HomeSort by relevance Sort by last modified time
    Searched refs:pixels (Results 476 - 500 of 993) sorted by null

<<11121314151617181920>>

  /frameworks/native/opengl/tests/tritex/
tritex.cpp 206 const unsigned int pixels[] = local
219 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
  /frameworks/native/services/surfaceflinger/RenderEngine/
RenderEngine.h 100 virtual void readPixels(size_t l, size_t b, size_t w, size_t h, uint32_t* pixels) = 0;
226 void readPixels(size_t l, size_t b, size_t w, size_t h, uint32_t* pixels) override;
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/extensions/
Xfixes.h 91 unsigned long *pixels; member in struct:__anon61858
108 unsigned long *pixels; member in struct:__anon61859
  /external/skia/src/core/
SkDraw.cpp 75 typedef void (*BitmapXferProc)(void* pixels, size_t bytes, uint32_t data);
77 static void D_Clear_BitmapXferProc(void* pixels, size_t bytes, uint32_t) {
78 sk_bzero(pixels, bytes);
83 static void D32_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) {
84 sk_memset32((uint32_t*)pixels, data, SkToInt(bytes >> 2));
87 static void D16_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) {
88 sk_memset16((uint16_t*)pixels, data, SkToInt(bytes >> 1));
91 static void DA8_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) {
92 memset(pixels, data, bytes);
176 uint8_t* pixels = (uint8_t*)dst.writable_addr() local
    [all...]
  /external/skqp/src/core/
SkDraw.cpp 74 typedef void (*BitmapXferProc)(void* pixels, size_t bytes, uint32_t data);
76 static void D_Clear_BitmapXferProc(void* pixels, size_t bytes, uint32_t) {
77 sk_bzero(pixels, bytes);
82 static void D32_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) {
83 sk_memset32((uint32_t*)pixels, data, SkToInt(bytes >> 2));
86 static void D16_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) {
87 sk_memset16((uint16_t*)pixels, data, SkToInt(bytes >> 1));
90 static void DA8_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) {
91 memset(pixels, data, bytes);
175 uint8_t* pixels = (uint8_t*)dst.writable_addr() local
    [all...]
  /external/ImageMagick/MagickCore/
quantum-import.c 18 % MagickCore Methods to Import Quantum Pixels %
89 % supplied buffer into the image pixel cache of an image. The pixels are
90 % expected in network byte order. It returns MagickTrue if the pixels are
97 % const unsigned char *magick_restrict pixels,ExceptionInfo *exception)
110 % o pixels: The pixel components are transferred from this buffer.
126 const unsigned char *magick_restrict pixels,double *pixel)
136 quantum[0]=(*pixels++);
137 quantum[1]=(*pixels++);
138 quantum[2]=(*pixels++);
139 quantum[3]=(*pixels++)
    [all...]
composite.c 330 *pixels;
354 If pixels is NULL, y is outside overlay region.
356 pixels=(Quantum *) NULL;
367 pixels=p;
401 if ((pixels == (Quantum *) NULL) || (x < x_offset) ||
442 if (p >= (pixels+channels*source_image->columns))
443 p=pixels;
492 if (p >= (pixels+channels*source_image->columns))
493 p=pixels;
328 *pixels; local
1217 *pixels; local
2449 *pixels; local
    [all...]
  /external/deqp/external/openglcts/modules/gl/
gl4cIndirectParametersTests.cpp 278 std::vector<GLubyte> pixels; local
279 pixels.resize(width * height);
282 gl.readPixels(0, 0, width, height, GL_RED, GL_UNSIGNED_BYTE, pixels.data());
290 GLubyte value = pixels[x + y * width];
306 GLubyte value = pixels[x + y * width];
gl3cClipDistance.cpp 349 std::vector<glw::GLfloat> pixels = framebuffer.readPixels(); local
351 if (pixels.size() < 1)
358 glw::GLuint gl_max_clip_distances_value_in_fragment_shader = glw::GLuint(pixels.front());
437 std::vector<glw::GLfloat> pixels = framebuffer.readPixels(); local
439 if (pixels.size() < 1)
446 glw::GLfloat results = pixels.front();
    [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_cb_texture.c     [all...]
  /external/skia/tests/
ReadPixelsTest.cpp 105 intptr_t pixels = reinterpret_cast<intptr_t>(bmp.getPixels()); local
108 SkPMColor* pixel = reinterpret_cast<SkPMColor*>(pixels + y * bmp.rowBytes() + x * bmp.bytesPerPixel());
129 intptr_t pixels = reinterpret_cast<intptr_t>(bitmap->getPixels()); local
134 uint8_t* alpha = reinterpret_cast<uint8_t*>(pixels + y * bitmap->rowBytes() + x);
137 SkPMColor* pixel = reinterpret_cast<SkPMColor*>(pixels + y * bitmap->rowBytes() + x * bitmap->bytesPerPixel());
164 // checks the bitmap contains correct pixels after the readPixels
165 // if the bitmap was prefilled with pixels it checks that these weren't
355 // if the bitmap has pixels allocated before the readPixels,
370 // read pixels should never change the gen id
378 // if we had no pixels beforehand and the readPixel
    [all...]
WritePixelsTest.cpp 184 // Can't use canvas->peekPixels(), as we are trying to look at GPU pixels sometimes as well.
263 static void free_pixels(void* pixels, void* ctx) {
264 sk_free(pixels);
375 // we should change the genID iff pixels were actually written.
390 void* pixels = sk_malloc_throw(size); local
393 memset(pixels, DEV_PAD, size);
395 auto surface(SkSurface::MakeRasterDirectReleaseProc(info, pixels, rowBytes,
  /external/skqp/tests/
ReadPixelsTest.cpp 105 intptr_t pixels = reinterpret_cast<intptr_t>(bmp.getPixels()); local
108 SkPMColor* pixel = reinterpret_cast<SkPMColor*>(pixels + y * bmp.rowBytes() + x * bmp.bytesPerPixel());
129 intptr_t pixels = reinterpret_cast<intptr_t>(bitmap->getPixels()); local
134 uint8_t* alpha = reinterpret_cast<uint8_t*>(pixels + y * bitmap->rowBytes() + x);
137 SkPMColor* pixel = reinterpret_cast<SkPMColor*>(pixels + y * bitmap->rowBytes() + x * bitmap->bytesPerPixel());
164 // checks the bitmap contains correct pixels after the readPixels
165 // if the bitmap was prefilled with pixels it checks that these weren't
355 // if the bitmap has pixels allocated before the readPixels,
370 // read pixels should never change the gen id
378 // if we had no pixels beforehand and the readPixel
    [all...]
WritePixelsTest.cpp 194 // Can't use canvas->peekPixels(), as we are trying to look at GPU pixels sometimes as well.
273 static void free_pixels(void* pixels, void* ctx) {
274 sk_free(pixels);
385 // we should change the genID iff pixels were actually written.
400 void* pixels = sk_malloc_throw(size); local
403 memset(pixels, DEV_PAD, size);
405 auto surface(SkSurface::MakeRasterDirectReleaseProc(info, pixels, rowBytes,
  /external/libavc/common/arm/
ih264_intra_pred_luma_8x8_a9q.s 85 @* availability of neighbouring pixels[Not used]
170 @* availability of neighbouring pixels(Not used in this function)
243 @* availability of neighbouring pixels(Not used in this function)
323 @* availability of neighbouring pixels
434 @* availability of neighbouring pixels
527 @* availability of neighbouring pixels
618 @* availability of neighbouring pixels
738 @* availability of neighbouring pixels
856 @* availability of neighbouring pixels
957 @* availability of neighbouring pixels
    [all...]
  /external/ImageMagick/coders/
pcd.c 424 const size_t scaled_width,unsigned char *pixels)
438 assert(pixels != (unsigned char *) NULL);
441 p=pixels+(height-1-y)*scaled_width+(width-1);
442 q=pixels+((height-1-y) << 1)*scaled_width+((width-1) << 1);
455 p=pixels+((size_t) y << 1)*scaled_width;
470 p=pixels+(2*height-2)*scaled_width;
471 q=pixels+(2*height-1)*scaled_width;
    [all...]
  /external/deqp/external/openglcts/modules/common/
glcTextureFilterAnisotropicTests.cpp 142 * @param pixels Buffer with image data
145 GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels)
150 gl.texSubImage2D(target, level, x, y, width, height, format, type, pixels);
154 gl.texSubImage3D(target, level, x, y, z, width, height, depth, format, type, pixels);
761 std::vector<GLubyte> pixels; local
762 pixels.resize(32 * 8 * 4);
764 gl.readPixels(0, 23, 32, 8, GL_RGBA, GL_UNSIGNED_BYTE, pixels.data());
775 current = pixels[(i + j * 32) * 4];
  /external/deqp/framework/opengl/simplereference/
sglrContextWrapper.hpp 142 void glReadPixels (int x, int y, int width, int height, deUint32 format, deUint32 type, void* pixels);
155 void glTexImage1D (deUint32 target, int level, int internalformat, int width, int border, deUint32 format, deUint32 type, const void* pixels);
156 void glTexImage2D (deUint32 target, int level, int internalformat, int width, int height, int border, deUint32 format, deUint32 type, const void* pixels);
161 void glTexSubImage1D (deUint32 target, int level, int xoffset, int width, deUint32 format, deUint32 type, const void* pixels);
162 void glTexSubImage2D (deUint32 target, int level, int xoffset, int yoffset, int width, int height, deUint32 format, deUint32 type, const void* pixels);
196 void glTexImage3D (deUint32 target, int level, int internalformat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* pixels);
197 void glTexSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* pixels);
  /prebuilts/misc/windows/sdl2/test/
testautomation_render.c 938 * @brief Compares screen pixels with image pixels. Helper function.
952 Uint8 *pixels; local
955 /* Read pixels. */
956 pixels = (Uint8 *)SDL_malloc(4*TESTRENDER_SCREEN_W*TESTRENDER_SCREEN_H);
957 SDLTest_AssertCheck(pixels != NULL, "Validate allocated temp pixel buffer");
958 if (pixels == NULL) return;
965 result = SDL_RenderReadPixels(renderer, &rect, RENDER_COMPARE_FORMAT, pixels, 80*4 );
969 testSurface = SDL_CreateRGBSurfaceFrom(pixels, TESTRENDER_SCREEN_W, TESTRENDER_SCREEN_H, 32, TESTRENDER_SCREEN_W*4,
978 SDL_free(pixels);
    [all...]
  /external/deqp/modules/gles3/functional/
es3fFboMultisampleTests.cpp 322 deUint32 pixels[W2 * H2] = {}; local
323 glReadPixels(0, 0, W2, H2, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
331 tcu::RGBA color(pixels[y * W2 + x]);
  /external/libvncserver/examples/android/jni/
fbvncserver.c 85 size_t pixels; local
100 pixels = scrinfo.xres * scrinfo.yres;
109 fbmmap = mmap(NULL, pixels * bytespp, PROT_READ, MAP_SHARED, fbfd, 0);
399 /* Compare every 2 pixels at a time, assuming that changes are likely
  /external/mesa3d/src/gallium/drivers/etnaviv/
etnaviv_resource.c 39 /* A tile is 4x4 pixels, having 'screen->specs.bits_per_tile' of tile status.
40 * So, in a buffer of N pixels, there are N / (4 * 4) tiles.
49 size_t rt_ts_size, ts_layer_stride, pixels; local
54 pixels = rsc->levels[0].layer_stride / util_format_get_blocksize(rsc->base.format);
55 ts_layer_stride = align(pixels * screen->specs.bits_per_tile / 0x80, 0x100);
  /external/skia/gm/
readpixels.cpp 19 static void clamp_if_necessary(const SkImageInfo& info, void* pixels) {
26 uint64_t pixel = ((uint64_t*) pixels)[y * info.width() + x];
37 ((uint64_t*) pixels)[y * info.width() + x] = pixel;
152 // readPixels() does not always clamp F16. The drawing code expects pixels in the 0-1 range.
155 // Now that we have called readPixels(), dump the raw pixels into an srgb image.
  /external/skqp/gm/
readpixels.cpp 18 static void clamp_if_necessary(const SkImageInfo& info, void* pixels) {
25 uint64_t pixel = ((uint64_t*) pixels)[y * info.width() + x];
36 ((uint64_t*) pixels)[y * info.width() + x] = pixel;
151 // readPixels() does not always clamp F16. The drawing code expects pixels in the 0-1 range.
154 // Now that we have called readPixels(), dump the raw pixels into an srgb image.
  /frameworks/native/opengl/tests/hwc/
hwcCommit.cpp 815 // Determine the minimum number of pixels that the HWC will ever commit to.
839 uint64_t pixels = dim.width() * dim.height(); local
840 if (!bestSet || (pixels < bestMinPixels)) {
841 bestMinPixels = pixels;
888 uint64_t pixels = dim.width() * dim.height(); local
889 if (!bestSet || (pixels > bestMaxPixels)) {
890 bestMaxPixels = pixels;
1011 uint64_t pixels = dim.width() * dim.height(); local
1062 uint64_t pixels = dim.width() * dim.height(); local
    [all...]

Completed in 2519 milliseconds

<<11121314151617181920>>