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/external/protobuf/objectivec/DevTools/
full_mac_build.sh
3
# Helper to do build so you don't have to
remember
all the steps/args.
/external/python/cpython2/Doc/howto/
cporting.rst
51
:c:type:`PyBytes` for binary data. It's also important to
remember
that
/external/python/cpython2/Doc/using/
mac.rst
49
Apple-controlled and are used by Apple- or third-party software.
Remember
that
/external/python/cpython2/Lib/email/
utils.py
159
#
Remember
offset is in seconds west of UTC, but the timezone is in
/external/python/cpython2/Lib/test/
test_socketserver.py
40
#
Remember
real select() to avoid interferences with mocking
/external/python/cpython2/Mac/Demo/
textedit.html
88
and sets things up for menu disable to work.
Remember
, the <code>makeusermenus</code> is called
/external/python/cpython2/Objects/stringlib/
formatter.h
870
/*
Remember
not to modify what pnumeric_chars points to. it
874
/* Is a sign character present in the output? If so,
remember
it
1029
/* Is a sign character present in the output? If so,
remember
it
[
all
...]
/external/python/cpython2/Tools/scripts/
mailerdaemon.py
195
#
Remember
them
/external/python/cpython3/Doc/howto/
cporting.rst
51
:c:type:`PyBytes` for binary data. It's also important to
remember
that
/external/python/cpython3/Doc/using/
mac.rst
42
Apple-controlled and are used by Apple- or third-party software.
Remember
that
/external/python/cpython3/Lib/
copy.py
255
Because we
remember
objects by their id, we have
/external/python/cpython3/Lib/curses/
textpad.py
88
#
Remember
where to put the cursor back since we are in insert_mode
/external/python/cpython3/Lib/email/
quoprimime.py
52
# space-wise.
Remember
that headers and bodies have different sets of safe
/external/python/cpython3/Modules/_ctypes/
ctypes.h
189
remember
is that in PyCArrayType_new the ffi_type fields must be filled in -
/external/python/cpython3/Tools/scripts/
mailerdaemon.py
203
#
Remember
them
/external/sl4a/ScriptingLayerForAndroid/res/values/
strings.xml
205
<string name="findreplace_undo_reminder">
Remember
you can use the volume keys to undo mistakes.</string>
/external/swiftshader/third_party/LLVM/docs/HistoricalNotes/
2001-02-09-AdveCommentsResponse.txt
86
No, it isn't.
Remember
that the bytecode encoding saves value slots into
/external/swiftshader/third_party/LLVM/include/llvm/ExecutionEngine/
JITMemoryManager.h
100
/// and
remember
where it is in case the client wants to deallocate it.
/external/swiftshader/third_party/LLVM/include/llvm/MC/
MCContext.h
109
/// We need a deterministic iteration order, so we
remember
the order
/external/swiftshader/third_party/LLVM/lib/CodeGen/SelectionDAG/
ScheduleDAGList.cpp
212
//
Remember
if this is a noop hazard.
/external/swiftshader/third_party/LLVM/lib/MC/
MCSectionMachO.cpp
239
//
Remember
the TypeID.
/external/swiftshader/third_party/LLVM/lib/Support/
StringMap.cpp
83
// Skip over tombstones. However,
remember
the first one we see.
/external/swiftshader/third_party/LLVM/lib/Target/X86/
README-X86-64.txt
59
The idea is that it saves callers from having to
remember
this value,
/external/swiftshader/third_party/LLVM/lib/Transforms/Scalar/
Sink.cpp
128
// Walk the basic block bottom-up.
Remember
if we saw a store.
/external/swiftshader/third_party/LLVM/lib/Transforms/Utils/
LCSSA.cpp
245
//
Remember
that this phi makes the value alive in this block.
Completed in 1189 milliseconds
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