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  /frameworks/rs/rsov/compiler/tests/single_kernel/
invert.ll 10 ; CHECK:%[[BUF_PTR_TY:.*]] = OpTypePointer Uniform %[[BUF_S]]
11 ; CHECK:%[[BUF_VAR]] = OpVariable %[[BUF_PTR_TY]] Uniform
  /external/deqp/modules/gles31/functional/
es31fNegativeShaderDirectiveTests.cpp 251 "layout(binding=0, r32ui) coherent uniform highp uimage2D u_image;\n"
313 "uniform mediump sampler2DMSArray u_sampler;",
314 "uniform mediump isampler2DMSArray u_sampler;",
315 "uniform mediump usampler2DMSArray u_sampler;",
390 "uniform mediump sampler2D u_tex;\n"
455 "uniform mediump samplerBuffer",
456 "uniform mediump isamplerBuffer",
457 "uniform mediump usamplerBuffer",
458 "layout(rgba32f) uniform mediump writeonly imageBuffer",
459 "layout(rgba32i) uniform mediump writeonly iimageBuffer"
    [all...]
es31fUniformLocationTests.cpp 21 * \brief Explicit uniform location tests
192 // A (hopefully) unique value for a uniform. For multi-component types creates only one value. Values are in the range [0,1] for floats, [-128, 127] for ints, [0,255] for uints and 0/1 for booleans. Samplers are treated according to the types they return.
319 vertDecl << "uniform " << (layoutInVert ? layout : "") << glu::declare(uniformInfo.type, uniName) << ";\n";
322 fragDecl << "uniform " << (layoutInFrag ? layout : "") << glu::declare(uniformInfo.type, uniName) << ";\n";
403 log << TestLog::Message << "ERROR: found uniform " << name << " in location " << gotLoc << " when it should have been in " << expectLoc << TestLog::EndMessage;
404 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Incorrect uniform location");
410 log << TestLog::Message << "ERROR: expected uniform " << name << " in location " << gotLoc << " but it has already been used" << TestLog::EndMessage;
411 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Overlapping uniform location");
421 log << TestLog::Message << "ERROR: found uniform " << name << " in location " << gotLoc << " which has already been used" << TestLog::EndMessage;
422 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Overlapping uniform location")
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  /frameworks/base/media/mca/filterfw/native/core/
shader_program.h 61 // for the first input texture. Must be a uniform sampler2D.
159 // Uniform Variable access /////////////////////////////////////////////////
163 // When setting values, the value type must be match the type of the uniform
173 // Returns a handle to the uniform with the given name, or invalid if no
174 // such uniform variable exists in the shader.
177 // Set the specified uniform value to the given integer value. Returns true
181 // Set the specified uniform value to the given float value. Returns true
185 // Set the specified uniform value to the given values. Returns true
189 // Set the specified uniform value to the given values. Returns true
193 // Set the specified uniform value to the given vector value. Returns tru
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  /external/deqp/external/openglcts/modules/gl/
gl4cGPUShaderFP64Tests.cpp 977 /** Returns maximum number of uniform locations taken by user-specified double-precision
    [all...]
gl4cShadingLanguage420PackTests.hpp 156 UNIFORM,
294 void uniform(const glw::GLchar* uniform_name, TYPES type, glw::GLuint n_columns, glw::GLuint n_rows,
    [all...]
  /frameworks/native/cmds/flatland/
Main.cpp 217 "uniform mat4 objToNdc;",
218 "uniform mat4 uvToTex;",
231 "uniform samplerExternalOES blitSrc;",
232 "uniform vec4 modColor;",
251 "uniform mat4 objToNdc;",
252 "uniform mat4 uvToInterp;",
264 "uniform vec4 color0;",
265 "uniform vec4 color1;",
267 "uniform sampler2D ditherKernel;",
268 "uniform float invDitherKernelSize;"
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  /external/deqp/external/openglcts/modules/gles31/
es31cShaderAtomicCountersTests.cpp 459 << tcu::TestLog::Message << "Uniform: " << uniform_name
475 << tcu::TestLog::Message << "Uniform: " << uniform_name << ": Length is " << length << " should be "
483 << tcu::TestLog::Message << "Uniform: " << uniform_name << ": Bad name returned by glGetActiveUniform."
490 << tcu::TestLog::Message << "Uniform: " << uniform_name << ": Length is " << length << " should be "
496 m_context.getTestContext().getLog() << tcu::TestLog::Message << "Uniform: " << uniform_name << ": Size is "
502 m_context.getTestContext().getLog() << tcu::TestLog::Message << "Uniform: " << uniform_name << ": Type is "
511 m_context.getTestContext().getLog() << tcu::TestLog::Message << "Uniform: " << uniform_name << ": Type is "
519 << tcu::TestLog::Message << "Uniform: " << uniform_name << ": GL_UNIFORM_SIZE is " << param
527 << tcu::TestLog::Message << "Uniform: " << uniform_name << ": GL_UNIFORM_NAME_LENGTH is " << param
534 m_context.getTestContext().getLog() << tcu::TestLog::Message << "Uniform: " << uniform_nam
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  /cts/tests/openglperf2/jni/primitive/fullpipeline/
FullPipelineRenderer.cpp 53 "uniform mat4 u_MVPMatrix;"
54 "uniform mat4 u_MVMatrix;"
74 "uniform vec3 u_LightPos;"
75 "uniform sampler2D u_Texture;"
  /device/linaro/bootloader/arm-trusted-firmware/plat/arm/common/
arm_gicv3_legacy.c 76 * supported, these are provided for the sake of uniform GIC API
  /external/deqp/data/gles31/shaders/es31/
linkage_geometry.test 1115 group uniform "Uniform linkage"
1126 uniform mediump float u_var;
1137 uniform mediump vec4 u_var;
1171 layout(binding=0) uniform atomic_uint u_var;
1183 uniform mediump vec4 u_var;
1217 layout(binding=0) layout(rgba8i) uniform readonly highp iimage2D u_var;
1229 uniform mediump vec4 u_var;
1262 uniform highp float u_var;
1273 uniform mediump float u_var
    [all...]
  /external/deqp/data/gles31/shaders/es32/
linkage_geometry.test 1101 group uniform "Uniform linkage"
1111 uniform mediump float u_var;
1122 uniform mediump vec4 u_var;
1155 layout(binding=0) uniform atomic_uint u_var;
1167 uniform mediump vec4 u_var;
1200 layout(binding=0) layout(rgba8i) uniform readonly highp iimage2D u_var;
1212 uniform mediump vec4 u_var;
1244 uniform highp float u_var;
1255 uniform mediump float u_var
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  /external/deqp/doc/testspecs/GLES31/
functional.program_interface_query.txt 48 "uniform.location.*". Additionally, each program interface contains test
55 "uniform.name_length.default_block.var_struct" would mean a NAME_LENGTH
56 query for a member variable of a uniform struct in the default block.
63 uniform.* and buffer_variable.* cases test GL_UNIFORM and
  /external/deqp/external/graphicsfuzz/data/gles3/graphicsfuzz/synthetic/
variant_1.frag 24 uniform vec2 injectionSwitch;
variant_2.frag 24 uniform vec2 injectionSwitch;
variant_3.frag 24 uniform vec2 injectionSwitch;
variant_4.frag 24 uniform vec2 injectionSwitch;
  /external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
vktSpvAsmComputeShaderTestUtil.cpp 93 "%i64ptr = OpTypePointer Uniform %i64\n"
101 "%bufptr = OpTypePointer Uniform %buf\n"
102 "%indata = OpVariable %bufptr Uniform\n"
103 "%outdata = OpVariable %bufptr Uniform\n";
vktSpvAsmIndexingTests.cpp 154 " %_ptr_Uniform_Output = OpTypePointer Uniform %Output\n"
155 " %dataOutput = OpVariable %_ptr_Uniform_Output Uniform\n"
169 "%_ptr_Uniform_DataSelector = OpTypePointer Uniform %DataSelector\n"
170 " %selector = OpVariable %_ptr_Uniform_DataSelector Uniform\n"
171 " %_ptr_Uniform_uint32 = OpTypePointer Uniform %u32\n"
172 " %_ptr_Uniform_float = OpTypePointer Uniform %float\n"
208 specs["inputstorageclass"] = "Uniform";
213 specs["inputstorageclass"] = "Uniform";
327 " %_ptr_Uniform_Output = OpTypePointer Uniform %Output\n"
328 " %dataOutput = OpVariable %_ptr_Uniform_Output Uniform\n
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  /external/mesa3d/src/intel/vulkan/
anv_nir_lower_push_constants.c 46 /* We just turn them into uniform loads */
  /external/python/cpython2/Lib/plat-mac/lib-scriptpackages/Explorer/
URL_Suite.py 1 """Suite URL Suite: Standard suite for Uniform Resource Locators
  /external/skia/src/core/
SkMatrixUtils.h 28 the cosine and sine of the rotation angle), followed by a non-uniform scale,
  /external/skia/src/gpu/
GrPathProcessor.h 15 * extending this class to handle all nvpr uniform / varying / program work.
  /external/skia/src/gpu/effects/
GrRRectBlurEffect.fp 10 in uniform float cornerRadius;
11 in uniform sampler2D ninePatchSampler;
12 layout(ctype=SkRect) uniform float4 proxyRect;
13 uniform half blurRadius;
  /external/skqp/src/core/
SkMatrixUtils.h 28 the cosine and sine of the rotation angle), followed by a non-uniform scale,

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