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    Searched refs:GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (Results 26 - 50 of 72) sorted by null

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  /external/deqp/modules/gles2/stress/
es2sSpecialFloatTests.cpp     [all...]
  /external/mesa3d/include/GLES2/
gl2.h 223 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
    [all...]
  /external/swiftshader/include/GLES2/
gl2.h 225 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
    [all...]
  /external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
gl3.h 289 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
    [all...]
  /frameworks/native/opengl/include/GLES2/
gl2.h 225 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
    [all...]
  /external/swiftshader/src/OpenGL/libGL/
Context.cpp 1288 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: *params = MAX_VERTEX_TEXTURE_IMAGE_UNITS; break;
    [all...]
  /external/swiftshader/src/OpenGL/libGLESv2/
Context.cpp     [all...]
  /device/generic/goldfish-opengl/system/include/GLES3/
gl31.h 219 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
    [all...]
  /external/deqp/modules/gles2/functional/
es2fIntegerStateQueryTests.cpp     [all...]
es2fUniformApiTests.cpp 966 const int vertexTexUnitsSupported = getGLInt(funcs, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS);
    [all...]
  /external/deqp/modules/gles31/functional/
es31fProgramUniformTests.cpp 955 const int vertexTexUnitsSupported = getGLInt(funcs, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS);
    [all...]
es31fProgramInterfaceQueryTestCase.cpp     [all...]
  /external/deqp/framework/opengl/wrapper/
glwEnums.inl     [all...]
  /device/generic/goldfish-opengl/system/GLESv2_enc/
GL2Encoder.cpp 666 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS:
806 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS:
    [all...]
  /external/deqp/modules/gles3/functional/
es3fIntegerStateQueryTests.cpp     [all...]
es3fUniformApiTests.cpp     [all...]
  /external/mesa3d/include/GLES3/
gl3.h 223 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
    [all...]
gl31.h 223 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
    [all...]
  /external/swiftshader/include/GLES3/
gl3.h 225 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
    [all...]
  /frameworks/native/opengl/include/GLES3/
gl3.h 225 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
    [all...]
gl31.h 227 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
    [all...]
  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_opengles2.h 619 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
    [all...]
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_opengles2.h 619 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
    [all...]
  /prebuilts/misc/windows/sdl2/include/
SDL_opengles2.h 619 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
    [all...]
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_opengles2.h 619 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
    [all...]

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