision
);
474
/// ScaledNumber implements most arithmetic operations.
Precision
is kept
583
/// \c
Precision
indicates the number of decimal digits of
precision
to use;
587
/// to convert without scientific notation and has more than \c
Precision
589
/// digit past zero. E.g., assuming 10 digits of
precision
[
all
...]
/prebuilts/clang/host/darwin-x86/clang-4639204/include/llvm/Support/
NativeFormatting.h
45
Optional<size_t>
Precision
= None);
ScaledNumber.h
278
/// losing
precision
only when necessary.
329
/// Get the sum of two scaled numbers with as much
precision
as possible.
369
/// Get LHS minus RHS with as much
precision
as possible.
426
unsigned
Precision
);
428
unsigned
Precision
);
474
/// ScaledNumber implements most arithmetic operations.
Precision
is kept
583
/// \c
Precision
indicates the number of decimal digits of
precision
to use;
587
/// to convert without scientific notation and has more than \c
Precision
589
/// digit past zero. E.g., assuming 10 digits of
precision
[
all
...]
/prebuilts/clang/host/darwin-x86/clang-4691093/include/llvm/Support/
NativeFormatting.h
45
Optional<size_t>
Precision
= None);
ScaledNumber.h
278
/// losing
precision
only when necessary.
329
/// Get the sum of two scaled numbers with as much
precision
as possible.
369
/// Get LHS minus RHS with as much
precision
as possible.
426
unsigned
Precision
);
428
unsigned
Precision
);
474
/// ScaledNumber implements most arithmetic operations.
Precision
is kept
583
/// \c
Precision
indicates the number of decimal digits of
precision
to use;
587
/// to convert without scientific notation and has more than \c
Precision
589
/// digit past zero. E.g., assuming 10 digits of
precision
[
all
...]
/prebuilts/clang/host/linux-x86/clang-4053586/prebuilt_include/llvm/include/llvm/Support/
NativeFormatting.h
45
Optional<size_t>
Precision
= None);
ScaledNumber.h
278
/// losing
precision
only when necessary.
329
/// Get the sum of two scaled numbers with as much
precision
as possible.
369
/// Get LHS minus RHS with as much
precision
as possible.
426
unsigned
Precision
);
428
unsigned
Precision
);
474
/// ScaledNumber implements most arithmetic operations.
Precision
is kept
583
/// \c
Precision
indicates the number of decimal digits of
precision
to use;
587
/// to convert without scientific notation and has more than \c
Precision
589
/// digit past zero. E.g., assuming 10 digits of
precision
[
all
...]
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