/external/deqp/modules/gles3/performance/ |
es3pDepthTests.cpp | 182 // Axis aligned grid. Depth of vertices is baseDepth +/- depthNoise 186 vector<Vec3> vertices (gridsize*gridsize); 198 vertices[y*gridsize + x] = Vec3(x_, y_, z_); 206 const Vec3& p0 = vertices[(y+0)*gridsize + (x+0)]; 207 const Vec3& p1 = vertices[(y+0)*gridsize + (x+1)]; 208 const Vec3& p2 = vertices[(y+1)*gridsize + (x+0)]; 209 const Vec3& p3 = vertices[(y+1)*gridsize + (x+1)]; [all...] |
/external/autotest/client/deps/webgl_mpd/src/resources/ |
J3DI.js | 150 // Create a box with vertices, normals and texCoords. Create VBOs for each as well as the index array. 155 // vertexObject WebGLBuffer object for vertices 171 var vertices = new Float32Array( 223 ctx.bufferData(ctx.ARRAY_BUFFER, vertices, ctx.STATIC_DRAW); 241 // Sphere has vertices, normals and texCoords. Create VBOs for each as well as the index array. 246 // vertexObject WebGLBuffer object for vertices 340 // vertexObject WebGLBuffer object for vertices 449 // do the vertices
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/external/deqp/external/openglcts/modules/common/ |
glcPolygonOffsetClampTests.cpp | 262 const GLfloat vertices[] = { -1.0f, -1.0f, 0.5f, -1.0f, 1.0f, 0.5f, 1.0f, -1.0f, 0.5f, 1.0f, 1.0f, 0.5f }; local 344 gl.bufferData(GL_ARRAY_BUFFER, 12 * sizeof(GLfloat), vertices, GL_STATIC_DRAW);
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineImageTests.cpp | 207 const std::vector<Vertex4Tex4> vertices = createTestQuadMosaic(m_imageViewType); local 240 return new ImageSamplingInstance(context, renderSize, m_imageViewType, m_imageFormat, m_imageSize, m_arraySize, componentMapping, subresourceRange, samplerParams, 0.0f, vertices, m_samplingType, m_imageCount, m_allocationKind);
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/external/mesa3d/src/compiler/glsl/ |
ast.h | 595 unsigned vertices:1; member in struct:ast_type_qualifier::__anon29170::__anon29171 660 /** Maximum output vertices in GLSL 1.50 geometry shaders. */ 715 /** Tessellation control shader: number of output vertices */ 716 ast_layout_expression *vertices; member in struct:ast_type_qualifier [all...] |
/external/skia/src/core/ |
SkRecorder.cpp | 314 void SkRecorder::onDrawVerticesObject(const SkVertices* vertices, SkBlendMode bmode, 316 APPEND(DrawVertices, paint, sk_ref_sp(const_cast<SkVertices*>(vertices)), bmode);
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SkRecords.h | 351 sk_sp<SkVertices> vertices;
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SkPicturePlayback.cpp | 670 const SkVertices* vertices = fPictureData->getVertices(reader); local 674 if (paint && vertices) { 675 canvas->drawVertices(vertices, bmode, *paint);
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/external/skqp/src/core/ |
SkRecorder.cpp | 314 void SkRecorder::onDrawVerticesObject(const SkVertices* vertices, SkBlendMode bmode, 316 APPEND(DrawVertices, paint, sk_ref_sp(const_cast<SkVertices*>(vertices)), bmode);
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SkRecords.h | 351 sk_sp<SkVertices> vertices;
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SkPicturePlayback.cpp | 674 const SkVertices* vertices = fPictureData->getVertices(reader); local 678 if (paint && vertices) { 679 canvas->drawVertices(vertices, bmode, *paint);
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/frameworks/base/libs/hwui/ |
SkiaCanvasProxy.cpp | 183 void SkiaCanvasProxy::onDrawVerticesObject(const SkVertices* vertices, SkBlendMode bmode, 188 mCanvas->drawVertices(vertices, bmode, paint);
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RecordingCanvas.h | 181 const float* vertices, const int* colors,
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RecordingCanvas.cpp | 480 const float* vertices, const int* colors, 484 calcBoundsOfPoints(vertices, vertexCount * 2), *(mState.currentSnapshot()->transform), 486 refBuffer<float>(vertices, vertexCount * 2), // 2 floats per vertex
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/external/deqp/external/vulkancts/modules/vulkan/robustness/ |
vktRobustnessBufferAccessTests.cpp | 967 const Vec4 vertices[] = local [all...] |
/external/skia/src/effects/ |
SkBlurMaskFilter.cpp | 874 sk_sp<SkVertices> vertices = nullptr; local [all...] |
/external/skqp/src/effects/ |
SkBlurMaskFilter.cpp | 873 sk_sp<SkVertices> vertices = nullptr; local [all...] |
/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/ |
esextcTextureBorderClampSamplingTexture.cpp | 176 glw::GLfloat vertices[] = { -1.0f, -1.0f, 0.0f, 1.0f, -1.0f, 1.0f, 0.0f, 1.0f, local 196 gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); 404 /* Configure vertices position attribute */ [all...] |
/external/skia/include/core/ |
SkCanvas.h | [all...] |
/external/skia/src/gpu/ops/ |
GrSmallPathRenderer.cpp | 264 // allocate vertices 269 void* vertices = target->makeVertexSpace(vertexStride, variable 275 if (!vertices || !flushInfo.fIndexBuffer) { 276 SkDebugf("Could not allocate vertices\n"); 281 // Pointer to the next set of vertices to write. 282 intptr_t offset = reinterpret_cast<intptr_t>(vertices); [all...] |
/external/skia/src/utils/ |
SkDumpCanvas.cpp | 481 void SkDumpCanvas::onDrawVerticesObject(const SkVertices* vertices, SkBlendMode, 484 toString(vertices->mode()), vertices->vertexCount()); 491 this->dump(kDrawPatch_Verb, &paint, "drawPatch(Vertices{[%f, %f], [%f, %f], [%f, %f], [%f, %f]}\
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/external/skqp/include/core/ |
SkCanvas.h | [all...] |
/external/skqp/src/gpu/ops/ |
GrSmallPathRenderer.cpp | 267 // allocate vertices 272 void* vertices = target->makeVertexSpace(vertexStride, variable 278 if (!vertices || !flushInfo.fIndexBuffer) { 279 SkDebugf("Could not allocate vertices\n"); 284 // Pointer to the next set of vertices to write. 285 intptr_t offset = reinterpret_cast<intptr_t>(vertices); [all...] |
/external/skqp/src/utils/ |
SkDumpCanvas.cpp | 481 void SkDumpCanvas::onDrawVerticesObject(const SkVertices* vertices, SkBlendMode, 484 toString(vertices->mode()), vertices->vertexCount()); 491 this->dump(kDrawPatch_Verb, &paint, "drawPatch(Vertices{[%f, %f], [%f, %f], [%f, %f], [%f, %f]}\
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/external/deqp/external/vulkancts/modules/vulkan/device_group/ |
vktDeviceGroupRendering.cpp | 123 void renderReferenceTriangle (const tcu::PixelBufferAccess& dst, const tcu::Vec4(&vertices)[3]) 134 rr::VertexAttrib(rr::VERTEXATTRIBTYPE_FLOAT, 4, sizeof(tcu::Vec4), 0, vertices[0].getPtr()) 141 rr::PrimitiveList(rr::PRIMITIVETYPE_TRIANGLES, DE_LENGTH_OF_ARRAY(vertices), 0))); 410 const tcu::Vec4 * vertices = m_drawTessellatedSphere ? &sphereVertices[0] : &triVertices[0]; local 537 deMemcpy(vertexBufPtr, &vertices[0], verticesSize); [all...] |