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  /hardware/qcom/camera/msm8998/QCamera2/HAL/tsMakeuplib/include/
ts_makeup_data.h 34 long top; member in struct:__tag_tsrect
  /hardware/qcom/display/msm8960/libtilerenderer/
tilerenderer.h 32 void startTileRendering(OpenGLRenderer* renderer, int left, int top, int right, int bottom);
  /packages/apps/Camera2/src/com/android/camera/ui/
ProgressOverlay.java 45 public void onLayout(boolean changed, int left, int top, int right, int bottom) {
46 super.onLayout(changed, left, top, right, bottom);
49 mCenterY = (bottom - top) / 2;
62 params.setMargins((int) area.left, (int) area.top, 0, 0);
  /packages/apps/Launcher3/src/com/android/launcher3/keyboard/
ViewGroupFocusHelper.java 39 outRect.top = 0;
46 outRect.top += (1 - v.getScaleY()) * v.getHeight() / 2;
49 outRect.bottom = outRect.top + (int) (v.getScaleY() * v.getHeight());
55 outRect.top += child.getY();
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic/
MosaicTypes.h 37 left = right = top = bottom = 0.0;
47 return bottom - top;
53 int left, right, top, bottom; member in class:MosaicRect
59 double lft, rgt, top, bot; member in class:BlendRect
  /packages/screensavers/PhotoTable/src/com/android/dreams/phototable/
SoftLandingInterpolator.java 35 private final float top; field in class:SoftLandingInterpolator
44 top = mI + epsilon;
55 } else if (input < top) {
56 final float alpha = (input - bottom) / (top - bottom);
  /prebuilts/go/darwin-x86/test/syntax/
vareq1.go 9 var x map[string]string{"a":"b"} // ERROR "unexpected { at end of statement|unexpected { after top level declaration|expected ';' or newline after top level declaration"
  /prebuilts/go/linux-x86/test/syntax/
vareq1.go 9 var x map[string]string{"a":"b"} // ERROR "unexpected { at end of statement|unexpected { after top level declaration|expected ';' or newline after top level declaration"
  /prebuilts/ndk/r16/sources/cxx-stl/llvm-libc++/test/std/containers/container.adaptors/priority.queue/priqueue.cons/
ctor_comp.pass.cpp 26 assert(q.top() == 2);
ctor_default.pass.cpp 26 assert(q.top() == 2);
ctor_iter_iter.pass.cpp 25 assert(q.top() == 8);
ctor_iter_iter_comp.pass.cpp 27 assert(q.top() == 0);
ctor_iter_iter_comp_cont.pass.cpp 26 assert(q.top() == 8);
ctor_iter_iter_comp_rcont.pass.cpp 31 assert(q.top() == MoveOnly(8));
  /prebuilts/ndk/r16/sources/cxx-stl/llvm-libc++/test/std/containers/container.adaptors/priority.queue/priqueue.members/
swap.pass.cpp 29 assert(q2.top() == 3);
  /prebuilts/ndk/r16/sources/cxx-stl/llvm-libc++/test/std/containers/container.adaptors/priority.queue/priqueue.special/
swap.pass.cpp 31 assert(q2.top() == 3);
  /prebuilts/ndk/r16/sources/cxx-stl/llvm-libc++/test/std/containers/container.adaptors/stack/stack.cons/
ctor_default.pass.cpp 27 assert(q.top() == 2);
  /prebuilts/ndk/r16/sources/cxx-stl/llvm-libc++/test/std/containers/container.adaptors/stack/stack.defn/
top_const.pass.cpp 12 // const_reference top() const;
25 const int& cir = cqr.top();
  /external/libmojo/ui/gfx/geometry/
insets.h 18 // rectangle. An Insets stores the thickness of the top, left, bottom and right
34 constexpr Insets(int top, int left, int bottom, int right)
35 : top_(top), left_(left), bottom_(bottom), right_(right) {}
37 constexpr int top() const { return top_; } function in class:gfx::Insets
47 // top and bottom insets.
53 void Set(int top, int left, int bottom, int right) {
54 top_ = top;
92 return Insets(static_cast<int>(top() * y_scale),
104 return InsetsF(static_cast<float>(top()), static_cast<float>(left()),
  /external/python/cpython2/Demo/tix/samples/
SHList1.py 34 # at the top of the dialog box
36 top = Tix.Frame( w, relief=Tix.RAISED, bd=1)
41 top.a = Tix.ScrolledHList(top)
42 top.a.pack( expand=1, fill=Tix.BOTH, padx=10, pady=10, side=Tix.TOP)
62 hlist=top.a.hlist
102 box= Tix.ButtonBox(top, orientation=Tix.HORIZONTAL )
110 top.pack( side=Tix.TOP, fill=Tix.BOTH, expand=1
    [all...]
  /external/webrtc/webrtc/modules/video_render/android/
video_render_android_impl.h 57 const float left, const float top,
66 float& left, float& top,
94 const float left, const float top,
101 const float left, const float top,
109 const float left, const float top,
115 const float top, const float right,
124 const float top,
  /external/webrtc/webrtc/modules/video_render/external/
video_render_external_impl.cc 45 const float top,
64 float& top,
72 top = 0;
136 const float top,
148 const float top,
170 const float top,
182 const float top,
  /frameworks/base/core/java/com/android/internal/policy/
DockedDividerUtils.java 48 outRect.top = position + dividerSize;
58 * @param topLeft Pass true if the bounds are at the top/left of the screen, false if they are
64 // If the bounds are either on the top or left of the screen, rather move it further to the
65 // left/top to make it more offscreen. If they are on the bottom or right, push them off the
71 if (bounds.top >= bounds.bottom) {
72 bounds.top = bounds.bottom - 1;
78 if (bounds.bottom <= bounds.top) {
79 bounds.bottom = bounds.top + 1;
93 return bounds.top - dividerSize;
101 int start = isHorizontalDivision ? insets.top : insets.left
    [all...]
  /frameworks/base/graphics/java/android/graphics/
Path.java 466 arcTo(oval.left, oval.top, oval.right, oval.bottom, startAngle, sweepAngle, forceMoveTo);
481 arcTo(oval.left, oval.top, oval.right, oval.bottom, startAngle, sweepAngle, false);
496 public void arcTo(float left, float top, float right, float bottom, float startAngle,
499 nArcTo(mNativePath, left, top, right, bottom, startAngle, sweepAngle, forceMoveTo);
527 private void detectSimplePath(float left, float top, float right, float bottom, Direction dir) {
535 rects.op((int) left, (int) top, (int) right, (int) bottom, Region.Op.UNION);
546 addRect(rect.left, rect.top, rect.right, rect.bottom, dir);
553 * @param top The top of a rectangle to add to the path
558 public void addRect(float left, float top, float right, float bottom, Direction dir)
    [all...]
YuvImage.java 28 * region by left, top, width and height.
139 int[] offsets = calculateOffsets(rectangle.left, rectangle.top);
182 int[] calculateOffsets(int left, int top) {
185 offsets = new int[] {top * mStrides[0] + left,
186 mHeight * mStrides[0] + top / 2 * mStrides[1]
192 offsets = new int[] {top * mStrides[0] + left / 2 * 4};
218 // Make sure left, top, width and height are all even.
222 rect.top &= ~1;
224 rect.bottom = rect.top + height;

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