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  /external/ImageMagick/coders/
fpx.c 182 scene;
319 Determine resolution by scene specification.
324 scene=i;
326 while (scene > image_info->scene)
330 scene--;
337 scene--;
415 tile_height-1,scene,&fpx_info);
179 scene; local
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ipl.c 150 % into the standard "Image" structure. The "scenes" (image_info->scene)
318 if (image->scene >= (image_info->scene+image_info->number_scenes-1))
512 scene; local
540 scene=0;
675 status=SetImageProgress(image,SaveImagesTag,scene++,
miff.c 985 if (LocaleCompare(keyword,"scene") == 0)
1944 scene; local
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flif.c 214 image->scene=count;
398 scene;
471 scene=0;
527 scene++;
528 status=SetImageProgress(image,SaveImagesTag,scene,GetImageListLength(
393 scene; local
jbig.c 423 scene;
466 scene=0;
520 if (image_info->scene != 0)
521 jbg_enc_layers(&jbig_info,(int) image_info->scene);
564 status=SetImageProgress(image,SaveImagesTag,scene++,
417 scene; local
tiff.c 1021 if ((image_info->number_scenes == 1) && (image_info->scene == 0))
3105 scene; local
    [all...]
fax.c 370 scene;
388 scene=0;
399 status=SetImageProgress(image,SaveImagesTag,scene++,
363 scene; local
gif.c 1486 scene; local
    [all...]
xps.c 298 (double) (read_info->scene+read_info->number_scenes));
301 "-dFirstPage=%.20g -dLastPage=%.20g",(double) read_info->scene+1,
302 (double) (read_info->scene+read_info->number_scenes));
  /external/libexif/libexif/olympus/
mnote-olympus-tag.c 158 {MNOTE_OLYMPUS_TAG_SCENEDETECT, "SceneDetect", N_("Scene Detect"), ""},
184 {MNOTE_SANYO_TAG_SCENESELECT, "SceneSelect", N_("Scene Select"), ""},
  /external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/Build/WindowsVC2010/
OGLES3ColourGrading.vcxproj.filters 19 <Filter Include="Content Files\Scene Files">
122 <Filter>Content Files\Scene Files</Filter>
  /frameworks/base/core/java/android/hardware/camera2/legacy/
LegacyFaceDetectMapper.java 200 * <p>If the scene mode was set to {@code FACE_PRIORITY} but face detection is disabled,
258 // Override scene mode with FACE_PRIORITY if the request was using FACE_PRIORITY
  /external/annotation-tools/scene-lib/test/annotations/tests/executable/
TestSceneLib.java 349 AScene scene = newScene(); local
351 scene.classes.vivify("bar.Test");
381 IndexFileWriter.write(scene, sw);
387 assertFalse(scene.equals(sceneRead));
459 // construct a scene programmatically
472 // when we write the scene out, the index file should contain the
  /frameworks/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
RenderSessionImpl.java 109 // scene state
140 * Creates a layout scene with all the information coming from the layout bridge API.
153 * Initializes and acquires the scene, creating various Android objects such as context,
158 * @return whether the scene was prepared
282 * the scene, or if {@link #init(long)} was not called.
409 * Renders the scene.
418 * the scene, or if {@link #acquire(long)} was not called.
433 * the scene, or if {@link #acquire(long)} was not called.
443 * Renders the scene.
452 * the scene, or if {@link #acquire(long)} was not called
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  /frameworks/base/core/java/android/app/
Fragment.java     [all...]
  /frameworks/support/fragment/src/main/java/androidx/fragment/app/
Fragment.java     [all...]
  /prebuilts/tools/common/netbeans-visual/
org-netbeans-api-visual.jar 
  /external/deqp/modules/gles3/performance/
es3pDepthTests.cpp 768 log << TestLog::Message << "Render time for scene with depth test was\n\t"
    [all...]
  /cts/apps/CameraITS/pymodules/its/
device.py     [all...]
  /external/mesa3d/docs/
conform.html 170 Ambient Scene test passed.
283 Ambient Scene test passed.
396 Ambient Scene test passed.
509 Ambient Scene test passed.
622 Ambient Scene test passed.
  /system/media/camera/docs/
docs.html     [all...]
  /cts/apps/CameraITS/tests/dng_noise_model/
dng_noise_model.py 101 # Focus at zero to intentionally blur the scene as much as possible.
110 raise its.error.Error("Scene is too bright to properly expose \
113 raise its.error.Error("Scene is too dark to properly expose \
  /external/ImageMagick/utilities/
convert.1 90 \-scene value image scene number
132 \-blue-shift factor simulate a scene at nighttime in the moonlight
mogrify.1 89 \-scene value image scene number
130 \-blue-shift simulate a scene at nighttime in the moonlight
mogrify.1.in 89 \-scene value image scene number
130 \-blue-shift simulate a scene at nighttime in the moonlight

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