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  /external/ImageMagick/utilities/
magick.1.in 75 \-scene value image scene number
display.1 60 \-scenes range image scene range
display.1.in 60 \-scenes range image scene range
montage.1 66 \-scenes range image scene range
montage.1.in 66 \-scenes range image scene range
  /external/libavc/encoder/
ih264e_rate_control.c 656 /* If number of intra MBs are more than 2/3rd of total MBs, assume it as a scene change */
687 u1_is_scd, /* Is a scene change detected */
  /external/libexif/libexif/
exif-tag.c     [all...]
  /frameworks/av/media/libstagefright/codecs/m4v_h263/enc/include/
cvei.h 228 /** Specifies automatic scene detection where I-frame will be used the the first frame
229 in a new scene. */
  /frameworks/base/core/java/android/app/
EnterTransitionCoordinator.java 45 * the enter scene and shared element transfer into the Scene, either during
  /frameworks/base/core/java/android/hardware/camera2/legacy/
LegacyRequestMapper.java 317 // TODO: Map FACE_PRIORITY scene mode to face detection.
333 Log.w(TAG, "Skipping unknown requested scene mode: " + sceneMode);
  /frameworks/support/compat/src/main/java/androidx/core/app/
ActivityOptionsCompat.java 159 * Create an ActivityOptions to transition between Activities using cross-Activity scene
187 * Create an ActivityOptions to transition between Activities using cross-Activity scene
  /cts/apps/CameraITS/pymodules/its/
dng.py 122 a given unit. The AsShotNeutral depends on the scene white balance
  /cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/sixdof/Renderer/
ComplexMovementRenderer.java 212 * Update the scene camera based on the provided pose. The
  /device/generic/goldfish/camera/
EmulatedFakeCamera2.h 38 * a simple simulation of a scene, sensor, and image processing pipeline.
  /device/google/cuttlefish_common/guest/hals/camera/
EmulatedFakeCamera2.h 40 * a simple simulation of a scene, sensor, and image processing pipeline.
  /device/google/marlin/camera/QCamera2/HAL/
QCameraStateMachine.h 163 QCAMERA_INTERNAL_EVT_HDR_UPDATE, // HDR scene update
  /external/ImageMagick/MagickCore/
montage.c 305 return((int) ((*image_1)->scene-(*image_2)->scene));
459 if (image_list[i]->scene == 0)
572 montage->scene=0;
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  /external/ImageMagick/coders/
djvu.c 867 i=image_info->scene;
873 image->scene=i;
877 if (image->scene >= (image_info->scene+image_info->number_scenes-1))
  /external/annotation-tools/scene-lib/src/annotations/
Annotations.java 57 * in the the Scene Library, it is unable to read them from classfiles.
  /external/dng_sdk/source/
dng_tag_values.h 302 // Scene referred (default):
  /external/libvpx/libvpx/tools/
tiny_ssim.c 440 // frame where the scene content has changed. Changes in scene
449 // term 1 -> uses change in scene Variance to weight error score
454 // term 2 -> uses change in local scene luminance to weight error
  /external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/
OGLES2HelloAPI_LinuxX11.cpp 564 the current state, any further glDraw* calls will use the shaders contained within it to process scene data. Only one program can
580 @Input shaderProgram The shader program used to render the scene
585 @Description Renders the scene to the framebuffer. Usually called within a loop.
652 that OpenGL ES 2.0 has finished rendering a scene, and that the display should now draw to the screen from the new data. At the same
    [all...]
  /external/tensorflow/tensorflow/contrib/slim/python/slim/data/
README.md 26 like an image, or several `items`, like an image, a class label and a scene
  /frameworks/av/camera/include/camera/
CameraParameters.h 240 // Current scene mode.
243 // Supported scene mode settings.
437 // autofocus algorithm, the focus area, and the scene. The error can be
590 // Values for scene mode settings.
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  /frameworks/av/camera/ndk/include/camera/
NdkCameraMetadataTags.h 361 * FLASH_REQUIRED (if the scene is too dark for still capture).</p>
394 * is ON_AUTO_FLASH/ON_AUTO_FLASH_REDEYE and the scene is too dark. If the
395 * ACAMERA_CONTROL_AE_MODE is ON_ALWAYS_FLASH, the scene may become overexposed.
558 * scene brightness and required final capture flash power, when
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