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  /external/deqp/android/cts/nyc/
gles3-rotate-reverse-portrait.txt 39 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex
40 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment
41 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz
42 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w
43 dEQP-GLES3.functional.shaders.builtin_variable.pointcoord
44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float
45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2
46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3
47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4
48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_low
    [all...]
  /external/deqp/android/cts/nyc/src/
gles3-rotation.txt 39 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex
40 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment
41 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz
42 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w
43 dEQP-GLES3.functional.shaders.builtin_variable.pointcoord
44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float
45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2
46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3
47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4
48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_low
    [all...]
  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.2.x/
gles3-rotate-landscape.txt 39 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex
40 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment
41 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz
42 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w
43 dEQP-GLES3.functional.shaders.builtin_variable.pointcoord
44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float
45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2
46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3
47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4
48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_low
    [all...]
gles3-rotate-portrait.txt 39 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex
40 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment
41 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz
42 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w
43 dEQP-GLES3.functional.shaders.builtin_variable.pointcoord
44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float
45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2
46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3
47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4
48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_low
    [all...]
gles3-rotate-reverse-landscape.txt 39 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex
40 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment
41 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz
42 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w
43 dEQP-GLES3.functional.shaders.builtin_variable.pointcoord
44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float
45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2
46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3
47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4
48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_low
    [all...]
gles3-rotate-reverse-portrait.txt 39 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex
40 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment
41 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz
42 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w
43 dEQP-GLES3.functional.shaders.builtin_variable.pointcoord
44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float
45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2
46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3
47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4
48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_low
    [all...]
  /external/llvm/test/CodeGen/AMDGPU/
no-hsa-graphics-shaders.ll 3 ; CHECK: in function pixel_s{{.*}}: unsupported non-compute shaders with HSA
8 ; CHECK: in function vertex_s{{.*}}: unsupported non-compute shaders with HSA
13 ; CHECK: in function geometry_s{{.*}}: unsupported non-compute shaders with HSA
  /external/deqp/android/cts/master/src/
gles31-pixelformat.txt 4 dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
gles31-rotation.txt 4 dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
5 dEQP-GLES31.functional.shaders.multisample_interpolation.*.default_framebuffer
gles3-rotation.txt 7 dEQP-GLES3.functional.shaders.derivate.*
8 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex
9 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment
10 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz
11 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w
12 dEQP-GLES3.functional.shaders.builtin_variable.pointcoord
  /external/deqp/android/cts/mnc/src/
gles31-pixelformat.txt 4 dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
gles31-rotation.txt 4 dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
5 dEQP-GLES31.functional.shaders.multisample_interpolation.*.default_framebuffer
gles3-rotation.txt 7 dEQP-GLES3.functional.shaders.derivate.*
8 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex
9 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment
10 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz
11 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w
12 dEQP-GLES3.functional.shaders.builtin_variable.pointcoord
  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.2.x/src/
gles31-pixelformat.txt 4 dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
gles31-rotation.txt 4 dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
5 dEQP-GLES31.functional.shaders.multisample_interpolation.*.default_framebuffer
gles3-rotation.txt 7 dEQP-GLES3.functional.shaders.derivate.*
8 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex
9 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment
10 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz
11 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w
12 dEQP-GLES3.functional.shaders.builtin_variable.pointcoord
  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/src/
gles31-pixelformat.txt 4 dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
gles31-rotation.txt 4 dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
5 dEQP-GLES31.functional.shaders.multisample_interpolation.*.default_framebuffer
gles3-rotation.txt 7 dEQP-GLES3.functional.shaders.derivate.*
8 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex
9 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment
10 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz
11 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w
12 dEQP-GLES3.functional.shaders.builtin_variable.pointcoord
  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.4.x/src/
gles31-pixelformat.txt 4 dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
gles31-rotation.txt 4 dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
5 dEQP-GLES31.functional.shaders.multisample_interpolation.*.default_framebuffer
gles3-rotation.txt 7 dEQP-GLES3.functional.shaders.derivate.*
8 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex
9 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment
10 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz
11 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w
12 dEQP-GLES3.functional.shaders.builtin_variable.pointcoord
  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/master/src/
gles31-pixelformat.txt 4 dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
gles31-rotation.txt 4 dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
5 dEQP-GLES31.functional.shaders.multisample_interpolation.*.default_framebuffer
  /external/mesa3d/src/gallium/docs/source/cso/
shader.rst 6 One of the two types of shaders supported by Gallium.

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