/cts/tests/tests/transition/src/android/transition/cts/ |
TransitionManagerTest.java | 32 import android.transition.Scene; 77 final Scene scene6 = loadScene(R.layout.scene6); 149 final Scene scene6 = loadScene(R.layout.scene6); 172 Scene scene = Scene.getSceneForLayout(mSceneRoot, R.layout.scene1, mActivity); 173 transitionManager.setTransition(scene, mTransition); 174 transitionManager.transitionTo(scene); 191 Scene scene = Scene.getSceneForLayout(mSceneRoot, R.layout.scene2, mActivity) [all...] |
/external/annotation-tools/scene-lib/src/annotations/io/classfile/ |
ClassFileReader.java | 111 AScene scene = new AScene(); local 114 read(scene, className); 116 readFromClass(scene, className); 120 IndexFileWriter.write(scene, outputFile); 157 * and inserts them into <code> scene </code>. 162 * @param scene the scene into which the annotations should be inserted 168 public static void read(AScene scene, String fileName) 170 read(scene, new FileInputStream(fileName)); 176 * and inserts them into <code> scene </code> [all...] |
ClassFileWriter.java | 119 AScene scene = new AScene(); local 121 IndexFileParser.parseFile(indexFileName, scene); 123 // annotations loaded from index file into scene, now insert them 128 insert(scene, className, true); 133 insert(scene, className, outputFileName, true); 153 * Inserts the annotations contained in <code> scene </code> into 157 * @param scene the scene containing the annotations to insert into a class 163 * particular element in both the scene and the class file. If true, 164 * then the one from the scene is used; else the the existing annotatio [all...] |
/cts/tests/openglperf2/jni/reference/ |
ReferenceRenderer.h | 17 #include "scene/Scene.h" 35 Scene* mScenes[NUM_SCENES]; 36 Scene* mCurrentScene;
|
/development/samples/browseable/ActivitySceneTransitionBasic/ |
_index.jd | 8 Demonstrates how to the use Activity scene transitions when transitions
|
/external/ImageMagick/PerlMagick/t/reference/read/ |
input_wpg.miff | 10 scene=1 iterations=0 delay=0
|
/external/ImageMagick/PerlMagick/t/reference/write/read/ |
input_wpg.miff | 10 scene=1 iterations=0 delay=0
|
/external/annotation-tools/scene-lib/ |
.project | 3 <name>scene-lib</name>
|
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/ |
ColourGrading.txt | 8 Colour grading is the act of enhancing the colour of a scene. This example demonstrates colour grading using a 3D texture as a look up table in a post process stage of the render.
|
/external/ImageMagick/Magick++/tests/ |
test_image_anim.miff | 14 scene=1 iterations=1 delay=10 dispose=3 22 scene=2 iterations=1 delay=10 dispose=3 30 scene=3 iterations=1 delay=10 dispose=3 38 scene=4 iterations=1 delay=10 dispose=3 46 scene=5 iterations=1 delay=10 dispose=3
|
/frameworks/base/tests/TransitionTests/src/com/android/transitiontests/ |
ChangingText.java | 22 import android.transition.Scene; 30 Scene mScene1, mScene2; 33 Scene mCurrentScene; 43 mScene1 = Scene.getSceneForLayout(mSceneRoot, R.layout.changing_text_1, this); 44 mScene2 = Scene.getSceneForLayout(mSceneRoot, R.layout.changing_text_2, this);
|
ClippingText.java | 23 import android.transition.Scene; 33 Scene mScene1, mScene2; 38 Scene mCurrentScene; 48 mScene1 = Scene.getSceneForLayout(mSceneRoot, R.layout.clipping_text_1, this); 49 mScene2 = Scene.getSceneForLayout(mSceneRoot, R.layout.clipping_text_2, this);
|
Demo3.java | 25 import android.transition.Scene; 32 static Scene mCurrentScene; 33 Scene mSearchScreen, mResultsScreen; 44 mSearchScreen = Scene.getSceneForLayout(mSceneRoot, R.layout.search_screen, this); 45 mResultsScreen = Scene.getSceneForLayout(mSceneRoot, R.layout.results_screen, this);
|
FadingTest.java | 22 import android.transition.Scene; 31 Scene mScene1, mScene2; 34 Scene mCurrentScene; 61 mScene1 = Scene.getSceneForLayout(mSceneRoot, R.layout.fading_test, this); 62 mScene2 = Scene.getSceneForLayout(mSceneRoot, R.layout.fading_test_scene_2, this);
|
ScenesTestAutoTargets.java | 26 import android.transition.Scene; 33 static Scene mCurrentScene; 35 Scene mResultsScreen, mSearchScreen; 45 mSearchScreen = Scene.getSceneForLayout(mSceneRoot, R.layout.search_screen, this); 46 mResultsScreen = Scene.getSceneForLayout(mSceneRoot, R.layout.results_screen, this);
|
/frameworks/support/samples/SupportTransitionDemos/src/main/java/com/example/android/support/transition/widget/ |
SceneUsageBase.java | 25 import androidx.transition.Scene; 32 private Scene[] mScenes; 36 abstract Scene[] setUpScenes(ViewGroup root); 38 abstract void go(Scene scene);
|
/external/annotation-tools/scene-lib/test/annotations/tests/classfile/ |
AnnotationsTest.java | 133 * Writes out scene to filename as an index file. 136 * @param scene the scene to write out 138 private void writeScene(String filename, AScene scene) { 140 IndexFileWriter.write(scene, filename); 149 * Reads in the annotations from filename, an index file, into scene. 152 * @param scene the scene to write out to 154 private void readScene(String filename, AScene scene) { 156 IndexFileParser.parseFile(filename, scene); 230 AScene scene = local 290 AScene scene = new AScene(); local [all...] |
/cts/apps/CameraITS/tools/ |
load_scene.py | 26 scene = None 28 if s[:6] == 'scene=' and len(s) > 6: 29 scene = s[6:] 41 if not scene: 42 print 'Error: need to specify which scene to load' 49 remote_scene_file = '/sdcard/Download/%s.pdf' % scene 51 scene) 54 scene+'_0.67_scaled.pdf') 56 local_scene_file = os.path.join(local_scene_file, scene+'.pdf')
|
run_all_tests.py | 43 SKIP_RET_CODE = 101 # note this must be same as tests/scene*/test_* 128 scenes: the test scene(s) to be executed. Use comma to separate 133 display. When this argument presents, change of test scene 142 skip_scene_validation: force skip scene validation. Used when test scene 154 "scene1": "A grey card covering at least the middle 30% of the scene", 158 "middle 50% of the scene. See CameraITS.pdf section 2.3.4 " 209 # Validate user input scene names 218 scene_str = "scene" + s 228 print 'Unknown scene specified:', [all...] |
/developers/samples/android/ui/transition/BasicTransition/ |
template-params.xml | 54 <android>android.transition.Scene</android> 67 A Scene is an encapsulation of the state of a view hierarchy, 69 (layout-related and otherwise) that those views have. A scene can be 71 scene dynamically as it is entered. 74 occur when a new scene is entered. Some transition capabilities are 75 automatic. That is, entering a scene may cause animations to run which 80 during particular scene changes. Finally, developers can define their 85 scene changes, and to cause scene changes with specific transitions to
|
/frameworks/ex/camera2/portability/src/com/android/ex/camera2/portability/ |
AndroidCameraCapabilities.java | 131 for (String scene : supportedSceneModes) { 132 if (Camera.Parameters.SCENE_MODE_AUTO.equals(scene)) { 134 } else if (Camera.Parameters.SCENE_MODE_ACTION.equals(scene)) { 136 } else if (Camera.Parameters.SCENE_MODE_BARCODE.equals(scene)) { 138 } else if (Camera.Parameters.SCENE_MODE_BEACH.equals(scene)) { 140 } else if (Camera.Parameters.SCENE_MODE_CANDLELIGHT.equals(scene)) { 142 } else if (Camera.Parameters.SCENE_MODE_FIREWORKS.equals(scene)) { 144 } else if (Camera.Parameters.SCENE_MODE_HDR.equals(scene)) { 146 } else if (Camera.Parameters.SCENE_MODE_LANDSCAPE.equals(scene)) { 148 } else if (Camera.Parameters.SCENE_MODE_NIGHT.equals(scene)) { [all...] |
/external/ImageMagick/Magick++/demo/ |
smile_anim.miff | 6 Scene=0 Iterations=0 Delay=10 Dispose=3 16 Scene=1 Iterations=1 Delay=10 Dispose=3 25 Scene=2 Iterations=1 Delay=10 Dispose=3 34 Scene=3 Iterations=1 Delay=10 Dispose=3 43 Scene=4 Iterations=1 Delay=10 Dispose=3 52 Scene=5 Iterations=1 Delay=10 Dispose=3
|
/external/annotation-tools/buildtest/ |
build.xml | 13 <property name="scene-lib" location="${builddir}/annotations/scene-lib" /> 58 <target name="build-scene-lib" depends="checkout-annotations"> 59 <ant dir="${scene-lib}" inheritAll="false" target="bin"/> 78 build-scene-lib, build-annotations-compiler, 95 <!-- Runs the tests on the annotation scene library, and also 98 <target name="test-scene-lib" depends="build-scene-lib"> 99 <ant dir="${scene-lib}" inheritAll="false" target="test-scene-lib"/ [all...] |
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_setup.c | 70 assert(setup->scene == NULL); 75 setup->scene = setup->scenes[setup->scene_idx]; 77 if (setup->scene->fence) { 79 debug_printf("%s: wait for scene %d\n", 80 __FUNCTION__, setup->scene->fence->id); 82 lp_fence_wait(setup->scene->fence); 85 lp_scene_begin_binning(setup->scene, &setup->fb, setup->rasterizer_discard); 135 setup->scene = NULL; 150 /** Rasterize all scene's bins */ 154 struct lp_scene *scene = setup->scene local 195 struct lp_scene *scene = setup->scene; local 429 struct lp_scene *scene = setup->scene; local 505 struct lp_scene *scene = setup->scene; local 1012 struct lp_scene *scene = setup->scene; local 1288 struct lp_scene *scene = setup->scenes[i]; local [all...] |
/developers/build/prebuilts/gradle/BasicTransition/Application/src/main/res/values/ |
strings.xml | 19 <string name="scene">Scene</string>
|