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  /external/annotation-tools/annotation-file-utilities/
build.xml 70 <ant dir="${scene-lib}" target="bin"/>
89 <pathelement location="${scene-lib}/bin"/>
156 <uptodate property="scene-lib.bin.uptodate" targetfile="annotation-file-utilities.jar">
157 <srcfiles dir="${scene-lib}/bin" excludes="annotations-expected/**,annotations/tests/**"/>
167 <isset property="scene-lib.bin.uptodate"/>
176 <echo message="scene-lib.bin.uptodate: ${scene-lib.bin.uptodate}"/>
197 <fileset dir="${scene-lib}/bin" excludes="annotations-expected/**,annotations/tests/**"/>
260 <delete dir="${temp-annotation-tools}/scene-lib.orig-hand-annos" />
282 <copy todir="${temp-annotation-tools}/scene-lib"
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  /external/annotation-tools/buildtest/
buildtest.cron 2 # Annotation File Utilities (scene library, asm extension, AFU proper).
  /external/annotation-tools/scene-lib/src/annotations/el/
DefCollector.java 23 // The set of all definitions in the Scene, which the visitor iterates
29 * the definitions from annotations the given scene. Next call
31 * order. If the scene contains two irreconcilable definitions of the
200 * the scene that was passed to the constructor. Visiting is done in
  /external/annotation-tools/scene-lib/src/annotations/field/
ClassTokenAFT.java 11 * <code>{@link Class}&lt;...&gt;</code>, the annotation scene library
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_scene_queue.h 48 lp_scene_enqueue(struct lp_scene_queue *queue, struct lp_scene *scene);
  /external/skia/include/core/
SkDeferredDisplayListRecorder.h 30 * is thread-safe (i.e., one can break a scene into tiles and perform their cpu-side
  /external/skqp/include/core/
SkDeferredDisplayListRecorder.h 30 * is thread-safe (i.e., one can break a scene into tiles and perform their cpu-side
  /frameworks/base/core/java/android/transition/
AutoTransition.java 24 * moves, and resizes views during a scene change.
TransitionInflater.java 181 throw new RuntimeException("Unknown scene name: " + parser.getName());
285 throw new RuntimeException("Unknown scene name: " + parser.getName());
315 throw new RuntimeException("Unknown scene name: " + parser.getName());
327 Scene fromScene = (fromId < 0) ? null: Scene.getSceneForLayout(sceneRoot, fromId, mContext);
329 Scene toScene = (toId < 0) ? null : Scene.getSceneForLayout(sceneRoot, toId, mContext);
  /frameworks/base/libs/hwui/tests/common/scenes/
JankyScene.cpp 25 "A scene that intentionally janks just enough to stay in "
  /frameworks/native/services/surfaceflinger/tests/fakehwc/
RenderState.h 25 // instructions necessary to rasterize the rectangle. The full scene
  /frameworks/support/transition/src/main/java/androidx/transition/
AutoTransition.java 24 * moves, and resizes views during a scene change.
TransitionInflater.java 174 throw new RuntimeException("Unknown scene name: " + parser.getName());
271 throw new RuntimeException("Unknown scene name: " + parser.getName());
301 throw new RuntimeException("Unknown scene name: " + parser.getName());
315 Scene fromScene = (fromId < 0) ? null : Scene.getSceneForLayout(sceneRoot, fromId,
319 Scene toScene = (toId < 0) ? null : Scene.getSceneForLayout(sceneRoot, toId, mContext);
  /packages/apps/Camera2/src/com/android/camera/hardware/
HardwareSpec.java 33 * Returns whether hdr scene mode is supported on the
  /packages/apps/Camera2/src/com/android/camera/one/v2/common/
FlashBasedAEMode.java 40 // In the case that hdr scene mode is on, disable flash.
  /packages/apps/Camera2/src/com/android/camera/one/v2/photo/zsl/
AutoFlashZslImageFilter.java 53 * quality/accuracy. For example, if a user moves the camera from a bright scene
54 * to a dark scene and tries to immediately take a picture before AE has
56 * the user moves the camera from a bright scene to another bright scene with a
  /prebuilts/maven_repo/android/com/android/support/transition/26.0.0-alpha1/
transition-26.0.0-alpha1-sources.jar 
  /sdk/hierarchyviewer/src/com/android/hierarchyviewer/ui/model/
ViewsTreeModel.java 19 import com.android.hierarchyviewer.scene.ViewNode;
  /cts/apps/CameraITS/pymodules/its/
target.py 28 """Use device 3A and captured shots to determine scene exposure.
33 Assumes that the camera is pointed at a scene that is reasonably uniform
37 Measures the scene using device 3A and then by taking a shot to hone in on
39 the scene having a intensity level of 0.5 (in the pixel range of [0,1])
127 tonemap) for the scene that the camera is pointing at.
130 measure the scene isn't there yet (e.g. device 3A doesn't work), then a
144 the scene, cache it, then return it.
  /external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/DisplacementMap/OGLES2/
OGLES2DisplacementMap.cpp 52 // POD scene files
138 for each material in the scene.
260 Load vertex data of all meshes in the scene into VBOs
312 // Load the scene
322 PVRShellSet(prefExitMessage, "ERROR: The scene does not contain a camera. Please add one and re-export.\n");
326 // We also check that the scene contains at least one light
329 PVRShellSet(prefExitMessage, "ERROR: The scene does not contain a light. Please add one and re-export.\n");
346 // Free the memory allocated for the scene
417 //Get the direction of the first light from the scene.
550 // Draw the scene
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  /frameworks/support/transition/api/
current.txt 95 public class Scene {
96 ctor public Scene(android.view.ViewGroup);
97 ctor public Scene(android.view.ViewGroup, android.view.View);
100 method public static androidx.transition.Scene getSceneForLayout(android.view.ViewGroup, int, android.content.Context);
206 method public static void go(androidx.transition.Scene);
207 method public static void go(androidx.transition.Scene, androidx.transition.Transition);
208 method public void setTransition(androidx.transition.Scene, androidx.transition.Transition);
209 method public void setTransition(androidx.transition.Scene, androidx.transition.Scene, androidx.transition.Transition);
210 method public void transitionTo(androidx.transition.Scene);
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  /frameworks/support/transition/api_legacy/
26.0.0.txt 95 public class Scene {
96 ctor public Scene(android.view.ViewGroup);
97 ctor public Scene(android.view.ViewGroup, android.view.View);
100 method public static android.support.transition.Scene getSceneForLayout(android.view.ViewGroup, int, android.content.Context);
206 method public static void go(android.support.transition.Scene);
207 method public static void go(android.support.transition.Scene, android.support.transition.Transition);
208 method public void setTransition(android.support.transition.Scene, android.support.transition.Transition);
209 method public void setTransition(android.support.transition.Scene, android.support.transition.Scene, android.support.transition.Transition);
210 method public void transitionTo(android.support.transition.Scene);
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26.1.0.txt 95 public class Scene {
96 ctor public Scene(android.view.ViewGroup);
97 ctor public Scene(android.view.ViewGroup, android.view.View);
100 method public static android.support.transition.Scene getSceneForLayout(android.view.ViewGroup, int, android.content.Context);
206 method public static void go(android.support.transition.Scene);
207 method public static void go(android.support.transition.Scene, android.support.transition.Transition);
208 method public void setTransition(android.support.transition.Scene, android.support.transition.Transition);
209 method public void setTransition(android.support.transition.Scene, android.support.transition.Scene, android.support.transition.Transition);
210 method public void transitionTo(android.support.transition.Scene);
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27.0.0.txt 95 public class Scene {
96 ctor public Scene(android.view.ViewGroup);
97 ctor public Scene(android.view.ViewGroup, android.view.View);
100 method public static android.support.transition.Scene getSceneForLayout(android.view.ViewGroup, int, android.content.Context);
206 method public static void go(android.support.transition.Scene);
207 method public static void go(android.support.transition.Scene, android.support.transition.Transition);
208 method public void setTransition(android.support.transition.Scene, android.support.transition.Transition);
209 method public void setTransition(android.support.transition.Scene, android.support.transition.Scene, android.support.transition.Transition);
210 method public void transitionTo(android.support.transition.Scene);
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27.1.0.txt 95 public class Scene {
96 ctor public Scene(android.view.ViewGroup);
97 ctor public Scene(android.view.ViewGroup, android.view.View);
100 method public static android.support.transition.Scene getSceneForLayout(android.view.ViewGroup, int, android.content.Context);
206 method public static void go(android.support.transition.Scene);
207 method public static void go(android.support.transition.Scene, android.support.transition.Transition);
208 method public void setTransition(android.support.transition.Scene, android.support.transition.Transition);
209 method public void setTransition(android.support.transition.Scene, android.support.transition.Scene, android.support.transition.Transition);
210 method public void transitionTo(android.support.transition.Scene);
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