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  /packages/apps/Camera2/res/values-en-rAU/
strings.xml 127 <string name="pref_camera_scenemode_title" msgid="5709932164781367066">"Scene mode"</string>
149 <string name="not_selectable_in_scene_mode" msgid="3260801086980522611">"Not selectable in scene mode."</string>
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  /packages/apps/Camera2/res/values-en-rCA/
strings.xml 127 <string name="pref_camera_scenemode_title" msgid="5709932164781367066">"Scene mode"</string>
149 <string name="not_selectable_in_scene_mode" msgid="3260801086980522611">"Not selectable in scene mode."</string>
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  /packages/apps/Camera2/res/values-en-rGB/
strings.xml 127 <string name="pref_camera_scenemode_title" msgid="5709932164781367066">"Scene mode"</string>
149 <string name="not_selectable_in_scene_mode" msgid="3260801086980522611">"Not selectable in scene mode."</string>
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  /packages/apps/Camera2/res/values-en-rIN/
strings.xml 127 <string name="pref_camera_scenemode_title" msgid="5709932164781367066">"Scene mode"</string>
149 <string name="not_selectable_in_scene_mode" msgid="3260801086980522611">"Not selectable in scene mode."</string>
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  /packages/apps/Messaging/src/com/android/messaging/ui/contact/
ContactPickerFragment.java 501 * Kicks off a scene transition that animates visibility changes of individual contact list
522 // Kick off the delayed scene explode transition. Anything happens after this line in this
  /external/ImageMagick/MagickCore/
image.c 410 image->next->scene=image->scene+1;
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  /frameworks/base/core/java/android/hardware/
Camera.java     [all...]
  /external/libexif/po/
nl.po 1099 msgid "Night scene"
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  /external/deqp/modules/gles31/functional/
es31fTextureMultisampleTests.cpp 151 void convertToSceneSpec (TriangleSceneSpec& scene, const tcu::Vec2& samplePos) const;
237 // generate test scene
454 TriangleSceneSpec scene; local
460 convertToSceneSpec(scene, m_samplePositions[sampleNdx]);
471 return tcu::verifyTriangleGroupRasterization(glSurface, scene, args, m_testCtx.getLog(), tcu::VERIFICATIONMODE_STRICT);
522 void SamplePosRasterizationTest::convertToSceneSpec (TriangleSceneSpec& scene, const tcu::Vec2& samplePos) const
539 scene.triangles.push_back(triangle);
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  /frameworks/av/services/camera/libcameraservice/api1/client2/
Parameters.cpp 628 ALOGW("%s: Camera %d: Unknown scene mode value: %d",
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  /external/libvpx/libvpx/vp9/encoder/
vp9_firstpass.c     [all...]
  /external/ImageMagick/MagickWand/
composite.c 323 "-scene value image scene number",
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  /external/ImageMagick/coders/
png.c 109 #define first_scene scene
7237 scene; local
7265 scene; local
7313 scene; local
12891 scene; local
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ps3.c 841 scene,
934 scene=0;
835 scene, local
    [all...]
pict.c 924 if (image->scene >= (image_info->scene+image_info->number_scenes-1))
939 if (image->scene >= (image_info->scene+image_info->number_scenes-1))
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  /external/replicaisland/src/com/replica/replicaisland/
GLSurfaceView.java 163 * continuously to re-render the scene.
411 * repeatedly to re-render the scene. When renderMode
677 * //... other gl calls to render the scene ...
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  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3dx9mesh.h 581 UINT usage_index_start, ID3DXMesh *scene) PURE;
606 STDMETHOD(ExtractToMesh)(THIS_ UINT num_pca, D3DDECLUSAGE usage, UINT usage_index_start, ID3DXMesh *scene) PURE;
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  /prebuilts/sdk/19/
android.jar 
  /device/generic/goldfish/camera/
EmulatedFakeCamera2.cpp     [all...]
  /device/google/cuttlefish_common/guest/hals/camera/
EmulatedFakeCamera2.cpp     [all...]
  /device/google/marlin/camera/QCamera2/HAL/
QCamera2HWI.h 402 int32_t processSceneData(cam_scene_mode_type scene);
  /external/ImageMagick/ImageMagick/script/
convert.html 200 <td>simulate a scene at nighttime in the moonlight</td>
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mogrify.html 199 <td>simulate a scene at nighttime in the moonlight</td>
983 <td><a href="command-line-options.php#scene">-scene <var>value</var></a></td>
984 <td>image scene number</td>
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  /external/ImageMagick/Magick++/lib/Magick++/
Image.h 400 // Image scene number
401 void scene(const size_t scene_);
402 size_t scene(void) const;
649 // Simulate a scene at nighttime in the moonlight.
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  /external/ImageMagick/www/
convert.html 204 <td>simulate a scene at nighttime in the moonlight</td>
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