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full:rasterization
(Results
226 - 250
of
336
) sorted by null
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.2.x/
gles3-565-no-depth-no-stencil.txt
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
binner.cpp
82
/// of
rasterization
. This avoids unnecessary FP->fixed conversions.
133
/// Bounding box needs to be expanded by 1/512 before snapping to 16.8 for conservative
rasterization
160
// Conservative
Rasterization
requires degenerate tris to have constant attribute interpolation
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/external/swiftshader/src/D3D8/
Direct3D8.cpp
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/external/deqp/
AndroidGen.mk
190
external/vulkancts/modules/vulkan/
rasterization
/vktRasterizationTests.cpp \
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/
gles3-565-no-depth-no-stencil.txt
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.4.x/
gles3-565-no-depth-no-stencil.txt
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/master/
gles3-565-no-depth-no-stencil.txt
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
esextcTessellationShaderUtils.cpp
77
/* Disable
rasterization
, if it's enabled */
169
/* Bring the
rasterization
back up, if it was enabled prior to this call */
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esextcTessellationShaderVertexOrdering.cpp
175
/* Disable
rasterization
*/
/external/mesa3d/src/gallium/drivers/llvmpipe/
lp_setup.c
172
*
rasterization
(not in the same context at least) which is what the
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lp_rast_tri.c
29
*
Rasterization
for binned triangles within a tile
lp_setup_line.c
717
* scissor edge this is, so
rasterization
would treat them differently
/external/mesa3d/src/mesa/drivers/dri/i965/
brw_context.h
81
* unit holding
rasterization
and interpolation parameters.
138
*
rasterization
. Interpolation coefficients are calculated.
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brw_sf_emit.c
296
*
rasterization
:
/external/deqp/doc/
GLES3 Negative API Functions.txt
332
Rasterization
API functions
/external/deqp/external/vulkancts/modules/vulkan/tessellation/
vktTessellationCoordinatesTests.cpp
528
// Pipeline: set up vertex processing without
rasterization
/external/deqp/modules/gles31/functional/
es31fNegativeFragmentApiTests.cpp
276
//
Rasterization
API functions
es31fTessellationGeometryInteractionTests.cpp
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/external/mesa3d/docs/relnotes/
11.0.0.html
152
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90749">Bug 90749</a> - [BDW Bisected]dEQP-GLES3.functional.
rasterization
.fbo.rbo_multisample_max.primitives.lines_wide fails</li>
/external/mesa3d/docs/specs/
MESA_shader_integer_functions.txt
102
(
Rasterization
)
/external/mesa3d/src/gallium/drivers/freedreno/
freedreno_screen.c
403
* bug.. dEQP-GLES3.functional.
rasterization
.primitives.lines_wide
/external/mesa3d/src/mesa/drivers/dri/i915/
intel_context.c
537
fprintf(stderr, "disabling 3D
rasterization
\n");
/external/mesa3d/src/mesa/drivers/dri/r200/
r200_tcl.c
578
"
Rasterization
fallback",
/frameworks/base/media/mca/filterfw/native/core/
shader_program.h
127
//
rasterization
. Note, that these functions will ONLY take effect if
/external/mesa3d/src/gallium/docs/source/
tgsi.rst
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