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  /external/skia/include/effects/
SkRRectsGaussianEdgeMaskFilter.h 4 * Use of this source code is governed by a BSD-style license that can be
18 /** Returns a mask filter that applies a Gaussian blur depending on distance to the edge
20 * Currently this is only useable with round rects that have the same radii at
23 * In order to minimize fill the coverage geometry that should be drawn should be no larger
SkShaderMaskFilter.h 4 * Use of this source code is governed by a BSD-style license that can be
  /external/skia/include/gpu/mtl/
GrMtlTypes.h 4 * Use of this source code is governed by a BSD-style license that can be
  /external/skia/include/ports/
SkFontMgr_FontConfigInterface.h 4 * Use of this source code is governed by a BSD-style license that can be
  /external/skia/include/private/
SkThreadID.h 4 * Use of this source code is governed by a BSD-style license that can be
  /external/skia/include/utils/
SkParsePath.h 5 * Use of this source code is governed by a BSD-style license that can be
  /external/skia/include/views/
SkKey.h 5 * Use of this source code is governed by a BSD-style license that can be
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