/external/deqp/modules/gles3/functional/ |
es3fRandomFragmentOpTests.cpp | 117 translateStencilState(src.stencil[rr::FACETYPE_BACK], dst.stencilStates[rr::FACETYPE_BACK]); 118 translateStencilState(src.stencil[rr::FACETYPE_FRONT], dst.stencilStates[rr::FACETYPE_FRONT]); 171 const StencilState& sParams = state.stencil[face];
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/external/mesa3d/src/gallium/drivers/svga/ |
svga_cmd.h | 148 uint32 color, float depth, uint32 stencil, 154 uint32 stencil, uint32 x, uint32 y, uint32 w, uint32 h); 479 uint16 flags, uint16 stencil, float depth);
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/external/mesa3d/src/mesa/swrast/ |
s_renderbuffer.c | 48 * which it manages (typically color buffers, Z and stencil). 52 * This one multi-purpose function can allocate stencil, depth, accum, color 330 * Add a software-based stencil renderbuffer to the given framebuffer. 353 _mesa_error(ctx, GL_OUT_OF_MEMORY, "Allocating stencil buffer"); 378 _mesa_error(ctx, GL_OUT_OF_MEMORY, "Allocating depth+stencil buffer"); 483 GLboolean stencil, 505 * hit for using combined depth/stencil in swrast. 508 stencil && fb->Visual.stencilBits == 8) { 509 /* use combined depth/stencil buffer */ 522 if (stencil) { [all...] |
/external/skia/src/gpu/ops/ |
GrNonAAFillRectOp.cpp | 426 const GrUserStencilSettings* stencil = GrGetRandomStencil(random, context); local 435 stencil); 437 return NonAAFillRectOp::Make(std::move(paint), viewMatrix, rect, lr, lm, aaType, stencil);
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/external/skqp/src/gpu/ |
GrGpu.cpp | 444 GrStencilSettings stencil; local 446 // TODO: attach stencil and create settings during render target flush. 448 stencil.reset(*pipeline.getUserStencil(), pipeline.hasStencilClip(), 454 this->onQueryMultisampleSpecs(rt, pipeline.proxy()->origin(), stencil,
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/external/skqp/src/gpu/ops/ |
GrNonAAFillRectOp.cpp | 426 const GrUserStencilSettings* stencil = GrGetRandomStencil(random, context); local 435 stencil); 437 return NonAAFillRectOp::Make(std::move(paint), viewMatrix, rect, lr, lm, aaType, stencil);
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/external/mesa3d/src/mesa/main/ |
pack.c | 485 * Unpack a row of stencil data from a client buffer according to 523 /* only shift and offset apply to stencil */ 549 _mesa_error(ctx, GL_OUT_OF_MEMORY, "stencil unpacking"); 562 /* Apply stencil lookup table */ 616 GLubyte *stencil = malloc(n * sizeof(GLubyte)); local 618 if (!stencil) { 619 _mesa_error(ctx, GL_OUT_OF_MEMORY, "stencil packing"); 626 memcpy(stencil, source, n * sizeof(GLubyte)); 627 _mesa_apply_stencil_transfer_ops(ctx, n, stencil); 628 source = stencil; [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrContext.hpp | 101 virtual void clearStencil (int stencil) = DE_NULL; 107 virtual void clearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil) = DE_NULL;
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sglrGLContext.hpp | 113 virtual void clearStencil (int stencil); 119 virtual void clearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil);
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/external/mesa3d/src/gallium/drivers/noop/ |
noop_pipe.c | 231 const union pipe_color_union *color, double depth, unsigned stencil) 248 unsigned stencil,
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/external/mesa3d/src/gallium/drivers/radeonsi/ |
si_blit.c | 666 double depth, unsigned stencil) 724 /* TC-compatible HTILE only supports stencil clears to 0. */ 726 (!zstex->tc_compatible_htile || stencil == 0)) { 727 stencil &= 0xff; 731 if (!zstex->stencil_cleared || zstex->stencil_clear_value != stencil) { 735 zstex->stencil_clear_value = stencil; 746 buffers, color, depth, stencil); 784 unsigned stencil, 793 util_blitter_clear_depth_stencil(sctx->blitter, dst, clear_flags, depth, stencil, [all...] |
/external/mesa3d/src/intel/vulkan/ |
anv_blorp.c | 861 struct blorp_surf depth, stencil; local 871 ISL_AUX_USAGE_NONE, &stencil); 873 memset(&stencil, 0, sizeof(stencil)); 894 blorp_clear_depth_stencil(&batch, &depth, &stencil, 899 pDepthStencil->stencil); [all...] |
/art/test/530-checker-loops3/src/ |
Main.java | 215 /// CHECK-START: void Main.stencil(int[], int, int) BCE (before) 222 /// CHECK-START: void Main.stencil(int[], int, int) BCE (after) 229 /// CHECK-START: void Main.stencil(int[], int, int) BCE (after) 231 public static void stencil(int[] array, int start, int end) { method in class:Main
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/bionic/libc/kernel/uapi/drm/ |
mga_drm.h | 87 unsigned int stencil; member in struct:__anon382
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/external/deqp/framework/common/ |
tcuTextureUtil.hpp | 117 void clearStencil (const PixelBufferAccess& access, int stencil); 157 * \brief Depth-stencil utilities 163 //! for combined depth stencil accesses and for sampler set to sample stencil returns 164 //! stencil access. Identity for non-combined formats.
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/external/kernel-headers/original/uapi/drm/ |
mga_drm.h | 144 unsigned int stencil; member in struct:__anon22588
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/external/libdrm/include/drm/ |
mga_drm.h | 140 unsigned int stencil; member in struct:__anon24603
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/external/mesa3d/src/gallium/drivers/freedreno/ |
freedreno_context.h | 269 const union pipe_color_union *color, double depth, unsigned stencil);
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/external/mesa3d/src/gallium/drivers/ilo/ |
ilo_state.h | 292 struct ilo_state_cc_stencil_info stencil; member in struct:ilo_dsa_state
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/external/mesa3d/src/gallium/drivers/nouveau/nv50/ |
nv50_context.h | 253 double depth, unsigned stencil);
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/external/mesa3d/src/gallium/drivers/virgl/ |
virgl_encode.h | 107 double depth, unsigned stencil);
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/external/mesa3d/src/gallium/include/pipe/ |
p_state.h | 278 unsigned enabled:1; /**< stencil[0]: stencil enabled, stencil[1]: two-side enabled */ 299 struct pipe_stencil_state stencil[2]; /**< [0] = front, [1] = back */ member in struct:pipe_depth_stencil_alpha_state 360 struct pipe_surface *zsbuf; /**< Z/stencil buffer */ 399 * depth stencil attachment point.
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/external/mesa3d/src/gallium/tools/trace/ |
dump_state.py | 317 if not state.stencil[i].enabled: 318 del state.stencil[i].func 651 def clear(self, buffers, color, depth, stencil): 657 def clear_depth_stencil(self, dst, clear_flags, depth, stencil, dstx, dsty, width, height):
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/external/mesa3d/src/mapi/glapi/gen/ |
gl_genexec.py | 106 #include "main/stencil.h"
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/drm/ |
mga_drm.h | 140 unsigned int stencil; member in struct:__anon62135
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