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  /external/annotation-tools/scene-lib/
build.xml 2 <project name="scene-lib" default="bin">
215 <target name="test-scene-lib" depends="init, bin">
241 that the relative path for ${scene-lib} works only if this target
245 dir="${scene-lib}/src/annotations/tests"
246 but there are other uses of ${scene-lib} in this target.
249 output="${scene-lib}/test/annotations/tests/executable/example-stdout.jaif"
251 <arg value="${scene-lib}/test/annotations/tests/executable/example-input.jaif" />
253 <arg value="${scene-lib}/test/annotations/tests/executable/example-output.jaif" />
256 <filesmatch file1="${scene-lib}/test/annotations/tests/executable/example-output.jaif.goal"
257 file2="${scene-lib}/test/annotations/tests/executable/example-output.jaif"/
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  /external/annotation-tools/scene-lib/src/annotations/io/
IndexFileWriter.java 51 final AScene scene; field in class:IndexFileWriter
66 super(IndexFileWriter.this.scene);
424 : scene.packages.entrySet()) {
437 : scene.classes.entrySet()) {
524 private IndexFileWriter(AScene scene,
526 this.scene = scene;
533 * Writes the annotations in <code>scene</code> and their definitions to
545 * <li>There is one case in which, even if a scene is written successfully,
546 * reading it back in produces a different scene. Consider a scen
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  /developers/samples/android/ui/transition/FragmentTransition/Application/src/main/java/com/example/android/fragmenttransition/
DetailFragment.java 24 import android.transition.Scene;
85 // this a Scene.
146 final Scene scene = Scene.getSceneForLayout((ViewGroup) getView(), local
148 TransitionManager.go(scene);
150 bind(scene.getSceneRoot());
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_setup_context.h 92 struct lp_scene *scene; /**< current scene being built */ member in struct:lp_setup_context
127 SETUP_FLUSHED, /**< scene is null */
128 SETUP_CLEARED, /**< scene exists but has only clears */
129 SETUP_ACTIVE /**< scene exists and has at least one draw/query */
133 const struct lp_rast_state *stored; /**< what's in the scene */
212 lp_setup_alloc_triangle(struct lp_scene *scene,
  /frameworks/support/transition/src/androidTest/java/androidx/transition/
TransitionManagerTest.java 41 private Scene[] mScenes = new Scene[2];
47 mScenes[0] = Scene.getSceneForLayout(root, R.layout.support_scene0, activity);
48 mScenes[1] = Scene.getSceneForLayout(root, R.layout.support_scene1, activity);
83 // Let the main thread catch up with the scene change
134 assertThat(Scene.getCurrentScene(root), is(mScenes[0]));
136 assertThat(Scene.getCurrentScene(root), is(mScenes[1]));
  /external/ImageMagick/coders/
icon.c 417 " scene = %.20g",(double) i);
475 if (image->scene >= (image_info->scene+image_info->number_scenes-1))
724 if (image->scene >= (image_info->scene+image_info->number_scenes-1))
879 scene;
920 images=AutoResizeImage(image,option,&scene,exception);
926 scene=0;
932 scene++;
941 (void) WriteBlobLSBShort(image,(unsigned char) scene);
871 scene; local
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gray.c 117 scene;
168 while (image->scene < image_info->scene)
173 image->scene++;
183 scene=0;
192 if (image->scene >= (image_info->scene+image_info->number_scenes-1))
198 if (scene == 0)
262 if (image->scene >= (image_info->scene+image_info->number_scenes-1)
114 scene; local
382 scene; local
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  /cts/tests/openglperf2/jni/reference/
ReferenceRenderer.cpp 16 #include "scene/flocking/FlockingScene.h"
17 #include "scene/glowing/GlowingScene.h"
99 __android_log_print(ANDROID_LOG_ERROR, "ReferenceRenderer", "Error when rendering scene");
  /developers/samples/android/ui/transition/FragmentTransition/
template-params.xml 54 <android>android.transition.Scene</android>
73 instantiate a Scene for the initial state of Transition, as we never
80 [4]: http://developer.android.com/reference/android/transition/TransitionManager.html#go(android.transition.Scene)
  /frameworks/base/tests/TransitionTests/src/com/android/transitiontests/
Reparenting.java 23 import android.transition.Scene;
60 Scene newScene = new Scene(mSceneRoot);
CrossfadeImage.java 24 import android.transition.Scene;
33 Scene mScene1, mScene2;
  /external/v8/benchmarks/
raytrace.js 17 // the scene was ray traced correctly.
60 // flog/scene.js
298 Flog.RayTracer.Scene = Class.create();
300 Flog.RayTracer.Scene.prototype = {
642 renderScene: function(scene, canvas){
659 var ray = scene.camera.getRay(xp, yp);
661 var color = this.getPixelColor(ray, scene);
667 throw new Error("Scene rendered incorrectly");
671 getPixelColor: function(ray, scene){
672 var info = this.testIntersection(ray, scene, null)
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  /external/annotation-tools/annotation-file-utilities/
.classpath 7 <classpathentry combineaccessrules="false" kind="src" path="/scene-lib"/>
  /external/skia/tools/viewer/
SkottieSlide.h 14 namespace sksg { class Scene; }
  /frameworks/support/leanback/src/main/java/androidx/leanback/widget/
TitleHelper.java 29 * Assumes the TitleView is overlayed on the topmost portion of the scene root view.
41 // should take focus comes before the TitleView in a focus search starting at the scene root.
99 * Returns the scene root ViewGroup.
115 * may be used to manage focus switching between the title view and scene root.
  /external/annotation-tools/scene-lib/src/annotations/el/
AScene.java 17 * An <code>AScene</code> (annotated scene) represents the annotations on a
58 /** This scene's annotated packages; map key is package name */
70 /** This scene's annotated classes; map key is class name */
95 public AScene(AScene scene) {
96 for (String key : scene.packages.keySet()) {
97 AElement val = scene.packages.get(key);
100 for (String key : scene.imports.keySet()) {
102 Set<String> value = scene.imports.get(key);
107 for (String key : scene.classes.keySet()) {
108 AClass clazz = scene.classes.get(key)
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  /external/annotation-tools/buildtest/
buildtest 29 ant test-annotation-scene-lib 2>&1 > test-annotation-scene-lib.log
  /external/annotation-tools/scene-lib/src/annotations/tools/
IndexFileMerger.java 49 // collect annotations into scene
65 AScene scene = new AScene(); local
94 IndexFileParser.parseFile(inputPath, scene);
110 new DefCollector(scene) {
127 for (Map.Entry<String, AClass> entry : scene.classes.entrySet()) {
260 scene.classes.vivify(key).tlAnnotationsHere.add(afAnno);
262 scene.prune();
266 IndexFileWriter.write(scene, new PrintWriter(System.out, true));
  /frameworks/support/samples/SupportTransitionDemos/src/main/res/values/
strings.xml 19 <string name="scene">Scene</string>
  /external/annotation-tools/scene-lib/src/annotations/io/classfile/
ClassAnnotationSceneWriter.java 43 * being rewritten with information from a scene. Also see {@link
64 * Throughout this class, "scene" refers to the {@link AScene} this class is
70 // from scene into the parsing done by ClassReader
76 // - To visit the class' annotations in the scene, right before the code for
78 // ensure that all extended annotations in the scene are visited once.
87 // annotations in the scene at the first call of visit{Code, End}.
97 * The scene from which to get additional annotations.
99 private final AScene scene; field in class:ClassAnnotationSceneWriter
102 * The representation of this class in the scene.
113 * Whether or not this has visited the corresponding annotations in scene
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  /external/autotest/client/site_tests/graphics_GLMark2/
graphics_GLMark2.py 19 r'^\[(?P<scene>.*)\] (?P<options>.*): FPS: (?P<fps>\d+) FrameTime: '
26 # scene-name:opt=val:opt=v1,v2;v3,v4 or scene:<default>
28 # scene-name.opt_val.opt_v1-v2_v3-v4 or scene.default
116 test = '%s.%s' % (match.group('scene'),
  /cts/apps/CameraITS/pymodules/its/
cv2image.py 130 xnorm: float; [0, 1] left loc of chart in scene
131 ynorm: float; [0, 1] top loc of chart in scene
132 wnorm: float; [0, 1] width of chart in scene
133 hnorm: float; [0, 1] height of chart in scene
143 chart, scene, s_factor = self._calc_scale_factors(cam, props, fmt,
155 if numpy.amax(scene) <= 1.0:
156 scene = (scene * 255.0).astype(numpy.uint8)
157 scene_gray = gray_scale_img(scene)
158 print 'Finding chart in scene...
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  /frameworks/support/leanback/src/main/java/androidx/leanback/transition/
TransitionHelper.java 25 import android.transition.Scene;
145 Scene scene = new Scene(sceneRoot); local
146 scene.setEnterAction(r);
147 return scene;
348 public static void runTransition(Object scene, Object transition) {
350 TransitionManager.go((Scene) scene, (Transition) transition);
358 Runnable r = ((Runnable) scene);
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  /external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTModelPOD.h 21 // PVRTMODELPOD Scene Flags
266 @brief Struct for storing POD scene data
280 SPODMesh *pMesh; /*!< Mesh array. Meshes may be instanced several times in a scene; i.e. multiple Nodes may reference any given mesh. */
327 @brief Loads the specified ".POD" file; returns the scene in
331 If pszExpOpt is NULL, the scene is loaded; otherwise the
332 scene is not loaded and pszExpOpt is filled in. The same
345 If pszExpOpt is NULL, the scene is loaded; otherwise the
346 scene is not loaded and pszExpOpt is filled in. The same
365 @brief Sets the scene data from the supplied data structure. Use
367 @param[in] scene Scene data from the header fil
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  /frameworks/base/core/java/android/transition/
Visibility.java 270 * @param startValues The target values in the start scene
271 * @param startVisibility The target visibility in the start scene
272 * @param endValues The target values in the end scene
273 * @param endVisibility The target visibility in the end scene
275 * overall transition for this scene change. A null value means no animation
306 * @param view The View to make appear. This will be in the target scene's View hierarchy and
308 * @param startValues The target values in the start scene
309 * @param endValues The target values in the end scene
311 * overall transition for this scene change. A null value means no animation
337 * the end scene still has a parent (so its parent hierarchy was removed, but i
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