/external/deqp/external/openglcts/modules/gl/ |
gl4cEnhancedLayoutsTests.hpp | 249 void AttachTexture(glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint width, glw::GLuint height); 257 static void AttachTexture(const glw::Functions& gl, glw::GLenum attachment, glw::GLuint texture_id, [all...] |
gl4cEnhancedLayoutsTests.cpp | [all...] |
gl4cShaderSubroutineTests.cpp | 136 * @param texture_id Texture id 140 void Utils::framebuffer::attachTexture(glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint width, 147 gl.bindTexture(GL_TEXTURE_2D, texture_id); 150 gl.framebufferTexture2D(GL_DRAW_FRAMEBUFFER, attachment, GL_TEXTURE_2D, texture_id, 0 /* level */); [all...] |
gl4cShadingLanguage420PackTests.hpp | 198 void attachTexture(glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint width, glw::GLuint height); [all...] |
gl4cGPUShaderFP64Tests.cpp | [all...] |