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  /frameworks/native/opengl/tests/angeles/
demo.c 116 static GLOBJECT * newGLObject(long vertices, int vertexComponents,
123 result->count = vertices;
125 result->vertexArray = (GLfixed *)malloc(vertices * vertexComponents *
127 result->colorArray = (GLubyte *)malloc(vertices * 4 * sizeof(GLubyte));
130 result->normalArray = (GLfixed *)malloc(vertices * 3 *
207 const long vertices = triangleCount * 3; local
213 result = newGLObject(vertices, 3, 1);
338 // Set number of vertices in object to the actual amount created.
351 const long vertices = triangleCount * 3; local
356 result = newGLObject(vertices, 2, 0)
    [all...]
  /external/libxcam/xcore/interface/
stitcher.cpp 601 VertexMap &vertices, PointMap &texture_points, IndexVector &indeices,
604 vertices.reserve (2 * (res_width + 1) * (res_height + 1));
630 vertices.push_back (PointFloat3(world_pos0.x / _config.a, world_pos0.y / _config.b, world_pos0.z / _config.c));
638 vertices.push_back (PointFloat3(world_pos1.x / _config.a, world_pos1.y / _config.b, world_pos1.z / _config.c));
649 VertexMap &vertices, PointMap &texture_points, IndexVector &indeices,
652 return get_stitch_image_vertex_model (vertices, texture_points, indeices, res_width, res_height, (float)_bowl_img_height);
657 VertexMap &vertices, PointMap &texture_points, IndexVector &indeices,
663 return get_stitch_image_vertex_model (vertices, texture_points, indeices, res_width, res_height, ground_image_height);
  /external/skia/gm/
gamut.cpp 103 SkPoint vertices[4] = { variable
109 canvas->drawVertices(SkVertices::MakeCopy(SkVertices::kTriangleFan_VertexMode, 4, vertices,
114 return "Vertices";
  /external/skia/src/gpu/
GrOpFlushState.cpp 188 void GrOpFlushState::putBackVertices(int vertices, size_t vertexStride) {
189 fVertexPool.putBack(vertices * vertexStride);
  /external/skqp/gm/
gamut.cpp 102 SkPoint vertices[4] = { variable
108 canvas->drawVertices(SkVertices::MakeCopy(SkVertices::kTriangleFan_VertexMode, 4, vertices,
113 return "Vertices";
  /external/skqp/src/gpu/
GrOpFlushState.cpp 184 void GrOpFlushState::putBackVertices(int vertices, size_t vertexStride) {
185 fVertexPool.putBack(vertices * vertexStride);
  /frameworks/base/libs/hwui/
PatchCache.cpp 163 * Sets the mesh's offsets and copies its associated vertices into
205 newMesh->vertices.get());
236 if (newMesh->vertices) {
  /frameworks/native/opengl/tests/filter/
filter.cpp 145 const GLfloat vertices[4][2] = {
181 glVertexPointer(2, GL_FLOAT, 0, vertices);
  /frameworks/native/opengl/tests/gl_jni/jni/
gl_code.cpp 156 const GLfloat vertices[] = { local
171 glVertexPointer(3, GL_FLOAT, 0, vertices);
  /frameworks/native/opengl/tests/tritex/
tritex.cpp 229 const GLfloat vertices[] = { local
250 glVertexPointer(3, GL_FLOAT, 0, vertices);
  /external/deqp/modules/gles31/functional/
es31fShaderHelperInvocationTests.cpp 169 vector<Vec2> vertices; local
172 genVertices(primType, numPrimitives, rnd, &vertices);
174 vertexArrays.push_back(glu::va::Float("a_position", 2, (int)vertices.size(), 0, (const float*)&vertices[0]));
197 glu::PrimitiveList(getGluPrimitiveType(primType), (int)vertices.size()));
es31fProgramInterfaceDefinition.cpp 556 void Program::setGeometryNumOutputVertices (deUint32 vertices)
558 m_geoNumOutputVertices = vertices;
566 void Program::setTessellationNumOutputPatchVertices (deUint32 vertices)
568 m_tessNumOutputVertices = vertices;
  /external/skia/tests/
OnFlushCallbackTest.cpp 126 void* vertices = target->makeVertexSpace(vertexStride, 4, &vertexBuffer, &firstVertex); variable
127 if (!vertices) {
128 SkDebugf("Vertices could not be allocated for GrAtlasedOp.\n");
141 SkPoint* position = (SkPoint*) vertices;
146 GrColor* color = (GrColor*)((intptr_t)vertices + kColorOffset);
154 SkPoint* coords = (SkPoint*)((intptr_t) vertices + kLocalOffset);
  /external/skia/tools/gpu/atlastext/
GLTestAtlasTextRenderer.cpp 30 void drawSDFGlyphs(void* targetHandle, void* textureHandle, const SDFVertex vertices[],
335 const SDFVertex vertices[], int quadCnt) {
363 callgl(VertexAttribPointer, 0, 3, GR_GL_FLOAT, GR_GL_FALSE, sizeof(SDFVertex), vertices);
366 reinterpret_cast<const char*>(vertices) + colorOffset);
369 reinterpret_cast<const char*>(vertices) + texOffset);
  /external/skqp/tests/
OnFlushCallbackTest.cpp 124 void* vertices = target->makeVertexSpace(vertexStride, 4, &vertexBuffer, &firstVertex); variable
125 if (!vertices) {
126 SkDebugf("Vertices could not be allocated for GrAtlasedOp.\n");
139 SkPoint* position = (SkPoint*) vertices;
144 GrColor* color = (GrColor*)((intptr_t)vertices + kColorOffset);
152 SkPoint* coords = (SkPoint*)((intptr_t) vertices + kLocalOffset);
  /external/skqp/tools/gpu/atlastext/
GLTestAtlasTextRenderer.cpp 30 void drawSDFGlyphs(void* targetHandle, void* textureHandle, const SDFVertex vertices[],
335 const SDFVertex vertices[], int quadCnt) {
363 callgl(VertexAttribPointer, 0, 3, GR_GL_FLOAT, GR_GL_FALSE, sizeof(SDFVertex), vertices);
366 reinterpret_cast<const char*>(vertices) + colorOffset);
369 reinterpret_cast<const char*>(vertices) + texOffset);
  /prebuilts/ndk/r16/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
linkValidate.cpp 124 if (vertices == TQualifier::layoutNotSet)
125 vertices = unit.vertices;
126 else if (vertices != unit.vertices) {
130 error(infoSink, "Contradictory layout vertices values");
461 if (vertices == TQualifier::layoutNotSet)
462 error(infoSink, "At least one shader must specify an output layout(vertices=...)");
483 if (vertices == TQualifier::layoutNotSet
    [all...]
  /cts/tests/tests/openglperf/src/android/openglperf/cts/
PlanetsRenderer.java 96 * x (numSlices x 1) much of vertices
401 FloatBuffer vertices = mSpheres[i].getVertices(); local
402 GLES20.glBufferData(GLES20.GL_ARRAY_BUFFER, vertices.limit()
403 * Sphere.FLOAT_SIZE, vertices, GLES20.GL_STATIC_DRAW);
  /external/deqp/external/openglcts/modules/glesext/tessellation_shader/
esextcTessellationShaderPrimitiveCoverage.cpp 63 "layout(vertices = 4) out;\n"
110 "layout(vertices = 3) out;\n"
520 /* Set up an array of vertices that will be fed into vertex shader */
521 glw::GLfloat vertices[6 /* vertices */ * m_n_components /* components */] = { local
535 gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW);
565 * @param n_patch_vertices number of input vertices for a single patch (must
567 * @param n_draw_call_vertices number of input vertices for a reference draw call
  /external/mesa3d/src/gallium/tests/graw/
fs-test.c 60 static struct vertex vertices[] = variable in typeref:struct:vertex
179 sizeof(vertices),
180 vertices);
gs-test.c 65 static struct vertex vertices[] = variable in typeref:struct:vertex
247 sizeof(vertices),
248 vertices);
  /external/skqp/src/gpu/ops/
GrLatticeOp.cpp 113 void* vertices = helper.init(target, vertexStride, indexBuffer.get(), kVertsPerRect, variable
115 if (!vertices || !indexBuffer) {
116 SkDebugf("Could not allocate vertices\n");
120 intptr_t verts = reinterpret_cast<intptr_t>(vertices);
  /external/deqp/external/vulkancts/modules/vulkan/tessellation/
vktTessellationInvarianceTests.cpp 262 << "layout(vertices = 1) out;\n"
681 // If this fails then we didn't read all vertices from shader and test must be changed to allow more.
706 * Test that the set of vertices along an outer edge of a quad or triangle
712 * primitives, the vertices generated for that outer edge. Repeat with
714 * the edge's vertices between different programs.
731 Vec3Set firstOuterEdgeVertices; // Vertices of the outer edge of the first patch of the first program's draw call; used for comparison with other patches.
746 return tcu::TestStatus::fail("Invalid set of vertices");
748 // Check the vertices of each patch.
760 // We're interested in just the vertices on the current outer edge.
769 // Compare the vertices to those of the first patch (unless this is the first patch)
    [all...]
  /external/deqp/external/openglcts/modules/gl/
gl4cIndirectParametersTests.cpp 345 const GLfloat vertices[] = { -1.0f, -1.0f, 0.0f, -1.0f, 1.0f, 0.0f, 0.0f, -1.0f, 0.0f, local
349 { 4, 2, 0, 0 }, //4 vertices, 2 instanceCount, 0 first, 0 baseInstance
350 { 4, 1, 2, 0 } //4 vertices, 1 instanceCount, 2 first, 0 baseInstance
369 gl.bufferData(GL_ARRAY_BUFFER, 24 * sizeof(GLfloat), vertices, GL_STATIC_DRAW);
526 const GLfloat vertices[] = { -1.0f, -1.0f, 0.0f, -1.0f, 1.0f, 0.0f, 0.0f, -1.0f, 0.0f, local
552 gl.bufferData(GL_ARRAY_BUFFER, 24 * sizeof(GLfloat), vertices, GL_STATIC_DRAW);
  /external/skia/src/core/
SkDraw.h 71 const SkPoint vertices[], const SkPoint textures[],

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