/frameworks/av/services/camera/libcameraservice/api1/client2/ |
ZslProcessor.h | 25 #include <gui/BufferItem.h> 26 #include <gui/BufferItemConsumer.h> 27 #include <gui/RingBufferConsumer.h> 28 #include <gui/IProducerListener.h>
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/frameworks/native/libs/gui/include/gui/ |
ConsumerBase.h | 20 #include <gui/BufferQueueDefs.h> 21 #include <gui/IConsumerListener.h> 22 #include <gui/IGraphicBufferConsumer.h> 23 #include <gui/OccupancyTracker.h>
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
HWComposerBufferCache.cpp | 19 #include <gui/BufferQueue.h>
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/frameworks/native/services/surfaceflinger/ |
RenderArea.cpp | 3 #include <gui/LayerState.h>
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EventThread.h | 27 #include <gui/DisplayEventReceiver.h> 28 #include <gui/IDisplayEventConnection.h> 29 #include <private/gui/BitTube.h> 97 status_t stealReceiveChannel(gui::BitTube* outChannel) override; 101 gui::BitTube mChannel;
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/frameworks/rs/tests/java_api/RsTest/ |
Android.mk | 25 $(call all-java-files-under,../RSUnitTests/gui) \
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/prebuilts/gdb/darwin-x86/lib/python2.7/test/ |
test_ttk_textonly.py | 16 *runtktests.get_tests(gui=False, packages=['test_ttk']))
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/prebuilts/gdb/linux-x86/lib/python2.7/test/ |
test_ttk_textonly.py | 16 *runtktests.get_tests(gui=False, packages=['test_ttk']))
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/prebuilts/python/darwin-x86/2.7.5/lib/python2.7/test/ |
test_ttk_textonly.py | 16 *runtktests.get_tests(gui=False, packages=['test_ttk']))
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/prebuilts/python/linux-x86/2.7.5/lib/python2.7/test/ |
test_ttk_textonly.py | 16 *runtktests.get_tests(gui=False, packages=['test_ttk']))
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/external/proguard/examples/ |
proguardgui.pro | 2 # This ProGuard configuration file illustrates how to process the ProGuard GUI. 22 # additional GUI files instead of all files. 42 # class names. Notably, in this case, the GUI resource properties file will 49 -keep public class proguard.gui.ProGuardGUI {
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/frameworks/av/cmds/screenrecord/ |
Overlay.h | 24 #include <gui/BufferQueue.h> 25 #include <gui/GLConsumer.h>
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/frameworks/av/media/ndk/ |
NdkImagePriv.h | 24 #include <gui/BufferItem.h> 25 #include <gui/CpuConsumer.h>
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/frameworks/base/libs/hwui/ |
DeviceInfo.cpp | 21 #include <gui/ISurfaceComposer.h> 22 #include <gui/SurfaceComposerClient.h>
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/frameworks/base/native/android/ |
surface_texture.cpp | 24 #include <gui/GLConsumer.h> 25 #include <gui/Surface.h>
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/frameworks/native/libs/gui/view/ |
Surface.cpp | 19 #include <gui/view/Surface.h> 25 #include <gui/IGraphicBufferProducer.h>
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/frameworks/native/services/displayservice/include/displayservice/ |
DisplayEventReceiver.h | 21 #include <gui/DisplayEventReceiver.h> 23 #include <gui/DisplayEventReceiver.h>
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/frameworks/wilhelm/tests/sandbox/ |
nativewindow.cpp | 23 #include <gui/Surface.h> 24 #include <gui/SurfaceComposerClient.h>
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/prebuilts/tools/common/proguard/proguard4.7/examples/ |
proguardgui.pro | 2 # This ProGuard configuration file illustrates how to process the ProGuard GUI. 21 # additional GUI files instead of all files. 41 # class names. Notably, in this case, the GUI resource properties file will 48 -keep public class proguard.gui.ProGuardGUI {
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/frameworks/native/libs/gui/ |
SurfaceControl.cpp | 36 #include <gui/BufferQueueCore.h> 37 #include <gui/ISurfaceComposer.h> 38 #include <gui/Surface.h> 39 #include <gui/SurfaceComposerClient.h> 40 #include <gui/SurfaceControl.h>
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/external/fio/ |
gfio.c | 2 * gfio - gui front end for fio - the flexible io tester 146 static void set_menu_entry_text(struct gui *ui, const char *path, 159 static void set_menu_entry_visible(struct gui *ui, const char *path, int show) 170 static void set_job_menu_visible(struct gui *ui, int visible) 175 static void set_view_results_visible(struct gui *ui, int visible) 217 static void update_button_states(struct gui *ui, struct gui_entry *ge) 295 static void gfio_ui_setup_log(struct gui *ui) 412 static void gfio_quit(struct gui *ui) 420 struct gui *ui = (struct gui *) data [all...] |
/device/google/marlin/camera/QCamera2/util/ |
QCameraDisplay.h | 33 #include <gui/DisplayEventReceiver.h>
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/external/proguard/src/proguard/gui/splash/ |
CircleSprite.java | 21 package proguard.gui.splash;
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ImageSprite.java | 21 package proguard.gui.splash;
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LinearColor.java | 21 package proguard.gui.splash;
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