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  /cts/tests/tests/transition/src/android/transition/cts/
BaseTransitionTest.java 30 import android.transition.Scene;
101 protected Scene loadScene(final View layout) throws Throwable {
102 final Scene[] scene = new Scene[1]; local
103 mActivityRule.runOnUiThread(() -> scene[0] = new Scene(mSceneRoot, layout));
105 return scene[0];
108 protected Scene loadScene(final int layoutId) throws Throwable {
109 final Scene scene[] = new Scene[1] local
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  /packages/apps/TV/src/com/android/tv/ui/
TvTransitionManager.java 23 import android.transition.Scene;
68 private Scene mEmptyScene;
69 private Scene mChannelBannerScene;
70 private Scene mInputBannerScene;
71 private Scene mKeypadChannelSwitchScene;
72 private Scene mSelectInputScene;
73 private Scene mCurrentScene;
175 mEmptyScene = new Scene(mSceneContainer, (View) mEmptyView);
240 /** Returns the type of the given scene. */
242 public int getSceneType(Scene scene)
275 final Scene scene = new Scene(sceneRoot, (View) layout); local
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  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_scene_queue.c 30 * Scene queue. We'll use two queues. One contains "full" scenes which
32 * which are produced by the "rast" code when it finishes rendering a scene.
45 struct lp_scene *scene; member in struct:scene_packet
58 /** Allocate a new scene queue */
79 /** Delete a scene queue */
95 packet.scene = NULL;
104 return packet.scene;
110 lp_scene_enqueue(struct lp_scene_queue *queue, struct lp_scene *scene)
116 packet.scene = scene;
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lp_rast.c 60 * Begin rasterizing a scene.
61 * Called once per scene by one thread.
65 struct lp_scene *scene )
67 rast->curr_scene = scene;
71 lp_scene_begin_rasterization( scene );
72 lp_scene_bin_iter_begin( scene );
96 struct lp_scene *scene = task->scene; local
103 task->width = TILE_SIZE + x * TILE_SIZE > task->scene->fb.width ?
104 task->scene->fb.width - x * TILE_SIZE : TILE_SIZE
135 const struct lp_scene *scene = task->scene; local
181 const struct lp_scene *scene = task->scene; local
297 const struct lp_scene *scene = task->scene; local
404 const struct lp_scene *scene = task->scene; local
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lp_rast_priv.h 87 struct lp_scene *scene; member in struct:lp_rasterizer_task
123 /** The scene currently being rasterized by the threads */
156 assert(x < task->scene->tiles_x * TILE_SIZE);
157 assert(y < task->scene->tiles_y * TILE_SIZE);
160 assert(buf < task->scene->fb.nr_cbufs);
172 pixel_offset = px * task->scene->cbufs[buf].format_bytes +
173 py * task->scene->cbufs[buf].stride;
177 color += layer * task->scene->cbufs[buf].layer_stride;
180 assert(lp_check_alignment(color, llvmpipe_get_format_alignment(task->scene->fb.cbufs[buf]->format)));
196 assert(x < task->scene->tiles_x * TILE_SIZE)
230 const struct lp_scene *scene = task->scene; local
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  /frameworks/base/tests/TransitionTests/src/com/android/transitiontests/
LoginActivity.java 22 import android.transition.Scene;
34 Scene mCurrentScene;
36 Scene mLoginScene, mPasswordScene, mIncorrectPasswordScene, mSuccessScene, mUsernameTakenScene,
46 mLoginScene = Scene.getSceneForLayout(mSceneRoot, R.layout.activity_login, this);
47 mPasswordScene = Scene.getSceneForLayout(mSceneRoot, R.layout.login_password, this);
48 mIncorrectPasswordScene = Scene.getSceneForLayout(mSceneRoot, R.layout.incorrect_password, this);
49 mUsernameTakenScene = Scene.getSceneForLayout(mSceneRoot, R.layout.username_taken, this);
50 mSuccessScene = Scene.getSceneForLayout(mSceneRoot, R.layout.success, this);
51 mNewUserScene = Scene.getSceneForLayout(mSceneRoot, R.layout.new_user, this);
75 public void applyScene(Scene scene)
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InterruptionTest.java 23 import android.transition.Scene;
31 private Scene mScene1;
32 private Scene mScene2;
33 private Scene mScene3;
34 private Scene mScene4;
45 mScene1 = Scene.getSceneForLayout(sceneRoot, R.layout.interruption_inner_1, this);
46 mScene2 = Scene.getSceneForLayout(sceneRoot, R.layout.interruption_inner_2, this);
47 mScene3 = Scene.getSceneForLayout(sceneRoot, R.layout.interruption_inner_3, this);
48 mScene4 = Scene.getSceneForLayout(sceneRoot, R.layout.interruption_inner_4, this);
Demo5.java 22 import android.transition.Scene;
28 static Scene mCurrentScene;
29 Scene mSearchScreen, mResultsScreen;
39 mSearchScreen = Scene.getSceneForLayout(mSceneRoot, R.layout.search_screen, this);
40 mResultsScreen = Scene.getSceneForLayout(mSceneRoot, R.layout.results_screen, this);
ScenesTestAutoTransition.java 24 import android.transition.Scene;
31 static Scene mCurrentScene;
33 Scene mResultsScreen, mSearchScreen;
43 mSearchScreen = Scene.getSceneForLayout(mSceneRoot, R.layout.search_screen, this);
44 mResultsScreen = Scene.getSceneForLayout(mSceneRoot, R.layout.results_screen, this);
ScenesTestAutoTransition2.java 23 import android.transition.Scene;
29 static Scene mCurrentScene;
31 Scene mResultsScreen, mSearchScreen;
41 mSearchScreen = Scene.getSceneForLayout(mSceneRoot, R.layout.search_screen, this);
42 mResultsScreen = Scene.getSceneForLayout(mSceneRoot, R.layout.results_screen, this);
Demo2.java 25 import android.transition.Scene;
31 static Scene mCurrentScene;
33 Scene mSearchScreen, mResultsScreen;
50 // mSearchScreen = new Scene(this, mSceneRoot, R.layout.search_screen);
51 // mResultsScreen = new Scene(this, mSceneRoot, R.layout.results_screen);
53 mSearchScreen = Scene.getSceneForLayout(mSceneRoot, R.layout.search_screen, this);
54 mResultsScreen = Scene.getSceneForLayout(mSceneRoot, R.layout.search_screen, this);
56 System.out.println("Problem loading scene resource: " + e);
UniqueIds.java 23 import android.transition.Scene;
34 static Scene mCurrentScene;
47 ToggleScene scene = new ToggleScene(container, button); local
48 mSceneMap.put(button, scene);
51 scene = new ToggleScene(container, button);
52 mSceneMap.put(button, scene);
60 Scene mScene;
65 mScene = new Scene(rootView);
  /developers/build/prebuilts/gradle/BasicTransition/Application/src/main/java/com/example/android/basictransition/
BasicTransitionFragment.java 21 import android.transition.Scene;
33 private Scene mScene1;
34 private Scene mScene2;
35 private Scene mScene3;
40 /** Transitions take place in this ViewGroup. We retain this for the dynamic transition on scene 4. */
60 // A Scene can be instantiated from a live view hierarchy.
61 mScene1 = new Scene(mSceneRoot, (ViewGroup) mSceneRoot.findViewById(R.id.container));
65 // You can also inflate a generate a Scene from a layout resource file.
66 mScene2 = Scene.getSceneForLayout(mSceneRoot, R.layout.scene2, getActivity());
69 // Another scene from a layout resource file
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  /developers/samples/android/ui/transition/BasicTransition/Application/src/main/java/com/example/android/basictransition/
BasicTransitionFragment.java 21 import android.transition.Scene;
33 private Scene mScene1;
34 private Scene mScene2;
35 private Scene mScene3;
40 /** Transitions take place in this ViewGroup. We retain this for the dynamic transition on scene 4. */
60 // A Scene can be instantiated from a live view hierarchy.
61 mScene1 = new Scene(mSceneRoot, (ViewGroup) mSceneRoot.findViewById(R.id.container));
65 // You can also inflate a generate a Scene from a layout resource file.
66 mScene2 = Scene.getSceneForLayout(mSceneRoot, R.layout.scene2, getActivity());
69 // Another scene from a layout resource file
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  /development/samples/browseable/BasicTransition/src/com.example.android.basictransition/
BasicTransitionFragment.java 21 import android.transition.Scene;
33 private Scene mScene1;
34 private Scene mScene2;
35 private Scene mScene3;
40 /** Transitions take place in this ViewGroup. We retain this for the dynamic transition on scene 4. */
60 // A Scene can be instantiated from a live view hierarchy.
61 mScene1 = new Scene(mSceneRoot, (ViewGroup) mSceneRoot.findViewById(R.id.container));
65 // You can also inflate a generate a Scene from a layout resource file.
66 mScene2 = Scene.getSceneForLayout(mSceneRoot, R.layout.scene2, getActivity());
69 // Another scene from a layout resource file
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  /frameworks/support/transition/src/androidTest/java/androidx/transition/
BaseTransitionTest.java 67 Scene loadScene(final int layoutId) throws Throwable {
68 final Scene[] scene = new Scene[1]; local
72 scene[0] = Scene.getSceneForLayout(mRoot, layoutId, rule.getActivity());
76 return scene[0];
83 private void startTransition(final Scene scene) throws Throwable {
87 TransitionManager.go(scene, mTransition)
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  /external/skia/experimental/sksg/
SkSGScene.h 57 * Holds a scene root and a list of animators.
62 class Scene final : SkNoncopyable {
64 static std::unique_ptr<Scene> Make(sk_sp<RenderNode> root, AnimatorList&& animators);
65 ~Scene();
73 Scene(sk_sp<RenderNode> root, AnimatorList&& animators);
  /external/skqp/experimental/sksg/
SkSGScene.h 57 * Holds a scene root and a list of animators.
62 class Scene final : SkNoncopyable {
64 static std::unique_ptr<Scene> Make(sk_sp<RenderNode> root, AnimatorList&& animators);
65 ~Scene();
73 Scene(sk_sp<RenderNode> root, AnimatorList&& animators);
  /external/annotation-tools/annotation-file-utilities/figures/
dataflow.dot 7 JAIF -> Scene
8 Scene -> "Annotations\nw/ AST Paths" [style=bold]
26 Scene -> "Annotation\nSpecifications" [style=dashed]
  /developers/build/prebuilts/gradle/CustomTransition/Application/src/main/java/com/example/android/customtransition/
CustomTransitionFragment.java 24 import android.transition.Scene;
40 private Scene[] mScenes;
65 mScenes = new Scene[] {
66 Scene.getSceneForLayout(container, R.layout.scene1, context),
67 Scene.getSceneForLayout(container, R.layout.scene2, context),
68 Scene.getSceneForLayout(container, R.layout.scene3, context),
72 // Show the initial Scene.
87 Log.i(TAG, "Transitioning to scene #" + mCurrentScene);
  /developers/samples/android/ui/transition/CustomTransition/Application/src/main/java/com/example/android/customtransition/
CustomTransitionFragment.java 24 import android.transition.Scene;
40 private Scene[] mScenes;
65 mScenes = new Scene[] {
66 Scene.getSceneForLayout(container, R.layout.scene1, context),
67 Scene.getSceneForLayout(container, R.layout.scene2, context),
68 Scene.getSceneForLayout(container, R.layout.scene3, context),
72 // Show the initial Scene.
87 Log.i(TAG, "Transitioning to scene #" + mCurrentScene);
  /development/samples/browseable/CustomTransition/src/com.example.android.customtransition/
CustomTransitionFragment.java 24 import android.transition.Scene;
40 private Scene[] mScenes;
65 mScenes = new Scene[] {
66 Scene.getSceneForLayout(container, R.layout.scene1, context),
67 Scene.getSceneForLayout(container, R.layout.scene2, context),
68 Scene.getSceneForLayout(container, R.layout.scene3, context),
72 // Show the initial Scene.
87 Log.i(TAG, "Transitioning to scene #" + mCurrentScene);
  /external/llvm/test/Transforms/SimplifyCFG/
dbginfo.ll 11 %struct.Group = type { %struct.Scene, %struct.Sphere, %"struct.std::list<Scene*,std::allocator<Scene*> >" }
13 %struct.Scene = type { i32 (...)** }
14 %struct.Sphere = type { %struct.Scene, %struct.Vec, double }
18 %"struct.__gnu_cxx::new_allocator<Scene*>" = type <{ i8 }>
19 %"struct.__gnu_cxx::new_allocator<std::_List_node<Scene*> >" = type <{ i8 }>
23 %"struct.std::_List_base<Scene*,std::allocator<Scene*> >" = type { %"struct.std::_List_base<Scene*,std::allocator<Scene*> >::_List_impl"
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  /external/swiftshader/third_party/LLVM/test/Transforms/SimplifyCFG/
dbginfo.ll 11 %struct.Group = type { %struct.Scene, %struct.Sphere, %"struct.std::list<Scene*,std::allocator<Scene*> >" }
13 %struct.Scene = type { i32 (...)** }
14 %struct.Sphere = type { %struct.Scene, %struct.Vec, double }
18 %"struct.__gnu_cxx::new_allocator<Scene*>" = type <{ i8 }>
19 %"struct.__gnu_cxx::new_allocator<std::_List_node<Scene*> >" = type <{ i8 }>
23 %"struct.std::_List_base<Scene*,std::allocator<Scene*> >" = type { %"struct.std::_List_base<Scene*,std::allocator<Scene*> >::_List_impl"
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  /packages/apps/TvSettings/Settings/src/com/android/tv/settings/
TvSettingsActivity.java 24 import android.transition.Scene;
53 final Scene scene = new Scene(root);
54 scene.setEnterAction(() -> {
73 TransitionManager.go(scene, slide);
87 final Scene scene = new Scene(root); local
88 scene.setEnterAction(() -> getFragmentManager().beginTransaction(
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