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  /external/skqp/src/gpu/gl/
GrGLTextureRenderTarget.cpp 15 GrGLTextureRenderTarget::GrGLTextureRenderTarget(GrGLGpu* gpu,
21 : GrSurface(gpu, desc)
22 , GrGLTexture(gpu, desc, texIDDesc, mipMapsStatus)
23 , GrGLRenderTarget(gpu, desc, rtIDDesc) {
27 GrGLTextureRenderTarget::GrGLTextureRenderTarget(GrGLGpu* gpu,
32 : GrSurface(gpu, desc)
33 , GrGLTexture(gpu, desc, texIDDesc, mipMapsStatus)
34 , GrGLRenderTarget(gpu, desc, rtIDDesc) {
74 GrGLGpu* gpu, const GrSurfaceDesc& desc, const GrGLTexture::IDDesc& texIDDesc,
78 new GrGLTextureRenderTarget(gpu, desc, texIDDesc, rtIDDesc, mipMapsStatus))
    [all...]
GrGLPathRange.cpp 13 GrGLPathRange::GrGLPathRange(GrGLGpu* gpu, PathGenerator* pathGenerator, const GrStyle& style)
14 : INHERITED(gpu, pathGenerator),
16 fBasePathID(gpu->glPathRendering()->genPaths(this->getNumPaths())),
22 GrGLPathRange::GrGLPathRange(GrGLGpu* gpu,
27 : INHERITED(gpu, numPaths),
54 GrGLGpu* gpu = static_cast<GrGLGpu*>(this->getGpu()); local
55 if (nullptr == gpu) {
61 GR_GL_CALL_RET(gpu->glInterface(), isPath, IsPath(fBasePathID + index)));
65 GrGLPath::InitPathObjectEmptyPath(gpu, fBasePathID + index);
67 GrGLPath::InitPathObjectPathData(gpu, fBasePathID + index, origSkPath)
    [all...]
GrGLTexture.cpp 19 const GrGLGpu* gpu) {
21 SkASSERT(gpu->caps()->shaderCaps()->externalTextureSupport());
25 SkASSERT(gpu->glCaps().rectangleTextureSupport());
52 GrGLTexture::GrGLTexture(GrGLGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc& desc,
54 : GrSurface(gpu, desc)
55 , INHERITED(gpu, desc, sampler_type(idDesc, desc.fConfig, gpu),
61 GrGLTexture::GrGLTexture(GrGLGpu* gpu, Wrapped, const GrSurfaceDesc& desc,
63 : GrSurface(gpu, desc)
64 , INHERITED(gpu, desc, sampler_type(idDesc, desc.fConfig, gpu)
    [all...]
  /external/skqp/src/gpu/vk/
GrVkResource.h 114 Any GPU data associated with this resource will be freed before it's deleted.
116 void unref(const GrVkGpu* gpu) const {
118 SkASSERT(gpu);
123 this->internal_dispose(gpu);
127 /** Unref without freeing GPU data. Used only when we're abandoning the resource */
154 virtual void freeGPUData(const GrVkGpu* gpu) const = 0;
166 void internal_dispose(const GrVkGpu* gpu) const {
167 this->freeGPUData(gpu);
203 void recycle(GrVkGpu* gpu) const {
205 this->onRecycle(gpu);
    [all...]
GrVkCopyManager.cpp 37 bool GrVkCopyManager::createCopyProgram(GrVkGpu* gpu) {
40 const GrShaderCaps* shaderCaps = gpu->caps()->shaderCaps();
78 if (!GrCompileVkShaderModule(gpu, vertShaderText.c_str(), VK_SHADER_STAGE_VERTEX_BIT,
80 this->destroyResources(gpu);
85 if (!GrCompileVkShaderModule(gpu, fragShaderText.c_str(), VK_SHADER_STAGE_FRAGMENT_BIT,
87 this->destroyResources(gpu);
94 GrVkResourceProvider& resourceProvider = gpu->resourceProvider();
117 VkResult err = GR_VK_CALL(gpu->vkInterface(), CreatePipelineLayout(gpu->device(),
122 this->destroyResources(gpu);
    [all...]
GrVkCopyManager.h 30 bool copySurfaceAsDraw(GrVkGpu* gpu,
36 void destroyResources(GrVkGpu* gpu);
40 bool createCopyProgram(GrVkGpu* gpu);
GrVkDescriptorPool.h 24 GrVkDescriptorPool(const GrVkGpu* gpu, VkDescriptorType type, uint32_t count);
28 void reset(const GrVkGpu* gpu);
42 void freeGPUData(const GrVkGpu* gpu) const override;
GrVkTexture.cpp 18 #define VK_CALL(GPU, X) GR_VK_CALL(GPU->vkInterface(), X)
30 GrVkTexture::GrVkTexture(GrVkGpu* gpu,
36 : GrSurface(gpu, desc)
38 , INHERITED(gpu, desc, kTexture2DSampler_GrSLType, highest_filter_mode(desc.fConfig),
46 GrVkTexture::GrVkTexture(GrVkGpu* gpu,
53 : GrSurface(gpu, desc)
55 , INHERITED(gpu, desc, kTexture2DSampler_GrSLType, highest_filter_mode(desc.fConfig),
64 GrVkTexture::GrVkTexture(GrVkGpu* gpu,
70 : GrSurface(gpu, desc
    [all...]
GrVkStencilAttachment.cpp 14 #define VK_CALL(GPU, X) GR_VK_CALL(GPU->vkInterface(), X)
16 GrVkStencilAttachment::GrVkStencilAttachment(GrVkGpu* gpu,
21 : GrStencilAttachment(gpu, desc.fWidth, desc.fHeight, format.fStencilBits, desc.fSamples)
29 GrVkStencilAttachment* GrVkStencilAttachment::Create(GrVkGpu* gpu,
47 if (!GrVkImage::InitImageInfo(gpu, imageDesc, &info)) {
51 const GrVkImageView* imageView = GrVkImageView::Create(gpu, info.fImage,
55 GrVkImage::DestroyImageInfo(gpu, &info);
59 GrVkStencilAttachment* stencil = new GrVkStencilAttachment(gpu, format, imageDesc,
61 imageView->unref(gpu);
80 GrVkGpu* gpu = this->getVkGpu(); local
    [all...]
  /external/tensorflow/tensorflow/core/kernels/
sparse_xent_op_test.cc 51 /// The representative tests for ptb_word on GPU
52 BM_SparseXentDev(8, 1000000, gpu);
54 BM_SparseXentDev(16, 10000, gpu);
55 BM_SparseXentDev(16, 30000, gpu);
56 BM_SparseXentDev(16, 100000, gpu);
58 BM_SparseXentDev(32, 10000, gpu);
59 BM_SparseXentDev(32, 30000, gpu);
60 BM_SparseXentDev(32, 100000, gpu);
62 BM_SparseXentDev(64, 10000, gpu);
63 BM_SparseXentDev(64, 30000, gpu);
    [all...]
bincount_op_test.cc 65 BM_BincountDev(32, 1000, gpu);
66 BM_BincountDev(32, 2000, gpu);
67 BM_BincountDev(32, 5000, gpu);
68 BM_BincountDev(64, 1000, gpu);
69 BM_BincountDev(64, 2000, gpu);
70 BM_BincountDev(64, 5000, gpu);
71 BM_BincountDev(128, 1000, gpu);
72 BM_BincountDev(128, 2000, gpu);
73 BM_BincountDev(128, 5000, gpu);
  /external/skia/src/gpu/vk/
GrVkCopyManager.cpp 36 bool GrVkCopyManager::createCopyProgram(GrVkGpu* gpu) {
39 const GrShaderCaps* shaderCaps = gpu->caps()->shaderCaps();
78 if (!GrCompileVkShaderModule(gpu, vertShaderText.c_str(), VK_SHADER_STAGE_VERTEX_BIT,
80 this->destroyResources(gpu);
85 if (!GrCompileVkShaderModule(gpu, fragShaderText.c_str(), VK_SHADER_STAGE_FRAGMENT_BIT,
87 this->destroyResources(gpu);
94 GrVkResourceProvider& resourceProvider = gpu->resourceProvider();
117 VkResult err = GR_VK_CALL(gpu->vkInterface(), CreatePipelineLayout(gpu->device(),
122 this->destroyResources(gpu);
    [all...]
GrVkImage.cpp 13 #define VK_CALL(GPU, X) GR_VK_CALL(GPU->vkInterface(), X)
28 void GrVkImage::setImageLayout(const GrVkGpu* gpu, VkImageLayout newLayout,
62 gpu->addImageMemoryBarrier(srcStageMask, dstStageMask, byRegion, &imageMemoryBarrier);
67 bool GrVkImage::InitImageInfo(const GrVkGpu* gpu, const ImageDesc& imageDesc, GrVkImageInfo* info) {
109 GR_VK_CALL_ERRCHECK(gpu->vkInterface(), CreateImage(gpu->device(), &imageCreateInfo, nullptr,
112 if (!GrVkMemory::AllocAndBindImageMemory(gpu, image, isLinear, &alloc)) {
113 VK_CALL(gpu, DestroyImage(gpu->device(), image, nullptr))
    [all...]
GrVkCopyManager.h 30 bool copySurfaceAsDraw(GrVkGpu* gpu,
35 void destroyResources(GrVkGpu* gpu);
39 bool createCopyProgram(GrVkGpu* gpu);
GrVkDescriptorPool.h 24 GrVkDescriptorPool(const GrVkGpu* gpu, VkDescriptorType type, uint32_t count);
28 void reset(const GrVkGpu* gpu);
42 void freeGPUData(const GrVkGpu* gpu) const override;
GrVkTexture.cpp 18 #define VK_CALL(GPU, X) GR_VK_CALL(GPU->vkInterface(), X)
26 GrVkTexture::GrVkTexture(GrVkGpu* gpu,
32 : GrSurface(gpu, desc)
34 , INHERITED(gpu, desc, kTexture2DSampler_GrSLType, highest_filter_mode(desc.fConfig),
42 GrVkTexture::GrVkTexture(GrVkGpu* gpu,
49 : GrSurface(gpu, desc)
51 , INHERITED(gpu, desc, kTexture2DSampler_GrSLType, highest_filter_mode(desc.fConfig),
60 GrVkTexture::GrVkTexture(GrVkGpu* gpu,
66 : GrSurface(gpu, desc
    [all...]
GrVkStencilAttachment.cpp 14 #define VK_CALL(GPU, X) GR_VK_CALL(GPU->vkInterface(), X)
16 GrVkStencilAttachment::GrVkStencilAttachment(GrVkGpu* gpu,
21 : GrStencilAttachment(gpu, desc.fWidth, desc.fHeight, format.fStencilBits, desc.fSamples)
29 GrVkStencilAttachment* GrVkStencilAttachment::Create(GrVkGpu* gpu,
47 if (!GrVkImage::InitImageInfo(gpu, imageDesc, &info)) {
51 const GrVkImageView* imageView = GrVkImageView::Create(gpu, info.fImage,
55 GrVkImage::DestroyImageInfo(gpu, &info);
59 GrVkStencilAttachment* stencil = new GrVkStencilAttachment(gpu, format, imageDesc,
61 imageView->unref(gpu);
80 GrVkGpu* gpu = this->getVkGpu(); local
    [all...]
  /external/skia/src/gpu/gl/
GrGLPathRange.cpp 13 GrGLPathRange::GrGLPathRange(GrGLGpu* gpu, PathGenerator* pathGenerator, const GrStyle& style)
14 : INHERITED(gpu, pathGenerator),
16 fBasePathID(gpu->glPathRendering()->genPaths(this->getNumPaths())),
22 GrGLPathRange::GrGLPathRange(GrGLGpu* gpu,
27 : INHERITED(gpu, numPaths),
54 GrGLGpu* gpu = static_cast<GrGLGpu*>(this->getGpu()); local
55 if (nullptr == gpu) {
61 GR_GL_CALL_RET(gpu->glInterface(), isPath, IsPath(fBasePathID + index)));
65 GrGLPath::InitPathObjectEmptyPath(gpu, fBasePathID + index);
67 GrGLPath::InitPathObjectPathData(gpu, fBasePathID + index, origSkPath)
    [all...]
GrGLTexture.cpp 19 const GrGLGpu* gpu) {
21 SkASSERT(gpu->caps()->shaderCaps()->externalTextureSupport());
24 SkASSERT(gpu->glCaps().rectangleTextureSupport());
43 GrGLTexture::GrGLTexture(GrGLGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc& desc,
45 : GrSurface(gpu, desc)
46 , INHERITED(gpu, desc, sampler_type(idDesc, desc.fConfig, gpu),
52 GrGLTexture::GrGLTexture(GrGLGpu* gpu, Wrapped, const GrSurfaceDesc& desc,
54 : GrSurface(gpu, desc)
55 , INHERITED(gpu, desc, sampler_type(idDesc, desc.fConfig, gpu)
    [all...]
  /external/skia/tests/
VkClearTests.cpp 8 // This is a GPU-backend specific test. It relies on static intializers to work
52 GrVkGpu* gpu = static_cast<GrVkGpu*>(context->getGpu());
62 GrTexture* tex = gpu->createTexture(surfDesc, SkBudgeted::kNo);
67 gpu->clear(rect, GrColor_TRANSPARENT_BLACK, tex->asRenderTarget());
69 gpu->readPixels(tex, 0, 0, 5, 5, config, (void*)buffer.get(), 0);
77 gpu->clear(rect, GrColor_WHITE, tex->asRenderTarget());
79 gpu->readPixels(tex, 0, 0, 5, 5, config, (void*)buffer.get(), 0);
89 gpu->clear(rect, myColor, tex->asRenderTarget());
91 gpu->readPixels(tex, 0, 0, 5, 5, config, (void*)buffer.get(), 0);
107 GrVkGpu* gpu = static_cast<GrVkGpu*>(context->getGpu())
    [all...]
  /external/skqp/tests/
VkClearTests.cpp 8 // This is a GPU-backend specific test. It relies on static intializers to work
52 GrVkGpu* gpu = static_cast<GrVkGpu*>(context->getGpu());
62 GrTexture* tex = gpu->createTexture(surfDesc, SkBudgeted::kNo);
67 gpu->clear(rect, GrColor_TRANSPARENT_BLACK, tex->asRenderTarget());
69 gpu->readPixels(tex, 0, 0, 5, 5, config, (void*)buffer.get(), 0);
77 gpu->clear(rect, GrColor_WHITE, tex->asRenderTarget());
79 gpu->readPixels(tex, 0, 0, 5, 5, config, (void*)buffer.get(), 0);
89 gpu->clear(rect, myColor, tex->asRenderTarget());
91 gpu->readPixels(tex, 0, 0, 5, 5, config, (void*)buffer.get(), 0);
107 GrVkGpu* gpu = static_cast<GrVkGpu*>(context->getGpu())
    [all...]
  /external/tensorflow/tensorflow/compiler/xla/service/gpu/
cudnn_batchnorm_rewriter.h 23 namespace gpu { namespace in namespace:xla
52 // The GPU backend does not implement a lowering for the batchnorm HLOs -- it
63 } // namespace gpu
cudnn_convolution_rewriter.h 23 namespace gpu { namespace in namespace:xla
36 } // namespace gpu
fusion_merger.h 23 namespace gpu { namespace in namespace:xla
44 } // namespace gpu
  /external/tensorflow/tensorflow/compiler/xla/service/gpu/llvm_gpu_backend/
gpu_backend_lib.h 30 namespace gpu { namespace in namespace:xla
44 } // namespace gpu

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