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    Searched refs:REVERSE (Results 26 - 50 of 174) sorted by null

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  /frameworks/base/tests/UiBench/src/com/android/test/uibench/
InvalidateActivity.java 84 animator.setRepeatMode(ValueAnimator.REVERSE);
  /packages/services/Car/evs/app/
EvsStateControl.h 55 REVERSE,
EvsStateControl.cpp 65 // such that a camera can be "right/reverse" and be used for both.
72 if (info.function.find("reverse") != std::string::npos) {
73 mCameraList[State::REVERSE].push_back(info);
99 if (info.function.find("reverse") != std::string::npos) {
100 mCameraList[State::REVERSE].push_back(info);
221 // While testing without a vehicle, behave as if we're in reverse for the first 20 seconds
224 // See if it's time to turn off the default reverse camera
228 // Switch to drive (which should turn off the reverse camera)
241 desiredState = REVERSE;
  /development/samples/ApiDemos/src/com/example/android/apis/animation/
MultiPropertyAnimation.java 102 yAlphaBouncer.setRepeatMode(ValueAnimator.REVERSE);
117 whxyBouncer.setRepeatMode(ValueAnimator.REVERSE);
129 yxBouncer.setRepeatMode(ValueAnimator.REVERSE);
AnimatorEvents.java 123 yAnim.setRepeatMode(ValueAnimator.REVERSE);
132 xAnim.setRepeatMode(ValueAnimator.REVERSE);
  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
TransformsAndAnimationsActivity.java 119 alphaAnim.setRepeatMode(Animation.REVERSE);
124 transAnim.setRepeatMode(Animation.REVERSE);
170 anim1b.setRepeatMode(ValueAnimator.REVERSE);
BitmapMutateActivity.java 49 mAnimator.setRepeatMode(ObjectAnimator.REVERSE);
MovingSurfaceViewActivity.java 95 mAnimator.setRepeatMode(ObjectAnimator.REVERSE);
BitmapsActivity.java 50 a.setRepeatMode(Animation.REVERSE);
ScaledTextActivity.java 41 animation.setRepeatMode(ObjectAnimator.REVERSE);
ViewPropertyAlphaActivity.java 108 anim.setRepeatMode(ValueAnimator.REVERSE);
  /cts/tests/tests/media/src/android/media/cts/
VolumeShaperTest.java 155 VolumeShaper.Operation.REVERSE,
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  /development/samples/devbytes/animation/Bouncer/src/com/example/android/bouncer/
Bouncer1.java 112 anim.setRepeatMode(ValueAnimator.REVERSE);
Bouncer2.java 110 anim.setRepeatMode(ValueAnimator.REVERSE);
113 // when the animation reverses, the interpolator acts in reverse, decelerating
Bouncer3.java 114 anim.setRepeatMode(ValueAnimator.REVERSE);
  /development/samples/devbytes/animation/SquashAndStretch/src/com/example/squashandstretch/
SquashAndStretch.java 91 // Stretch in X, squash in Y, then reverse
97 stretchAnim.setRepeatMode(ValueAnimator.REVERSE);
  /frameworks/base/tests/JankBench/app/src/main/java/com/android/benchmark/ui/
FullScreenOverdrawActivity.java 57 objectAnimator.setRepeatMode(ValueAnimator.REVERSE);
  /packages/apps/Dialer/java/com/android/dialer/dialpadview/
PseudoEmergencyAnimator.java 112 pseudoEmergencyColorAnimator.setRepeatMode(ValueAnimator.REVERSE);
  /external/icu/android_icu4j/src/main/java/android/icu/text/
TransliteratorIDParser.java 41 * separated by semicolons, with optional forward and reverse global
44 * must be enclosed in parentheses and applies in the reverse
65 private static final int REVERSE = Transliterator.REVERSE;
174 * @param dir the direction. If the direction is REVERSE then the
175 * SingleID is constructed for the reverse direction.
237 single = specsToID(specsA, REVERSE);
260 * at the start, if dir is REVERSE. The pattern will be enclosed
266 * if withParens != (dir == REVERSE).
303 // canonID. In the reverse, insert it at zero, and inver
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  /external/icu/icu4c/source/test/intltest/
rbbimonkeytest.h 189 REVERSE = 2
  /external/icu/icu4j/main/classes/translit/src/com/ibm/icu/text/
TransliteratorIDParser.java 40 * separated by semicolons, with optional forward and reverse global
43 * must be enclosed in parentheses and applies in the reverse
64 private static final int REVERSE = Transliterator.REVERSE;
173 * @param dir the direction. If the direction is REVERSE then the
174 * SingleID is constructed for the reverse direction.
236 single = specsToID(specsA, REVERSE);
259 * at the start, if dir is REVERSE. The pattern will be enclosed
265 * if withParens != (dir == REVERSE).
302 // canonID. In the reverse, insert it at zero, and inver
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  /frameworks/base/core/java/android/animation/
ValueAnimator.java 134 * Flag to indicate whether this animator is playing in reverse mode, specifically
135 * by being started or interrupted by a call to reverse(). This flag is different than
137 * animator is playing in reverse. It is used in corner cases to determine proper end
216 * animation will start from the beginning on every new cycle. REVERSE means the animation
217 * will reverse directions on each iteration.
266 @IntDef({RESTART, REVERSE})
279 public static final int REVERSE = 2;
728 if (iteration > 0 && mRepeatMode == REVERSE &&
1079 reverse(); method
1180 public void reverse() { method in class:ValueAnimator
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  /packages/apps/Launcher3/src/com/android/launcher3/util/
ListViewHighlighter.java 136 anim.setRepeatMode(ValueAnimator.REVERSE);
  /external/icu/android_icu4j/src/main/tests/android/icu/dev/test/translit/
TransliteratorTest.java 291 Transliterator rev = Transliterator.createFromRules("<ID>", RULES, Transliterator.REVERSE);
423 * Compose the Kana transliterator forward and reverse and try
433 * Compose the hex transliterators forward and reverse.
590 ("mini", rules, Transliterator.REVERSE);
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  /external/icu/icu4j/main/tests/translit/src/com/ibm/icu/dev/test/translit/
TransliteratorTest.java 288 Transliterator rev = Transliterator.createFromRules("<ID>", RULES, Transliterator.REVERSE);
420 * Compose the Kana transliterator forward and reverse and try
430 * Compose the hex transliterators forward and reverse.
587 ("mini", rules, Transliterator.REVERSE);
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