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Searched
refs:BitsPerPixel
(Results
26 - 39
of
39
) sorted by null
1
2
/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_pixels.h
278
Uint8
BitsPerPixel
;
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_pixels.h
278
Uint8
BitsPerPixel
;
/prebuilts/misc/windows/sdl2/include/
SDL_pixels.h
278
Uint8
BitsPerPixel
;
/prebuilts/misc/windows/sdl2/test/
testgamecontroller.c
89
SDL_assert(temp->format->
BitsPerPixel
== 24);
testrendercopyex.c
58
switch (temp->format->
BitsPerPixel
) {
controllermap.c
67
switch (temp->format->
BitsPerPixel
) {
testrendertarget.c
58
switch (temp->format->
BitsPerPixel
) {
testsprite2.c
71
switch (temp->format->
BitsPerPixel
) {
/prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_pixels.h
278
Uint8
BitsPerPixel
;
/device/linaro/bootloader/edk2/IntelFrameworkModulePkg/Csm/BiosThunk/VideoDxe/
BiosVideo.c
[
all
...]
/frameworks/base/core/jni/android/graphics/
GIFMovie.cpp
246
if (cmap == nullptr || cmap->ColorCount != (1 << cmap->
BitsPerPixel
)) {
/external/mesa3d/src/mesa/drivers/x11/
xm_dd.c
717
switch (xmesa->xm_visual->
BitsPerPixel
) {
853
xmvisual->
BitsPerPixel
== 32) {
/device/linaro/bootloader/edk2/CorebootModulePkg/Library/CbParseLib/
CbParseLib.c
680
pFbInfo->
BitsPerPixel
= CbFbRec->bits_per_pixel;
/external/libvncserver/client_examples/
SDLvncviewer.c
32
depth=client->format.
bitsPerPixel
;
53
client->format.
bitsPerPixel
=depth;
270
bytesPerPixel = client->format.
bitsPerPixel
/ 8;
282
int depth = sdl->format->
BitsPerPixel
;
Completed in 594 milliseconds
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