/external/annotation-tools/scene-lib/ |
build.xml | 2 <project name="scene-lib" default="bin"> 215 <target name="test-scene-lib" depends="init, bin"> 241 that the relative path for ${scene-lib} works only if this target 245 dir="${scene-lib}/src/annotations/tests" 246 but there are other uses of ${scene-lib} in this target. 249 output="${scene-lib}/test/annotations/tests/executable/example-stdout.jaif" 251 <arg value="${scene-lib}/test/annotations/tests/executable/example-input.jaif" /> 253 <arg value="${scene-lib}/test/annotations/tests/executable/example-output.jaif" /> 256 <filesmatch file1="${scene-lib}/test/annotations/tests/executable/example-output.jaif.goal" 257 file2="${scene-lib}/test/annotations/tests/executable/example-output.jaif"/ [all...] |
/external/annotation-tools/scene-lib/src/annotations/io/ |
IndexFileWriter.java | 51 final AScene scene; field in class:IndexFileWriter 66 super(IndexFileWriter.this.scene); 424 : scene.packages.entrySet()) { 437 : scene.classes.entrySet()) { 524 private IndexFileWriter(AScene scene, 526 this.scene = scene; 533 * Writes the annotations in <code>scene</code> and their definitions to 545 * <li>There is one case in which, even if a scene is written successfully, 546 * reading it back in produces a different scene. Consider a scen [all...] |
/developers/samples/android/ui/transition/FragmentTransition/Application/src/main/java/com/example/android/fragmenttransition/ |
DetailFragment.java | 24 import android.transition.Scene; 85 // this a Scene. 146 final Scene scene = Scene.getSceneForLayout((ViewGroup) getView(), local 148 TransitionManager.go(scene); 150 bind(scene.getSceneRoot());
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_setup_context.h | 92 struct lp_scene *scene; /**< current scene being built */ member in struct:lp_setup_context 127 SETUP_FLUSHED, /**< scene is null */ 128 SETUP_CLEARED, /**< scene exists but has only clears */ 129 SETUP_ACTIVE /**< scene exists and has at least one draw/query */ 133 const struct lp_rast_state *stored; /**< what's in the scene */ 212 lp_setup_alloc_triangle(struct lp_scene *scene,
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/frameworks/support/transition/src/androidTest/java/androidx/transition/ |
TransitionManagerTest.java | 41 private Scene[] mScenes = new Scene[2]; 47 mScenes[0] = Scene.getSceneForLayout(root, R.layout.support_scene0, activity); 48 mScenes[1] = Scene.getSceneForLayout(root, R.layout.support_scene1, activity); 83 // Let the main thread catch up with the scene change 134 assertThat(Scene.getCurrentScene(root), is(mScenes[0])); 136 assertThat(Scene.getCurrentScene(root), is(mScenes[1]));
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/external/ImageMagick/coders/ |
icon.c | 417 " scene = %.20g",(double) i); 475 if (image->scene >= (image_info->scene+image_info->number_scenes-1)) 724 if (image->scene >= (image_info->scene+image_info->number_scenes-1)) 879 scene; 920 images=AutoResizeImage(image,option,&scene,exception); 926 scene=0; 932 scene++; 941 (void) WriteBlobLSBShort(image,(unsigned char) scene); 871 scene; local [all...] |
gray.c | 117 scene; 168 while (image->scene < image_info->scene) 173 image->scene++; 183 scene=0; 192 if (image->scene >= (image_info->scene+image_info->number_scenes-1)) 198 if (scene == 0) 262 if (image->scene >= (image_info->scene+image_info->number_scenes-1) 114 scene; local 382 scene; local [all...] |
/cts/tests/openglperf2/jni/reference/ |
ReferenceRenderer.cpp | 16 #include "scene/flocking/FlockingScene.h" 17 #include "scene/glowing/GlowingScene.h" 99 __android_log_print(ANDROID_LOG_ERROR, "ReferenceRenderer", "Error when rendering scene");
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/developers/samples/android/ui/transition/FragmentTransition/ |
template-params.xml | 54 <android>android.transition.Scene</android> 73 instantiate a Scene for the initial state of Transition, as we never 80 [4]: http://developer.android.com/reference/android/transition/TransitionManager.html#go(android.transition.Scene)
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/frameworks/base/tests/TransitionTests/src/com/android/transitiontests/ |
Reparenting.java | 23 import android.transition.Scene; 60 Scene newScene = new Scene(mSceneRoot);
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CrossfadeImage.java | 24 import android.transition.Scene; 33 Scene mScene1, mScene2;
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/external/v8/benchmarks/ |
raytrace.js | 17 // the scene was ray traced correctly. 60 // flog/scene.js 298 Flog.RayTracer.Scene = Class.create(); 300 Flog.RayTracer.Scene.prototype = { 642 renderScene: function(scene, canvas){ 659 var ray = scene.camera.getRay(xp, yp); 661 var color = this.getPixelColor(ray, scene); 667 throw new Error("Scene rendered incorrectly"); 671 getPixelColor: function(ray, scene){ 672 var info = this.testIntersection(ray, scene, null) [all...] |
/external/annotation-tools/annotation-file-utilities/ |
.classpath | 7 <classpathentry combineaccessrules="false" kind="src" path="/scene-lib"/>
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/external/skia/tools/viewer/ |
SkottieSlide.h | 14 namespace sksg { class Scene; }
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/frameworks/support/leanback/src/main/java/androidx/leanback/widget/ |
TitleHelper.java | 29 * Assumes the TitleView is overlayed on the topmost portion of the scene root view. 41 // should take focus comes before the TitleView in a focus search starting at the scene root. 99 * Returns the scene root ViewGroup. 115 * may be used to manage focus switching between the title view and scene root.
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/external/annotation-tools/scene-lib/src/annotations/el/ |
AScene.java | 17 * An <code>AScene</code> (annotated scene) represents the annotations on a 58 /** This scene's annotated packages; map key is package name */ 70 /** This scene's annotated classes; map key is class name */ 95 public AScene(AScene scene) { 96 for (String key : scene.packages.keySet()) { 97 AElement val = scene.packages.get(key); 100 for (String key : scene.imports.keySet()) { 102 Set<String> value = scene.imports.get(key); 107 for (String key : scene.classes.keySet()) { 108 AClass clazz = scene.classes.get(key) [all...] |
/external/annotation-tools/buildtest/ |
buildtest | 29 ant test-annotation-scene-lib 2>&1 > test-annotation-scene-lib.log
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/external/annotation-tools/scene-lib/src/annotations/tools/ |
IndexFileMerger.java | 49 // collect annotations into scene 65 AScene scene = new AScene(); local 94 IndexFileParser.parseFile(inputPath, scene); 110 new DefCollector(scene) { 127 for (Map.Entry<String, AClass> entry : scene.classes.entrySet()) { 260 scene.classes.vivify(key).tlAnnotationsHere.add(afAnno); 262 scene.prune(); 266 IndexFileWriter.write(scene, new PrintWriter(System.out, true));
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/frameworks/support/samples/SupportTransitionDemos/src/main/res/values/ |
strings.xml | 19 <string name="scene">Scene</string>
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/external/annotation-tools/scene-lib/src/annotations/io/classfile/ |
ClassAnnotationSceneWriter.java | 43 * being rewritten with information from a scene. Also see {@link 64 * Throughout this class, "scene" refers to the {@link AScene} this class is 70 // from scene into the parsing done by ClassReader 76 // - To visit the class' annotations in the scene, right before the code for 78 // ensure that all extended annotations in the scene are visited once. 87 // annotations in the scene at the first call of visit{Code, End}. 97 * The scene from which to get additional annotations. 99 private final AScene scene; field in class:ClassAnnotationSceneWriter 102 * The representation of this class in the scene. 113 * Whether or not this has visited the corresponding annotations in scene [all...] |
/external/autotest/client/site_tests/graphics_GLMark2/ |
graphics_GLMark2.py | 19 r'^\[(?P<scene>.*)\] (?P<options>.*): FPS: (?P<fps>\d+) FrameTime: ' 26 # scene-name:opt=val:opt=v1,v2;v3,v4 or scene:<default> 28 # scene-name.opt_val.opt_v1-v2_v3-v4 or scene.default 116 test = '%s.%s' % (match.group('scene'),
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/cts/apps/CameraITS/pymodules/its/ |
cv2image.py | 130 xnorm: float; [0, 1] left loc of chart in scene 131 ynorm: float; [0, 1] top loc of chart in scene 132 wnorm: float; [0, 1] width of chart in scene 133 hnorm: float; [0, 1] height of chart in scene 143 chart, scene, s_factor = self._calc_scale_factors(cam, props, fmt, 155 if numpy.amax(scene) <= 1.0: 156 scene = (scene * 255.0).astype(numpy.uint8) 157 scene_gray = gray_scale_img(scene) 158 print 'Finding chart in scene... [all...] |
/frameworks/support/leanback/src/main/java/androidx/leanback/transition/ |
TransitionHelper.java | 25 import android.transition.Scene; 145 Scene scene = new Scene(sceneRoot); local 146 scene.setEnterAction(r); 147 return scene; 348 public static void runTransition(Object scene, Object transition) { 350 TransitionManager.go((Scene) scene, (Transition) transition); 358 Runnable r = ((Runnable) scene); [all...] |
/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
PVRTModelPOD.h | 21 // PVRTMODELPOD Scene Flags 266 @brief Struct for storing POD scene data 280 SPODMesh *pMesh; /*!< Mesh array. Meshes may be instanced several times in a scene; i.e. multiple Nodes may reference any given mesh. */ 327 @brief Loads the specified ".POD" file; returns the scene in 331 If pszExpOpt is NULL, the scene is loaded; otherwise the 332 scene is not loaded and pszExpOpt is filled in. The same 345 If pszExpOpt is NULL, the scene is loaded; otherwise the 346 scene is not loaded and pszExpOpt is filled in. The same 365 @brief Sets the scene data from the supplied data structure. Use 367 @param[in] scene Scene data from the header fil [all...] |
/frameworks/base/core/java/android/transition/ |
Visibility.java | 270 * @param startValues The target values in the start scene 271 * @param startVisibility The target visibility in the start scene 272 * @param endValues The target values in the end scene 273 * @param endVisibility The target visibility in the end scene 275 * overall transition for this scene change. A null value means no animation 306 * @param view The View to make appear. This will be in the target scene's View hierarchy and 308 * @param startValues The target values in the start scene 309 * @param endValues The target values in the end scene 311 * overall transition for this scene change. A null value means no animation 337 * the end scene still has a parent (so its parent hierarchy was removed, but i [all...] |