/external/annotation-tools/annotation-file-utilities/ |
build.xml | 70 <ant dir="${scene-lib}" target="bin"/> 89 <pathelement location="${scene-lib}/bin"/> 156 <uptodate property="scene-lib.bin.uptodate" targetfile="annotation-file-utilities.jar"> 157 <srcfiles dir="${scene-lib}/bin" excludes="annotations-expected/**,annotations/tests/**"/> 167 <isset property="scene-lib.bin.uptodate"/> 176 <echo message="scene-lib.bin.uptodate: ${scene-lib.bin.uptodate}"/> 197 <fileset dir="${scene-lib}/bin" excludes="annotations-expected/**,annotations/tests/**"/> 260 <delete dir="${temp-annotation-tools}/scene-lib.orig-hand-annos" /> 282 <copy todir="${temp-annotation-tools}/scene-lib" [all...] |
/external/annotation-tools/buildtest/ |
buildtest.cron | 2 # Annotation File Utilities (scene library, asm extension, AFU proper).
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/external/annotation-tools/scene-lib/src/annotations/el/ |
DefCollector.java | 23 // The set of all definitions in the Scene, which the visitor iterates 29 * the definitions from annotations the given scene. Next call 31 * order. If the scene contains two irreconcilable definitions of the 200 * the scene that was passed to the constructor. Visiting is done in
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/external/annotation-tools/scene-lib/src/annotations/field/ |
ClassTokenAFT.java | 11 * <code>{@link Class}<...></code>, the annotation scene library
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_scene_queue.h | 48 lp_scene_enqueue(struct lp_scene_queue *queue, struct lp_scene *scene);
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/external/skia/include/core/ |
SkDeferredDisplayListRecorder.h | 30 * is thread-safe (i.e., one can break a scene into tiles and perform their cpu-side
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/external/skqp/include/core/ |
SkDeferredDisplayListRecorder.h | 30 * is thread-safe (i.e., one can break a scene into tiles and perform their cpu-side
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/frameworks/base/core/java/android/transition/ |
AutoTransition.java | 24 * moves, and resizes views during a scene change.
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TransitionInflater.java | 181 throw new RuntimeException("Unknown scene name: " + parser.getName()); 285 throw new RuntimeException("Unknown scene name: " + parser.getName()); 315 throw new RuntimeException("Unknown scene name: " + parser.getName()); 327 Scene fromScene = (fromId < 0) ? null: Scene.getSceneForLayout(sceneRoot, fromId, mContext); 329 Scene toScene = (toId < 0) ? null : Scene.getSceneForLayout(sceneRoot, toId, mContext);
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/frameworks/base/libs/hwui/tests/common/scenes/ |
JankyScene.cpp | 25 "A scene that intentionally janks just enough to stay in "
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/frameworks/native/services/surfaceflinger/tests/fakehwc/ |
RenderState.h | 25 // instructions necessary to rasterize the rectangle. The full scene
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/frameworks/support/transition/src/main/java/androidx/transition/ |
AutoTransition.java | 24 * moves, and resizes views during a scene change.
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TransitionInflater.java | 174 throw new RuntimeException("Unknown scene name: " + parser.getName()); 271 throw new RuntimeException("Unknown scene name: " + parser.getName()); 301 throw new RuntimeException("Unknown scene name: " + parser.getName()); 315 Scene fromScene = (fromId < 0) ? null : Scene.getSceneForLayout(sceneRoot, fromId, 319 Scene toScene = (toId < 0) ? null : Scene.getSceneForLayout(sceneRoot, toId, mContext);
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/packages/apps/Camera2/src/com/android/camera/hardware/ |
HardwareSpec.java | 33 * Returns whether hdr scene mode is supported on the
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/packages/apps/Camera2/src/com/android/camera/one/v2/common/ |
FlashBasedAEMode.java | 40 // In the case that hdr scene mode is on, disable flash.
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/packages/apps/Camera2/src/com/android/camera/one/v2/photo/zsl/ |
AutoFlashZslImageFilter.java | 53 * quality/accuracy. For example, if a user moves the camera from a bright scene 54 * to a dark scene and tries to immediately take a picture before AE has 56 * the user moves the camera from a bright scene to another bright scene with a
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/prebuilts/maven_repo/android/com/android/support/transition/26.0.0-alpha1/ |
transition-26.0.0-alpha1-sources.jar | |
/sdk/hierarchyviewer/src/com/android/hierarchyviewer/ui/model/ |
ViewsTreeModel.java | 19 import com.android.hierarchyviewer.scene.ViewNode;
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/cts/apps/CameraITS/pymodules/its/ |
target.py | 28 """Use device 3A and captured shots to determine scene exposure. 33 Assumes that the camera is pointed at a scene that is reasonably uniform 37 Measures the scene using device 3A and then by taking a shot to hone in on 39 the scene having a intensity level of 0.5 (in the pixel range of [0,1]) 127 tonemap) for the scene that the camera is pointing at. 130 measure the scene isn't there yet (e.g. device 3A doesn't work), then a 144 the scene, cache it, then return it.
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/DisplacementMap/OGLES2/ |
OGLES2DisplacementMap.cpp | 52 // POD scene files
138 for each material in the scene.
260 Load vertex data of all meshes in the scene into VBOs
312 // Load the scene
322 PVRShellSet(prefExitMessage, "ERROR: The scene does not contain a camera. Please add one and re-export.\n");
326 // We also check that the scene contains at least one light
329 PVRShellSet(prefExitMessage, "ERROR: The scene does not contain a light. Please add one and re-export.\n");
346 // Free the memory allocated for the scene
417 //Get the direction of the first light from the scene.
550 // Draw the scene
[all...] |
/frameworks/support/transition/api/ |
current.txt | 95 public class Scene { 96 ctor public Scene(android.view.ViewGroup); 97 ctor public Scene(android.view.ViewGroup, android.view.View); 100 method public static androidx.transition.Scene getSceneForLayout(android.view.ViewGroup, int, android.content.Context); 206 method public static void go(androidx.transition.Scene); 207 method public static void go(androidx.transition.Scene, androidx.transition.Transition); 208 method public void setTransition(androidx.transition.Scene, androidx.transition.Transition); 209 method public void setTransition(androidx.transition.Scene, androidx.transition.Scene, androidx.transition.Transition); 210 method public void transitionTo(androidx.transition.Scene); [all...] |
/frameworks/support/transition/api_legacy/ |
26.0.0.txt | 95 public class Scene { 96 ctor public Scene(android.view.ViewGroup); 97 ctor public Scene(android.view.ViewGroup, android.view.View); 100 method public static android.support.transition.Scene getSceneForLayout(android.view.ViewGroup, int, android.content.Context); 206 method public static void go(android.support.transition.Scene); 207 method public static void go(android.support.transition.Scene, android.support.transition.Transition); 208 method public void setTransition(android.support.transition.Scene, android.support.transition.Transition); 209 method public void setTransition(android.support.transition.Scene, android.support.transition.Scene, android.support.transition.Transition); 210 method public void transitionTo(android.support.transition.Scene); [all...] |
26.1.0.txt | 95 public class Scene { 96 ctor public Scene(android.view.ViewGroup); 97 ctor public Scene(android.view.ViewGroup, android.view.View); 100 method public static android.support.transition.Scene getSceneForLayout(android.view.ViewGroup, int, android.content.Context); 206 method public static void go(android.support.transition.Scene); 207 method public static void go(android.support.transition.Scene, android.support.transition.Transition); 208 method public void setTransition(android.support.transition.Scene, android.support.transition.Transition); 209 method public void setTransition(android.support.transition.Scene, android.support.transition.Scene, android.support.transition.Transition); 210 method public void transitionTo(android.support.transition.Scene); [all...] |
27.0.0.txt | 95 public class Scene { 96 ctor public Scene(android.view.ViewGroup); 97 ctor public Scene(android.view.ViewGroup, android.view.View); 100 method public static android.support.transition.Scene getSceneForLayout(android.view.ViewGroup, int, android.content.Context); 206 method public static void go(android.support.transition.Scene); 207 method public static void go(android.support.transition.Scene, android.support.transition.Transition); 208 method public void setTransition(android.support.transition.Scene, android.support.transition.Transition); 209 method public void setTransition(android.support.transition.Scene, android.support.transition.Scene, android.support.transition.Transition); 210 method public void transitionTo(android.support.transition.Scene); [all...] |
27.1.0.txt | 95 public class Scene { 96 ctor public Scene(android.view.ViewGroup); 97 ctor public Scene(android.view.ViewGroup, android.view.View); 100 method public static android.support.transition.Scene getSceneForLayout(android.view.ViewGroup, int, android.content.Context); 206 method public static void go(android.support.transition.Scene); 207 method public static void go(android.support.transition.Scene, android.support.transition.Transition); 208 method public void setTransition(android.support.transition.Scene, android.support.transition.Transition); 209 method public void setTransition(android.support.transition.Scene, android.support.transition.Scene, android.support.transition.Transition); 210 method public void transitionTo(android.support.transition.Scene); [all...] |