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  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.2.x/
gles3-565-no-depth-no-stencil.txt     [all...]
  /external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
binner.cpp 82 /// of rasterization. This avoids unnecessary FP->fixed conversions.
133 /// Bounding box needs to be expanded by 1/512 before snapping to 16.8 for conservative rasterization
160 // Conservative Rasterization requires degenerate tris to have constant attribute interpolation
    [all...]
  /external/swiftshader/src/D3D8/
Direct3D8.cpp     [all...]
  /external/deqp/
AndroidGen.mk 190 external/vulkancts/modules/vulkan/rasterization/vktRasterizationTests.cpp \
    [all...]
  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/
gles3-565-no-depth-no-stencil.txt     [all...]
  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.4.x/
gles3-565-no-depth-no-stencil.txt     [all...]
  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/master/
gles3-565-no-depth-no-stencil.txt     [all...]
  /external/deqp/external/openglcts/modules/glesext/tessellation_shader/
esextcTessellationShaderUtils.cpp 77 /* Disable rasterization, if it's enabled */
169 /* Bring the rasterization back up, if it was enabled prior to this call */
    [all...]
esextcTessellationShaderVertexOrdering.cpp 175 /* Disable rasterization */
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_setup.c 172 * rasterization (not in the same context at least) which is what the
    [all...]
lp_rast_tri.c 29 * Rasterization for binned triangles within a tile
lp_setup_line.c 717 * scissor edge this is, so rasterization would treat them differently
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_context.h 81 * unit holding rasterization and interpolation parameters.
138 * rasterization. Interpolation coefficients are calculated.
    [all...]
brw_sf_emit.c 296 * rasterization:
  /external/deqp/doc/
GLES3 Negative API Functions.txt 332 Rasterization API functions
  /external/deqp/external/vulkancts/modules/vulkan/tessellation/
vktTessellationCoordinatesTests.cpp 528 // Pipeline: set up vertex processing without rasterization
  /external/deqp/modules/gles31/functional/
es31fNegativeFragmentApiTests.cpp 276 // Rasterization API functions
es31fTessellationGeometryInteractionTests.cpp     [all...]
  /external/mesa3d/docs/relnotes/
11.0.0.html 152 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90749">Bug 90749</a> - [BDW Bisected]dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.lines_wide fails</li>
  /external/mesa3d/docs/specs/
MESA_shader_integer_functions.txt 102 (Rasterization)
  /external/mesa3d/src/gallium/drivers/freedreno/
freedreno_screen.c 403 * bug.. dEQP-GLES3.functional.rasterization.primitives.lines_wide
  /external/mesa3d/src/mesa/drivers/dri/i915/
intel_context.c 537 fprintf(stderr, "disabling 3D rasterization\n");
  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_tcl.c 578 "Rasterization fallback",
  /frameworks/base/media/mca/filterfw/native/core/
shader_program.h 127 // rasterization. Note, that these functions will ONLY take effect if
  /external/mesa3d/src/gallium/docs/source/
tgsi.rst     [all...]

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