/frameworks/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/ |
RenderAction.java | 92 * Initializes and acquires the scene, creating various Android objects such as context, 97 * @return whether the scene was prepared 140 * Prepares the scene for action. 150 * After scene actions have taken place, only one call to {@link #release()} must be 155 * @return whether the scene was prepared 163 throw new IllegalStateException("After scene creation, #init() must be called"); 179 * Acquire the lock so that the scene can be acted upon. 189 * the scene. 217 * Cleans up the scene after an action. 241 // scene [all...] |
/external/annotation-tools/annotation-file-utilities/ |
design.tex | 49 location given in the scene before determining the insertion position. 58 \texttt{scene\_lib} sub-projects): 79 from \texttt{scene-lib}'s JAIF representation 94 \item Interpret each JAIF as a ``scene'' (\texttt{AScene}), then invoke 96 the indicated \texttt{Insertion}s from the scene. 139 the scene as a ``specification'' and subsequent extraction of 141 be determined directly from the \texttt{Scene}. Second, the source text 148 \texttt{Scene} and mapped to the corresponding path in the (augmented) 155 parser, and \texttt{scene-lib} probably will need little or no 159 within the AST can be determined directly from the \texttt{Scene} [all...] |
/cts/apps/CameraITS/tools/ |
run_parallel_tests.py | 31 display. When this argument presents, change of test scene will 67 for scene in scenes: 69 cmds.append(build_cmd(device0_id, chart_host_id, device1_id, 0, scene)) 70 cmds.append(build_cmd(device1_id, chart_host_id, device0_id, 1, scene)) 99 # scene 5 is not automated and no chart is needed
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/frameworks/base/libs/hwui/tests/macrobench/ |
TestSceneRunner.cpp | 123 std::unique_ptr<TestScene> scene(info.createScene(opts)); 124 scene->renderTarget = surface; 127 0, 0, width, height, [&scene, width, height](RenderProperties& props, Canvas& canvas) { 129 scene->createContent(width, height, canvas); 165 scene->doFrame(i);
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/frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/stress/ |
CameraStressTest.java | 42 * - scene mode 129 * Stress test iterating on the various scene modes (action, night, party, etc.) 137 assertNotNull("No scene modes supported", supportedSceneModes); 152 Log.v(TAG, "Setting scene mode to " + supportedSceneModes.get(i)); 168 fail("Camera scene mode test Exception");
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_setup_tri.c | 82 * The memory is allocated from the per-scene pool, not per-tile. 88 lp_setup_alloc_triangle(struct lp_scene *scene, 103 tri = lp_scene_alloc_aligned( scene, *tri_size, 16 ); 222 struct lp_scene *scene = setup->scene; local 234 * - If there were any Begin/End query commands in the scene then those 240 if (!scene->fb.zsbuf && scene->fb_max_layer == 0 && !scene->had_queries) { 244 lp_scene_bin_reset( scene, tx, ty ) 275 struct lp_scene *scene = setup->scene; local 759 struct lp_scene *scene = setup->scene; local [all...] |
/frameworks/layoutlib/bridge/src/com/android/layoutlib/bridge/ |
BridgeRenderSession.java | 143 /*package*/ BridgeRenderSession(@Nullable RenderSessionImpl scene, @NonNull Result lastResult) { 144 mSession = scene; 145 if (scene != null) {
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/sdk/hierarchyviewer/src/com/android/hierarchyviewer/ui/ |
Workspace.java | 24 import com.android.hierarchyviewer.scene.CaptureLoader; 25 import com.android.hierarchyviewer.scene.ProfilesLoader; 26 import com.android.hierarchyviewer.scene.VersionLoader; 27 import com.android.hierarchyviewer.scene.ViewHierarchyLoader; 28 import com.android.hierarchyviewer.scene.ViewHierarchyScene; 29 import com.android.hierarchyviewer.scene.ViewManager; 30 import com.android.hierarchyviewer.scene.ViewNode; 31 import com.android.hierarchyviewer.scene.WindowsLoader; 145 private ViewHierarchyScene scene; field in class:Workspace 658 scene.setZoomFactor(slider.getValue() / 100.0d) [all...] |
/developers/samples/android/ui/transition/AdapterTransition/Application/src/main/java/com/example/android/adaptertransition/ |
AdapterTransitionFragment.java | 23 import android.transition.Scene; 204 // the starting Scene of the Transition later. 218 Scene scene = new Scene(mCover, copyVisibleViews()); 221 TransitionManager.go(scene, transition);
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/developers/samples/android/ui/activityscenetransition/ActivitySceneTransitionBasic/ |
template-params.xml | 32 Demonstrates how to the use Activity scene transitions when transitions 67 This sample shows how to use scene transitions from one Activity to another in Lollipop.
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/external/tensorflow/tensorflow/contrib/lite/examples/ios/camera/ |
MainStoryboard_iPhone.storyboard | 9 <scene sceneID="5"> 44 </scene>
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/external/tensorflow/tensorflow/examples/ios/camera/ |
MainStoryboard_iPhone.storyboard | 9 <scene sceneID="5"> 44 </scene>
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/frameworks/base/core/java/android/transition/ |
TransitionValues.java | 38 * capture} phases of a scene change, once when the start values are captured 52 * The set of values tracked by transitions for this scene
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/frameworks/support/transition/src/main/java/androidx/transition/ |
TransitionValues.java | 37 * capture} phases of a scene change, once when the start values are captured 46 * The set of values tracked by transitions for this scene
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Visibility.java | 265 * @param startValues The target values in the start scene 266 * @param startVisibility The target visibility in the start scene 267 * @param endValues The target values in the end scene 268 * @param endVisibility The target visibility in the end scene 270 * overall transition for this scene change. A null value means no animation 300 * @param view The View to make appear. This will be in the target scene's View 304 * @param startValues The target values in the start scene 305 * @param endValues The target values in the end scene 307 * overall transition for this scene change. A null value means no animation 322 * @param startValues The target values in the start scene [all...] |
/external/v8/benchmarks/spinning-balls/ |
v.js | 55 var scene = void 0; variable 57 var scene = void 0; variable 295 function Scene(width, height) { 316 Scene.prototype.drawPoint = function (x, y, z, color) { 335 Scene.prototype.drawDyingPoints = function () { 338 // Rotate the scene around y-axis. 339 scene.drawPoint(point.x, point.y, point.z, point.color()); 352 Scene.prototype.draw = function () { 403 scene.draw(); 482 scene = new Scene(640, 480) [all...] |
/device/generic/goldfish/camera/fake-pipeline2/ |
Sensor.cpp | 145 Scene &Sensor::getScene() { 396 int bayerSelect[4] = {Scene::R, Scene::Gr, Scene::Gb, Scene::B}; // RGGB 454 rCount = (pixel[Scene::R]+(outX+outY)%64) * scale64x; 455 gCount = (pixel[Scene::Gr]+(outX+outY)%64) * scale64x; 456 bCount = (pixel[Scene::B]+(outX+outY)%64) * scale64x; 492 rCount = (pixel[Scene::R]+(outX+outY)%64) * scale64x; 493 gCount = (pixel[Scene::Gr]+(outX+outY)%64) * scale64x [all...] |
/device/google/cuttlefish_common/guest/hals/camera/fake-pipeline2/ |
Sensor.cpp | 138 Scene &Sensor::getScene() { return mScene; } 390 int bayerSelect[4] = {Scene::R, Scene::Gr, Scene::Gb, Scene::B}; // RGGB 439 rCount = pixel[Scene::R] * scale64x; 440 gCount = pixel[Scene::Gr] * scale64x; 441 bCount = pixel[Scene::B] * scale64x; 468 rCount = pixel[Scene::R] * scale64x; 469 gCount = pixel[Scene::Gr] * scale64x [all...] |
/frameworks/ex/camera2/portability/src/com/android/ex/camera2/portability/ |
CameraCapabilities.java | 147 * Scene modes. 151 * No supported scene mode. 155 * Scene mode is off. 185 * Capture a scene using high dynamic range imaging techniques. 401 * Converts the scene mode to API-related string representation. 403 * @param scene The focus mode to convert. 405 * scene mode. 407 public String stringify(SceneMode scene) { 408 return toApiCase(scene.name()); 412 * Converts the API-related string representation of the scene mode to th [all...] |
/cts/tests/openglperf2/jni/reference/scene/glowing/ |
GlowingScene.cpp | 28 Scene(width, height), mFboId(0), mMainProgram(NULL), mBlurProgram(NULL) { 38 if (!Scene::setUpContext()) { 150 return Scene::tearDown(); 195 Scene::drawSceneGraph(2); // Blur to Screen
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/developers/build/prebuilts/gradle/ActivitySceneTransitionBasic/Application/src/main/res/values/ |
base-strings.xml | 24 Demonstrates how to the use Activity scene transitions when transitions
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/developers/build/prebuilts/gradle/CustomTransition/Application/src/main/res/layout/ |
fragment_custom_transition.xml | 28 android:text="Show next scene"/>
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/developers/samples/android/ui/transition/CustomTransition/Application/src/main/res/layout/ |
fragment_custom_transition.xml | 28 android:text="Show next scene"/>
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/development/samples/browseable/ActivitySceneTransitionBasic/res/values/ |
base-strings.xml | 24 Demonstrates how to the use Activity scene transitions when transitions
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/development/samples/browseable/CustomTransition/res/layout/ |
fragment_custom_transition.xml | 28 android:text="Show next scene"/>
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