HomeSort by relevance Sort by last modified time
    Searched refs:vertices (Results 251 - 275 of 338) sorted by null

<<11121314

  /external/deqp/modules/gles3/performance/
es3pDepthTests.cpp 182 // Axis aligned grid. Depth of vertices is baseDepth +/- depthNoise
186 vector<Vec3> vertices (gridsize*gridsize);
198 vertices[y*gridsize + x] = Vec3(x_, y_, z_);
206 const Vec3& p0 = vertices[(y+0)*gridsize + (x+0)];
207 const Vec3& p1 = vertices[(y+0)*gridsize + (x+1)];
208 const Vec3& p2 = vertices[(y+1)*gridsize + (x+0)];
209 const Vec3& p3 = vertices[(y+1)*gridsize + (x+1)];
    [all...]
  /external/autotest/client/deps/webgl_mpd/src/resources/
J3DI.js 150 // Create a box with vertices, normals and texCoords. Create VBOs for each as well as the index array.
155 // vertexObject WebGLBuffer object for vertices
171 var vertices = new Float32Array(
223 ctx.bufferData(ctx.ARRAY_BUFFER, vertices, ctx.STATIC_DRAW);
241 // Sphere has vertices, normals and texCoords. Create VBOs for each as well as the index array.
246 // vertexObject WebGLBuffer object for vertices
340 // vertexObject WebGLBuffer object for vertices
449 // do the vertices
  /external/deqp/external/openglcts/modules/common/
glcPolygonOffsetClampTests.cpp 262 const GLfloat vertices[] = { -1.0f, -1.0f, 0.5f, -1.0f, 1.0f, 0.5f, 1.0f, -1.0f, 0.5f, 1.0f, 1.0f, 0.5f }; local
344 gl.bufferData(GL_ARRAY_BUFFER, 12 * sizeof(GLfloat), vertices, GL_STATIC_DRAW);
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineImageTests.cpp 207 const std::vector<Vertex4Tex4> vertices = createTestQuadMosaic(m_imageViewType); local
240 return new ImageSamplingInstance(context, renderSize, m_imageViewType, m_imageFormat, m_imageSize, m_arraySize, componentMapping, subresourceRange, samplerParams, 0.0f, vertices, m_samplingType, m_imageCount, m_allocationKind);
  /external/mesa3d/src/compiler/glsl/
ast.h 595 unsigned vertices:1; member in struct:ast_type_qualifier::__anon29170::__anon29171
660 /** Maximum output vertices in GLSL 1.50 geometry shaders. */
715 /** Tessellation control shader: number of output vertices */
716 ast_layout_expression *vertices; member in struct:ast_type_qualifier
    [all...]
  /external/skia/src/core/
SkRecorder.cpp 314 void SkRecorder::onDrawVerticesObject(const SkVertices* vertices, SkBlendMode bmode,
316 APPEND(DrawVertices, paint, sk_ref_sp(const_cast<SkVertices*>(vertices)), bmode);
SkRecords.h 351 sk_sp<SkVertices> vertices;
SkPicturePlayback.cpp 670 const SkVertices* vertices = fPictureData->getVertices(reader); local
674 if (paint && vertices) {
675 canvas->drawVertices(vertices, bmode, *paint);
  /external/skqp/src/core/
SkRecorder.cpp 314 void SkRecorder::onDrawVerticesObject(const SkVertices* vertices, SkBlendMode bmode,
316 APPEND(DrawVertices, paint, sk_ref_sp(const_cast<SkVertices*>(vertices)), bmode);
SkRecords.h 351 sk_sp<SkVertices> vertices;
SkPicturePlayback.cpp 674 const SkVertices* vertices = fPictureData->getVertices(reader); local
678 if (paint && vertices) {
679 canvas->drawVertices(vertices, bmode, *paint);
  /frameworks/base/libs/hwui/
SkiaCanvasProxy.cpp 183 void SkiaCanvasProxy::onDrawVerticesObject(const SkVertices* vertices, SkBlendMode bmode,
188 mCanvas->drawVertices(vertices, bmode, paint);
RecordingCanvas.h 181 const float* vertices, const int* colors,
RecordingCanvas.cpp 480 const float* vertices, const int* colors,
484 calcBoundsOfPoints(vertices, vertexCount * 2), *(mState.currentSnapshot()->transform),
486 refBuffer<float>(vertices, vertexCount * 2), // 2 floats per vertex
  /external/deqp/external/vulkancts/modules/vulkan/robustness/
vktRobustnessBufferAccessTests.cpp 967 const Vec4 vertices[] = local
    [all...]
  /external/skia/src/effects/
SkBlurMaskFilter.cpp 874 sk_sp<SkVertices> vertices = nullptr; local
    [all...]
  /external/skqp/src/effects/
SkBlurMaskFilter.cpp 873 sk_sp<SkVertices> vertices = nullptr; local
    [all...]
  /external/deqp/external/openglcts/modules/glesext/texture_border_clamp/
esextcTextureBorderClampSamplingTexture.cpp 176 glw::GLfloat vertices[] = { -1.0f, -1.0f, 0.0f, 1.0f, -1.0f, 1.0f, 0.0f, 1.0f, local
196 gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW);
404 /* Configure vertices position attribute */
    [all...]
  /external/skia/include/core/
SkCanvas.h     [all...]
  /external/skia/src/gpu/ops/
GrSmallPathRenderer.cpp 264 // allocate vertices
269 void* vertices = target->makeVertexSpace(vertexStride, variable
275 if (!vertices || !flushInfo.fIndexBuffer) {
276 SkDebugf("Could not allocate vertices\n");
281 // Pointer to the next set of vertices to write.
282 intptr_t offset = reinterpret_cast<intptr_t>(vertices);
    [all...]
  /external/skia/src/utils/
SkDumpCanvas.cpp 481 void SkDumpCanvas::onDrawVerticesObject(const SkVertices* vertices, SkBlendMode,
484 toString(vertices->mode()), vertices->vertexCount());
491 this->dump(kDrawPatch_Verb, &paint, "drawPatch(Vertices{[%f, %f], [%f, %f], [%f, %f], [%f, %f]}\
  /external/skqp/include/core/
SkCanvas.h     [all...]
  /external/skqp/src/gpu/ops/
GrSmallPathRenderer.cpp 267 // allocate vertices
272 void* vertices = target->makeVertexSpace(vertexStride, variable
278 if (!vertices || !flushInfo.fIndexBuffer) {
279 SkDebugf("Could not allocate vertices\n");
284 // Pointer to the next set of vertices to write.
285 intptr_t offset = reinterpret_cast<intptr_t>(vertices);
    [all...]
  /external/skqp/src/utils/
SkDumpCanvas.cpp 481 void SkDumpCanvas::onDrawVerticesObject(const SkVertices* vertices, SkBlendMode,
484 toString(vertices->mode()), vertices->vertexCount());
491 this->dump(kDrawPatch_Verb, &paint, "drawPatch(Vertices{[%f, %f], [%f, %f], [%f, %f], [%f, %f]}\
  /external/deqp/external/vulkancts/modules/vulkan/device_group/
vktDeviceGroupRendering.cpp 123 void renderReferenceTriangle (const tcu::PixelBufferAccess& dst, const tcu::Vec4(&vertices)[3])
134 rr::VertexAttrib(rr::VERTEXATTRIBTYPE_FLOAT, 4, sizeof(tcu::Vec4), 0, vertices[0].getPtr())
141 rr::PrimitiveList(rr::PRIMITIVETYPE_TRIANGLES, DE_LENGTH_OF_ARRAY(vertices), 0)));
410 const tcu::Vec4 * vertices = m_drawTessellatedSphere ? &sphereVertices[0] : &triVertices[0]; local
537 deMemcpy(vertexBufPtr, &vertices[0], verticesSize);
    [all...]

Completed in 1262 milliseconds

<<11121314