/external/deqp/modules/gles3/functional/ |
es3fShaderStateQueryTests.cpp | [all...] |
es3fFragmentOutputTests.cpp | 797 gl.vertexAttribPointer(loc, scalarSize, glScalarType, GL_FALSE, 0, &inputs[curInVec][0]); 812 gl.vertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &positions[0]); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTessellationGeometryInteractionTests.cpp | 287 gl.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); 584 gl.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); [all...] |
es31fPrimitiveBoundingBoxTests.cpp | 884 gl.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, (int)(VA_NUM_ATTRIB_VECS * sizeof(float[4])), (const float*)DE_NULL + 4 * VA_POS_VEC_NDX); 885 gl.vertexAttribPointer(colLocation, 4, GL_FLOAT, GL_FALSE, (int)(VA_NUM_ATTRIB_VECS * sizeof(float[4])), (const float*)DE_NULL + 4 * VA_COL_VEC_NDX); [all...] |
es31fGeometryShaderTests.cpp | [all...] |
es31fSRGBDecodeTests.cpp | [all...] |
es31fDrawElementsBaseVertexTests.cpp | 410 GLU_CHECK_GLW_CALL(m_gl, vertexAttribPointer(coordLocation, 2, GL_FLOAT, GL_FALSE, 0, DE_NULL));
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es31fUniformLocationTests.cpp | 627 gl.vertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &position[0]); [all...] |
/external/deqp/modules/glshared/ |
glsFragOpInteractionCase.cpp | 323 ctx.vertexAttribPointer(attribLoc, bindingPtr.pointer.numComponents, GL_FLOAT, GL_FALSE, bindingPtr.pointer.stride, bindingPtr.pointer.data);
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/external/mesa3d/src/mapi/glapi/gen/ |
static_data.py | [all...] |
/external/skia/src/gpu/gl/ |
GrGLTestInterface.h | 183 virtual GrGLvoid vertexAttribPointer(GrGLuint indx, GrGLint size, GrGLenum type, GrGLboolean normalized, GrGLsizei stride, const GrGLvoid* ptr) {} [all...] |
/external/skqp/src/gpu/gl/ |
GrGLTestInterface.cpp | 178 fFunctions.fVertexAttribPointer = bind_to_member(this, &GrGLTestInterface::vertexAttribPointer);
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GrGLTestInterface.h | 183 virtual GrGLvoid vertexAttribPointer(GrGLuint indx, GrGLint size, GrGLenum type, GrGLboolean normalized, GrGLsizei stride, const GrGLvoid* ptr) {} [all...] |
/external/deqp/external/openglcts/modules/gl/ |
gl3cTransformFeedbackTests.cpp | [all...] |
gl4cShaderDrawParametersTests.cpp | 283 gl.vertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, NULL);
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gl4cTextureBarrierTests.cpp | 196 gl.vertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, NULL);
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/external/deqp/framework/opengl/ |
gluStateReset.cpp | 87 gl.vertexAttribPointer (ndx, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrGLContext.cpp | 656 void GLContext::vertexAttribPointer (deUint32 index, int size, deUint32 type, deBool normalized, int stride, const void *pointer)
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sglrReferenceContext.hpp | 709 virtual void vertexAttribPointer (deUint32 index, int size, deUint32 type, deBool normalized, int stride, const void *pointer); [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwInitGL41.inl | [all...] |
glwInitGL42.inl | [all...] |
glwInitGL43.inl | [all...] |
glwInitGL44.inl | [all...] |
/external/deqp/framework/platform/null/ |
tcuNullRenderContextInitFuncs.inl | [all...] |
/external/mesa3d/src/mapi/glapi/tests/ |
check_table.cpp | [all...] |