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  /external/replicaisland/src/com/replica/replicaisland/
RenderComponent.java 23 * location of the camera focus in the scene) or not (meaning their screen position is relative to
67 // would allow us to have multiple views into the same scene and things like that.
  /external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/DisplacementMap/OGLES2/Build/WindowsVC2010/
OGLES2DisplacementMap.vcxproj.filters 19 <Filter Include="Content Files\Scene Files">
85 <Filter>Content Files\Scene Files</Filter>
  /packages/apps/Camera2/src/com/android/camera/one/v2/autofocus/
AETriggerResult.java 90 * @return Whether the scene requires flash to be properly exposed.
104 * @return Whether the scene requires flash to be properly exposed.
AFTriggerResult.java 87 * @return Whether the scene is in-focus or not, based on the camera driver.
101 * @return Whether the scene is in-focus or not, based on the camera driver.
  /packages/apps/Messaging/src/com/android/messaging/ui/
CustomHeaderPagerListViewHolder.java 108 * In order for scene transition to work, we toggle the visibility for each individual list
109 * view items so that they can be properly tracked by the scene transition manager.
  /device/generic/goldfish/camera/fake-pipeline2/
Sensor.h 82 #include "Scene.h"
105 * Access to scene
107 Scene &getScene();
234 Scene mScene;
  /device/google/cuttlefish_common/guest/hals/camera/fake-pipeline2/
Sensor.h 83 #include "Scene.h"
104 * Access to scene
106 Scene &getScene();
232 Scene mScene;
  /external/ImageMagick/MagickCore/
image.h 243 scene, /* index of image in multi-image file */ member in struct:_Image
376 adjoin, /* save images to separate scene files */
384 *scenes; /* scene numbers that is to be read in */
387 scene, /* starting value for image save numbering */ member in struct:_ImageInfo
  /external/annotation-tools/annotation-file-utilities/scripts/
extract-annotations 16 ANNOTATION_FILE_UTILS=${AFU}/bin:${AFU}/../scene-lib/bin:${AFU}/../asmx/bin:${AFU}/annotation-file-utilities.jar
insert-annotations 16 ANNOTATION_FILE_UTILS=${AFU}/bin:${AFU}/../scene-lib/bin:${AFU}/../asmx/bin:${AFU}/annotation-file-utilities.jar
insert-annotations-to-source 17 ANNOTATION_FILE_UTILS=${ANNOTATION_FILE_UTILS:-${AFU}/bin:${AFU}/../scene-lib/bin:${AFU}/../asmx/bin:${AFU}/annotation-file-utilities.jar}
merge-annotations 12 sl="$JSR308/annotation-tools/scene-lib/bin"
  /external/compiler-rt/lib/BlocksRuntime/
data.c 28 We allocate space and export a symbol to be used as the Class for the on-stack and malloc'ed copies until ObjC arrives on the scene. These data areas are set up by Foundation to link in as real classes post facto.
  /external/honggfuzz/third_party/android/libBlocksRuntime/
data.c 28 We allocate space and export a symbol to be used as the Class for the on-stack and malloc'ed copies until ObjC arrives on the scene. These data areas are set up by Foundation to link in as real classes post facto.
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_query.c 76 * last scene had finished with us.
105 /* only have a fence if there was a scene */
193 /* Check if the query is already in the scene. If so, we need to
194 * flush the scene now. Real apps shouldn't re-use a query in a
lp_query.h 47 struct lp_fence *fence; /* fence from last scene this was binned in */
  /frameworks/base/core/java/android/transition/
Fade.java 47 * view that is no longer in the hierarchy in the end scene still has a
51 * the previous {@link Scene} was
52 * {@link Scene#getSceneForLayout(android.view.ViewGroup, int, android.content.Context)
54 * the starting scene view in order to fade it out.</p>
Rotate.java 26 * the scene change and animates any changes.
  /frameworks/ex/camera2/portability/src/com/android/ex/camera2/portability/
AndroidCamera2Capabilities.java 110 for (int scene : scenes) {
111 SceneMode equiv = sceneModeFromInt(scene);
186 * Converts the API-related integer representation of the scene mode to the
231 Log.w(TAG, "Unable to convert from API 2 scene mode: " + sm);
  /frameworks/support/leanback/kitkat/androidx/leanback/transition/
SlideKitkat.java 53 /** Returns the translation value for view when it out of the scene */
56 /** Returns the translation value for view when it is in the scene */
169 * @param slideEdge The edge of the scene to use for Views appearing and disappearing. One of
202 * @return the edge of the scene to use for Views appearing and disappearing. One of
  /frameworks/support/transition/src/main/java/androidx/transition/
Fade.java 50 * view that is no longer in the hierarchy in the end scene still has a
54 * the previous {@link Scene} was
55 * {@link Scene#getSceneForLayout(android.view.ViewGroup, int, android.content.Context)
57 * the starting scene view in order to fade it out.</p>
  /packages/apps/Camera2/src/com/android/camera/one/v2/common/
ControlSceneModeSelector.java 28 * Computes the current scene mode to use based on the HDR and face detect modes.
  /sdk/hierarchyviewer/src/com/android/hierarchyviewer/scene/
VersionLoader.java 18 package com.android.hierarchyviewer.scene;
ViewManager.java 17 package com.android.hierarchyviewer.scene;
  /cts/apps/CameraITS/tests/scene1/
test_dng_noise_model.py 38 # measuring noise of a small patch) and some imperfect scene conditions
39 # (since ITS doesn't require a perfectly uniformly lit scene).
59 # Expose for the scene with min sensitivity

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