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  /frameworks/rs/
rsApiStubs.cpp 422 extern "C" void rsAllocation3DData (RsContext ctxWrapper, RsAllocation va, uint32_t xoff, uint32_t yoff, uint32_t zoff,
426 RS_DISPATCH(ctxWrapper, Allocation3DData, va, xoff, yoff, zoff, lod, w, h, d, data, data_length, stride);
458 extern "C" void rsAllocation3DRead (RsContext ctxWrapper, RsAllocation va, uint32_t xoff, uint32_t yoff, uint32_t zoff,
462 RS_DISPATCH(ctxWrapper, Allocation3DRead, va, xoff, yoff, zoff, lod, w, h, d, data, data_length, stride);
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rs_hal.h 252 uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
264 uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
rsHidlAdaptation.cpp 600 void RsHidlAdaptation::Allocation3DData (RsContext context, RsAllocation allocation, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
608 GetIContextHandle(context)->allocation3DWrite(_allocation, xoff, yoff, zoff, lod, w, h, d, _data, stride);
650 void RsHidlAdaptation::Allocation3DRead (RsContext context, RsAllocation allocation, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
655 GetIContextHandle(context)->allocation3DRead(_allocation, xoff, yoff, zoff, lod, w, h, d, data, sizeBytes, stride);
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  /frameworks/rs/support/jni/
android_renderscript_RenderScript.cpp     [all...]
  /hardware/interfaces/renderscript/1.0/default/
Context.cpp 187 Return<void> Context::allocation3DWrite(Allocation allocation, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, uint32_t w, uint32_t h, uint32_t d, const hidl_vec<uint8_t>& data, Size stride) {
191 uint32_t _zoff = zoff;
256 Return<void> Context::allocation3DRead(Allocation allocation, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, uint32_t w, uint32_t h, uint32_t d, Ptr data, Size sizeBytes, Size stride) {
260 uint32_t _zoff = zoff;
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  /hardware/interfaces/renderscript/1.0/
IContext.hal 276 * @param zoff Z offset of the region to update in this Allocation
288 uint32_t zoff, uint32_t lod, uint32_t w, uint32_t h,
408 * @param zoff Z offset of the region to copy in this array
421 uint32_t zoff, uint32_t lod, uint32_t w, uint32_t h,
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  /frameworks/rs/cpp/
rsCppStructs.h 612 void validate3DRange(uint32_t xoff, uint32_t yoff, uint32_t zoff,
797 * @param[in] zoff Z offset of region to update in this Allocation
803 void copy3DRangeFrom(uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t w,
810 * @param[in] zoff Z offset of region to update in this Allocation
819 void copy3DRangeFrom(uint32_t xoff, uint32_t yoff, uint32_t zoff,
829 * @param[in] zoff Z offset of region to update in this Allocation
835 void copy3DRangeTo(uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t w,
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  /prebuilts/sdk/renderscript/lib/
javalib.jar 
  /external/icu/icu4c/source/i18n/
decNumber.cpp 4911 Int zoff; \/* accumulator offset *\/ local
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