/frameworks/rs/rsov/compiler/tests/single_kernel/ |
invert.ll | 10 ; CHECK:%[[BUF_PTR_TY:.*]] = OpTypePointer Uniform %[[BUF_S]] 11 ; CHECK:%[[BUF_VAR]] = OpVariable %[[BUF_PTR_TY]] Uniform
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/external/deqp/modules/gles31/functional/ |
es31fNegativeShaderDirectiveTests.cpp | 251 "layout(binding=0, r32ui) coherent uniform highp uimage2D u_image;\n" 313 "uniform mediump sampler2DMSArray u_sampler;", 314 "uniform mediump isampler2DMSArray u_sampler;", 315 "uniform mediump usampler2DMSArray u_sampler;", 390 "uniform mediump sampler2D u_tex;\n" 455 "uniform mediump samplerBuffer", 456 "uniform mediump isamplerBuffer", 457 "uniform mediump usamplerBuffer", 458 "layout(rgba32f) uniform mediump writeonly imageBuffer", 459 "layout(rgba32i) uniform mediump writeonly iimageBuffer" [all...] |
es31fUniformLocationTests.cpp | 21 * \brief Explicit uniform location tests 192 // A (hopefully) unique value for a uniform. For multi-component types creates only one value. Values are in the range [0,1] for floats, [-128, 127] for ints, [0,255] for uints and 0/1 for booleans. Samplers are treated according to the types they return. 319 vertDecl << "uniform " << (layoutInVert ? layout : "") << glu::declare(uniformInfo.type, uniName) << ";\n"; 322 fragDecl << "uniform " << (layoutInFrag ? layout : "") << glu::declare(uniformInfo.type, uniName) << ";\n"; 403 log << TestLog::Message << "ERROR: found uniform " << name << " in location " << gotLoc << " when it should have been in " << expectLoc << TestLog::EndMessage; 404 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Incorrect uniform location"); 410 log << TestLog::Message << "ERROR: expected uniform " << name << " in location " << gotLoc << " but it has already been used" << TestLog::EndMessage; 411 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Overlapping uniform location"); 421 log << TestLog::Message << "ERROR: found uniform " << name << " in location " << gotLoc << " which has already been used" << TestLog::EndMessage; 422 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Overlapping uniform location") [all...] |
/frameworks/base/media/mca/filterfw/native/core/ |
shader_program.h | 61 // for the first input texture. Must be a uniform sampler2D. 159 // Uniform Variable access ///////////////////////////////////////////////// 163 // When setting values, the value type must be match the type of the uniform 173 // Returns a handle to the uniform with the given name, or invalid if no 174 // such uniform variable exists in the shader. 177 // Set the specified uniform value to the given integer value. Returns true 181 // Set the specified uniform value to the given float value. Returns true 185 // Set the specified uniform value to the given values. Returns true 189 // Set the specified uniform value to the given values. Returns true 193 // Set the specified uniform value to the given vector value. Returns tru [all...] |
/external/deqp/external/openglcts/modules/gl/ |
gl4cGPUShaderFP64Tests.cpp | 977 /** Returns maximum number of uniform locations taken by user-specified double-precision [all...] |
gl4cShadingLanguage420PackTests.hpp | 156 UNIFORM, 294 void uniform(const glw::GLchar* uniform_name, TYPES type, glw::GLuint n_columns, glw::GLuint n_rows, [all...] |
/frameworks/native/cmds/flatland/ |
Main.cpp | 217 "uniform mat4 objToNdc;", 218 "uniform mat4 uvToTex;", 231 "uniform samplerExternalOES blitSrc;", 232 "uniform vec4 modColor;", 251 "uniform mat4 objToNdc;", 252 "uniform mat4 uvToInterp;", 264 "uniform vec4 color0;", 265 "uniform vec4 color1;", 267 "uniform sampler2D ditherKernel;", 268 "uniform float invDitherKernelSize;" [all...] |
/external/deqp/external/openglcts/modules/gles31/ |
es31cShaderAtomicCountersTests.cpp | 459 << tcu::TestLog::Message << "Uniform: " << uniform_name 475 << tcu::TestLog::Message << "Uniform: " << uniform_name << ": Length is " << length << " should be " 483 << tcu::TestLog::Message << "Uniform: " << uniform_name << ": Bad name returned by glGetActiveUniform." 490 << tcu::TestLog::Message << "Uniform: " << uniform_name << ": Length is " << length << " should be " 496 m_context.getTestContext().getLog() << tcu::TestLog::Message << "Uniform: " << uniform_name << ": Size is " 502 m_context.getTestContext().getLog() << tcu::TestLog::Message << "Uniform: " << uniform_name << ": Type is " 511 m_context.getTestContext().getLog() << tcu::TestLog::Message << "Uniform: " << uniform_name << ": Type is " 519 << tcu::TestLog::Message << "Uniform: " << uniform_name << ": GL_UNIFORM_SIZE is " << param 527 << tcu::TestLog::Message << "Uniform: " << uniform_name << ": GL_UNIFORM_NAME_LENGTH is " << param 534 m_context.getTestContext().getLog() << tcu::TestLog::Message << "Uniform: " << uniform_nam [all...] |
/cts/tests/openglperf2/jni/primitive/fullpipeline/ |
FullPipelineRenderer.cpp | 53 "uniform mat4 u_MVPMatrix;" 54 "uniform mat4 u_MVMatrix;" 74 "uniform vec3 u_LightPos;" 75 "uniform sampler2D u_Texture;"
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/device/linaro/bootloader/arm-trusted-firmware/plat/arm/common/ |
arm_gicv3_legacy.c | 76 * supported, these are provided for the sake of uniform GIC API
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/external/deqp/data/gles31/shaders/es31/ |
linkage_geometry.test | 1115 group uniform "Uniform linkage" 1126 uniform mediump float u_var; 1137 uniform mediump vec4 u_var; 1171 layout(binding=0) uniform atomic_uint u_var; 1183 uniform mediump vec4 u_var; 1217 layout(binding=0) layout(rgba8i) uniform readonly highp iimage2D u_var; 1229 uniform mediump vec4 u_var; 1262 uniform highp float u_var; 1273 uniform mediump float u_var [all...] |
/external/deqp/data/gles31/shaders/es32/ |
linkage_geometry.test | 1101 group uniform "Uniform linkage" 1111 uniform mediump float u_var; 1122 uniform mediump vec4 u_var; 1155 layout(binding=0) uniform atomic_uint u_var; 1167 uniform mediump vec4 u_var; 1200 layout(binding=0) layout(rgba8i) uniform readonly highp iimage2D u_var; 1212 uniform mediump vec4 u_var; 1244 uniform highp float u_var; 1255 uniform mediump float u_var [all...] |
/external/deqp/doc/testspecs/GLES31/ |
functional.program_interface_query.txt | 48 "uniform.location.*". Additionally, each program interface contains test 55 "uniform.name_length.default_block.var_struct" would mean a NAME_LENGTH 56 query for a member variable of a uniform struct in the default block. 63 uniform.* and buffer_variable.* cases test GL_UNIFORM and
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/external/deqp/external/graphicsfuzz/data/gles3/graphicsfuzz/synthetic/ |
variant_1.frag | 24 uniform vec2 injectionSwitch;
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variant_2.frag | 24 uniform vec2 injectionSwitch;
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variant_3.frag | 24 uniform vec2 injectionSwitch;
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variant_4.frag | 24 uniform vec2 injectionSwitch;
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/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
vktSpvAsmComputeShaderTestUtil.cpp | 93 "%i64ptr = OpTypePointer Uniform %i64\n" 101 "%bufptr = OpTypePointer Uniform %buf\n" 102 "%indata = OpVariable %bufptr Uniform\n" 103 "%outdata = OpVariable %bufptr Uniform\n";
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vktSpvAsmIndexingTests.cpp | 154 " %_ptr_Uniform_Output = OpTypePointer Uniform %Output\n" 155 " %dataOutput = OpVariable %_ptr_Uniform_Output Uniform\n" 169 "%_ptr_Uniform_DataSelector = OpTypePointer Uniform %DataSelector\n" 170 " %selector = OpVariable %_ptr_Uniform_DataSelector Uniform\n" 171 " %_ptr_Uniform_uint32 = OpTypePointer Uniform %u32\n" 172 " %_ptr_Uniform_float = OpTypePointer Uniform %float\n" 208 specs["inputstorageclass"] = "Uniform"; 213 specs["inputstorageclass"] = "Uniform"; 327 " %_ptr_Uniform_Output = OpTypePointer Uniform %Output\n" 328 " %dataOutput = OpVariable %_ptr_Uniform_Output Uniform\n [all...] |
/external/mesa3d/src/intel/vulkan/ |
anv_nir_lower_push_constants.c | 46 /* We just turn them into uniform loads */
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/external/python/cpython2/Lib/plat-mac/lib-scriptpackages/Explorer/ |
URL_Suite.py | 1 """Suite URL Suite: Standard suite for Uniform Resource Locators
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/external/skia/src/core/ |
SkMatrixUtils.h | 28 the cosine and sine of the rotation angle), followed by a non-uniform scale,
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/external/skia/src/gpu/ |
GrPathProcessor.h | 15 * extending this class to handle all nvpr uniform / varying / program work.
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/external/skia/src/gpu/effects/ |
GrRRectBlurEffect.fp | 10 in uniform float cornerRadius; 11 in uniform sampler2D ninePatchSampler; 12 layout(ctype=SkRect) uniform float4 proxyRect; 13 uniform half blurRadius;
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/external/skqp/src/core/ |
SkMatrixUtils.h | 28 the cosine and sine of the rotation angle), followed by a non-uniform scale,
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