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  /external/libxaac/decoder/drc_src/
impd_drc_selection_process.h 53 FLOAT32 target_loudness;
61 FLOAT32 loudness_norm_gain_db_max;
62 FLOAT32 loudness_norm_gain_modification_db;
63 FLOAT32 output_peak_level_max;
75 FLOAT32 requested_dyn_range_value[MAX_NUM_DRC_FEATURE_REQUESTS];
76 FLOAT32 requested_dyn_range_min_val[MAX_NUM_DRC_FEATURE_REQUESTS];
77 FLOAT32 requested_dyn_range_max_val[MAX_NUM_DRC_FEATURE_REQUESTS];
81 FLOAT32 sensitivity;
82 FLOAT32 playback_gain;
85 FLOAT32 boost
    [all...]
impd_drc_uni_common.h 138 FLOAT32 output_peak_level_db;
139 FLOAT32 loudness_normalization_gain_db;
140 FLOAT32 output_loudness;
151 FLOAT32 downmix_matrix[MAX_CHANNEL_COUNT][MAX_CHANNEL_COUNT];
153 FLOAT32 boost;
154 FLOAT32 compress;
impd_drc_dec.h 43 shape_filter_block shape_filter_block[], FLOAT32* deinterleaved_audio[],
45 FLOAT32* channel_audio[], WORD32 impd_apply_gains);
impd_drc_common.h 186 FLOAT32 output_peak_level_db;
187 FLOAT32 loudness_normalization_gain_db;
188 FLOAT32 output_loudness;
199 FLOAT32 downmix_matrix[MAX_CHANNEL_COUNT][MAX_CHANNEL_COUNT];
201 FLOAT32 boost;
202 FLOAT32 compress;
205 FLOAT32 mixing_level;
impd_drc_loud_eq.c 63 ia_audio_band_buffer_struct* audio_band_buffer, FLOAT32* audio_io_buf[]) {
65 FLOAT32 sum;
67 FLOAT32** drcBandAudio;
68 FLOAT32** channel_audio;
119 FLOAT32 impd_decode_slope_idx(const WORD32 slopeCodeIndex) {
125 FLOAT32 impd_decode_slope_idx_magnitude(const WORD32 slopeCodeIndex) {
128 return (FLOAT32)fabs((FLOAT64)slopeCodeTable[slopeCodeIndex].value);
impd_drc_main_td_qmf_process.c 43 FLOAT32 *input_real, FLOAT32 *input_imag,
44 FLOAT32 *output) {
82 output[i] = (FLOAT32)tmp;
87 FLOAT32 *input, FLOAT32 *output_real,
88 FLOAT32 *output_imag) {
90 FLOAT32 Z[10 * QMF_NUM_FILT_BANDS];
91 FLOAT32 Y[2 * QMF_NUM_FILT_BANDS];
102 Z[i] = (FLOAT32)(buff[i] * qmf_filter_coeff[i])
    [all...]
impd_drc_gain_decoder.c 197 (FLOAT32)p_drc_gain_dec_structs->ia_drc_params_struct.sample_rate,
220 (maxMultibandAudioSignalCount * sizeof(FLOAT32*)) + 32);
227 (p_drc_params_struct->drc_frame_size * sizeof(FLOAT32)) + 32);
240 (p_audio_in_out_buf->audio_num_chan * sizeof(FLOAT32*)) + 32);
244 (p_audio_in_out_buf->audio_num_chan * sizeof(FLOAT32*)) + 32);
251 sizeof(FLOAT32*)) +
263 (p_audio_in_out_buf->audio_num_chan * sizeof(FLOAT32*)) + 32);
267 (p_audio_in_out_buf->audio_num_chan * sizeof(FLOAT32*)) + 32);
271 (p_audio_in_out_buf->audio_num_chan * sizeof(FLOAT32*)) + 32);
275 (p_audio_in_out_buf->audio_num_chan * sizeof(FLOAT32*)) + 32)
    [all...]
impd_drc_main_qmf_process.c 46 FLOAT32 **input_audio, WORD32 frame_len) {
50 FLOAT32 tmp_out[MAX_CHANNEL_COUNT];
83 FLOAT32 *input_buffer;
84 FLOAT32 *output_buffer;
85 FLOAT32 *audio_io_buf_real[10];
86 FLOAT32 *audio_io_buf_imag[10];
87 FLOAT32 *scratch_buffer;
89 scratch_buffer = (FLOAT32 *)p_obj_drc->pp_mem[1];
90 input_buffer = (FLOAT32 *)p_obj_drc->pp_mem[2];
91 output_buffer = (FLOAT32 *)p_obj_drc->pp_mem[3]
    [all...]
impd_drc_main_stft_process.c 44 FLOAT32 **input_audio, WORD32 frame_len) {
48 FLOAT32 tmp_out[MAX_CHANNEL_COUNT];
81 FLOAT32 *input_buffer;
82 FLOAT32 *output_buffer;
83 FLOAT32 *audio_io_buf_real[10];
84 FLOAT32 *audio_io_buf_imag[10];
85 FLOAT32 *scratch_buffer;
87 scratch_buffer = (FLOAT32 *)p_obj_drc->pp_mem[1];
88 input_buffer = (FLOAT32 *)p_obj_drc->pp_mem[2];
89 output_buffer = (FLOAT32 *)p_obj_drc->pp_mem[3]
    [all...]
  /external/libxaac/decoder/
ixheaacd_sbr_const.h 127 (MAX_QMF_X_INBUF_SIZE * sizeof(FLOAT32*) + \
128 MAX_QMF_X_OUTBUF_SIZE * sizeof(FLOAT32*) + \
129 MAX_QMF_X_IN_REAL_BUF * sizeof(FLOAT32) + \
130 MAX_QMF_X_IN_IMAG_BUF * sizeof(FLOAT32) + \
131 MAX_QMF_X_OUT_REAL_BUF * sizeof(FLOAT32) + \
132 MAX_QMF_X_OUT_IMAG_BUF * sizeof(FLOAT32) + X_INBUF_SIZE * sizeof(FLOAT32) + \
133 X_OUTBUF_SIZE * sizeof(FLOAT32))
ixheaacd_mps_temp_process.c 70 static FLOAT32 ixheaacd_bp[BP_SIZE] = {
76 static FLOAT32 ixheaacd_gf[BP_SIZE] = {
84 WORD32 ts, FLOAT32* scale) {
85 FLOAT32 dir_energy;
86 FLOAT32 diff_energy[2];
87 FLOAT32 temp;
113 FLOAT32 dir_left_re = self->hyb_dir_out[left_ch][ts][n + 7].re;
114 FLOAT32 dir_right_re = self->hyb_dir_out[right_ch][ts][n + 7].re;
115 FLOAT32 dir_left_im = self->hyb_dir_out[left_ch][ts][n + 7].im;
116 FLOAT32 dir_right_im = self->hyb_dir_out[right_ch][ts][n + 7].im
    [all...]
ixheaacd_mps_pre_mix.c 112 VOID ixheaacd_fix_to_float_int(WORD32 *inp, FLOAT32 *out, WORD32 length,
113 FLOAT32 q_fac) {
115 FLOAT32 m_qfac = 1.0f / q_fac;
117 for (i = 0; i < length; i++) out[i] = (FLOAT32)(inp[i]) * m_qfac;
362 (WORD32 *)(self->r_out_re_scratch_m1), (FLOAT32 *)(self->r_out_re_in_m1),
366 (WORD32 *)self->r_out_im_scratch_m1, (FLOAT32 *)self->r_out_im_in_m1,
376 FLOAT32 sum_real = 0.0f;
377 FLOAT32 sum_imag = 0.0f;
380 FLOAT32 real = self->hyb_in[0][ts][qs].re *
384 FLOAT32 imag = self->hyb_in[0][ts][qs].re
    [all...]
ixheaacd_esbr_envcal.c 72 FLOAT32 input_real[][64], FLOAT32 input_imag[][64],
73 FLOAT32 input_real1[][64], FLOAT32 input_imag1[][64],
75 FLOAT32 *scratch_buff, FLOAT32 *env_out) {
77 FLOAT32(*env_tmp)[48];
78 FLOAT32(*noise_level_pvc)[48];
79 FLOAT32(*nrg_est_pvc)[48];
80 FLOAT32(*nrg_ref_pvc)[48]
    [all...]
ixheaacd_lpc_dec.c 50 static FLOAT32 factor_table[4] = {60.0f, 65.0f, 64.0f, 63.0f};
52 VOID ixheaacd_lsf_weight_2st_flt(FLOAT32 *lsfq, FLOAT32 *w, WORD32 mode) {
54 FLOAT32 d[ORDER + 1];
63 w[i] = (FLOAT32)(factor_table[mode] / (FREQ_DIV / sqrt(d[i] * d[i + 1])));
103 static WORD32 ixheaacd_avq_first_approx_abs(FLOAT32 *lsf, WORD32 *indx) {
105 extern FLOAT32 ixheaacd_dico_lsf_abs_8b_flt[];
106 extern FLOAT32 ixheaacd_weight_table_avq[];
109 FLOAT32 d[ORDER + 1], lsf_min;
110 FLOAT32 *ptr_w
    [all...]
ixheaacd_lpc.c 56 extern const FLOAT32 lsf_init[ORDER];
58 extern const FLOAT32 ixheaacd_fir_lp_filt[1 + FILTER_DELAY];
170 st->exc_prev[(usac_data->len_subfrm) / 2 - fac_length + i] = (FLOAT32)(
196 static VOID ixheaacd_lsf_2_lsp_conversion_float(FLOAT32 lsf[], FLOAT32 lsp[],
200 lsp[i] = (FLOAT32)cos((double)lsf[i] * (double)PI_BY_6400);
205 static WORD32 ixheaacd_bass_post_filter(FLOAT32 *synth_sig, WORD32 *pitch,
206 FLOAT32 *pitch_gain, FLOAT32 *synth_out,
208 FLOAT32 bpf_prev[])
    [all...]
ixheaacd_mps_temp_reshape.c 53 FLOAT32 *env) {
54 FLOAT32 slot_energy[MAX_TIME_SLOTS][MAX_PARAMETER_BANDS] = {{0}};
55 FLOAT32 pb_energy[MAX_PARAMETER_BANDS] = {0};
56 FLOAT32 whitening_weight[MAX_PARAMETER_BANDS];
62 FLOAT32 total_energy = 0, avg_energy = 0;
134 env[ii] = (FLOAT32)sqrt(env[ii] / (avg_energy + ABS_THR));
145 FLOAT32 dir_energy[MAX_TIME_SLOTS];
146 FLOAT32 dmx_energy[MAX_TIME_SLOTS];
150 FLOAT32 gain, ratio;
152 FLOAT32 amp_direct = 0
    [all...]
ixheaacd_config.h 209 FLOAT32 parametric_lim_threshold;
261 FLOAT32 level_estim_ch_weight[MAX_CHANNEL_COUNT];
263 FLOAT32 drc_input_loudness;
298 FLOAT32 loud_eq_scaling[LOUD_EQ_GAIN_SEQUENCE_COUNT_MAX];
299 FLOAT32 loud_eq_offset[LOUD_EQ_GAIN_SEQUENCE_COUNT_MAX];
305 FLOAT32 filt_ele_gain;
321 FLOAT32 real_zero_radius[REAL_ZERO_COUNT_MAX];
322 FLOAT32 generic_zero_radius[COMPLEX_ZERO_COUNT_MAX];
323 FLOAT32 generic_zero_angle[COMPLEX_ZERO_COUNT_MAX];
324 FLOAT32 real_pole_radius[REAL_POLE_COUNT_MAX]
    [all...]
ixheaacd_mps_decorr.c 47 static FLOAT32 ixheaacd_lattice_coeff_0_filt_den_coeff[DECORR_FILT_0_ORD + 1] =
50 static FLOAT32 ixheaacd_lattice_coeff_0_filt_num_coeff[DECORR_FILT_0_ORD + 1] =
54 static FLOAT32 ixheaacd_lattice_coeff_1_filt_den_coeff[DECORR_FILT_1_ORD + 1] =
57 static FLOAT32 ixheaacd_lattice_coeff_1_filt_num_coeff[DECORR_FILT_1_ORD + 1] =
61 static FLOAT32 ixheaacd_lattice_coeff_2_filt_den_coeff[DECORR_FILT_2_ORD + 1] =
63 static FLOAT32 ixheaacd_lattice_coeff_2_filt_num_coeff[DECORR_FILT_2_ORD + 1] =
66 static FLOAT32 ixheaacd_lattice_coeff_3_filt_den_coeff[DECORR_FILT_3_ORD + 1] =
68 static FLOAT32 ixheaacd_lattice_coeff_3_filt_num_coeff[DECORR_FILT_3_ORD + 1] =
139 FLOAT32 in_energy[MAX_PARAMETER_BANDS] = {0};
140 FLOAT32 out_energy[MAX_PARAMETER_BANDS] = {0}
    [all...]
ixheaacd_sbrdec_lpfuncs.c 76 static FLOAT32 ixheaacd_new_bw_table[4][4] = {{0.00f, 0.60f, 0.90f, 0.98f},
729 FLOAT32 phi_0_1_real;
730 FLOAT32 phi_0_1_imag;
731 FLOAT32 phi_0_2_real;
732 FLOAT32 phi_0_2_imag;
733 FLOAT32 phi_1_1;
734 FLOAT32 phi_1_2_real;
735 FLOAT32 phi_1_2_imag;
736 FLOAT32 phi_2_2;
737 FLOAT32 det
    [all...]
ixheaacd_sbr_dec.c 129 FLOAT32 qmf_buf_real[][64],
130 FLOAT32 qmf_buf_imag[][64], WORD32 no_bins,
184 FLOAT32 *core_coder_samples;
198 FLOAT32 gain;
283 ((FLOAT32)ploc_qmf_buf_real[z] * gain);
285 ((FLOAT32)ploc_qmf_buf_imag[z] * gain);
288 ptr_sbr_dec->qmf_buf_real[op_delay + idx][z] = (FLOAT32)0.0f;
289 ptr_sbr_dec->qmf_buf_imag[op_delay + idx][z] = (FLOAT32)0.0f;
298 FLOAT32 *qmf_buf_real, FLOAT32 *qmf_buf_imag
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
audioapotypes.h 11 typedef float FLOAT32;
  /prebuilts/go/darwin-x86/test/fixedbugs/
bug109.go 19 (<float32>FLOAT32)
23 (<float32>FLOAT32)
  /prebuilts/go/linux-x86/test/fixedbugs/
bug109.go 19 (<float32>FLOAT32)
23 (<float32>FLOAT32)
  /frameworks/ml/nn/runtime/test/generated/vts_models/
local_response_norm_float_1.model.cpp 24 .type = OperandType::FLOAT32,
33 .type = OperandType::FLOAT32,
42 .type = OperandType::FLOAT32,
local_response_norm_float_1_relaxed.model.cpp 24 .type = OperandType::FLOAT32,
33 .type = OperandType::FLOAT32,
42 .type = OperandType::FLOAT32,

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