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  /external/deqp/android/cts/nyc/src/
gles31-master.txt     [all...]
  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/
gles31-master.txt     [all...]
  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/src/
gles31-master.txt     [all...]
  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.4.x/
gles31-master.txt     [all...]
  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/master/
gles31-master.txt     [all...]
  /external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
esextcTextureCubeMapArrayImageTextureSize.cpp 363 /** Configure uniform variables */
369 /* Bind uniform samplers to texture units */
604 "uniform highp samplerCubeArray texture_std_sampler;\n"
605 "uniform highp samplerCubeArrayShadow texture_shw_sampler;\n"
753 "uniform highp samplerCubeArray texture_std_sampler;\n"
754 "uniform highp samplerCubeArrayShadow texture_shw_sampler;\n"
926 "uniform highp samplerCubeArray texture_std_sampler;\n"
927 "uniform highp samplerCubeArrayShadow texture_shw_sampler;\n"
    [all...]
  /external/deqp/external/openglcts/modules/gles31/
es31cShaderImageSizeTests.cpp 401 os << NL "layout(binding = 0, rgba32" << ImageFormatPostfix<T>() << ") readonly writeonly uniform highp "
403 << ") readonly writeonly uniform highp " << ImageTypePrefix<T>()
405 << ") readonly writeonly uniform highp " << ImageTypePrefix<T>()
407 << ") readonly writeonly uniform highp " << ImageTypePrefix<T>() << "image2DArray g_image_2d_array;";
419 os << NL "uniform int fakePrimitiveID;" NL "void main() {" NL " int coord = fakePrimitiveID;";
692 "layout(local_size_x = 1) in;" NL "layout(r32f) uniform image2D g_image;" NL
701 "layout(local_size_x = 1) in;" NL "layout(r32f) uniform sampler2D g_image;" NL
  /external/kernel-headers/original/uapi/linux/
cdrom.h 21 * a uniform interface between software accessing CD-ROMs and the various
108 * Uniform driver, via generic packet commands, GPCMD_MODE_SELECT_10,
116 * These ioctls are implemented through the uniform CD-ROM driver
118 * drivers are eventually ported to the uniform CD-ROM driver interface.
260 * that the way the codeis written on CD is _not_ uniform across all discs!
372 /* capability flags used with the uniform CD-ROM driver */
411 /* User-configurable behavior options for the uniform CD-ROM driver */
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_vec4.cpp 234 case UNIFORM:
540 inst->src[i].file != UNIFORM)
565 * vector. The goal is to make elimination of unused uniform
570 if (inst->src[i].file != UNIFORM)
592 /* Find which uniform vectors are actually used by the program. We
616 if (inst->src[i].file != UNIFORM)
637 inst->src[0].file == UNIFORM) {
657 /* Now, figure out a packing of the live uniform vectors into our
667 /* Find the lowest place we can slot this uniform in. */
700 if (inst->src[i].file != UNIFORM)
891 int uniform = inst->src[i].nr; local
    [all...]
  /external/tensorflow/tensorflow/contrib/bayesflow/python/ops/
metropolis_hastings_impl.py 78 normal or uniform centered at `current_state`), i.e.,
189 The following example, demonstrates the use to generate a 1000 uniform random
328 """Returns a callable that adds a random uniform tensor to the input.
332 sample from a random uniform distribution drawn from [-stepsize, stepsize]
336 the symmetric uniform distribution is the same as the probability of drawing
341 controlling the scale of the uniform distribution.
355 """Adds a uniform perturbation to the input state.
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/linux/
cdrom.h 20 * a uniform interface between software accessing CD-ROMs and the various
107 * Uniform driver, via generic packet commands, GPCMD_MODE_SELECT_10,
115 * These ioctls are implemented through the uniform CD-ROM driver
117 * drivers are eventually ported to the uniform CD-ROM driver interface.
259 * that the way the codeis written on CD is _not_ uniform across all discs!
371 /* capability flags used with the uniform CD-ROM driver */
410 /* User-configurable behavior options for the uniform CD-ROM driver */
  /external/deqp/external/openglcts/modules/gl/
gl4cTextureBarrierTests.cpp 509 uniform int blockSize;
510 uniform int modulo;
511 uniform sampler2D texture[N];
557 "uniform int blockSize;\n"
558 "uniform int modulo;\n"
559 "uniform usampler2D texInput[NUM_TEXTURES];\n"
611 // Get the uniform locations in the first pass, reuse it afterwards
774 uniform sampler2D texture[N];
801 "uniform usampler2D texInput[NUM_TEXTURES];\n"
  /frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
GLES20Canvas.java 78 + "uniform mat4 " + MATRIX_UNIFORM + ";\n"
87 + "uniform vec4 " + COLOR_UNIFORM + ";\n"
93 + "uniform mat4 " + MATRIX_UNIFORM + ";\n"
94 + "uniform mat4 " + TEXTURE_MATRIX_UNIFORM + ";\n"
104 + "uniform mat4 " + MATRIX_UNIFORM + ";\n"
117 + "uniform float " + ALPHA_UNIFORM + ";\n"
118 + "uniform sampler2D " + TEXTURE_SAMPLER_UNIFORM + ";\n"
128 + "uniform float " + ALPHA_UNIFORM + ";\n"
129 + "uniform samplerExternalOES " + TEXTURE_SAMPLER_UNIFORM + ";\n"
    [all...]
  /packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
GLES20Canvas.java 78 + "uniform mat4 " + MATRIX_UNIFORM + ";\n"
87 + "uniform vec4 " + COLOR_UNIFORM + ";\n"
93 + "uniform mat4 " + MATRIX_UNIFORM + ";\n"
94 + "uniform mat4 " + TEXTURE_MATRIX_UNIFORM + ";\n"
104 + "uniform mat4 " + MATRIX_UNIFORM + ";\n"
117 + "uniform float " + ALPHA_UNIFORM + ";\n"
118 + "uniform sampler2D " + TEXTURE_SAMPLER_UNIFORM + ";\n"
128 + "uniform float " + ALPHA_UNIFORM + ";\n"
129 + "uniform samplerExternalOES " + TEXTURE_SAMPLER_UNIFORM + ";\n"
    [all...]
  /cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/
CtsMediaTextureRender.java 59 "uniform mat4 uMVPMatrix;\n" +
60 "uniform mat4 uSTMatrix;\n" +
73 "uniform samplerExternalOES sTexture;\n" +
  /cts/tests/tests/media/src/android/media/cts/
TextureRender.java 55 "uniform mat4 uMVPMatrix;\n" +
56 "uniform mat4 uSTMatrix;\n" +
69 "uniform samplerExternalOES sTexture;\n" +
  /cts/tests/tests/mediastress/src/android/mediastress/cts/
SurfaceTextureRenderer.java 54 "uniform mat4 uMVPMatrix;\n" +
55 "uniform mat4 uSTMatrix;\n" +
68 "uniform samplerExternalOES sTexture;\n" +
  /external/deqp/external/openglcts/modules/glesext/geometry_shader/
esextcGeometryShaderLimits.cpp 69 "uniform ivec4 uni_array[NUMBER_OF_UNIFORMS];\n"
129 "layout(binding = 0) uniform UniformBlock\n"
506 " uniform lowp isampler2D gs_texture[NUMBER_OF_POINTS];\n"
634 " uniform highp usampler2D sampler[NUMBER_OF_POINTS];"
671 " uniform highp usampler2D sampler[NUMBER_OF_POINTS];\n"
710 " uniform highp usampler2D sampler[NUMBER_OF_POINTS];\n"
    [all...]
  /external/deqp/external/openglcts/modules/glesext/texture_buffer/
esextcTextureBufferMAXSizeValidation.cpp 150 "uniform highp usamplerBuffer sampler_buffer;\n"
233 GLU_EXPECT_NO_ERROR(gl.getError(), "Error getting uniform location!");
236 GLU_EXPECT_NO_ERROR(gl.getError(), "Error setting value for uniform location!");
esextcTextureBufferParamValueIntToFloatConversion.cpp 154 "uniform highp samplerBuffer sampler_buffer;\n"
205 GLU_EXPECT_NO_ERROR(gl.getError(), "Error getting uniform location!");
208 GLU_EXPECT_NO_ERROR(gl.getError(), "Error setting value for uniform location!");
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelinePushConstantTests.cpp 256 << "layout(push_constant) uniform Material {\n";
270 << "layout(std140, binding = 0) uniform UniformBuf {\n"
389 << "layout(push_constant) uniform TessLevel {\n"
413 << "layout(push_constant) uniform Material {\n"
434 << "layout(push_constant) uniform Material {\n"
461 << "layout(push_constant) uniform Material {\n";
760 // create uniform buffer
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/subgroups/
vktSubgroupsBasicTests.cpp 473 << "layout(set = 0, binding = 0) uniform Buffer1\n"
478 << "layout(set = 0, binding = 1) uniform Buffer2\n"
482 << (OPTYPE_SUBGROUP_MEMORY_BARRIER_IMAGE == caseDef.opType ? "layout(set = 0, binding = 2, r32ui) readonly uniform highp uimage2D tempImage;\n" : "\n")
513 << "layout(set = 0, binding = 0) uniform Buffer1\n"
518 << "layout(set = 0, binding = 1) uniform Buffer2\n"
522 << (OPTYPE_SUBGROUP_MEMORY_BARRIER_IMAGE == caseDef.opType ? "layout(set = 0, binding = 2, r32ui) readonly uniform highp uimage2D tempImage;\n" : "\n")
823 << "layout(set = 0, binding = 3, r32ui) uniform uimage2D tempImage;\n"
867 << "layout(set = 0, binding = 3, r32ui) uniform uimage2D tempImage;\n"
909 << "layout(set = 0, binding = 4, r32ui) uniform uimage2D tempImage;\n"
956 << "layout(set = 0, binding = 4, r32ui) uniform uimage2D tempImage;\n
    [all...]
  /external/deqp/modules/gles3/functional/
es3fIndexedStateQueryTests.cpp 256 "uniform highp vec4 input1;\n"
257 "uniform highp vec4 input2;\n"
442 // uniform buffers
  /external/deqp/modules/gles31/functional/
es31fShaderFramebufferFetchTests.cpp 378 << "uniform highp " << vecType << " u_color;\n"
545 // - Sum framebuffer read color with passed in uniform color.
615 // - For each render target sum framebuffer read color with passed in uniform color.
728 << "uniform highp " << vecType << " u_color;\n"
805 << "uniform highp " << vecType << " u_color;\n"
901 << "uniform sampler2D u_sampler;\n"
945 // - Values are calculated using the sum of the passed in uniform color and the previous framebuffer color.
    [all...]
  /external/llvm/examples/Kaleidoscope/MCJIT/cached/
genk-timing.py 131 self.writeln(" %s = %s %s %f :" % (LValue, LHS, operation, random.uniform(1, 100)))
165 arg1 = random.uniform(1, 100)
166 arg2 = random.uniform(1, 100)

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