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  /external/mesa3d/src/egl/drivers/dri2/
platform_wayland.c 220 _eglError(EGL_BAD_PARAMETER, "cannot create EGL pixmap surfaces on "
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  /external/mesa3d/src/gallium/docs/source/
screen.rst 550 blending on surfaces with formats that would require emulation.
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  /external/mesa3d/src/gallium/drivers/radeon/
radeon_uvd.c     [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_context.h     [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_format.c     [all...]
  /external/swiftshader/include/Direct3D/
d3d8types.h     [all...]
  /external/v4l2_codec2/vda/
h264_decoder.cc     [all...]
  /frameworks/base/packages/SettingsLib/res/values-en-rAU/
strings.xml 287 <string name="show_screen_updates_summary" msgid="2569622766672785529">"Flash entire window surfaces when they update"</string>
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  /frameworks/base/packages/SettingsLib/res/values-en-rCA/
strings.xml 287 <string name="show_screen_updates_summary" msgid="2569622766672785529">"Flash entire window surfaces when they update"</string>
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  /frameworks/base/packages/SettingsLib/res/values-en-rGB/
strings.xml 287 <string name="show_screen_updates_summary" msgid="2569622766672785529">"Flash entire window surfaces when they update"</string>
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  /frameworks/base/packages/SettingsLib/res/values-en-rIN/
strings.xml 287 <string name="show_screen_updates_summary" msgid="2569622766672785529">"Flash entire window surfaces when they update"</string>
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  /frameworks/base/packages/SettingsLib/res/values-en-rXC/
strings.xml     [all...]
  /frameworks/base/packages/SettingsLib/res/values-fr/
strings.xml     [all...]
  /frameworks/base/packages/SettingsLib/res/values-fr-rCA/
strings.xml     [all...]
  /frameworks/native/services/surfaceflinger/
SurfaceFlinger.h 677 // compose surfaces for display hw. this fails if using GL and the surface
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  /frameworks/native/services/surfaceflinger/tests/fakehwc/
SFFakeHwc_test.cpp     [all...]
  /frameworks/native/services/surfaceflinger/tests/unittests/
DisplayTransactionTest.cpp 250 // When creating native window surfaces for the framebuffer, whether those should be critical
253 // When creating native window surfaces for the framebuffer, whether those should be async
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  /frameworks/native/vulkan/api/
vulkan.api     [all...]
  /hardware/intel/common/libva/test/encode/
avcenc.c 281 // Release all the surfaces resource
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  /hardware/intel/img/psb_video/src/mrst/
psb_MPEG2.c 715 /* Lookup surfaces for backward/forward references */
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  /hardware/intel/img/psb_video/src/
pnw_MPEG2.c 732 /* Lookup surfaces for backward/forward references */
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vsp_VPP.c 587 /* Setup output surfaces */
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  /hardware/qcom/display/msm8960/libhwcomposer/
hwc_utils.cpp 509 // surfaces, switches to secure buffer thereby exposing
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  /prebuilts/gradle-plugin/com/android/tools/analytics-library/protos/26.0.0/
protos-26.0.0.jar 
  /prebuilts/gradle-plugin/com/android/tools/analytics-library/protos/26.0.0-beta6/
protos-26.0.0-beta6.jar 

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