/external/deqp/android/cts/nyc/src/ |
gles31-master.txt | [all...] |
/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/ |
gles31-master.txt | [all...] |
/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/src/ |
gles31-master.txt | [all...] |
/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.4.x/ |
gles31-master.txt | [all...] |
/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/master/ |
gles31-master.txt | [all...] |
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
esextcTextureCubeMapArrayImageTextureSize.cpp | 363 /** Configure uniform variables */ 369 /* Bind uniform samplers to texture units */ 604 "uniform highp samplerCubeArray texture_std_sampler;\n" 605 "uniform highp samplerCubeArrayShadow texture_shw_sampler;\n" 753 "uniform highp samplerCubeArray texture_std_sampler;\n" 754 "uniform highp samplerCubeArrayShadow texture_shw_sampler;\n" 926 "uniform highp samplerCubeArray texture_std_sampler;\n" 927 "uniform highp samplerCubeArrayShadow texture_shw_sampler;\n" [all...] |
/external/deqp/external/openglcts/modules/gles31/ |
es31cShaderImageSizeTests.cpp | 401 os << NL "layout(binding = 0, rgba32" << ImageFormatPostfix<T>() << ") readonly writeonly uniform highp " 403 << ") readonly writeonly uniform highp " << ImageTypePrefix<T>() 405 << ") readonly writeonly uniform highp " << ImageTypePrefix<T>() 407 << ") readonly writeonly uniform highp " << ImageTypePrefix<T>() << "image2DArray g_image_2d_array;"; 419 os << NL "uniform int fakePrimitiveID;" NL "void main() {" NL " int coord = fakePrimitiveID;"; 692 "layout(local_size_x = 1) in;" NL "layout(r32f) uniform image2D g_image;" NL 701 "layout(local_size_x = 1) in;" NL "layout(r32f) uniform sampler2D g_image;" NL
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/external/kernel-headers/original/uapi/linux/ |
cdrom.h | 21 * a uniform interface between software accessing CD-ROMs and the various 108 * Uniform driver, via generic packet commands, GPCMD_MODE_SELECT_10, 116 * These ioctls are implemented through the uniform CD-ROM driver 118 * drivers are eventually ported to the uniform CD-ROM driver interface. 260 * that the way the codeis written on CD is _not_ uniform across all discs! 372 /* capability flags used with the uniform CD-ROM driver */ 411 /* User-configurable behavior options for the uniform CD-ROM driver */
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_vec4.cpp | 234 case UNIFORM: 540 inst->src[i].file != UNIFORM) 565 * vector. The goal is to make elimination of unused uniform 570 if (inst->src[i].file != UNIFORM) 592 /* Find which uniform vectors are actually used by the program. We 616 if (inst->src[i].file != UNIFORM) 637 inst->src[0].file == UNIFORM) { 657 /* Now, figure out a packing of the live uniform vectors into our 667 /* Find the lowest place we can slot this uniform in. */ 700 if (inst->src[i].file != UNIFORM) 891 int uniform = inst->src[i].nr; local [all...] |
/external/tensorflow/tensorflow/contrib/bayesflow/python/ops/ |
metropolis_hastings_impl.py | 78 normal or uniform centered at `current_state`), i.e., 189 The following example, demonstrates the use to generate a 1000 uniform random 328 """Returns a callable that adds a random uniform tensor to the input. 332 sample from a random uniform distribution drawn from [-stepsize, stepsize] 336 the symmetric uniform distribution is the same as the probability of drawing 341 controlling the scale of the uniform distribution. 355 """Adds a uniform perturbation to the input state.
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/linux/ |
cdrom.h | 20 * a uniform interface between software accessing CD-ROMs and the various 107 * Uniform driver, via generic packet commands, GPCMD_MODE_SELECT_10, 115 * These ioctls are implemented through the uniform CD-ROM driver 117 * drivers are eventually ported to the uniform CD-ROM driver interface. 259 * that the way the codeis written on CD is _not_ uniform across all discs! 371 /* capability flags used with the uniform CD-ROM driver */ 410 /* User-configurable behavior options for the uniform CD-ROM driver */
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/external/deqp/external/openglcts/modules/gl/ |
gl4cTextureBarrierTests.cpp | 509 uniform int blockSize; 510 uniform int modulo; 511 uniform sampler2D texture[N]; 557 "uniform int blockSize;\n" 558 "uniform int modulo;\n" 559 "uniform usampler2D texInput[NUM_TEXTURES];\n" 611 // Get the uniform locations in the first pass, reuse it afterwards 774 uniform sampler2D texture[N]; 801 "uniform usampler2D texInput[NUM_TEXTURES];\n"
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
GLES20Canvas.java | 78 + "uniform mat4 " + MATRIX_UNIFORM + ";\n" 87 + "uniform vec4 " + COLOR_UNIFORM + ";\n" 93 + "uniform mat4 " + MATRIX_UNIFORM + ";\n" 94 + "uniform mat4 " + TEXTURE_MATRIX_UNIFORM + ";\n" 104 + "uniform mat4 " + MATRIX_UNIFORM + ";\n" 117 + "uniform float " + ALPHA_UNIFORM + ";\n" 118 + "uniform sampler2D " + TEXTURE_SAMPLER_UNIFORM + ";\n" 128 + "uniform float " + ALPHA_UNIFORM + ";\n" 129 + "uniform samplerExternalOES " + TEXTURE_SAMPLER_UNIFORM + ";\n" [all...] |
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
GLES20Canvas.java | 78 + "uniform mat4 " + MATRIX_UNIFORM + ";\n" 87 + "uniform vec4 " + COLOR_UNIFORM + ";\n" 93 + "uniform mat4 " + MATRIX_UNIFORM + ";\n" 94 + "uniform mat4 " + TEXTURE_MATRIX_UNIFORM + ";\n" 104 + "uniform mat4 " + MATRIX_UNIFORM + ";\n" 117 + "uniform float " + ALPHA_UNIFORM + ";\n" 118 + "uniform sampler2D " + TEXTURE_SAMPLER_UNIFORM + ";\n" 128 + "uniform float " + ALPHA_UNIFORM + ";\n" 129 + "uniform samplerExternalOES " + TEXTURE_SAMPLER_UNIFORM + ";\n" [all...] |
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/ |
CtsMediaTextureRender.java | 59 "uniform mat4 uMVPMatrix;\n" + 60 "uniform mat4 uSTMatrix;\n" + 73 "uniform samplerExternalOES sTexture;\n" +
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/cts/tests/tests/media/src/android/media/cts/ |
TextureRender.java | 55 "uniform mat4 uMVPMatrix;\n" + 56 "uniform mat4 uSTMatrix;\n" + 69 "uniform samplerExternalOES sTexture;\n" +
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/cts/tests/tests/mediastress/src/android/mediastress/cts/ |
SurfaceTextureRenderer.java | 54 "uniform mat4 uMVPMatrix;\n" + 55 "uniform mat4 uSTMatrix;\n" + 68 "uniform samplerExternalOES sTexture;\n" +
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
esextcGeometryShaderLimits.cpp | 69 "uniform ivec4 uni_array[NUMBER_OF_UNIFORMS];\n" 129 "layout(binding = 0) uniform UniformBlock\n" 506 " uniform lowp isampler2D gs_texture[NUMBER_OF_POINTS];\n" 634 " uniform highp usampler2D sampler[NUMBER_OF_POINTS];" 671 " uniform highp usampler2D sampler[NUMBER_OF_POINTS];\n" 710 " uniform highp usampler2D sampler[NUMBER_OF_POINTS];\n" [all...] |
/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
esextcTextureBufferMAXSizeValidation.cpp | 150 "uniform highp usamplerBuffer sampler_buffer;\n" 233 GLU_EXPECT_NO_ERROR(gl.getError(), "Error getting uniform location!"); 236 GLU_EXPECT_NO_ERROR(gl.getError(), "Error setting value for uniform location!");
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esextcTextureBufferParamValueIntToFloatConversion.cpp | 154 "uniform highp samplerBuffer sampler_buffer;\n" 205 GLU_EXPECT_NO_ERROR(gl.getError(), "Error getting uniform location!"); 208 GLU_EXPECT_NO_ERROR(gl.getError(), "Error setting value for uniform location!");
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelinePushConstantTests.cpp | 256 << "layout(push_constant) uniform Material {\n"; 270 << "layout(std140, binding = 0) uniform UniformBuf {\n" 389 << "layout(push_constant) uniform TessLevel {\n" 413 << "layout(push_constant) uniform Material {\n" 434 << "layout(push_constant) uniform Material {\n" 461 << "layout(push_constant) uniform Material {\n"; 760 // create uniform buffer [all...] |
/external/deqp/external/vulkancts/modules/vulkan/subgroups/ |
vktSubgroupsBasicTests.cpp | 473 << "layout(set = 0, binding = 0) uniform Buffer1\n" 478 << "layout(set = 0, binding = 1) uniform Buffer2\n" 482 << (OPTYPE_SUBGROUP_MEMORY_BARRIER_IMAGE == caseDef.opType ? "layout(set = 0, binding = 2, r32ui) readonly uniform highp uimage2D tempImage;\n" : "\n") 513 << "layout(set = 0, binding = 0) uniform Buffer1\n" 518 << "layout(set = 0, binding = 1) uniform Buffer2\n" 522 << (OPTYPE_SUBGROUP_MEMORY_BARRIER_IMAGE == caseDef.opType ? "layout(set = 0, binding = 2, r32ui) readonly uniform highp uimage2D tempImage;\n" : "\n") 823 << "layout(set = 0, binding = 3, r32ui) uniform uimage2D tempImage;\n" 867 << "layout(set = 0, binding = 3, r32ui) uniform uimage2D tempImage;\n" 909 << "layout(set = 0, binding = 4, r32ui) uniform uimage2D tempImage;\n" 956 << "layout(set = 0, binding = 4, r32ui) uniform uimage2D tempImage;\n [all...] |
/external/deqp/modules/gles3/functional/ |
es3fIndexedStateQueryTests.cpp | 256 "uniform highp vec4 input1;\n" 257 "uniform highp vec4 input2;\n" 442 // uniform buffers
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/external/deqp/modules/gles31/functional/ |
es31fShaderFramebufferFetchTests.cpp | 378 << "uniform highp " << vecType << " u_color;\n" 545 // - Sum framebuffer read color with passed in uniform color. 615 // - For each render target sum framebuffer read color with passed in uniform color. 728 << "uniform highp " << vecType << " u_color;\n" 805 << "uniform highp " << vecType << " u_color;\n" 901 << "uniform sampler2D u_sampler;\n" 945 // - Values are calculated using the sum of the passed in uniform color and the previous framebuffer color. [all...] |
/external/llvm/examples/Kaleidoscope/MCJIT/cached/ |
genk-timing.py | 131 self.writeln(" %s = %s %s %f :" % (LValue, LHS, operation, random.uniform(1, 100))) 165 arg1 = random.uniform(1, 100) 166 arg2 = random.uniform(1, 100)
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