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  /external/ImageMagick/utilities/
composite.1.in 53 \-scene value image scene number
import.1 49 \-scene value image scene number
import.1.in 49 \-scene value image scene number
  /external/ImageMagick/www/source/
mgk.c 201 if (image->scene >= (image_info->scene+image_info->number_scenes-1))
248 if (image->scene >= (image_info->scene+image_info->number_scenes-1))
379 scene;
408 scene=0;
449 status=SetImageProgress(image,SaveImagesTag,scene,
453 scene++;
372 scene; local
  /external/annotation-tools/scene-lib/src/annotations/el/
TypeASTMapper.java 16 * the annotation scene library, indicating corresponding pairs of AST nodes and
27 * annotation scene to {@link #traverse}.
  /external/annotation-tools/scene-lib/src/annotations/tools/
Anncat.java 57 // Read the scene
85 // Write the scene
  /external/deqp/doc/testspecs/GL3/
functional.conditional_render.txt 56 overlap conditions. Each query test renders a scene with one conditional
57 render call and verifies the result against the same scene with the
  /external/deqp/doc/testspecs/GLES31/
functional.geometry_shading.txt 43 a scene using geometry shaders and comparing the resulting image to
45 draw scene to a texture which is then read back layer by layer. Contents
  /external/skqp/tools/viewer/
SkottieSlide2.cpp 91 // Build a global scene using tranformed animation fragments:
159 fScene = sksg::Scene::Make(std::move(scene_root), std::move(scene_animators));
  /external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/Build/WindowsVC2010/
OGLES2ChameleonMan.vcxproj.filters 19 <Filter Include="Content Files\Scene Files">
112 <Filter>Content Files\Scene Files</Filter>
  /external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/
OGLES2ChameleonMan.cpp 89 // POD scene files
347 Load vertex data of all meshes in the scene into VBOs
402 // Load the scene
412 PVRShellSet(prefExitMessage, "ERROR: The scene does not contain a camera\n");
416 // Check the scene contains at least one light
419 PVRShellSet(prefExitMessage, "ERROR: The scene does not contain a light\n");
435 // Free the memory allocated for the scene
603 // Set the scene animation to the current frame
  /frameworks/base/core/java/android/transition/
Explode.java 32 * scene. Visibility is determined by both the
37 * <p>Views move away from the focal View or the center of the Scene if
Transition.java 52 * targets during a scene change. Subclasses of this abstract class may
203 // Scene Root is set at createAnimator() time in the cloned Transition
207 // in the start scene, which are no longer in the view hierarchy. This property
208 // is determined by whether the previous Scene was created from a layout
209 // resource, and thus the views from the exited scene are going away anyway
253 * no targets defaults to running on all target objects in the scene hierarchy
404 * When any transition is started on a given scene root, all transitions
405 * currently running on that same scene root are checked to see whether the
443 * actually starting the animation. This is necessary because the scene
444 * change that triggers the Transition will automatically set the end-scene
    [all...]
  /frameworks/support/transition/src/main/java/androidx/transition/
Explode.java 34 * scene. Visibility is determined by both the
39 * <p>Views move away from the focal View or the center of the Scene if
Transition.java 60 * targets during a scene change. Subclasses of this abstract class may
207 // Scene Root is set at createAnimator() time in the cloned Transition
211 // in the start scene, which are no longer in the view hierarchy. This property
212 // is determined by whether the previous Scene was created from a layout
213 // resource, and thus the views from the exited scene are going away anyway
257 * no targets defaults to running on all target objects in the scene hierarchy
415 * When any transition is started on a given scene root, all transitions
416 * currently running on that same scene root are checked to see whether the
455 * actually starting the animation. This is necessary because the scene
456 * change that triggers the Transition will automatically set the end-scene
    [all...]
  /hardware/qcom/camera/msm8998/QCamera2/HAL/
QCameraParametersIntf.h 152 int32_t setSelectedScene(cam_scene_mode_type scene);
197 const char *getASDStateString(cam_auto_scene_t scene);
  /hardware/qcom/camera/msm8998/
QCameraParameters.h 72 // Current auto scene detection mode.
75 // Supported auto scene detection settings.
  /external/ImageMagick/coders/
mpc.c 679 if (LocaleCompare(keyword,"scene") == 0)
681 image->scene=StringToUnsignedLong(options);
1073 scene; local
    [all...]
pcx.c 387 if (image->scene >= (image_info->scene+image_info->number_scenes-1))
660 if (image->scene >= (image_info->scene+image_info->number_scenes-1))
861 scene;
917 for (scene=0; scene < 1024; scene++)
920 scene=0;
924 page_table[scene]=TellBlob(image)
852 scene; local
    [all...]
pwp.c 228 "slide_%02ld.sfw",(long) next_image->scene);
238 next_image->scene=p->scene+1;
242 if (next_image->scene >= (image_info->scene+image_info->number_scenes-1))
xtrn.c 420 scene;
482 scene = 0;
488 p->scene=scene++;
520 scene=0;
526 p->scene=scene++;
414 scene; local
  /external/annotation-tools/annotation-file-utilities/src/annotator/
Main.java 302 private static AScene filteredScene(final AScene scene) {
304 filtered.packages.putAll(scene.packages);
305 filtered.imports.putAll(scene.imports);
306 for (Map.Entry<String, AClass> entry : scene.classes.entrySet()) {
362 AScene scene, Multimap<Insertion, Annotation> insertionSources) {
367 scene.packages.get(pkg).tlAnnotationsHere.add(anno);
370 } else if (scene != null && rec.className != null) {
371 AClass clazz = scene.classes.vivify(rec.className);
566 AScene scene = spec.getScene();
578 scenes.put(arg, filteredScene(scene));
876 AScene scene = entry.getValue(); local
    [all...]
  /external/annotation-tools/scene-lib/src/annotations/io/classfile/
ClassAnnotationSceneReader.java 36 * file being read into a scene. Also see {@link ClassAnnotationSceneWriter}.
70 // The scene into which this class will insert annotations.
71 private final AScene scene; field in class:ClassAnnotationSceneReader
73 // The AClass that represents this class in scene.
95 * <code> scene </code>
98 * @param scene the annotation scene into which annotations this visits
103 public ClassAnnotationSceneReader(ClassReader cr, AScene scene,
106 this.scene = scene;
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/rasterization/
vktRasterizationTests.cpp 1039 TriangleSceneSpec scene; local
    [all...]
  /external/ImageMagick/Magick++/tests/
attributes.cpp 1250 // scene
1252 if ( image.scene() != 0 )
1256 << ", scene default is not zero as expected" << endl;
1259 image.scene(5);
1260 if ( image.scene() != 5 )
1264 << ", scene set/get failed" << endl;
1266 image.scene(0);

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