/device/linaro/hikey/hikey960/ |
device-hikey960.mk | 26 frameworks/native/data/etc/android.hardware.vulkan.level-0.xml:system/etc/permissions/android.hardware.vulkan.level.xml \ 27 frameworks/native/data/etc/android.hardware.vulkan.version-1_0_3.xml:system/etc/permissions/android.hardware.vulkan.version.xml
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/external/mesa3d/src/intel/vulkan/ |
Makefile.am | 24 vulkan_includedir = $(includedir)/vulkan 27 $(top_srcdir)/include/vulkan/vk_platform.h \ 28 $(top_srcdir)/include/vulkan/vulkan.h 31 $(top_srcdir)/include/vulkan/vulkan_intel.h 51 -I$(top_srcdir)/src/vulkan/wsi \ 128 $(top_builddir)/src/vulkan/wsi/libvulkan_wsi.la \ 143 vulkan_api_xml = $(top_srcdir)/src/vulkan/registry/vk.xml 156 $(top_srcdir)/include/vulkan/vk_icd.h \
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/external/skia/src/gpu/mtl/ |
GrMtlUtil.h | 26 * Returns true if the given vulkan texture format is sRGB encoded.
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/external/skia/tools/sk_app/ios/ |
WindowContextFactory_ios.h | 27 // No Vulkan support on iOS.
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/external/skia/tools/sk_app/mac/ |
WindowContextFactory_mac.h | 27 // No Vulkan support on Mac.
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/external/skqp/src/gpu/mtl/ |
GrMtlUtil.h | 26 * Returns true if the given vulkan texture format is sRGB encoded.
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/external/skqp/tools/sk_app/ios/ |
WindowContextFactory_ios.h | 26 // No Vulkan support on iOS.
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/external/skqp/tools/sk_app/mac/ |
WindowContextFactory_mac.h | 26 // No Vulkan support on Mac.
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/frameworks/native/vulkan/libvulkan/ |
swapchain.h | 20 #include <vulkan/vulkan.h> 22 namespace vulkan { namespace 50 } // namespace vulkan
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/external/vulkan-validation-layers/ |
BUILD.md | 4 This repository does not contain a Vulkan-capable driver. 5 Before proceeding, it is strongly recommended that you obtain a Vulkan driver from your graphics hardware vendor 18 git clone https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers 39 cd Vulkan-LoaderAndValidationLayers # cd to the root of the cloned git repository 48 If you have installed a Vulkan driver obtained from your graphics hardware vendor, the install process should 49 have configured the driver so that the Vulkan loader can find and load it. 63 By default, the Vulkan Loader and Validation Layers are built with support for all 4 Vulkan-defined WSI display systems, Xcb, Xlib, Wayland, and Mir. It is recommended to build these modules with support for these 84 * `/usr/local/include/vulkan`: Vulkan include file [all...] |
/external/vulkan-validation-layers/loader/ |
LoaderAndLayerInterface.md | 1 # Architecture of the Vulkan Loader Interfaces 13 * [Interfacing with Vulkan Functions](#interfacing-with-vulkan-functions) 34 * [Vulkan Installable Client Driver interface with the loader](#vulkan-installable-client-driver-interface-with-the-loader) 37 * [ICD Vulkan Entry-Point Discovery](#icd-vulkan-entry-point-discovery) 48 Vulkan is a layered architecture, made up of the following elements: 49 * The Vulkan Application 50 * [The Vulkan Loader](#the-loader [all...] |
/cts/tests/tests/graphics/jni/ |
android_graphics_cts_MediaVulkanGpuTest.cpp | 64 // A Vulkan media import test which does the following: 67 // 3) Renders the AHardwareBuffer to a Vulkan RGBA intermediate. 73 // Set up Vulkan. 76 // Could not initialize Vulkan due to lack of device support, skip test. 95 "Could not get a media frame to import into Vulkan."); 103 // Import the AHardwareBuffer into Vulkan. 107 // Render the AHardwareBuffer using Vulkan and read back the result. 112 "Could not get frame pixels from Vulkan.");
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/device/linaro/hikey/self-extractors_hikey960/arm/staging/ |
device-partial.mk | 19 vendor/linaro/hikey960/arm/proprietary/lib64/libGLES_mali.so:system/vendor/lib64/hw/vulkan.hikey960.so:linaro \ 20 vendor/linaro/hikey960/arm/proprietary/libGLES_mali.so:system/vendor/lib/hw/vulkan.hikey960.so:linaro
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/external/skia/tools/ |
generate_vk_interface.sh | 5 headerLoc=../third_party/vulkan/vulkan.h
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/external/skqp/infra/bots/assets/win_vulkan_sdk/ |
create.py | 23 shutil.copyfile(runtime_path, os.path.join(target_dir, "vulkan-1.dll")) 33 default=os.path.join("C:","System32","vulkan-1.dll"),
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/external/skqp/tools/ |
generate_vk_interface.sh | 5 headerLoc=../third_party/vulkan/vulkan.h
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/external/vulkan-validation-layers/demos/smoke/ |
Meshes.h | 20 #include <vulkan/vulkan.h>
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/frameworks/base/libs/hwui/pipeline/skia/ |
SkiaVulkanReadback.h | 31 //TODO: implement Vulkan readback. 37 //TODO: implement Vulkan readback.
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/frameworks/native/vulkan/nulldrv/ |
Android.bp | 16 // Real drivers would set this to vulkan.$(TARGET_BOARD_PLATFORM) 17 name: "vulkan.default",
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/frameworks/rs/rsov/driver/ |
rsovContext.h | 20 #include <vulkan/vulkan.h>
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/external/deqp/external/vulkancts/ |
README.md | 0 Vulkan CTS README 4 This document describes how to build and run Vulkan Conformance Test suite. 6 Vulkan CTS is built on dEQP framework. dEQP documentation is available 109 Vulkan CTS mustpass can be re-generated by running: 122 By default the script builds SPIR-V binaries for Vulkan 1.1. 123 Binaries for other Vulkan versions can be requested by supplying 126 python external/vulkancts/scripts/build_spirv_binaries.py --target-vulkan-version <Vulkan version> 128 Binaries will be written to `external/vulkancts/data/vulkan/prebuilt/`. 162 cd <builddir>/external/vulkancts/modules/vulkan [all...] |
/external/mesa3d/docs/relnotes/ |
13.0.2.html | 74 <li>vulkan/wsi/x11: handle timeouts properly in next image acquire (v1.1)</li> 75 <li>vulkan/wsi: store present mode in swapchain base class</li> 76 <li>vulkan/wsi/x11: add support for IMMEDIATE present mode</li> 85 <li>vulkan/wsi/x11: Fix behavior of vkGetPhysicalDeviceSurfaceFormatsKHR</li> 86 <li>vulkan/wsi/x11: Fix behavior of vkGetPhysicalDeviceSurfacePresentModesKHR</li> 127 <li>vulkan/wsi/wayland: Include pthread.h</li> 128 <li>vulkan/wsi/wayland: Clean up some error handling paths</li> 129 <li>vulkan/wsi: Report the correct min/maxImageCount</li> 138 <li>vulkan/wsi/x11: Implement FIFO mode.</li> 157 <li>vulkan/wsi: Add a thread-safe queue implementation</li [all...] |
/external/mesa3d/src/amd/vulkan/ |
Makefile.am | 25 $(top_srcdir)/include/vulkan/vk_platform.h \ 26 $(top_srcdir)/include/vulkan/vulkan.h 36 -I$(top_srcdir)/src/vulkan/wsi \ 95 $(top_builddir)/src/vulkan/wsi/libvulkan_wsi.la \ 112 vulkan_api_xml = $(top_srcdir)/src/vulkan/registry/vk.xml 130 $(top_srcdir)/include/vulkan/vk_icd.h \
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/external/skqp/infra/bots/recipe_modules/flavor/examples/full.expected/ |
Build-Win-Clang-x86_64-Release-Vulkan.json | 13 "SKIA_OUT": "[CUSTOM_C:\\_B_WORK]/skia/out/Build-Win-Clang-x86_64-Release-Vulkan" 22 "[CUSTOM_C:\\_B_WORK]/skia/out/Build-Win-Clang-x86_64-Release-Vulkan/Release_x64", 30 "SKIA_OUT": "[CUSTOM_C:\\_B_WORK]/skia/out/Build-Win-Clang-x86_64-Release-Vulkan" 40 "[CUSTOM_C:\\_B_WORK]/skia/out/Build-Win-Clang-x86_64-Release-Vulkan/Release_x64" 47 "SKIA_OUT": "[CUSTOM_C:\\_B_WORK]/skia/out/Build-Win-Clang-x86_64-Release-Vulkan" 55 "import errno\nimport glob\nimport os\nimport shutil\nimport sys\n\nsrc = sys.argv[1]\ndst = sys.argv[2]\nbuild_products_whitelist = ['bookmaker', 'dm', 'dm.exe', 'dm.app', 'nanobench.app', 'get_images_from_skps', 'get_images_from_skps.exe', 'nanobench', 'nanobench.exe', 'skpbench', '*.so', '*.dll', '*.dylib', 'skia_launcher', 'skiaserve', 'lib/*.so', 'vulkan-1.dll']\n\ntry:\n os.makedirs(dst)\nexcept OSError as e:\n if e.errno != errno.EEXIST:\n raise\n\nfor pattern in build_products_whitelist:\n path = os.path.join(src, pattern)\n for f in glob.glob(path):\n dst_path = os.path.join(dst, os.path.relpath(f, src))\n if not os.path.isdir(os.path.dirname(dst_path)):\n os.makedirs(os.path.dirname(dst_path))\n print 'Copying build product %s to %s' % (f, dst_path)\n shutil.move(f, dst_path)\n", 70 "@@@STEP_LOG_LINE@python.inline@build_products_whitelist = ['bookmaker', 'dm', 'dm.exe', 'dm.app', 'nanobench.app', 'get_images_from_skps', 'get_images_from_skps.exe', 'nanobench', 'nanobench.exe', 'skpbench', '*.so', '*.dll', '*.dylib', 'skia_launcher', 'skiaserve', 'lib/*.so', 'vulkan-1.dll']@@@",
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/frameworks/base/libs/hwui/renderthread/ |
VulkanManager.h | 23 #include <vulkan/vulkan.h> 71 // This class contains the shared global Vulkan objects, such as VkInstance, VkDevice and VkQueue, 72 // which are re-used by CanvasContext. This class is created once and should be used by all vulkan 76 // Sets up the vulkan context that is shared amonst all clients of the VulkanManager. This must 88 // Destroy the VulkanSurface and all associated vulkan objects. 151 // Additional vulkan functions
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